Commit Graph
11076 Commits
Author SHA1 Message Date
silinoron b311bc2ad6 Buildsystem: fix a slight mistake in the revision ID extractor. 2010-12-28 21:06:12 -08:00
leak f8bfe65263 Buildsystem: Restore revision "ID" generation.
Note: As git doesn't provide human readable (or better understandable) revision IDs by itself and we also don't intend to manually update the revision.h file or use funky ID generation tools, this workaround will do the trick for now. To find out your repositories revision ID use:
git log --pretty=format:"" origin/HEAD | wc -l
2010-12-28 20:58:26 -08:00
Machiavelli 68c6189201 Core/Vehicles:
- Set MovementFlagsExtra (2) correctly depending on vehicle 'template' flags. This makes certain vehicles such as demolishers unable to jump/strafe (as intended)
- Fix SMSG_MONSTER_MOVE_TRANSPORT stucture, prevents a client crash when entering certain vehicles, as well as *properly* broadcast position relative to the vehicle.
- Send SMSG_BREAK_TARGET to player when entering vehicle.
- Set MOVEMENTFLAG_ROOT on passenger when entering vehicle
- Cleanup in affected code
2010-12-29 05:45:38 +01:00
silinoron 13e85f861f Er, remove .gittags. 2010-12-28 13:26:14 -08:00
silinoron 942345979e Use git tags. 2010-12-28 13:25:43 -08:00
silinoron c836137521 Don't ignore the .git folder; but do ignore .hg. 2010-12-28 13:09:35 -08:00
silinoron 2f3496f198 Rename .hgignore to .gitignore. 2010-12-28 13:08:22 -08:00
Shauren 4e697869a0 Core/World: Set realm status as invalid during startup and online when initialized
--HG--
branch : trunk
2010-12-28 17:56:15 +01:00
Machiavelli f0db5396f4 Core/Vehicles: Chart some unknown VehicleFlags
Author: zergtm

--HG--
branch : trunk
2010-12-28 16:28:17 +01:00
Shauren 9ac813e147 Core/Player: Fixed weapon swap macro while in combat
Closes issue #4954.

--HG--
branch : trunk
2010-12-28 13:07:54 +01:00
Machiavelli 0f6533e4bd Scripts/Trial of the Crusader: Correct spell id for spinning strike. Also remove a redundant comment (Vehicle for Mistress of Pain was fixed in http://code.google.com/p/trinitycore/source/detail?r=90ff8ab964f3ec3a8bcee939878505cdea84cebc)
--HG--
branch : trunk
2010-12-28 11:59:11 +01:00
click c3abba71d3 Core/Handlers: Raise an errorlog into debug for CMSG_DISMISS_CRITTER - this may occur if the player is lagged out.
--HG--
branch : trunk
2010-12-28 10:14:05 +01:00
Machiavelli 46328318d2 Core/DB:
- Only use configured PersistentFlags for character database cleaner to determine data saving behaviour during runtime, instead of all original flags set in worldstates.
- Remove the forced deletion of abandoned quest entries in 10828_characters_character_queststatus.sql for those who do not want to lose that data. If you want to purge that data then run the core with CleanupFlags & 0x10. If you want to both purge the data now and prevent it from being saved in the future, run the core with CleanupFlags & 0x10 AND PersistentCleanupFlags & 0x10

--HG--
branch : trunk
2010-12-28 09:49:07 +01:00
linencloth e739d26eac Core/Player: Keep and store abandoned quests in the DB if CLEANING_FLAG_QUESTSTATUS is not set
Core/QuestStatus: Prevent inactive quest from being added into the questlog

