Commit Graph
3007 Commits
Author SHA1 Message Date
Vincent_Michael c6650ecc71 Core/Spells: Move Pilgrims Bounty BuffFood in AuraScript (mimimi) 2014-01-25 16:28:29 +01:00
Vincent_Michael 9531073b77 Scripts: Gossip can crash with null instance 2014-01-24 17:08:17 +01:00
joschiwald b169d6bafb Fix build 2014-01-24 01:47:24 +01:00
joschiwald f0c4224603 Core/Spells: move killing spree to spellscript
Closes #10597
Closes #11468
2014-01-24 01:32:15 +01:00
Vincent_Michael 46e1b93c2b Scripts: A lots of changes here and there (maybe useless?!?) 2014-01-23 22:54:01 +01:00
joschiwald d6c5307a81 Scripts/Spells: use new hook in some spellscripts 2014-01-23 20:55:47 +01:00
joschiwald f731116766 Scripts/AhnKahet: fix some issues on prince taldaram script 2014-01-23 18:21:17 +01:00
MitchesD 57e599fa02 Scripts/ZulGurub/Jeklik: fixed flying in first phase, reworked spawn and rewritten to EventMap
Closes #11277
2014-01-22 23:46:45 +01:00
Vincent_Michael 516a6344fe Misc: Fix warnings 2014-01-22 07:31:37 +01:00
Vincent_Michael 101ac7f511 Misc: Minor cosmetic changes here and there 2014-01-21 20:20:38 +01:00
Discover- f6264169d8 Merge pull request #11299 from Carbenium/MailboxCmd
Core/Command: Add mailbox command
2014-01-19 07:29:11 -08:00
Discover- c7b78a2b4e Core/Commands: Using the '.gm vis off' command now instantly makes the GM invisible to non-GM players, instead of waiting until Player::UpdateObjectVisibility was called from a different method.
Ref. #11467
2014-01-19 14:03:09 +01:00
w1sht0l1v3 c18fd0378d Core/Scripts: Fix the cleanup in 54dbf870b8. 2014-01-19 03:20:36 +02:00
w1sht0l1v3 8367944171 Core/Scripts: Fix kill credit for quest The Hunter and the Prince(13400). 2014-01-19 00:30:25 +02:00
Discover- 735cebf7a3 Core/Commands: The .setskill command is now usable even if the player doesn't already have the skill learned. 2014-01-18 01:05:03 +01:00
Zabustak 101cad1f28 Show Kick, Mute and Ban in world 2014-01-17 12:23:36 +01:00
zengwf 23acf75d3b Core/Movement: Add LOS check for fleeingmovement target point.
Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked).

Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor.

Closes #11300
Ref #9475 (needs fixed confirmation)
2014-01-12 00:33:33 +00:00
Duarte Duarte 65c941b88d Merge pull request #11342 from Carbenium/Svala
Scripting/Utgarde Pinnaccle: Fix visual during Svala's transformation
2014-01-11 16:20:16 -08:00
Dr-J b83c252851 Scripts/NPCs: Remove core script for rogue trainers which was overriding db conditions
SAI and conditions for rogue trainers to provide elegant leter to rogues provided that is level 24 or higher, does not have elegant letter and does not have taken, rewarded or complete the quest which elegant letter starts

Closes #11378

Signed-off-by: DDuarte <[email protected]>
2014-01-12 00:17:21 +00:00
joschiwald 7378baee49 Scripts/PoS/Garfrost: cleanup saronit blocks after death 2014-01-10 17:37:03 +01:00
joschiwald 6fff9d08b2 Fix build 2014-01-09 23:31:52 +01:00
joschiwald e80d1f3465 Scripts/BloodFurnace:
* cleanup InstanceScript
* fix broggok poison cloud

