teacher
|
2e70b0b5d4
|
Moved sql update files to 3.3.3a_old directory. You know what that means!
--HG--
branch : trunk
|
2010-06-27 11:57:07 +02:00 |
|
Machiavelli
|
60349c5700
|
Remove some faulty code for picking a random item enchant if RandomProperty is -1. This will have to be implemented correctly later.
Also prevent the core throwing errors when loading items with RandomProperty -1
--HG--
branch : trunk
|
2010-06-27 11:48:33 +02:00 |
|
teacher
|
499fa9b7cb
|
Added missing script to full (thank you azazel_kon for spotting them).
Small sql editing (cosmetic, NO sql need to be re-applied).
--HG--
branch : trunk
|
2010-06-27 11:30:38 +02:00 |
|
Machiavelli
|
85114979f8
|
Update ConfusedMovementGenerator with some coordinate sanity checks.
Please leave feedback on how this affects:
- Confused movement (polymorph, blind, etc)
- Stability with vmaps enabled
--HG--
branch : trunk
|
2010-06-27 04:54:51 +02:00 |
|
Xanadu
|
5870b57532
|
Get rid of a compile warning.
--HG--
branch : trunk
|
2010-06-27 04:30:11 +02:00 |
|
Xanadu
|
39429b0548
|
Dispell code cleanup - GetDispelChance now really returns dispel chance and not resist chance.
--HG--
branch : trunk
|
2010-06-27 04:03:30 +02:00 |
|
Machiavelli
|
26f4fae802
|
Fix bug that creatures which use FleeingMovementGenerator would not attack after respawning.
Bug was caused by improper react state
--HG--
branch : trunk
|
2010-06-27 03:47:18 +02:00 |
|
Tartalo
|
0fd3e47edc
|
Fix crash when applying mind control to vehicles
Closes issue #2816
What should happen when mind control is applied to vehicles?
--HG--
branch : trunk
|
2010-06-27 00:58:04 +02:00 |
|
Tartalo
|
59ca58a49f
|
Violet Hold, Cyanigosa: Clear transformation on EnterCombat, now is handled by
instance script
--HG--
branch : trunk
|
2010-06-26 23:43:15 +02:00 |
|
Tartalo
|
1361b8b86c
|
Violet Hold: Azure Saboteour animation on boss encounters, by DenissRassman
From issue #2180
--HG--
branch : trunk
|
2010-06-26 23:40:24 +02:00 |
|
Tartalo
|
3da0d1d5b2
|
Violet Hold: Cyanigosa's pre-fight animation, by DenissRassmann
From issue #2810
--HG--
branch : trunk
|
2010-06-26 22:35:23 +02:00 |
|
Tartalo
|
1b95df4194
|
Violet Hold: bosses go out of the cell when door is open, by DennisRassmann
From issue #2810
--HG--
branch : trunk
|
2010-06-26 22:09:11 +02:00 |
|
Tartalo
|
73a2a21ee4
|
Fix possible crash
--HG--
branch : trunk
|
2010-06-26 21:15:48 +02:00 |
|
Tartalo
|
037857c2ce
|
Another fix for naxx GO handling
--HG--
branch : trunk
|
2010-06-26 21:12:22 +02:00 |
|
Tartalo
|
20585e0fc5
|
Fix naxxramas saving
--HG--
branch : trunk
|
2010-06-26 20:19:37 +02:00 |
|
Tartalo
|
d0be4e2cad
|
Remove duplicated job
--HG--
branch : trunk
|
2010-06-26 20:18:41 +02:00 |
|
Tartalo
|
3614f7b089
|
Load&save gothik's door state on instancedata load&save
Partial fix for issue #1244
--HG--
branch : trunk
|
2010-06-26 20:11:34 +02:00 |
|
Tartalo
|
ce94851015
|
Add forgotten return
--HG--
branch : trunk
|
2010-06-26 17:57:49 +02:00 |
|
Tartalo
|
e2f0b19f99
|
Branch merge
--HG--
branch : trunk
|
2010-06-26 14:07:36 +02:00 |
|
Tartalo
|
57687c5c40
|
Allow GMs to bypass instance entry requirements
--HG--
branch : trunk
|
2010-06-26 14:06:29 +02:00 |
|
Machiavelli
|
d2553a138a
|
Use valid coördinates for Unit::UpdateUnderWaterState instead of raw coördinates. Fixes another potential crash related to vmaps.
Updates issue #2748
--HG--
branch : trunk
|
2010-06-26 13:41:36 +02:00 |
|
Tartalo
|
26da69a544
|
Fix some deprecated checks on MapManager::CanPlayerEnter()
--HG--
branch : trunk
|
2010-06-26 13:32:24 +02:00 |
|
Machiavelli
|
23ec7faf73
|
Typo
--HG--
branch : trunk
|
2010-06-26 13:06:36 +02:00 |
|
Machiavelli
|
fac0ff3232
|
Also check for valid Y and O coordinates in Unit::SetPosition. Fixes another loophole related to vmaps.
