Commit Graph
209 Commits
Author SHA1 Message Date
Nay 54d2b73f3c Merge pull request #10513 from Discover-/SmartAI-Casted-CreatureOrGo
Core/SmartAI: Drop support for SMART_ACTION_SEND_CASTCREATUREORGO. It is...
2013-08-11 06:26:52 -07:00
Discover- 80bd5b363a Core/SmartAI: Drop support for SMART_ACTION_SEND_CASTCREATUREORGO. It is unused in the current newest TDB, it never even worked like it should and the exact same purpose of this function is already fulfilled by SMART_ACTION_CALL_CASTEDCREATUREORGO (the correct way). 2013-08-11 02:58:53 +02:00
Discover- 75ca3573c8 Core/SmartAI: Implement SMART_ACTION_SET_POWER, SMART_ACTION_ADD_POWER and SMART_ACTION_REMOVE_POWER (param1 = powertype, param2 = newPower). Required for upcoming EAI to SAI conversion (for ACTION_T_SET_UNIT_FIELD) (only SMART_ACTION_SET_POWER is required for the conversion but might as well do it right when on it). 2013-08-10 14:13:17 +02:00
Nay eba8c2d345 Merge pull request #10464 from Discover-/SmartAI-Set-Active
Core/SmartAI: Allow SMART_ACTION_SET_ACTIVE to take a parameter for on/o...
2013-08-09 08:44:56 -07:00
Nay edf77a4cf6 Merge pull request #10493 from Discover-/SmartAI-Action-Sound-Update
Core/SmartAI: Rename SMART_ACTION_SOUND's parameters and get rid of an e...
2013-08-09 08:38:09 -07:00
Discover- bd2120593d Core/SmartAI: Rename SMART_ACTION_SOUND's parameters and get rid of an error that shouldn't be there. The method it calls doesn't take CreatureTextRange (enum) in consideration, but a boolean called onlySelf. 2013-08-09 01:05:56 +02:00
Discover- 9d4c2c5b1e Core/SmartAI: Implement SMART_TARGET_CLOSEST_ENEMY (25)
Required for upcoming EAI to SAI conversion.

Closes #10482
2013-08-07 19:59:06 +01:00
Discover- d87b0fff2f Core/SmartAI: Allow SMART_ACTION_SET_ACTIVE to take a parameter for on/off (true/false). Required for upcoming EAI to SAI conversion (https://github.com/Discover-/EventAI-to-SmartAI) 2013-08-07 02:41:58 +02:00
Kirkhammett c8bfb9cf4d DB&Scripts/Icecrown: Fix quest The Last Line Of Defense and script Argent Cannons
Closes #998
Closes #10460
2013-08-06 23:16:03 +01:00
Mihapro e00fc19779 Core/SmartScripts 2013-07-08 18:01:41 +02:00
Shauren 13208ff257 Core/Vehicles: Implemented vehicle seat flag that makes passengers unselectable and dropped redundant UNIT_STATE_ONVEHICLE (it is only checked in the same places as unselectable unit flag) 2013-06-29 15:20:15 +02:00
Malcrom ec474a62e5 Core: More Function Renaming. 2013-06-11 21:25:12 -02:30
Malcrom 66978cfc3b Core: Some function renaming. 2013-06-11 19:54:27 -02:30
Malcrom 047608e7de Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to IsPet(). 2013-06-11 18:39:51 -02:30
Malcrom b7dd7f0442 Core/SmartAI: Add ability to modify UNIT_FIELD_FLAGS_2 to SAI actions. 2013-05-26 13:22:21 -02:30
Subv 98ad7309c9 * Another small batch of fixes from static analysis tool. 2013-05-17 23:08:28 -05:00
Shauren 7d46703413 Core/Misc: Another batch of fixes for issues found by static analysis 2013-05-17 21:30:02 +02:00
Spp d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
Gacko e635ba5b81 Core/SmartAI: SMART_ACTION_FORCE_DESPAWN for dead creatures 2013-03-26 21:51:59 +01:00
Spp b4ee55dd05 Core/Misc: Do not use singleton when calling to static function ChooseDisplayId (and remove unused parameter) 2013-03-20 14:20:17 +01:00
Vincent_Michael 83c98d6dff Core/SmartAI: Implement SMART_ACTION_SUMMON_CREATURE_GROUP (107) 2013-03-09 02:03:37 +01:00
Nefarion 49fd11ab5a First step of comment style refactoring to doxygen-style. 2013-03-08 21:55:37 +01:00
Nay 028c72a9f2 Core/NPCs: Refactor equipments
- creature_template.equipment_id deleted
- creature_equip_template.entry == creature_template.entry
- id field added to creature_equip_template -> PK(entry, id)
- id field in creature_equip_template starts at 1
- creature.equipment_id references id of creature_equip_template
- creature.equipment_id = 0 means no equipment at all (default 1)
- creature.equipment_id = -1 means pick a random equipment from creature_equip_template
- add equipment info to .npc info command

