megamage
81a860e781
*Let vanish interrupt enemies' casting.
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--HG--
branch : trunk
2008-12-21 12:33:03 -06:00
raczman
34fbc26a07
Fixed CRLF in headers.
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--HG--
branch : trunk
2008-12-14 00:56:06 -05:00
megamage
1bf8d1c50b
*Fix a bug that causes freeze.
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--HG--
branch : trunk
2008-12-21 09:15:04 -06:00
megamage
323c97bb3b
*Update spell target selection code.
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--HG--
branch : trunk
2008-12-20 19:33:03 -06:00
megamage
55ef3bca2a
*Update visibility only once per update.
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--HG--
branch : trunk
2008-12-20 17:42:40 -06:00
megamage
b7be6cb6da
*Fix build.
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--HG--
branch : trunk
2008-12-20 14:10:53 -06:00
megamage
5fd5da0123
*Do not allow player to reset instance when he is in instance.
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*Fix build bug in the last commit.
--HG--
branch : trunk
2008-12-20 13:01:41 -06:00
megamage
dd7f4e92b2
*Merge with 551.
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--HG--
branch : trunk
2008-12-20 12:30:17 -06:00
megamage
f52a5a6dc7
*Fix a bug that stealth causes nearby players lag.
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--HG--
branch : trunk
2008-12-20 12:27:55 -06:00
TrullyONE
dbbfe36cb0
*Build fix. Missing initialization of new static variable added.
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--HG--
branch : trunk
2008-12-20 11:16:20 +02:00
megamage
ac9e2ac6d2
*Update relocation notify code. Only notify units within max visible distance.
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*Delete a duplicated config option.
--HG--
branch : trunk
2008-12-19 23:31:02 -06:00
megamage
d7c37e157a
*Fix a bug that causes crash when player data is corrupted. By Rognar.
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--HG--
branch : trunk
2008-12-19 22:46:18 -06:00
megamage
8545728daa
*Fix the bug that frostbite cannot be broken by damage.
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--HG--
branch : trunk
2008-12-19 22:31:59 -06:00
megamage
7c5a88fdf7
*Fix glancing damage calculation.
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*Fix double threat spells: remove mind blast and earth shock, add frost shock.
--HG--
branch : trunk
2008-12-19 20:23:34 -06:00
megamage
e4836ca85f
*Some clean up of spell target selection.
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--HG--
branch : trunk
2008-12-19 18:31:46 -06:00
megamage
a6847b336f
*Merge Mangos to 6717. Source: Mangos.
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*Major change: update arena code.
(The commit message of the last rev was wrong. But HG does not allow me to rollback.)
--HG--
branch : trunk
2008-12-19 16:43:34 -06:00
megamage
400f7b8596
*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
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--HG--
branch : trunk
2008-12-19 16:05:13 -06:00
megamage
2027e1918c
*Try to fix the bug that some -AP spells increase players' AP.
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--HG--
branch : trunk
2008-12-19 10:03:00 -06:00
TrullyONE
c27ef3542b
*Prevents creature skipping next waypoint after Waypoint Movement is reset.
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--HG--
branch : trunk
2008-12-19 12:14:31 +02:00
TrullyONE
222999c225
*Fixed creature initialize movement at respawn. Loot and tagging - correct set of dynamic flags.
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--HG--
branch : trunk
2008-12-19 05:02:51 +02:00
MeanMachine
a1c00a8dc5
Fixed (hopefully) the compile error with gcc.
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--HG--
branch : trunk
2008-12-19 02:24:08 +02:00
[email protected]
51f0c70b7e
*Movement Generators standardization.
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- bool GetDestination(&x,&y,&z) added to all movement generators.(it is used by update of players view distance)
- Fixed when creature entering in combat not count this as StoppedByPlayer.
- Random Movement Generator - added support for creating custom spawndist during the game.
- Random Movement Generator - Db spawndist is checked only at initialize(NOT in each sellect of random location).
- Added Random Movement to motion master - it can be called now by MoveRandom(spawndist) e.g. for use in SD2.
- Home and Random movements no more using RespawnCoords(Home Position has implemented)
- Fixed bug when creature is moving on path and enter combat, after that returns to spawn position.
-Typo fix in Confused Movement Generator
--HG--
branch : trunk
2008-12-19 00:37:40 +02:00
megamage
058db69e07
*Fix build in Windows.
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--HG--
branch : trunk
2008-12-18 14:20:38 -06:00
megamage
d97133571a
*Fix the display of aura charge/stack.
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--HG--
branch : trunk
2008-12-18 09:51:45 -06:00
megamage
0f1f748138
*Fix build in Linux.
