Commit Graph
42 Commits
Author SHA1 Message Date
megamage f5fff5b186 *Add a new class for event based scripts. Two examples are given.
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branch : trunk
2009-04-22 23:03:49 -05:00
Machiavelli b92eac3b27 Merge SD2 up to r967
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branch : trunk
2009-04-19 21:16:11 +02:00
megamage 8e910aca6b *Merge.
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branch : trunk
2009-04-15 12:05:59 -05:00
megamage 6b11f9a511 *Call new function InitializeAI() instead of Reset() to do one-time work.
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branch : trunk
2009-04-13 17:53:09 -05:00
megamage f59c4debf6 [7622] Added creatureAI with related database tables. Author: AlexDereka
*Note: three tables are renamed.

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branch : trunk
2009-04-07 19:38:09 -05:00
megamage 8408fb7cd3 *Merge.
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branch : trunk
2009-03-31 18:21:45 -06:00
megamage 7f209249a2 *Do not call reset in construct funciton of script.
*Add function doaction to safely pass parameters between scripts.

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branch : trunk
2009-03-31 18:12:49 -06:00
Muhaha d64436a5e4 * Merged ScriptDev2 928
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branch : trunk
2009-03-22 23:11:55 +01:00
megamage 16ee4a46c2 *Merge.
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branch : trunk
2009-03-12 14:22:59 -06:00
megamage 1fbfc6da64 *Assign possessed AI and pet AI to charmed creatures.
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branch : trunk
2009-03-12 14:15:44 -06:00
megamage 5fe7b48037 *Merge.
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branch : trunk
2009-02-23 17:04:15 -06:00
megamage 34517a860f *More fix about move flag.
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branch : trunk
2009-02-23 13:14:04 -06:00
megamage 31637d4aac *Merge.
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branch : trunk
2009-02-18 11:36:19 -06:00
KingPin 14234c86fa Newline added to bottom of all files.
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branch : trunk
2009-02-17 20:07:49 -06:00
megamage 00ba699d6f *Merge.
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branch : trunk
2009-02-16 19:04:31 -06:00
megamage 90313ed650 *Add DoCastAOE for script to cast AOE spells. Because AOE spells do not require any target.
*Corresponding update of Kalecgos script.

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branch : trunk
2009-02-15 13:19:18 -06:00
QAston 14d85a183e *Make range check dependent from target.
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branch : trunk
2009-02-14 15:56:04 +01:00
megamage b6f8f9eea8 *Fix build.
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branch : trunk
2009-01-30 19:02:14 -06:00
megamage 8fee06f041 *AI structure update.
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branch : trunk
2009-01-30 18:10:05 -06:00
Blaymoira 50172faf5a *Updated FindCreature and FindGameObject function
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branch : trunk
2009-01-25 09:57:40 +01:00
Drahy 7c19c420c6 * Updated copyright notice for new year (2009) part 1 - Mercurial cant convert all files at once
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branch : trunk
2009-02-04 12:04:12 +01:00
megamage 9f1409c557 *Fix a crash bug caused by motionmaster.
*Fix charge movement.

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branch : trunk
2009-01-17 17:46:28 -06:00
megamage 9b8c50bb3b *Add script function DoGetThreat and DoModifyThreatPercent and check if !pUnit to prevent crash.
*Note: it is always possible that getVictim() becomes NULL during updateAI!

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branch : trunk
2009-01-09 12:06:08 -06:00
megamage 7422c2b9f6 *Some modifications of FindCreature and FindGameobject functions.
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branch : trunk
2009-01-01 23:42:11 -06:00
Blaymoira 057d490710 *Changes in FindCreature and FindGameObject function
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branch : trunk
2008-12-28 18:10:15 +01:00
Blaymoira 89f66acc87 *Changes in function ScriptedAI::DoSay - by Lightguard
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branch : trunk
2008-12-27 21:27:41 +01:00
Blaymoira 178ddecde6 *Restore build on linux - by Lightguard
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branch : trunk
2008-12-26 14:21:29 +01:00
Blaymoira ec865f7916 *Implemented new function for Creature and Gameobject searching with gridsearchers - patch provided by Lightguard
*Names:
*Unit* FindCreature(uint32 entry, uint32 range);
*GameObject* ScriptedAI::FindGameObject(uint32 entry);

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branch : trunk
2008-12-26 13:30:46 +01:00
megamage 39083f4ff8 *Add function SummonTrigger and allow to override its AI.
*Remove some trigger scripts. Use default trigger AI and db data instead.
*Small fix on eagle boss' electrical storm.

