Commit Graph
347 Commits
Author SHA1 Message Date
Shauren cb99b08b86 Core/Players: Fixed ExploredZones size and PLAYER_EXPLORED_ZONES_SIZE desync 2022-07-17 20:23:37 +02:00
Shauren a89fe30b41 Core/Commands: Fixed bonusListID and context arguments for .additem set command 2022-06-09 23:04:32 +02:00
Shauren 630b60eb0d Core/GameObjects: Transport (type 11) improvements
* Fully synchronize serverside animation progress with client
* Implemented updating passenger positions on elevators
* Removed visibility hack for elevators that always forced CreateObject packet to be sent to client
2022-05-25 22:14:32 +02:00
Shauren 25c0aaa83f Core/Players: Allow teleporting to a specific instance id 2022-05-14 20:40:24 +02:00
kvolk2git 299db7af1a Update cs_misc.cpp (#27418)
(cherry picked from commit 8ac63c7952bf74066abbbe981b5168bc02ad3efb)
2022-03-24 14:01:15 +01:00
kvolk2git e799c4e003 add item xxxxx show to who was added item (#27020)
Co-authored-by: Aokromes <[email protected]>
(cherry picked from commit 822b32b64bbea2640f68edd9d110f8379c4a3c42)
2022-03-20 19:44:19 +01:00
Giacomo Pozzoni a4b1cda2c0 Script/Commands: Allow to specify the target player in .additem command (#26997)
* Script/Commands: Allow to specify the target player in .additem command

New syntax: .additem <required item id> <optional item count> <optional player name>
Close #25875

* Move target player to new command ".additem to <player> <item> <count>"

(cherry picked from commit bebf1876ab506851a56e1619444e57d0f0b4b128)
2022-03-19 23:00:41 +01:00
Aokromes a7e90650fe Scripts/Misc: Remove 2 logs, they are handled by gm logs
(cherry picked from commit a462daa01c6b966821fadbd64b881020067cf6bd)
2022-03-19 22:54:49 +01:00
Carbenium 7b2ff1c1fc Scripts/Commands: Convert misc command table to new system
(cherry picked from commit 6b9afac82f18f88a7a981f16e970f1b65647f25b)
2022-03-11 14:08:17 +01:00
Gildor 7d01ad8b8f Scripts/Commands: Minor improvements in .pinfo and .unban character commands (#26586)
* Scripts/Commands: Minor improvements in .pinfo and .unban character commands

(cherry picked from commit 5446209b89146fdbe01627e806f7beddd6ae5de8)
2022-03-11 11:33:37 +01:00
Treeston b5f3a6fd80 Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*, to signify that outside code has zero business changing these.
(cherry picked from commit 803dc789e42ea2298a8bd1822849b6f2df82efe6)
2022-03-05 17:12:23 +01:00
jackpoz 13bf0e71b9 Scripts/Commands: Include map min height in ".gps" command
(cherry picked from commit 9994459bd197d5555cfa16ab3d35d9c362a563fd)
2022-03-05 17:01:36 +01:00
Treeston 106c9b7541 Scripts/Commands: Rename .additemset to .additem set to avoid ambiguity
(cherry picked from commit e11b466897752eb400428eafd05c7dbf08c562bf)
2022-02-27 21:03:20 +01:00
Treeston 46d4e2fa83 1eca51b follow-up, nuke command.permission from orbit; it was only duplicating data already stored in the core.
(cherry picked from commit 991dc8e050777b5e33ff22b008ab2125bae22437)
2022-02-27 20:59:19 +01:00
Treeston 3fd2eb126c [3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #25463)
(cherry picked from commit 1eca51b417678b9a48b28552925d5694105f82bb)
2022-02-27 20:08:41 +01:00
Shauren d057e057d3 Core/Misc: Optimize ChatCommand includes (include only where neccessary) 2022-02-11 21:57:45 +01:00
Treeston 7d0586812a Core/Misc: Fix some static analysis warnings exposed after 6b8f3d0.
(cherry picked from commit 59be657ca267667b3cbeb1f34d47df0382e97f53)
2022-02-05 23:05:14 +01:00
Treeston 013c9b2cb7 Core/ChatCommands: make ExactSequence more readable
(cherry picked from commit feaaa595cae735bb6093b24a88562c27b2723cfe)
2022-02-05 21:29:53 +01:00
Peter Keresztes Schmidt bdd4ccbd78 Core/ChatCommands: Drop PlayerIdentifier's cast operators which could return nullptr (PR #25431)
(cherry picked from commit 8985fc4046e9a9b43d873e4d7b89a71afb910517)
2022-02-05 21:25:23 +01:00
Treeston 42be7836df Chat/Commands: Eradicate ChatHandler::extractOptFirstArg
(cherry picked from commit 4f636b80e4942c4c9c4811496d1c1b77f767378d)
2022-02-05 16:21:54 +01:00
Treeston a65e7e0213 Scripts/Commands: Fix a crash in .help - closes #25360
(cherry picked from commit 944f49d61355926e0d9e5c2d16eb4ad1af03d13c)
2022-02-04 21:21:40 +01:00
Treeston 9f97fdd31a Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)
(cherry picked from commit 534a2388b7c662c8796aabb1ec8cb424879799b6)
2022-02-04 00:27:14 +01:00
Peter Keresztes Schmidt 1a6564f42f Scripts/Commands: Convert argument parsing of some misc commands to new system (#25308)
* Core/Shared: Make WeatherType smart