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*Fix a bug of bloodboil. By Anubisss.
--HG--
branch : trunk
2008-12-18 09:44:57 -06:00
megamage
49290bf010
*Temp fix for bloodboil. (No distance check)
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--HG--
branch : trunk
2008-12-17 23:51:19 -06:00
megamage
b5525b0c96
*Fix calculation of level-based spell damage.
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--HG--
branch : trunk
2008-12-17 23:44:11 -06:00
megamage
dbfb8b6656
*Fix melee spell damage calculation.
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--HG--
branch : trunk
2008-12-17 23:27:01 -06:00
megamage
bb415d08f8
*Fix the bug that aura charges cannot be displayed.
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--HG--
branch : trunk
2008-12-17 22:07:47 -06:00
megamage
76a044e809
*Fix arcane torrent.
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--HG--
branch : trunk
2008-12-17 21:39:39 -06:00
megamage
ac5bf63acd
*Fix misdirection.
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--HG--
branch : trunk
2008-12-17 20:07:25 -06:00
megamage
5244d4986a
*Update miss chance calculation.
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--HG--
branch : trunk
2008-12-17 19:32:16 -06:00
megamage
01db065ceb
*Let feign death interrupt enemies' casting.
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--HG--
branch : trunk
2008-12-17 18:45:54 -06:00
[email protected]
32a9420289
*Small typo fixes. After this update leader's GUIDS in CreatureGroups must be added also as group member GUIDS.
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--HG--
branch : trunk
2008-12-17 20:30:36 +02:00
[email protected]
bf0e8489a0
*Some code cleanups and crash fixes with Waypoint Movement Generator.
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--HG--
branch : trunk
2008-12-17 00:14:00 +02:00
[email protected]
e4be94461b
*Creature Groups - additional checks added.(hope it fix the crash). VC71 VC80 updated.
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--HG--
branch : trunk
2008-12-16 09:39:33 +02:00
megamage
827b706028
*Fix a typo that makes no trigger can be summoned.
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--HG--
branch : trunk
2008-12-15 15:38:02 -06:00
megamage
8a0ca6b6a1
*Let talents such as focused mind have effect on counterspell effects.
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--HG--
branch : trunk
2008-12-15 09:55:57 -06:00
megamage
110537ffc2
*Let ticks of DOT and HOT gain caster's current bonus instead of the bonus when casted.
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--HG--
branch : trunk
2008-12-15 09:43:46 -06:00
megamage
79314e0768
*Fix a bug that LoadSpellChains causes crash. By QAston.
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--HG--
branch : trunk
2008-12-15 09:19:01 -06:00
[email protected]
7ed8e2993f
*Linux build fix. Added CreatureGroups.h/cpp to makefile.am.
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--HG--
branch : trunk
2008-12-15 03:28:23 +02:00
QAston
42d52c1e17
*Use prev_spell data calculated on startup instead of sql column.
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*Changed map structure of req spell.
*Added precalculated data for next spell in rank and last one.
*Removed duplicated rank entries for some spells and used req_spell column instead.
*Allow required spell to have required spell.
--HG--
branch : trunk
2008-12-14 23:01:02 +01:00
[email protected]
9948e98703
*Creature formations implemented.
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--HG--
branch : trunk
2008-12-15 00:07:21 +02:00
megamage
d1fc67b44e
*Merge with 502.
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--HG--
branch : trunk
2008-12-14 13:18:47 -06:00
megamage
f345168106
*Try to fix a bug that chain-cast far sight may cause crash.
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--HG--
branch : trunk
2008-12-14 13:17:34 -06:00
Blaymoira
b8b60792aa
*Implemented Scalding Water in Lurker script
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*Changed c->GetInstanceData in eredar twins script
*33504 not affected by any healing bonus patch provided by eumario
--HG--
branch : trunk
2008-12-14 20:08:10 +01:00
megamage
7097ffe6dc
*Merge with 499.
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--HG--
branch : trunk
2008-12-14 12:05:06 -06:00
megamage
efe09c1d92
*Fix the bug that ~Creature causes crash. (deleted when possessed)
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--HG--
branch : trunk
2008-12-14 12:04:08 -06:00
[email protected]
395116752b
*Implements missing bool getDestination(float &, float &, float &) function in random movement generator
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--HG--
branch : trunk
2008-12-14 18:16:25 +02:00
Blaymoira
d7f76aec99
*Fixed spell 39445
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*Added missing DoMeleeAttackIfReady(); in phase hunter script patch provided by Anubisss
--HG--
branch : trunk
2008-12-14 16:11:58 +01:00