Commit Graph
1023 Commits
Author SHA1 Message Date
QAston b0602b3153 Core/Spells: Use spell target flags to determine if spell can target dead targets - fixes skinning. Also, fix build once again 2011-08-20 10:01:57 +02:00
QAston 580a68573f Core/Spells: fix a crash. 2011-08-20 09:49:18 +02:00
QAston cf4e19cf4b Fix GCC build. 2011-08-20 09:32:19 +02:00
QAston 03f3a2a636 Core/SpellScripts: Add possibility to access real damage/healing done by SpellScript from AfterHit hooks. 2011-08-20 00:45:34 +02:00
QAston e2d8faea09 Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts. 2011-08-20 00:30:38 +02:00
tobmaps cd03dadb7f Core/Misc: Minor code cleanup and code style fix 2011-08-20 04:43:01 +07:00
tobmaps e1e91bacbe Core/Spells: Prevent apply spell power coefficients at bonus given by some "taken" damage mods
Closes #1991
2011-08-20 03:06:15 +07:00
elecyb 60568f67af Fix diminishing for spells with group DIMINISHING_LIMITONLY, partially reverts b0fe236265 2011-08-19 13:33:53 -03:00
QAston e8240fbc02 Fix a typo in last commit. 2011-08-19 16:34:26 +02:00
QAston 393b436a0c Fix a typo in last commit. 2011-08-19 16:34:00 +02:00
QAston fc5e924138 Core/Spells: Implement recently discovered target check attributes and move most of target checks to SpellInfo::CheckTarget function. 2011-08-19 14:54:15 +02:00
Machiavelli 3c9c1a9b69 Core/Spells: Rename SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED to SPELL_ATTR6_CAST_BY_CHARMER and assign m_caster in Spell::Spell instead of m_originalCaster 2011-08-19 12:27:03 +02:00
Lopin dad2fc78e2 Core/Logs: Added Difficulty output to InstanceMap::SetResetSchedule error message. Requested by Aokromes 2011-08-19 10:47:56 +02:00
Machiavelli 917ffdffac Core/Spells: More research on SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED and implement new research (original caster should be charmer or owner) and implement QAston's earlier research (only castable while possessed). 2011-08-18 20:28:07 +02:00
QAston dc3a3772ba Merge pull request #2617 from Chaplain/master
Core/Spells: Fixed exploit found in 9936921206.
2011-08-18 03:03:00 -07:00
QAston 1de095f7cf Core/Spells: Add required and implicit target object type data for spell effects - will be used in future patches. 2011-08-18 11:50:31 +02:00
Chaplain 2233018f52 Core/Spells: Fixed exploit found in 9936921206.
When we count twice multipliar for spells with SPELL_SCHOOL_MASK_NORMAL.
Also now it will show correct data in character info like damage reduction % from defence stance in warrior case.
Also fixed some minor logic issues.
2011-08-17 16:11:38 +03:00
QAston ec95ead0ac Fix build. 2011-08-17 12:00:20 +02:00
QAston a44e1c505e Core/Spells: Add new spell implicit target categories data - will be used in future patches. 2011-08-17 11:30:47 +02:00
tobmaps a23c4592af Core/Spells: Diminishing returns shouldn't prevent direct damage caused by spells - fixes dispel damage of Unstable Affliction if target immune to silence now 2011-08-17 04:09:12 +07:00
QAston a3fc4e897c Core: Add missing forward declarations in SpellInfo.h 2011-08-16 20:08:13 +02:00
QAston a077a26aa5 Core/Spells: update the core to the changes from 1fb1988d46 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code. 2011-08-16 19:44:18 +02:00
QAston 73bbc3aca8 Core/Spells: Update some targeting related attribute definitions to make them more clear and consistent. 2011-08-16 16:06:21 +02:00
QAston 9936921206 Merge pull request #2580 from hacknowledge/damagemodfix
Core/Spells: Fixed weapon dependent damage mods for players as well as au
2011-08-16 03:41:23 -07:00
Spp 0c30139527 Cosmetic: Some cosmetic changes here and there 2011-08-15 11:46:48 +02:00
hacknowledge 0c500486f3 Core/Spells: Fixed weapon dependent damage mods for players as well as autohit damage mods for NPCs and pets. This fixes also meta sockel effects. Also fixed displaying the correct values in the char info. I also took care of applying and unapplying the weapon based damage mods when the player is being disarmed and equips/unequips his weapon.
Fixes #178, #418, #1276, #259 and possible a few other issues.