* Scripts/Commands: Convert argument parsing of some misc commands to new system

(cherry picked from commit 5bab0e43c627c949bb5fb1d7fd014855c6c02b8e)
2022-02-04 00:27:12 +01:00
Giacomo Pozzoni 864d775280 Core/Misc: Fix static analysis issues (#25194)
(cherry picked from commit 07fd84b679fd6958b7e669a96c78783875e1b949)
2022-01-26 14:06:40 +01:00
Peter Keresztes Schmidt 1e1679a1f7 Core/DataStores: Port refactors from Update DBC field names to generated ones (#24999)
(cherry picked from commit c92950b3e1f6366d85d707365a8ad2caddafeecc)
2022-01-23 00:06:16 +01:00
ForesterDev 9d38eeec7e Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER (#24511)
* Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER. Update .dev command to new command model

* Rename _player -> player

(cherry picked from commit 8128bb97dbf4b5ba7cb0b624ce7cf7428d7bdc63)
2022-01-01 23:18:04 +01:00
jackpoz 68d947d42f Core/Log: Log all character kicks to "network.kick" category
(cherry picked from commit 31018c36527755166d8a297ac9e6c98a66f014ae)
2022-01-01 12:56:24 +01:00
jackpoz ecdc387df2 Core/Misc: Remove whitespace at the end of lines
(cherry picked from commit caae3886d24adf0a5fc95454bb1c45477057bde4)
2022-01-01 01:00:26 +01:00
Matan ShukryandShauren 8fabe5a3aa Core/Phasing: Implemented db spawns in personal phases (#26345)
Co-authored-by: Shauren <[email protected]>
2021-12-28 13:24:10 +01:00
ForesterDev 69f7686050 Core/Server: correct timestamp format for shutdown/restart notification broadcasts (#24181)
* Core/SmartScripts: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE_WEATHER

* Core/Server: correct timestamp format for shutdown/restart notification broadcasts

* remove unexpected changes

* move enum from Common to Util

* Use enum class instead of enum

* Fix width for seconds 0 to 9

(cherry picked from commit 69231581e4f2d78384d3efe6f613be1b78e9d40f)
2021-12-22 01:25:24 +01:00
Michael 72e61625bc additional output for additem command (#24006)
* additional output for additem command

when removing items with additem:

if the user provides an amount too large of a negative amount, the command will now output the amount of items that could not be destroyed.

* renamed sql file to hopefully avoid conflicts

* added clarification to failure string

* changed unneeded else if condition to else

* code style; braces

* Update and rename 9999_99_99_99_world.sql to 2019_12_28_01_world.sql

(cherry picked from commit 6b19f4a0ab1f77ea969a080a6eea0379baf9f8df)
2021-12-19 15:46:20 +01:00
Shauren 8f3904f8fd Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow down startup to make one gm command faster
(cherry picked from commit 3a4216fd979eb2a7667b0861a770e9af4f242eab)
2021-12-18 20:57:38 +01:00
Treeston eee950cdd7 Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewrite:
- Map::RemoveRespawnTime(SpawnObjectType, LowType, doRespawn) split into Map::Respawn and Map::RemoveRespawnTime, without the extra boolean
- Map::RemoveRespawnTime(RespawnInfo*) merged into Map::DeleteRespawnInfo(RespawnInfo*) and is now private
- Map::DeleteRespawnInfo(void) renamed to Map::UnloadAllRespawnInfos to properly describe what it does
- Map::ProcessRespawns now actually saves the delayed respawn time to DB if the respawn was delayed
- Map::AddRespawnInfo now takes const reference, and returns success as a boolean
- Map::AddRespawnInfo no longer offers an unused "replace" parameter
- Map::DeleteRespawnInfo no longer offers a variety of unused private overloads
- Map::SaveRespawnTime no longer offers a tantalizing writeDB parameter. Parameter is now called "startup" to properly describe what it does.
- Map::SaveRespawnInfoDB now takes RespawnInfo reference instead of all the various fields. Still public because compatibility mode. QQ.
- Map::GetWorldObjectBySpawnId sanitized
- Map::GetXRespawnTime methods sanitized to all go through Map::GetRespawnTime

(cherry picked from commit d60082ae866d77a12a9e6d09dfce27fc1cb5df90)
2021-12-16 01:33:09 +01:00
Treeston 2532de6acb Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
- .npc respawn no longer causes stupid things to happen (Fixes #23014)
- ::DeleteFromDB methods on Creature and GameObject rewritten to be as sensible as such a colossally stupid method can ever be. They're static now.
- .npc delete and .gobj delete ported to new argument handling, and rewritten as per above. They can no longer crash the server when used in instances, too. Yay for that.
- Adjusted various dusty cobwebbed hacks around the core (why does waypoint visualization use permanent spawns *shudder*) to still work too.

