Shauren
1cfd71a858
Core/PacketIO: Fixed instant logouts displaying logout box with timer
2013-04-01 14:46:13 +02:00
Shauren
b431a499a7
Core/Units: Removed deprecated BuildMovementPacket method and updated MovementFlags2 enum
2013-04-01 14:45:47 +02:00
Shauren
f63fd0bc18
Core/Spells: Fixed a crash with summoning Wild Mushrooms
2013-03-28 23:52:58 +01:00
Shauren
92a490e7cd
Core/Auras: Fixed mount display
...
Closes #9482
2013-03-22 21:21:33 +01:00
Shauren
d40a16a95f
Core/Auras: Fixed client freezes happening with scalable auras that do not have all effects applied on all targets
...
Closes #8913
2013-03-22 21:21:09 +01:00
Shauren
4c8ff6e6a3
Core/Auth: Updated AuthResult enum
2013-03-22 19:55:01 +01:00
Shauren
d05aac03ae
Core/Players: Cleanup code in SendPreparedQuest (checks doing nothing...)
2013-03-21 21:01:52 +01:00
Shauren
cf1c1cf992
Core/Pets: Fixed crashes introduced in 1496e4df84
2013-03-21 21:00:47 +01:00
Shauren
d06ada0807
Core/DataStores: Warning fixes for .db2
2013-03-17 17:32:41 +01:00
Shauren
df3954521e
Core/DataStores: Implemented using locales in .db2 stores
2013-03-17 16:04:52 +01:00
Shauren
ffe25145eb
Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-03-17 01:53:53 +01:00
Shauren
a8aa684261
Core/DataStores: Implemented a generic way of sending db2 hotfixes
2013-03-17 01:53:14 +01:00
Shauren
db0a0e73e4
SQL: Corrected file name and replaced tabs with spaces
2013-03-15 21:25:24 +01:00
Shauren
dcdd9447fd
Core/PacketIO: Allow playing all ingame movies
...
Closes #9434
2013-03-15 21:19:15 +01:00
Shauren
e58e05d9d5
Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-03-15 20:09:48 +01:00
Shauren
c47dceebff
Core/Vehicles: Fixed a crash introduced in 2c169bcca5
2013-03-13 22:38:41 +01:00
Shauren
2c169bcca5
Core/Vehicles
...
* Fixed crash happening when passenger died on vehicle he was controlling
* Fixed crash happening if vehicle control aura was removed before passenger is fully added to vehicle
Closes #7160
2013-03-13 11:34:58 +01:00
Shauren
535bda8f16
Core/Vehicles: Corrected an oversight in b3b66a8d02
...
Closes #9399
2013-03-10 14:16:35 +01:00
Shauren
b3b66a8d02
Core/Vehicles: Fixed a possible crash if vehicle is deleted before its passenger runs Abort on pending join event
...
Closes #9392
2013-03-09 23:42:54 +01:00
Shauren
856551c981
Core/Players: Corrected online flag set in database when logging out, spotted by e000
...
Closes #9310
2013-03-05 22:36:58 +01:00
Shauren
5ab537c06a
Core/Items: Fixed a crash happening if items moved from bank were merged with items in inventory
...
Closes #9345
2013-03-05 22:06:33 +01:00
Shauren
226e0fdd1b
Unbreak the build and renamed sql file to proper date
2013-03-04 17:08:07 +01:00
Shauren
ae4d2845c9
Core: Fixed compile warnings and errors
2013-03-04 16:47:39 +01:00
Shauren
6b37c8d9f3
Scripts/Eye of Eternity: Fixed some silly code
2013-03-04 16:47:12 +01:00
Shauren
f698753a57
Added missed change to previous commit
2013-03-04 14:28:57 +01:00
Shauren
f37e0ee838
Core/Players: Implemented converting quests on faction change (keeping old faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction
...
Closes #890
Closes #9248
2013-03-04 14:15:52 +01:00
Shauren
bed73397b6
Core/Spells: Improved facing setting for creature casts
2013-03-03 23:15:54 +01:00
Shauren
671c50354d
Core/PacketIO: Updated and enabled CMSG_BUG & CMSG_CALENDAR_COMPLAIN
2013-03-03 15:47:38 +01:00
Shauren
6be5bc71eb
Core/GameObjects
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* Removed long deprecated code for mining nodes (multiple uses, artifact of TBC)
* Made fishing pools generate use count only on spawn (and respawn) instead of randomizing use count on every fishing attempt - prevents early despawning in some cases
2013-03-02 23:59:42 +01:00
Shauren
1baaaf1bf0
Core/Vehicles: Defined known seat flag VEHICLE_SEAT_FLAG_IS_USING_VEHICLE_CONTROLS
2013-03-01 20:40:49 +01:00
Shauren
d069e1b6b4
Core/Spells: Defined spell attributes related to aura visibility
2013-02-28 21:20:40 +01:00
Shauren
4a6f5d2b54
Core/Spells: Defined & implemented SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS
2013-02-28 20:46:50 +01:00
Shauren
47d7c3a6ad
Core/Spells: Implemented SPELL_ATTR8_ATTACK_IGNORE_IMMUNE_TO_PC_FLAG
2013-02-28 20:34:10 +01:00
Shauren
f3e7886934
Core/Spells: Defined two spell attributes
2013-02-28 20:25:20 +01:00
Shauren
fff23c4f17
Buildsystem: Added current branch name to generated revision info
2013-02-27 15:42:57 +01:00
Shauren
9301e31a4e
Core/Spells: Allow free casting of player's own spells on vehicle seats with flag VEHICLE_SEAT_FLAG_CAN_ATTACK
2013-02-27 13:17:20 +01:00
Shauren
6ccad9adc4
Scripts/Blackwing Lair: Fixed crash happening with Shadows of Ebonroc
2013-02-26 22:20:15 +01:00
Shauren
af4ac778d7
Core/Quests: Implemented quest flag forcing the player to be flagged for PvP as long as the quest is in his log.
