kaelima
2ae0cfc8b6
Core/GuardAI: General cleanup and removed some unnecessary code.
2012-05-23 16:40:44 +02:00
kaelima
dbe8034ec2
Core/Calendar: Fix crash when deleting an event on the calendar. Should also stop the error message from appearing.
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Thanks elecyb
Closes #6570
- Corrected some code from 66d42b4f29
2012-05-23 16:37:22 +02:00
kaelima
419d537bc8
Core/Global: Cleanup in MovementHandler and some assertions
2012-05-23 15:02:54 +02:00
kaelima
037f37ac65
Core/Protocol: correct SMSG_CALENDAR_RAID_LOCKOUT_UPDATED struct (and SMSG_CALENDAR_SEND_CALENDAR if no invite was found)
2012-05-23 14:56:22 +02:00
kaelima
f424052f82
Core/Spells: Make spellclick spells non triggered
2012-05-23 14:28:38 +02:00
kaelima
66d42b4f29
Core/Protocol: Process CMSG_UPDATE_MISSILE_TRAJECTORY packets
2012-05-23 14:24:45 +02:00
Kandera
df9791f1aa
Core/Items: fix typo from previous commit (thx vincentmichael)
2012-05-22 14:05:53 -04:00
Kandera
99040237c7
Core/Items: correctly cast spells on item store. Closes #4208
2012-05-22 12:32:53 -04:00
kandera
3506e48e9e
Merge pull request #6513 from Xanvial/glyph_of_tow
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Core/Spell : Glyph of Totem of Wrath
2012-05-22 05:57:37 -07:00
kandera
fcfe552acd
Merge pull request #6548 from Elron103/pull-requests
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Core/Spells: Fix immunity checking for creatures (i.e. Mind Control)
2012-05-22 05:55:27 -07:00
Vincent-Michael
5a154ac272
Core/Spell: DK T10 Melee 4P is SPELL_AURA_PROC_TRIGGER_SPELL proc
2012-05-21 16:31:12 +02:00
Mik43l
388250961f
[Core/Spell]: Fix Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings) closes #6521
2012-05-20 22:09:12 +02:00
Nay
868e38ebcb
Core/BG: Move the log "ArenaTeam x does not have any members or ..." from DB error to debug level
2012-05-20 20:33:49 +01:00
Nay
23be8c4fd7
Scripts/VH: Add an 1 minute pause after each boss fight (instead of 5 seconds)
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Revert one of the warning fixes (non standard C++)
2012-05-20 18:22:34 +01:00
Nay
e56b2cdd59
Core: Fix a few compile warnings
2012-05-20 17:58:35 +01:00
Nay
66ce5a1148
And I forgot to Ctrl+S, yay me.
2012-05-20 16:36:44 +01:00
Nay
7661858ac0
Core/SAI: Few changes to db data validation for actions and event flags
2012-05-20 16:13:52 +01:00
Nay
512b0945a8
Core/BG: Add map to start zone teleport possible exploit log
2012-05-20 15:37:13 +01:00
kaelima
c3287fee06
Core/SmartAI:
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- Improve an error msg in ProcessAction
- Allow dist/angle to be 0.0f and set default if negative when using SMART_ACTION_FOLLOW
- Some minor cleanup in Opcodes.cpp, all smsg's should have Handle_ServerSide
2012-05-19 13:04:58 +02:00
Nay
fc0950dbf3
SQLS: Correct comments for 2012_02_16_00_world_conditions.sql
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(Core/Opcs: Use Handle_NULL for an unused opcode)
Closes #6517 (pr)
2012-05-19 11:48:41 +01:00
Elron103
881138553b
Core/Spells: Fix immunity checking for creatures (i.e. Mind Control)
2012-05-18 22:15:21 +02:00
Kandera
d1e0dc3fe0
Core/Spells: fix dispel aggro in a less hacky way!
2012-05-18 13:49:59 -04:00
Kandera
1037f96e4f
Core/Spells: Damage should be dealt AFTER m_damage has been set. possibly fixes scourge strike damage calculations.
2012-05-18 12:31:13 -04:00
Kandera
e897bb59f7
Core/SpellEffects: successful dispel effects on hostile targets should put you in combat. Closes #656 Closes #678
2012-05-18 12:25:13 -04:00
Kandera
01b2bf8057
Core/Spells, DB/Conditions: convert checkcast cpp to conditions for spell 52264 (deliver stolen horse)
2012-05-18 12:09:35 -04:00
Kandera
edf1de6d93
Core/Spells: move rocket boots spell cast check to spell script. add event for checkcast for deathcoil (dk) heh i forgot it >.<
2012-05-18 11:56:23 -04:00
Kandera
7688c7609f
Core/Spells: remove holy shock and death coil (dk) from checkcast and add them to the checkcast of the spell script. also check if unit is in front for damage spell of death coil (dk) Closes #6027
2012-05-18 11:44:38 -04:00
Kandera
9e6a5593bd
Core/Spells: if doneadvertisedbenefit is 0 gift of the naaru will never get the ap bonus. moved outside the check to fix.