2011-08-13 23:26:16 +02:00
Shauren f797f9f74d Core/Spells: Failed triggered spell casts will no longer cause the proc aura that triggered them to be removed (this behavior should only apply to channeled spells), also corrected UNIT_FIELD_CHANNEL_OBJECT setting 2011-08-12 13:22:53 +02:00
QAston b81fb4d423 Core/Spells: Rename SPELL_ATTR2_ALWAYS_APPLY_MODIFIERS to SPELL_ATTR2_DISPLAY_IN_STANCE_BAR, and make auras to be recalculated when permament instead of using that wrongly defined flag. 2011-08-11 23:11:10 +02:00
idostyle@zoit eedeeaf2b2 Spell: m_castItemGUID initialization
Closes #105
Closes #1193
2011-08-10 15:08:22 +02:00
Shauren f4f16aea28 Core/Spells: Fixed radius of Mutated Plague (Professor Putricide encounter)
Closes #2521
2011-08-07 16:48:39 +02:00
Machiavelli 156d491c27 Core/Spells: Add GetTriggeringSpell() method to SpellScript and use it to properly filter server side spell 18350's script. 2011-08-06 19:40:50 +02:00
Nay a39ea8f3e5 Core/Spells: - Apply proper unit flags to summoned minions
- SPELL_AURA_MOD_REPUTATION_GAIN spells (e.g Diplomacy) should increase reputation gained from spells (e.g Commendation Badges)
2011-08-06 17:22:24 +01:00
tobmaps 7c6366ca11 Core/Spells: Partial revert of b0fe236265 , thx A-Metaphysical-Drama for tip
Closes #2266
Closes #2442
Closes #2454
Closes #2455
Closes #2502
2011-08-06 20:42:00 +07:00
Spp 1c882084f3 Core: Cosmetic changes in Threat related code (per request) and remove of extra call to SpellMgr singleton inside that singleton 2011-08-04 13:16:09 +02:00
Silinoron 0c2cd78400 Core/Refer-a-Friend: Fix a glitch in the summoning system. Thanks gyullo. 2011-08-03 15:21:08 -07:00
Silinoron 76fe596160 Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
Spp 7e53a73059 Core/Vehicles: Remove Vehicle.h dependency from other header files 2011-08-03 12:28:42 +02:00
Spp e7327e7e94 Core: Fix compile without PCH and fix some warnings 2011-08-03 11:23:08 +02:00
Spp- fcdd4d784f Core/Transport: Minor optimization in LoadTransports (And some cosmetic changes here and there in other files) 2011-08-03 08:18:24 +02:00
Machiavelli ff3c988ee7 Core/Entities: Allow Shaman totems to crit with spells, and add a temp workaround to make Fire Elemental Totem spawn crit with spells also.
Closes #252
Closes #1846
2011-08-01 18:30:00 +02:00
Shauren fa4b659964 Compile fix for f899c92899 2011-08-01 15:58:51 +02:00
Spp- c69b149d7e Core: Typo fix introduced in previous commit (:S) 2011-08-01 14:57:30 +02:00
Spp- 079f292b15 Core: Some more missing changes from previous commit (Pass by const reference for simple objects replaced with pass by value). Also fix unintended change 2011-08-01 14:51:44 +02:00
Shauren f899c92899 Core/Spells: Use ModStackAmount for CastCustomSpell with aura stack value if the aura is refreshed on target 2011-08-01 12:05:30 +02:00
Shauren a80b36c2f3 Core/Spells: Limited SPELL_ATTR3_PLAYERS_ONLY attribute to only allow players, not pets and totems. This fixes many boss area spells incorrectly selecting pets and totems as their targets. 2011-08-01 11:17:34 +02:00
Machiavelli 6732cbbde5 Core/Spells: Fix Shaman Wind Shear (Threat reduction part)
Closes #860
2011-07-31 23:49:29 +02:00
Machiavelli c074be2944 Core/Spells: Small update to TriggeredFlags and fix Glyph of Totem of Wrath with it.
Closes #2458
2011-07-31 23:47:11 +02:00
Machiavelli d4a68025c7 Core/Spells: Fix Shaman talent Storm, Earth, Fire (Earthgrab part) in case of using Earthbind totem trough Call of the Elements etc. 2011-07-31 21:58:27 +02:00
Machiavelli 58f10c74f7 Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to better manipulate the behaviour of certain triggered spells. 2011-07-31 21:58:25 +02:00
Shauren 8753a18263 Core/Auras: Corrected SPELL_AURA_CLONE_CASTER and mirror image opcode handling, will no longer rely on incorrectly used creator guid 2011-07-31 16:43:54 +02:00