(cherry picked from commit 84b7b2e08ea55575cbe62d795383d4a5341ffd4d)
2021-12-14 22:42:22 +01:00
ForesterDev 27886c7f5d Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender (#23520)
* Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender and fix some cases, where we should get player gender, instead of modified by display gender

* fix merge

* Add virtual methods for Unit class

(cherry picked from commit b47bb59e2a3e42aff3793517ef94f51678b54905)
2021-12-13 00:42:20 +01:00
ccrs 4e6c59dca7 Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
        uint8 GetLevelForTarget(WorldObject const* /*target*/)
        void SetLevel(uint8 lvl)
        uint8 GetRace()
        uint32 GetRaceMask()
        uint8 GetClass()
        uint32 GetClassMask()
        uint8 GetGender()

(cherry picked from commit 5c09ff51f7015b775def8d5cc1f678eaef37200f)
2021-12-13 00:42:20 +01:00
ccrs 1c5287032a Core/Movement: correct logic wrongly ported in 2a84562dc8
I'm referencing line 97 from ChaseMovementGenerator.
That commit introduced a modification in this use case:
- Chasing target is not my current victim, I should stop moving till it is my victim again
Changed To:
- Chasing target is not my current vicitm, I should stop chasing
My correction:
- I dont care about the relation of my current victim and my chasing target, I'm commanded to chase, something will tell me to stop chasing
--> Most likely: evade, new attackstart, etc.

the rest are just minor changes

(cherry picked from commit 9080e7863c28df7dc1c2af321964776e7b59e41a)
2021-11-21 14:17:23 +01:00
ForesterDev e58d737a93 Core/Commands: fix .appear command provide wrong undermap position (#22624)
(cherry picked from commit 1e99f98327189c00e9e5e552d332120f12d38f03)
2021-11-14 20:52:50 +01:00
Shauren cf4ec52d39 Core/Commands: Fixed .damage command to work with spell schools caused by bad strtok usage
Closes #22280

(cherry picked from commit bc3da555fea74fba6902bd0d2dfda773116c196a)
2021-10-21 00:18:13 +02:00
Treeston abaf5d8068 Scritpts/Commands: Fix area name display if no area present. Closes #21727.
(cherry picked from commit 2a50f9202bc36faf2b8b48cf52f2f86d974a4544)
2021-10-21 00:17:59 +02:00
ModoX 68c2fc8ff5 Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation) (#27055) 2021-10-16 01:17:47 +02:00
Shauren f6f2de76c7 Core/Commands: Remove the option to teleport to "startzone" with .unstuck command 2021-10-02 19:57:37 +02:00
ccrs 426f9f2f92 Core/Movement: MotionMaster reimplementation (#21888)
Internal structure and handling changes, nothing behavioural (or thats the intention at least).

(cherry picked from commit 982643cd96790ffc54e7a3e507469649f3b074d2)
2021-09-28 00:15:13 +02:00
ccrs 4793b073ee Core/Misc: movement header cleanup
(cherry picked from commit f9914caefc59f36ab7583432442a26b29124b7f1)
2021-09-26 01:22:17 +02:00
Treeston 1493920495 Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
- Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925.
- Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs.
- Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924.

(cherry picked from commit 2a84562dc85516f432bb1e5de9add23c28b26ce4)
2021-09-24 23:37:43 +02:00
Treeston bc89e1cdb0 Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
(cherry picked from commit 4692e10ca2ffed5ba2a0336e9c93962b0fad9eaa)
2021-09-23 22:21:29 +02:00
ariel- f3548d45d0 Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
Closes #15088

(cherry picked from commit e8d5aa56cc48572d81e1898b7b4ff10cfa6d1957)
2021-08-28 15:59:11 +02:00
Treeston e47e95b6dc Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add WorldObject::IsOutdoors, basic member access.
Ref #21479.

(cherry picked from commit e79c595b695ea5f35b8324efbb7741ccb102bce9)
2021-08-08 21:21:34 +02:00
ariel- 3bc3b3eeeb Core/Globals: revert back to unordered_map for templates
Partial revert of commit b64c5043140dc7b7908e259e441de16cc0261320
See discussion on https://github.com/TrinityCore/TrinityCore/commit/b64c5043140dc7b7908e259e441de16cc0261320

(cherry picked from commit b75ff7d4bf13fb4778843c99521223becc096ca0)
2021-06-16 01:29:25 +02:00
ariel- 21556667c1 Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
Ref #14274

(cherry picked from commit b64c5043140dc7b7908e259e441de16cc0261320)
2021-06-16 01:00:11 +02:00