--HG--
branch : trunk
2010-12-28 05:08:57 +01:00
linencloth 14b3a0b5c3 Core/CharacterDatabaseCleaner: Store character cleaning flags in World for runtime usage
--HG--
branch : trunk
2010-12-28 05:04:18 +01:00
linencloth bff48d88ad Core/CharacterDatabaseCleaner: Implement PersistentCharacterCleanFlags config value which can prevent specific cleaning flags from being disabled after a cleanup
--HG--
branch : trunk
2010-12-28 05:01:31 +01:00
linencloth 2ecb9eec8b Core/CharacterDatabaseCleaner: Implement CLEANING_FLAG_QUESTSTATUS flag for queststatus cleaning (most of the deleted rows are abandoned quests)
--HG--
branch : trunk
2010-12-28 04:26:25 +01:00
linencloth 1d9a75c338 Core/CharacterDatabaseCleaner: Cleanup
--HG--
branch : trunk
2010-12-28 04:19:37 +01:00
Spp 9b73cb1694 Core/Dungeon Finder: Fix crash in Update after DF system gone inconsistent
Note: Reason that makes DF go inconsistent not fixed, as it's not identified

Closes issue 5293

Thanks to cyberbrest for open my eyes and make me spot the problem

--HG--
branch : trunk
2010-12-28 01:21:05 +01:00
Machiavelli 88fe1da9eb Core/Spells: Fix caster selection in aura´s of type 284 (SPELL_LINKED_AURA).
Huge thanks to QAston for the brainstorming session.

--HG--
branch : trunk
2010-12-27 23:56:41 +01:00
click 464f1a9f8f Core: Kill off some warnings
--HG--
branch : trunk
2010-12-27 22:58:22 +01:00
Shauren 52620db629 Core/Auras: Fixed enchant proc stack rules
Closes issue #5222.

--HG--
branch : trunk
2010-12-27 22:27:11 +01:00
QAston ef968f4b15 Core/Unit: Big cleanup in Unit::CalcAbsorbResist
Core/AuraScript:
	Fix compile time check for AuraScript functions
	Remove AuraApplication from hook functions parameter list, use GetTarget() and GetTargetApplication() instead
	Add OnEffectAbsorb hook
Scripts: move handlers of Spell Deflection, Savage Defense, Primal Tenacity, Nerves of Steel, Astral shift from core to scripts.

--HG--
branch : trunk
2010-12-27 20:14:54 +01:00
silinoron da8d794f4b Core/Authserver: Put code in line with recent singleton changes.
--HG--
branch : trunk
2010-12-27 09:27:43 -08:00
Shauren 8865d367c6 Scripts/Trial of the Crusader: Made instance script a more readable, fixed early despawning of worm boss
Closes issue #3915.

--HG--
branch : trunk
extra : rebase_source : 7c086f0859bec23e53b2f9f9b2c458c48b9940df
2010-12-27 18:19:49 +01:00
silinoron 8b99f28e29 Core/Authserver: Revert a small mistake. Thanks aurimas.
--HG--
branch : trunk
2010-12-27 09:19:44 -08:00
silinoron 60c6d462e4 Core/Authserver: Significant cleanup in preparation for a rewrite.
Dropped support for running as a service on windows; it may be back in some form later.
Otherwise there should be no functional changes.

--HG--
branch : trunk
2010-12-27 09:02:02 -08:00
Machiavelli dd745ef326 Core/Vehicles: Some research on VehicleSeatFlagsB.
It is assumed that VehicleSeatFlagsB & 322 means the seat can be used indirectly (ie. by aura 236 (SPELL_AURA_CONTROL_VEHICLE)) even though !(VehicleSeatFlags & VEHICLE_SEAT_FLAG_USABLE).
More research to be done Soon (tm).

--HG--
branch : trunk
2010-12-27 16:55:17 +01:00
Shauren ef347b53ef Scripts/Icecrown Citadel: Removed vehicle hacks for Bone Spike
--HG--
branch : trunk
2010-12-27 15:53:11 +01:00
Machiavelli bdc47053cc Core/Spells: Partial fix spells 62056, 63985 (Stone Grip Force Cast - Part of Kologarn encounter), underlying AuraEffect::HandleAuraControlVehicle will no longer prematurely return.
--HG--
branch : trunk
2010-12-27 14:53:47 +01:00
Machiavelli d951407822 Revert 0a95c34021 (thanks QAston for talking sense into me)
--HG--
branch : trunk
2010-12-27 11:06:53 +01:00
click 392c08ecdd Buildsystem: Revert revision 4fb5181d88 (removes -lcrypto from worldserver/authserver linking, this SHOULD be handled -properly- by the OpenSSL-package already.
--HG--
branch : trunk
2010-12-27 09:53:22 +01:00
Machiavelli 299118cd3a Remove missing lines from previous commit, thanks click for pointing out.
(WTB Coffee)