Scripts/Naxxramas/Grobbulus:
* fix poison cloud
* fix mutating injection
2014-01-09 23:17:02 +01:00
joschiwald a60ba240b7 Core/Entities: add some log messages in CheckCreatureTemplate
* Happy Error Spam
2014-01-06 20:30:11 +01:00
Shauren 619edff196 Misc:
* Tools: Fixed a compile warning
* Commands: Fixed npcflag format in .npc info
2014-01-06 13:53:29 +01:00
joschiwald 95f14f921b Scripts/HoS: update Maiden of Grief 2014-01-05 16:47:07 +01:00
joschiwald cd76d32907 Core/Entities: correct creature damage, offhand damage should work too
* todo: some creatures need dmg_multiplier update in creature_template
2014-01-04 18:22:06 +01:00
Vincent_Michael 20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
jackpoz 64b42c75d2 Scripts/Misc: Code cleanup
Remove some NULL checks not needed anymore after 3744c14184 .
Fix an invalid Creature to TempSummon cast.
2013-12-30 23:36:49 +01:00
Nawuko 6d21d33aac Core: user defined literals need a space in front 2013-12-30 20:35:37 +01:00
jackpoz 5c64dade0f Scripts/Misc: Fix uninitialized values
Fix uninitialized values in scripts reported by valgrind.
Fix target and GetOwner() NULL dereferences .
2013-12-29 23:01:00 +01:00
jackpoz c40cdc2968 Core/Chat: Fix assert triggered by .npc add
Fix an assert in Aura::_UnapplyForTarget() caused by ".npc add" changing the guid of the spawned Creature.
2013-12-29 19:37:20 +01:00
jackpoz e016ef3dbd Merge branch 'master' of github.com:TrinityCore/TrinityCore 2013-12-29 16:27:25 +01:00
Malcrom 0e0b00cab6 Scripting/War Master Voone: Fix Cleave spell and minor cleanup. 2013-12-29 11:41:46 -03:30
jackpoz 90c63e4818 Scripts/Misc: Fix uninitialized values
Fix uninitialized values in scripts reported by valgrind.
2013-12-29 16:05:31 +01:00
Shauren 079905e29a Core/Transports
* Fixed transport orientation
* Fixed transport position desynchronization for stoppable transports
* Ignore spawnMask errors for objects spawned on transports
2013-12-29 14:59:06 +01:00
Malcrom 9af36d887b Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2013-12-28 20:52:49 -03:30
Malcrom 4c66a3f79d Scripting/Boss Jandice Barov: Fix wrong spell id. 2013-12-28 20:51:21 -03:30
jackpoz 3744c14184 Scripts/Misc: Ensure Creatures are in instances when required
Create ScriptedAIs that require a InstanceScript reference only if the InstanceScript exists, so if these Creatures are in an instance. ScriptedAIs that don't require a InstanceScript reference have not been modified.
This fixes many possible NULL dereference crashes happening when spawning a scripted Creature outside of an instance.
Fixed a GetOwner() and a ToPlayer() NULL dereference crashes too.
2013-12-29 01:19:52 +01:00
MitchesD 3921f20c18 Scripts/ObsidianSanctum: added creature_formations for surrounding creatures and some clean up 2013-12-27 19:56:01 +01:00
jackpoz 9b88a789e6 Scripts/Blood Furnace: Fix crash in Broggok script
Fix a NULL dereference exception in Broggok npc id 17380 script, happening when spawning it outside of an instance.
Fixes #11344
2013-12-25 19:17:44 +01:00
Malcrom fe95371d9a Core/Scripting: Replace casted with cast as casted is not a word. 2013-12-25 14:16:55 -03:30
Malcrom fa29ddc529 Db/Misc: Fix more dup aura messages. 2013-12-25 12:39:47 -03:30
Shauren 890b47c861 Build fix 2013-12-25 12:37:00 +01:00
Malcrom b8e626199c Scripting/Multi: Some cleanup. 2013-12-24 17:56:38 -03:30
Malcrom 54dbf870b8 Scripting: Some cleanup. Please keep broken English comments to yourself. 2013-12-24 14:45:45 -03:30
Malcrom dbce8d93f3 Scripting/Hinterlands: Convert to TC style. 2013-12-24 13:40:27 -03:30
Malcrom 9d2d4ba921 Scripting/Hellfire: Moved some gossip to db and fix some magic numbers. 2013-12-24 12:15:41 -03:30
Malcrom eacc165a12 Scripting/Ghostlands: Moved some gossip to db and fixed some magic numbers. 2013-12-24 08:39:35 -03:30
Malcrom 8f4011cf6e Scripting/Zones: Some cleanup. 2013-12-24 00:56:15 -03:30
joschiwald fd6167cf66 Scripts:
- cleanup obsidian sanctum script
- prevent yelling texts if non player died in some scripts
2013-12-23 23:55:15 +01:00