Commit Graph
22 Commits
Author SHA1 Message Date
Trazom62 2a544c94b3 Implement Chef Hat.
Fixes issue #2514.

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branch : trunk
2010-06-15 00:04:03 +02:00
Trazom62 d205de69bf implement ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY.
Fixe issues #2213.

--HG--
branch : trunk
2010-06-14 18:33:46 +02:00
Shauren ad8638742c Do not apply duration spellmods to spells with infinite duration (fixes Glyph of Eternal Water + Enduring Winter making water elemental last 5,10,15 seconds)
--HG--
branch : trunk
2010-06-13 15:55:30 +02:00
Shauren 4261828d63 Added support for item set names in case where item does not exist in item_template (like gladiator gear)
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branch : trunk
2010-06-11 20:02:46 +02:00
Anubisss 148f554814 Fix a mem leak in Item::IsTargetValidForItemUse().
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branch : trunk
2010-06-11 01:48:52 +02:00
John Holiver 5dff68e457 Allow to sell item for: money, extendedCost or money+extendedCost.
The new method (money+extende) can be used by using negative values on npc_vendor.ExtendedCost.
This one goes dedicated to ZxBiohazardZx.
Tnx also to VladimirMangos.

--HG--
branch : trunk
2010-06-09 19:38:15 -03:00
Brian dee7fd1382 * Remove more not needed relative paths in include files
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branch : trunk
2010-06-08 16:13:55 -06:00
Brian 9b6669e5f3 * Remove more relative paths from includes
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branch : trunk
2010-06-08 15:50:23 -06:00
Brian b76b6700ed * Linux compile with and without PCH fixed
* Script library compile fixed
* --todo: fix all scripts themselves :)

--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
Machiavelli e5aa4f7be9 Only proc Infusion of Light (active buff) on Holy Shock criticals. (Problem introduced in previous fix)
Author: Shauren

--HG--
branch : trunk
2010-06-08 16:12:43 +02:00
Machiavelli 04955cfb23 Fix Infusion of Light talent (53569,53576), properly cast HoT on target after Flash of Light cast when target has Sacred Shield active.
Big thanks to Shauren, QAston and JohnHoliver.

--HG--
branch : trunk
2010-06-08 15:41:37 +02:00
Brian 6650068b5e * Nearly done with fixing the Linux build.
* Thanks to samccstudios for saving me some time with the Outlands scripts.

--HG--
branch : trunk
2010-06-07 15:59:21 -06:00
Tartalo c834449400 More fixes for game/ cmake compilation
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branch : trunk
2010-06-07 23:40:17 +02:00
Brian b0e1605455 * Getting closer (at least for Linux :) )
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branch : trunk
2010-06-07 14:44:18 -06:00
Brian 15f8bbe9ca * More cleanup
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branch : trunk
2010-06-07 12:08:15 -06:00
Brian 2e0f8fb6e5 * Nope not yet
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branch : trunk
2010-06-07 09:23:19 -06:00
Brian 2435b4152d * Nope still won't build yet
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branch : trunk
2010-06-07 09:04:14 -06:00
Machiavelli 24c720d899 Fix a typo, spotted by tigercop773. If the reset of the repo wasn´t entirely borked, this would have fixed compile.
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branch : trunk
2010-06-07 13:24:32 +02:00
Machiavelli f260a4d4ad Attempt to trace down a crash issue related to Aura::__UnapplyForTarget
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branch : trunk
2010-06-07 09:06:17 +02:00
XTZGZoReX 071df5528c * Rename Transports.cpp/.h to Transport.cpp/.h.
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branch : trunk
2010-06-07 01:18:27 +02:00
XTZGZoReX 62200e8d02 * Even more restructuring of the game library.
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branch : trunk
2010-06-06 22:55:56 +02:00
Rat 75b80d9f5b rearranged core files
--HG--
branch : trunk
2010-06-05 23:40:08 +02:00