--HG--
branch : trunk
2010-12-27 09:49:38 +01:00
Machiavelli d69a1c3629 Core/Spells: Fix SPELL_EFFECT_FORCE_CAST(140), SPELL_EFFECT_FORCE_CAST_WITH_VALUE(141). These should force the target to cast a certain spell, not serve as a proxy for the original caster to cast another spell.
--HG--
branch : trunk
2010-12-27 09:21:08 +01:00
Machiavelli 4a169412b7 Core/Spells: Implement 65594 (Cancel Stone Grip - Used in Kologarn encounter) spell
--HG--
branch : trunk
2010-12-27 09:19:06 +01:00
Machiavelli f0d884ee20 Scripts/Ulduar: Implement script for General Vezax encounter.
Based on original patch by Lopin -- thank you!

--HG--
branch : trunk
2010-12-26 23:35:12 +01:00
click 4881f3948d Docs: Add some information about how the CleanupCharacterDB-option in
the configfile works, and how to use it (properly).

--HG--
branch : trunk
2010-12-26 22:38:49 +01:00
linencloth efbc73d025 Core/Player: Split RemoveQuest into 2 separate functions
--HG--
branch : trunk
2010-12-26 21:34:08 +01:00
linencloth 07498c048c Core/QuestStatus: Log abandoned quests (requested, can be used in statistics)
--HG--
branch : trunk
2010-12-26 21:23:05 +01:00
linencloth 6b58081e63 Core/QuestStatus: Fix EffectQuestClear, also clear rewarded quests again
--HG--
branch : trunk
2010-12-26 21:18:22 +01:00
linencloth dfbd344aae Core/QuestStatus: Fix typo
Closes issue 5279

--HG--
branch : trunk
2010-12-26 18:20:58 +01:00
Shauren 2c1be8e182 Core/Auras: Prevent model changing when shapeshifted and restore transforms when changing out of shapeshift
Closes issue #4754.

--HG--
branch : trunk
2010-12-26 17:58:41 +01:00
Shauren f00a589b2a Scripts/Icecrown Citadel: Mutated Abomination should not damage its owner
Closes issue #5252.

--HG--
branch : trunk
2010-12-26 17:15:41 +01:00
Shauren 9de8466d84 SQL: Added missing update for previous revision
--HG--
branch : trunk
2010-12-26 17:00:31 +01:00
Shauren 79070ca820 Scripts/Serpentshrine Cavern: Fixed "The Lurker Above" achievement and removed hacks for the event
--HG--
branch : trunk
2010-12-26 16:35:29 +01:00
Machiavelli 821c0f6c42 Core/Spells: Add dummy effect for Saronite Vapors (63322) (Used in General Vezax encounter)
Based on original code by Lopin

--HG--
branch : trunk
2010-12-26 16:25:40 +01:00
click d3a6c7c1ba Buildsystem: Turn off SFMT being the default RNG - it's not cooking right (yet)
--HG--
branch : trunk
2010-12-26 05:45:20 +01:00
linencloth b150172521 Core/QuestStatus:
- Separate rewarded quests from active quests, and store them in a new table to reduce database size
- Drop the no longer needed `rewarded` column from character_queststatus for smaller table size
- Prevent filling the database with dropped quests
  - Delete useless records
- Implement queststatus save "queues" instead of states
- Minor optimizations

WARNING: Backup your database!

--HG--
branch : trunk
2010-12-26 04:16:18 +01:00
click 8fdbe7c4e6 Core/Spells: Update auraeffects for shapeshift forms with a few missing ones (kills off some more logspam as well)
--HG--
branch : trunk
2010-12-26 01:55:48 +01:00
click b5c1d554b2 Core/Handlers: Change/add some extra output in error-logs for PetHandler and SpellHandler
--HG--
branch : trunk
2010-12-26 01:24:29 +01:00