--HG--
branch : trunk
|
2010-06-26 12:32:29 +02:00 |
|
Rat
|
6693bf5092
|
removed unneeded debug lines from conditions loading
--HG--
branch : trunk
|
2010-06-26 10:57:19 +02:00 |
|
Machiavelli
|
4357846c3c
|
Remove a hack (added by someone that will NOt be NAMEd) that caused too high experience bonus for heirlooms. Heirloom experience bonus was already handled perfectly.
--HG--
branch : trunk
|
2010-06-26 02:02:59 +02:00 |
|
click
|
2b29d4e65d
|
Don't return mails to non-existing characters (thanks to laviniu for finding the bug)
--HG--
branch : trunk
|
2010-06-25 21:49:27 +02:00 |
|
click
|
3d40804a33
|
Opcode updates (thanks to LordJZ)
--HG--
branch : trunk
|
2010-06-25 21:41:43 +02:00 |
|
click
|
07ede97b93
|
Initialize battleground difficulty before initializing it (thanks to kapate for the heads up)
--HG--
branch : trunk
|
2010-06-25 21:28:39 +02:00 |
|
click
|
06cd5563b6
|
Use the correct CMake-variable for where to place the generated revision.h file (whops)
--HG--
branch : trunk
|
2010-06-25 19:13:14 +02:00 |
|
click
|
09cde73072
|
Set revision.h to be a prerequisite of worldserver and authserver building on *nix
--HG--
branch : trunk
|
2010-06-25 18:00:51 +02:00 |
|
Brian
|
af231fadeb
|
* Missed updating the VS project from last commit
--HG--
branch : trunk
|
2010-06-25 03:53:16 -06:00 |
|
Brian
|
852a0c44a2
|
* Renamed PoolHandler to PoolMgr since the pool systems has nothing to do with
* the client/server protocol.
--HG--
branch : trunk
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
|
2010-06-25 03:50:19 -06:00 |
|
Rat
|
be2d40d189
|
added externals/lib/ to .hgignore
--HG--
branch : trunk
|
2010-06-25 16:41:44 +02:00 |
|
Rat
|
f01ef873fb
|
fixed some loot condition reload bugs
--HG--
branch : trunk
|
2010-06-25 16:38:02 +02:00 |
|
Xanadu
|
711c12a68e
|
Fixed win tool build.
--HG--
branch : trunk
|
2010-06-25 16:23:14 +02:00 |
|
Xanadu
|
fec8ca58b5
|
Simplified and cleaned up honor calculation.
--HG--
branch : trunk
|
2010-06-25 15:58:27 +02:00 |
|
Machiavelli
|
66535c3700
|
Remove redundant accountid check in Item::IsBindedNotWith. Fixes the issue that BOA items would get stuck in the mail when original sender had deleted their character before the recipient could pick it up.
--HG--
branch : trunk
|
2010-06-25 15:22:06 +02:00 |
|
Shauren
|
456c6291ab
|
Move trade data to dynamic structure and added support for applying enchant after trade ends, based on Vladimir's commits
--HG--
branch : trunk
|
2010-06-25 13:15:51 +02:00 |
|
Xanadu
|
eb79fb91a6
|
Now that we know how to build mysql lib from sources on Win x64 thanks to Scazzato88, we can as well do it. Closes issue #2803.
Use with 8722_openssl_libs.zip from the download section, for details see the forum.
--HG--
branch : trunk
|
2010-06-25 06:57:32 +02:00 |
|
Machiavelli
|
d54b534dca
|
Small cleanup in Master class, thanks to [email protected]
Closes issue #2793
--HG--
branch : trunk
|
2010-06-25 01:30:06 +02:00 |
|
Machiavelli
|
19f69d2bad
|
Merge
--HG--
branch : trunk
|
2010-06-25 01:13:58 +02:00 |
|
Machiavelli
|
c107b39421
|
Store refundable items for Player class instance per lowguid instead of fullguid.
--HG--
branch : trunk
|
2010-06-25 01:11:36 +02:00 |
|
Xanadu
|
3051d245b7
|
Fixed win x64 build - it no longer tries to build mysql libs from the source but instead uses the lib binaries you supply - see the forum for details.
--HG--
branch : trunk
|
2010-06-25 01:11:19 +02:00 |
|
Machiavelli
|
275469a930
|
Fix a crash in BuildPlayerTalentsInfoData.
--HG--
branch : trunk
|
2010-06-25 00:33:45 +02:00 |
|
Machiavelli
|
0f7657b68c
|
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
|
2010-06-25 00:18:01 +02:00 |
|
Xanadu
|
a6b9e716a6
|
Fixed the compile.
--HG--
branch : trunk
|
2010-06-24 23:59:42 +02:00 |
|
click
|
7c6be33ae0
|
Revert previous commit.
--HG--
branch : trunk
|
2010-06-24 20:13:07 +02:00 |
|
click
|
931a827a0f
|
Fix genrevision to use the revision of the CHECKED OUT sourcetree, not the revision from when it was last CACHED (BAH-HUMBUG-CRAP-BUG! Grrrr...)
--HG--
branch : trunk
|
2010-06-24 18:46:38 +02:00 |
|
click
|
e7a3785d73
|
Merge
--HG--
branch : trunk
|
2010-06-24 17:34:30 +02:00 |
|