Commit Graph
12205 Commits
Author SHA1 Message Date
QAston 42a20f14ef Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
2011-05-29 13:18:47 +02:00
Shauren b2096c711e Scripts/Icecrown Citadel: Properly remove Uncontrollable Frenzy linked auras when entering evade more 2011-05-29 12:38:10 +02:00
Shauren 0bde74eff6 Core/Gossip: Removed hardcoded costs for dual spec and fixed handling of gossip menus with box_money 2011-05-29 12:06:16 +02:00
kaelima 0194710990 Core/Scripts: Fix a DB warning for Ruby Sanctum (npcflag) and remove unneeded declare of EventMap. 2011-05-29 07:12:04 +02:00
Machiavelli f8bd56e219 DB/Schema: Correct use of indexes on mail_items table. Prevents deadlocks in operations on this table. 2011-05-29 00:32:18 +02:00
click 4fe5388be8 Core/Scripts: Fix some warnings in Ruby Sanctum 2011-05-28 22:04:48 +02:00
Lopin d81c7894e9 Scripts/Ulduar: Fixed HardMode and Berserker events timing 2011-05-28 22:02:00 +02:00
tobmaps 9f1a4f33c0 Core/Players: Implemented AREA_FLAG_ALLOW_DUELS. Duels should be possible only at areas with this flag. Tnx to Destalker for pointing out this flag 2011-05-29 02:40:37 +07:00
SeTM fade2383cc Core/Spells: Implemented SPELL_ATTR5_HIDE_DURATION. Duration of auras with this attribute will not be displayed clientside 2011-05-28 21:53:32 +07:00
kaelima df619d8da1 Ruby Sanctum:
* Added Ruby Sanctum instance script
* Scripted Baltharus the Warborn
2011-05-28 16:10:57 +02:00
tobmaps 0faeb45932 Core/Spells: Cleanup code for Summon Gargoyle 2011-05-28 18:49:21 +07:00
tobmaps 2de87eaaab DB/SAI: Convert Spore cpp script to SAI. Tnx malcrom for SAI
Closes #1630
2011-05-28 16:51:36 +07:00
click df20ba9956 Core/AI: Fix previous commit (467f33e) 2011-05-28 02:14:47 +02:00
click 467f33e3d9 Core/AI: Minor adjustment on the WorldBossAI : Avoid putting the entire map in combatmode... 2011-05-28 01:24:27 +02:00
click fac7534611 Core/AI: Add WorldBossAI for world-side (non-instanced) bosses (essentially a stripped version of BossAI) 2011-05-28 00:28:04 +02:00
DrTenma 0dedf84bd9 Core/Spells: Fix runic power gain from Blood Boil
Closes #1718
2011-05-28 03:12:41 +07:00
Shauren 60f00e4015 DB/Instances: Completing Valithria Dreamwalker encounter will now correctly bind players 2011-05-27 19:43:57 +02:00
Machiavelli 48b0570f53 Core/Vehicles:
- Temporarily unsummon pets when entering vehicle and resummon them when exiting. Also fixes missing pet cast bars on exit.
- Correct SMSG_PET_SPELLS packet for vehicle spell initialize
2011-05-27 17:31:31 +02:00
Shauren 65fc7f7a28 Scripts/Icecrown Citadel: Valithria Dreamwalker encounter will now be ended if there is no player on combat trigger's threat list 2011-05-27 17:25:30 +02:00
Shauren 5851ec3e4f Scripts/Icecrown Citadel: Valithria Dreamwalker will now properly respawn after wiping 2011-05-27 17:15:45 +02:00
Shauren d07f6bb58f Core/Tickets: Fixed crashes in ticket unassign and comment commands
Closes #1714
2011-05-27 17:05:01 +02:00
Supabad 2c1a1edef9 Scripts/Ulduar: Fix mistake in previous commit. 2011-05-27 16:37:43 +02:00
click 2d1b3ccaa1 Compile warnings fixes 2011-05-27 14:45:44 +02:00
Lopin b533dfdca9 Scripts/Ulduar: Remove redudant parts of code in Freya's script.
Cleaned up Vezax's script and fixed Shadow Crash targeting.