2012-05-18 10:25:14 -04:00
Kandera
c6aa41cc10
Core/Spells: Revert previous commit. add exception for deep wounds in pct done aura modifiers. clean up heal bonus code to use the correct numerical types.
2012-05-17 10:41:21 -04:00
Kandera
ea4815b528
Core/Spells: change spell bonus damage taken pdamage to float to match melee damage bonus taken
2012-05-16 11:05:11 -04:00
kandera
0c3dbb3a57
Merge pull request #6522 from Vincent-Michael/TakenCalculation
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Core/Spell: Fix SpellDamageBonusTaken calculation for negative value
2012-05-16 07:55:22 -07:00
Kandera
c70792df02
Core/Scripting: add the ability to access loot/go state changed events for gameobjects from cpp scripting. (malcrom's idea)
2012-05-16 08:47:43 -04:00
Vincent-Michael
b90cb5878d
Core/Spell: Fix SpellDamageBonusTaken calculation for negative value
2012-05-15 23:43:06 +02:00
Kandera
c05c16a8de
Core/Spells: more immunities fixes! mechanics are supposed to be checked for finding out if immune to the entire spell.
2012-05-15 15:07:53 -04:00
Kandera
648321e121
Core/Spelld: fix target selection for ground based aoe spells. use the center of the cast (dynamic object) instead of the caster for checking los
2012-05-15 13:26:15 -04:00
kaelima
b72c690905
Fixed compile
2012-05-15 00:03:18 +02:00
Kandera
124c65ad80
fix compile warnings from 548ac10
2012-05-14 15:28:31 -04:00
Kandera
cd06bb9377
Core/Spells: fix possible crash from not having any effect and trying to check if immune. fixes non effect spell mechanic checking for spells with both spell mechanics and effect mechanics
2012-05-14 15:24:48 -04:00
Kandera
06e019b722
Core/Entities: move spellproto check to the outside of the forloop to not has crashes
2012-05-14 14:23:21 -04:00
Kandera
548ac10879
Core/Entities: fix calculations for damage taken/done with negative values (should go into effect) and correctly implement SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS. small cleanup
2012-05-14 14:11:02 -04:00
kandera
b01cca9bbc
Merge pull request #6511 from Vincent-Michael/SpellHealingBonusTaken
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Core/Spell: Fix SPELL_DAMAGE_CLASS_NONE calculation for SpellHealingBonusTaken
2012-05-14 06:49:12 -07:00
Xanvial
25f1c5a51d
Core/Spell : Glyph of Totem of Wrath
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Spell bonus granted by glyph should calculated based from summoned totem, not from player's aura
2012-05-14 12:15:57 +07:00
Subv
e74135946d
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-05-13 19:40:05 -05:00
Subv
1a06e197fd
Core/Spells: Proc the spells that have DEST target when there is no other target info
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Closes #6443
Closes #6277
Closes #6331
Signed-off-by: Subv <[email protected] >
2012-05-13 19:39:06 -05:00
Vincent-Michael
ede623b473
Core/Spell:
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* Fix SPELL_DAMAGE_CLASS_NONE calculation for SpellHealingBonusTaken
* Fix some codestyles
2012-05-13 21:07:59 +02:00
Vincent-Michael
e122f9fd30
Core/Spell:
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* Fix Nourish heal calculation
* Fix some codestyle
2012-05-13 18:08:57 +02:00
kaelima
a1ff27a1c6
Core/Threat: Some corrections to 5709929d2b
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Fixes HandleChannelDeathItem (spells such as Drain Soul), which got broken by moving m_deathState = s, thanks Shauren
2012-05-13 17:47:27 +02:00
QAston
e5268ba0b5
Merge pull request #6502 from Vincent-Michael/SPELL_DAMAGE_CLASS_NONE
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Core/Spell: Fix some problems with spells calculation
2012-05-13 07:52:14 -07:00
Vincent-Michael
79a735fb01
Core/Spell:
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* Fix Spells with DmgClass SPELL_DAMAGE_CLASS_NONE
* Fix SPELL_AURA_PERIODIC_HEAL calculation
* Fix Swiftmend heal calculation
* Fix some codestyle
2012-05-13 16:29:01 +02:00
Malcrom
5709929d2b
Core/Threat: Fix by faq.
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Turning gm on, now drops threat.
Dead mobs no longer holds threat on player.
Also fixed some Engrish.
2012-05-13 11:33:42 -02:30