While table creature_equip_template got bigger in size, this system is easier to mantain and allows creatures to have a random template from a group of equipments
2013-02-18 12:24:18 +00:00
Nay 2d861b71ce Core/SAI: Add actions to set/add/remove (104/105/106) gameobject flags 2013-02-16 18:42:26 +00:00
Vincent_Michael 0f53f69e52 Core: Fix build 2013-02-03 01:12:07 +01:00
Vincent_Michael 847cafc121 Scripts/Misc: Some code optimisations 2013-02-03 00:38:34 +01:00
Vincent_Michael 2c2fe7d464 Core/Misc: Small code optimisations 2013-02-02 19:06:47 +01:00
Vincent_Michael 9d7d68395c Core/SmartAI: Implement SMART_ACTION_SET_ROOT (103) 2013-02-02 18:18:27 +01:00
Naios 6191642e59 Core/SmartScripts: Check Conditions also for timed Events
* some cleanup work in SmartScripts.cpp

Core/SmartScripts: Some Corrections to last commit
2013-01-17 20:25:29 +01:00
Spp be3826825e Core/Logging: Use correct realmId when logging to DB 2013-01-16 08:59:56 +01:00
Nay 8274e42e3d Core/SAI: Add 2nd parameter to SMART_ACTION_CALL_FOR_HELP to say "%s calls for help!" if enabled
Similar to SMART_ACTION_FLEE_FOR_ASSIST "%s attempts to run away in fear!"
2013-01-10 15:09:12 +00:00
Shauren 59e4f6eb05 Core/SmartScripts: Fixed SAI targets 10 & 14 (SMART_TARGET_CREATURE_GUID, SMART_TARGET_GAMEOBJECT_GUID)
Note: If you used these targets to perform actions across maps, it will not work anymore, this functionality is deprecated as it was not safe.
2013-01-03 19:22:12 +01:00
Vincent_Michael cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Spp 1d7adbfc7f Core/AI: Fix crash in SmartScript
Closes 8340
2012-11-21 12:36:00 +01:00
Spp b5c9ab8802 Core/Misc: Reduction of header dependencies - Step II 2012-11-20 12:30:30 +01:00
Nay 4294ccf95d Misc: Whitespace and tabs cleanup 2012-11-19 01:00:47 +00:00
Subv b768ebc68f Fixed build.
Thanks vincent-michael
2012-11-17 15:21:05 -05:00
Subv 01d2126e7c Core/SAI: Allow the actions CALL_KILLEDMONSTER, CALL_GROUPEVENTHAPPENS and CALL_AREAEXPLOREDOREVENTHAPPENS to be used on vehicles, affecting all of their passengers. 2012-11-17 14:57:20 -05:00
Spp 876ad50dcd Core/Misc: Tweaked ThreatContainer internals
(and many cosmetic changes here and there)
2012-10-26 14:31:19 +02:00
Spp 013fb1f4d9 Core/Misc: reduced amount of string memory allocations (Step I) 2012-10-24 15:34:48 +02:00
Subv 0620d22491 Core/SAI: Added a missing break. 2012-10-08 18:38:15 -05:00
Subv 4dc28e9420 Core/SAI: Fixes crashes when using SMART_EVENT_[IC/OOC]_LOS
It should also fix some wrong behaviors in scripts that use these events.
2012-10-07 19:31:13 -05:00
kaelima 8c013955ac Core/Misc: Fix some possible issues detected by static code analysis 2012-10-07 01:31:43 +02:00
Kandera b2a7d5d34a Core/SmartAI: revert previous setfly change. 2012-09-19 10:00:46 -04:00
Vincent-Michael 6ebc6b9a76 Core/SmartAI: Add missing break on 2e5e8331f3 2012-09-17 21:17:48 +02:00
Kandera cc86f567ab Core/SmartAI: fix SMART_ACTION_SET_FLY. was backwards :P 2012-09-17 14:29:14 -04:00
Kandera 2e5e8331f3 Core/SmartAI: add SMART_ACTION_SET_HEALTH_REGEN (102). 2012-09-17 14:11:57 -04:00
Nay 7532013b27 Fix a typo in SmartScript.cpp
I blame vincent!
2012-09-08 02:15:38 +02:00
Santiago e3b9b15779 Core/SAI: Implement SMART_ACTION_SET_HOME_POS (101)
No parameters; allowed targets: self and position

Closes #7689
2012-09-08 00:55:47 +01:00
Nay e3d9768a50 Core: Fix many "errors"/warnings and coding style (3)
Game

Errors were found using Cppcheck, open-source static analysis tool
2012-08-30 22:44:33 +01:00