2011-05-27 14:34:16 +02:00
Shauren 889cdda614 Core/Gossip: Fixed remaining issues with gossip menu items 2011-05-27 14:22:36 +02:00
kaelima bc2cca0733 Core/DBC: Update some Summon-properties enums and added some research for WorldStates in dbc. 2011-05-27 12:08:00 +02:00
kaelima 6e009d9bd1 Core/Gossip: Fix typo in 0ad14aeafd breaking gossip options. 2011-05-27 01:54:29 +02:00
kaelima 685868df88 Core/DBCStructure: Update HolidaysEntry structure. Research mainly by Click. 2011-05-27 01:25:38 +02:00
kaelima 78692e1246 Core/Area: Updated AreaFlags documentation to match 3.3.5 dbcs. 2011-05-27 00:58:18 +02:00
Shauren 0ad14aeafd Core/Gossip: Gossip menu items will now have constant index, allowing to properly define scripts relying on that index when mixed with conditions. Script-created menus via ADD_GOSSIP_ITEM will still have the index generated dynamically 2011-05-26 23:57:17 +02:00
Shauren f91136b949 Core/Vehicles: Corrected vehicle spell bar packet, now empty slots will remain empty and spells will not be "packed" together anymore 2011-05-26 23:51:34 +02:00
Shauren 00f6164a68 Core/OutdoorPvP: Pass GossipMenuItems to CanTalkTo hook by reference 2011-05-26 23:33:05 +02:00
Shauren a644206f88 Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST defines 2011-05-26 23:31:46 +02:00
Shauren 7abb302d8f Core/Conditions: Prevent unneccessary copying condition list on every check 2011-05-26 23:27:43 +02:00
Shauren 0f7b73c141 Compile fixes 2011-05-26 23:12:53 +02:00
Shauren bafa57618c Core/Spells: Documented 2 spell attributes 2011-05-26 22:11:44 +02:00
tobmaps ceda0917f2 Core/Spells: Seal of Righteousness should trigger from all weapon based spells
Closes #416
2011-05-27 02:01:18 +07:00
QAston fb1772e8c9 Core/AuraScripts: Allow to use AuraScript::GetTarget in AfterEffectRemove and AfterEffectApply hooks. 2011-05-26 17:44:07 +02:00
QAston 0762791754 Core/AuraScripts: Fix runtime error messages appearing in aura scripts when one hook is called from inside of another one. 2011-05-26 16:12:33 +02:00
Shauren 824e0356a8 Scripts/Icecrown Citadel: Fixed gossip text on teleporters 2011-05-26 10:49:30 +02:00
kaelima fc84253f7d Core/Spells: Typo from last commit, should of course only remove negative effects. 2011-05-26 03:46:33 +02:00
kaelima 60585941f6 Core/Spells: Fix Glyph of Icy Veins haste debuff removal. 2011-05-26 03:43:07 +02:00
Shauren 51e7b92487 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-05-25 23:39:51 +02:00
Shauren 3d8e4300b7 Core/Achievements: Achievement criteria type 39 should check player's personal rating, not team rating
Closes #803
2011-05-25 23:39:17 +02:00
tobmaps 3405f1672c Core/Spells: Drop unnecessary code 2011-05-26 03:16:03 +07:00
QAston 79aa5233d7 Scripts/AuraScripts: Use AfterEffectApply and AfterEffectRemove hooks in scripts, where they fit better than On* hooks. 2011-05-25 19:12:41 +02:00
Shauren b378c146dc Scripts/Spells: Moved stack change checks for spell_gen_turkey_marker into new AfterEffectApply hook 2011-05-25 18:54:25 +02:00
Shauren c8f71c00a1 Core/Scripts: Added ExecuteEvent BossAI hook designed to contain event code which would otherwise be in while (uint32 eventId = events.ExecuteEvent()) switch blocks. This allows to define a base class sharing spells with other scripts 2011-05-25 18:50:44 +02:00
Shauren 5f5af1e95d Core/Spells: Implemented SPELL_ATTR3_IGNORE_HIT_RESULT. Spells with this attribute will only be subject to own spell modifiers, ignoring enemy avoidance auras such as Cloak of Shadows or Deterrence 2011-05-25 18:31:10 +02:00
QAston 0eb89fc282 Core/SpellScripts: Better debug output on startup script validation. 2011-05-25 18:00:35 +02:00