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branch : trunk
2008-12-10 20:25:47 -06:00
megamage c72bf6e8c4 *Fix the bug that gouge/scatter shot interrupt self.
*Fix the bug that spams setspeed errors.
*Clean up scripts to delete all lines which may cause crash by removing stealth aura.

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branch : trunk
2008-11-27 15:19:06 -06:00
megamage ea68727d27 *Merge from Mangos. Add MapReference. Author: hunuza.
*Also re-commit the patches reverted in 255.

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branch : trunk
2008-11-18 19:40:06 -06:00
megamage ee02a2fc84 [svn] Send AttackStart package when update visibility.
Update DoMeleeAttackIfReady to support dual wield.
Show player modelid2 instead id3 of triggers. This should fix the bug that gameobject::castspell summon a human model.
Remove the correct flag to make creature attackable. This should fix the bug that Illidan and Magtheridon are unattackable.
Add NullCreatureAI for trinityscript.
Fix channeler's soul transfer.
Some update of black temple scripts.

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branch : trunk
2008-11-09 14:54:13 -06:00
megamage 2c83fc42fc [svn] Fix a bug that event_ai mobs do not attack or cast.
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branch : trunk
2008-11-09 10:00:15 -06:00
gvcoman 44bdb135f4 [svn] Implemented player on player and player on creature possession:
* Implemented packet and vision forwarding through possessed units
* Added new OnPossess script call alerting scripts on when possession is applied/removed
* Moved fall damage and fall under map calculations into the Player class
* Added new PossessedAI that is applied only while possession on creature is active
* Implemented summon possessed spell effect
* Fixed Eyes of the Beast

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branch : trunk
2008-11-05 20:51:05 -06:00
megamage ab1bb3ac76 [svn] Add class SummonList in script to despawn summons. Update Zul'jin script for test.
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branch : trunk
2008-11-03 10:16:06 -06:00
megamage 5e809c2a6b [svn] Add new function SelectUnit and SelectUnitList to select target or targets with check "isPlayer" and "isWithinDist". Also add target type SELECT_TARGET_NEAREST and SELECT_TARGET_FARTHEST.
SpellEffect Fix for 40802,29364,43723,41931. Patch provided by WarHead.
Update script of Fathom Lord. Patch provided by Blaymoira.

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branch : trunk
2008-10-28 16:28:42 -05:00
megamage 6fc23ef45e [svn] Update trinityscript to SD2 rev 700. Source: scriptdev2. Patch provided by SLG.
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branch : trunk
2008-10-25 11:40:10 -05:00
megamage a3e03f62d0 [svn] Remove unused script event functions HealBy and DamageDeal. Add new function SpellHitTarget.
Fix a bug in r57_trinity.sql.

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branch : trunk
2008-10-18 11:50:02 -05:00
Seline 2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

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branch : trunk
2008-10-14 11:57:03 -05:00
Neo2003 843f789f58 [svn] * Added fleeing and call assistance in script until we move all AI functions to core
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branch : trunk
2008-10-05 12:10:02 -05:00
Neo2003 0c3db399c5 [svn] * Moved Script grid_searchers to core
* Moved an enum from sc_creature.h to CreatureAI.h

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branch : trunk
2008-10-05 11:56:30 -05:00
Neo2003 9b1c0e006f [svn] * Proper SVN structure
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branch : trunk
2008-10-02 16:23:55 -05:00