Commit Graph
33 Commits
Author SHA1 Message Date
click 673c652ba6 change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
Shauren bf111e7d96 Fixed Savage Defense
Fixed Master Shapeshifter

Fixes issue #1299.

--HG--
branch : trunk
2010-07-08 20:35:01 +02:00
Shauren 2484df3918 Revert revision 4b8a7a570412 until properly fixed, caused auras to get stuck at client sometimes
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branch : trunk
2010-07-07 09:42:18 +02:00
Shauren 9ba91d50d0 Fixed sending aura remove packet at stack modification
--HG--
branch : trunk
2010-07-06 13:22:24 +02:00
click 53f4b517ce Remove doublecalculation of crit res (fix by dr.tenma)
Fixes issue 2031

--HG--
branch : trunk
2010-07-04 21:31:20 +02:00
click a11391b3c0 Fix warrior selfheal & heal-reduction (and handling of OBS_MOD_HEALTH in the same time)
(Thanks to dr.tenma)

--HG--
branch : trunk
2010-07-04 19:28:40 +02:00
Shauren eba3f0a1dd Implemented SPELL_EFFECT_CLEAR_QUEST (139), patch by Socolin
Closes issue #2840.

--HG--
branch : trunk
2010-07-04 19:16:40 +02:00
click c834a45ba5 Initialize m_flags after m_isNeedManyNegativeEffects, as m_isNeedManyNegativeEffects is used in _CheckPositive()
Thanks to ge0rg and his valgrind-running

--HG--
branch : trunk
2010-07-04 16:57:26 +02:00
Shauren 4b19773df1 Added support for SPELL_AURA_SCHOOL_HEAL_ABSORB (301)
--HG--
branch : trunk
2010-06-29 14:20:49 +02:00
Xanadu 0485d99e5d Fixed periodic damage for stackable auras (Deadly Poison...). Patch by Lyall. Closes issue #1368.
--HG--
branch : trunk
2010-06-28 05:26:00 +02:00
Xanadu ba2e5ec2a2 Fixed Shiv.
* Now it does weapon dmg and adds a combo point even without poison (yes, that's blizzlike).
* Poisons from Shiv cannot crit.
* No more double poison procs.

--HG--
branch : trunk
2010-06-27 20:40:41 +02:00
Xanadu 39429b0548 Dispell code cleanup - GetDispelChance now really returns dispel chance and not resist chance.
--HG--
branch : trunk
2010-06-27 04:03:30 +02:00
Tartalo 0fd3e47edc Fix crash when applying mind control to vehicles
Closes issue #2816
What should happen when mind control is applied to vehicles?

--HG--
branch : trunk
2010-06-27 00:58:04 +02:00
Tartalo 55ca26294a Fixed Shadow Ward coefficient, by dr.te...
--HG--
branch : trunk
2010-06-24 15:12:01 +02:00
Tartalo c21c24d461 Fix Ice barrier scaling, Fire Ward & Frost Ward, by dr.te...
--HG--
branch : trunk
2010-06-24 15:05:55 +02:00
Machiavelli 95ddfbd9e2 Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
Also fixes a memory leak in .reload creature_template command

--HG--
branch : trunk
2010-06-21 23:20:58 +02:00
Tartalo 1c42795081 Backed out changeset 444ae3a9769f
Going to use a spell_linked_spell based better approach

--HG--
branch : trunk
2010-06-20 11:44:18 +02:00
Tartalo 77565846c6 Fix Spell 20066 (Paladin, Repeteance), by maxdestroyer
Now removes Righteous Vengeance

--HG--
branch : trunk
2010-06-20 06:05:16 +02:00
Tartalo bd599aea17 Fix spells 48129, 60320 & 60321 (Scrolls of Recall I, II & III)
Now they buff Lost! and stop teleporting if they are used beyond max safe
level
Lost! buff is not fixed so there is no random teleport penalty yet

--HG--
branch : trunk
2010-06-20 04:34:58 +02:00
Tartalo 1f709c7d19 Fix spells 52942 & 58837 (Loken Pulsing Shockwave: dinstance depending damage, by Josh
--HG--
branch : trunk
2010-06-20 01:37:58 +02:00
Tartalo a2ab87962d Minor cleansing
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branch : trunk
2010-06-20 01:34:11 +02:00
Tartalo 1d247017e5 Fix Spell 54732, Defibrillate from Gnomish Army Knife (now has success chance roll)
--HG--
branch : trunk
2010-06-20 00:55:54 +02:00
Tartalo d024e563f8 Fix Grievious bite (48920): now if removed when target is fully healed
--HG--
branch : trunk
2010-06-20 00:37:02 +02:00
Tartalo fb7dc51826 Fix spells 50811 & 61547 (Krystallus shatter), by microbius51
--HG--
branch : trunk
2010-06-19 23:51:33 +02:00
Shauren a71d549bc3 Fixed compile
i swear, i need more beer

--HG--
branch : trunk
2010-06-16 21:32:34 +02:00
Shauren 90fceb18ac Fixed spell 64142 (Upper Deck - Create Foam Sword)
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branch : trunk
2010-06-16 20:59:15 +02:00
Shauren d976299dc3 Fixed spells with EffectCreateItem2 that do not have EffectItemType set in dbc and should pick it from spell_loot_template table (like 69412 Abyssal Shatter)
--HG--
branch : trunk
2010-06-16 20:10:42 +02:00
Shauren 3be48fe4fc Fixed old no-fly zone code to use area flags instead of hardcoded area ids (this fixes flying in Wintergrasp)
This does NOT implement no-fly zones!

--HG--
branch : trunk
2010-06-16 19:36:50 +02:00
Brian bc04d7ce25 * Remove the last of the realative paths from #include statements
--HG--
branch : trunk
2010-06-08 17:01:03 -06:00
Machiavelli 7120513afe Fix logic.
--HG--
branch : trunk
2010-06-07 20:12:14 +02:00
Machiavelli f260a4d4ad Attempt to trace down a crash issue related to Aura::__UnapplyForTarget
--HG--
branch : trunk
2010-06-07 09:06:17 +02:00
Machiavelli fa4c813368 Fix SPELL_AURA_CLONE_CASTER on summoned creatures, it will now properly clone the appearance of the caster.
(Mirror Image is currently a hacked exception and was already working)
Still need to correctly implement cloning of weapons, though.

--HG--
branch : trunk
2010-06-07 01:59:04 +02:00
Rat 75b80d9f5b rearranged core files
--HG--
branch : trunk
2010-06-05 23:40:08 +02:00