Commit Graph
26 Commits
Author SHA1 Message Date
kaelima d9406b0e59 Core/Commands: Add stupid-check for trying to add negative itemID to vendor. Fixes crash #3238 2011-10-31 00:02:32 +01:00
megamage 3ba22d0d06 Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management. 2011-10-10 17:39:34 -04:00
megamage d156e066cf Rename "SetPosition" to "UpdatePosition".
Replace CreatureRelocation in scripts with new Creature::SetPosition.
2011-10-10 17:08:01 -04:00
Spp b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Spp- b2a84d9f1e Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons) 2011-07-27 12:14:27 +02:00
click f91ee24184 Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature 2011-07-02 22:18:03 +02:00
Spp- 6fd41ae50e Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts 2011-06-30 14:24:56 +02:00
kaelima 9a67aaa8b8 DB/Creature:
- Nuke the hacky column DeathState.
- Removed some hacks from Kologarn script, including some cleanup.
- Removed set deathstate command.

BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
2011-06-27 20:22:53 +02:00
click f16df538ee Core: More codestyle cleanups 2011-06-12 01:47:45 +02:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
leak 01a79947d5 More cleanup after last commit spree 2011-04-29 19:59:40 +02:00
Azazel 6fb2bf4224 Core: use enum InventoryResult as return type for functions working with player items.
Original patch by TOM_RUS.
2011-04-29 16:48:15 +06:00
leak c51c817a45 Core/ObjectMgr: Refactor sCreatureStorage 2011-04-28 22:57:08 +02:00
leak a82654debd Core/ObjectMgr: Refactor sItemStorage 2011-04-28 22:42:33 +02:00
Shocker b5fa232716 Core/Commands: Allow npc info to show both DB GUID and current GUID 2011-03-11 23:31:06 +02:00
Machiavelli 957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Machiavelli c05ed659cb Core/Entities:
- Rename creature_linked_respawn to linked_respawn
- Update functionality: add field ´linkType´.
** 0 = creature respawn dependant on creature (default)
** 1 = creature respawn dependant on gameobject
** 2 = gameobject respawn dependant on gameobject
** 3 = gameobject respawn dependant on creature

--HG--
branch : trunk
2010-12-24 18:55:50 +01:00
Shauren 928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren 0f3b9019a8 Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren 7b4e1c6387 Core/ObjectMgr: Static members are no longer accessed through singleton
--HG--
branch : trunk
2010-12-22 20:23:47 +01:00
click 3e27be7501 Core/Scripts: Tidy up commandscripts to adhere to scripting-standards and fix some minor typos (fix by Paradox)
Closes issue #4859.

--HG--
branch : trunk
2010-11-19 14:04:21 +01:00
Spp addd762c4d Core: Fix warnings
--HG--
branch : trunk
2010-11-16 14:08:12 +01:00
Shocker 43588a272d Core/Commands: Fix npc add commands and add check for npc add item to ensure a creature is selected. Patch by Paradox (thanks to rothmans92 for reporting the problem)
--HG--
branch : trunk
2010-11-15 02:45:48 +02:00
click c374f3245a Scripts/Commands: Add tele and event commands to commandscripts system and streamlining the command selection process to ensure the correct command is run when using abbreviations
Patch by Paradox (some cleanups was needed)

--HG--
branch : trunk
2010-11-13 22:29:46 +01:00
Paradox de1798e4ac Core/Scripts Part 1 of moving all commands to commandscripts
closes issue 4669
(first 5 patches rolled into 1)
Patch by Paradox

--HG--
branch : trunk
2010-11-09 10:15:35 -05:00