2013-02-26 17:14:13 +01:00
Shauren
e3e5d14d52
Core/Quests: Updated quest flags and implemented QUEST_FLAGS_NO_MONEY_FROM_XP - experience reward from quests using this flag is not converted into money at max level.
2013-02-26 16:57:11 +01:00
Shauren
6a5c9bc5e3
Core/DBLayer: Made connection types consistent in DatabaseWorkerPool
2013-02-25 17:43:04 +01:00
Shauren
e3e09b93e2
Merge pull request #9280 from horn/summons
...
Core/Summons: Implement summon groups system to be able to summon multiple NPCs at once without need of hardcoding the positions. Almost all hardcoded positions can now be moved to DB.
2013-02-24 08:12:18 -08:00
Shauren
06257d1034
Core/Movement: Do not attempt to pathfind for stop/turn movement
2013-02-24 14:48:03 +01:00
Shauren
16f9a9d1b4
Core/Vehicles: Fixed a crash that happened if someone called ExitVehicle during seat changing
2013-02-24 14:38:47 +01:00
Shauren
b1d43f837a
Core/Vehicles: Fixed crash in RemovePendingEventsForSeat - changed _pendingJoinEvents container from deque to list as deque invalidates all iterators pointing to the container (including .end()) when performing erase
2013-02-23 19:24:59 +01:00
Shauren
daced24223
Core/Vehicles: Really make RemovePendingEventsForSeat iterating crash safe
2013-02-23 16:05:08 +01:00
Shauren
729a37363b
Core/Vehicles: Corrected logging message format specifiers
2013-02-22 18:01:57 +01:00
Shauren
ae8e423c73
Core/Vehicles: Minor cleanup in header file
2013-02-22 17:46:57 +01:00
Shauren
2f0bbe67ae
Core/Vehicles: Fixed accessing freed memory in Vehicle::RemoveAllPassengers - _pendingJoinEvents needs to be cleaned from events that had already executed or were aborted
2013-02-22 17:46:29 +01:00
Shauren
0ef974a9de
Core/Creatures: Set hover movement flag if bytes1 have hover flag and creature cannot fly
2013-02-22 01:21:49 +01:00
Shauren
59c3c6b8a6
Core/Players: Allow players to log out in combat when they are in resting area (logout in rest area is instant by default, but not when in combat)
2013-02-20 20:52:58 +01:00
Shauren
5b414bb813
Core/Scripts: Removed useless const modifier on method parameters accepting primitive types passed by value
2013-02-19 17:35:27 +01:00
Shauren
2144f0fd8e
Core/Scripts: Correct orders of parameters used in OnGroupChangeLeader script hook
2013-02-18 12:23:46 +01:00
Shauren
863468ec43
Core/Auras: Always run all script hooks attached to the aura to prevent leaving aura script state stack in unbalanced state
2013-02-17 02:11:13 +01:00
Shauren
e49aaab6f6
Scripts/Icecrown Citadel: Improvements to Shadowmourne quest line
2013-02-17 02:10:08 +01:00
Shauren
13b4adc618
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2013-02-16 19:17:32 +01:00
Shauren
17d0ea6660
Core/Auras: Prevent saving vehicle auras to db for players as they require both caster and target to be in world (which cannot be guaranteed)
2013-02-16 19:16:52 +01:00
Shauren
1845ab7918
Core/Auras: Only auras that are stackable to use the same slot
2013-02-16 15:40:47 +01:00
Shauren
f74b874e93
Core/Auras: Allow auras that cannot create a separate stack for each caster to stack on one slot
2013-02-15 18:08:15 +01:00
Shauren
d232977ec4
Core/Maps: Prevent creating maps without a valid Map.dbc entry
...
Closes #9181
2013-02-14 16:54:31 +01:00
Shauren
944d7290ad
Core/Loot: Minor change to previous commit, thanks Vincent_Michael for reminding me about this method in Map class
2013-02-14 11:41:20 +01:00
Shauren
ca280dbe05
Core/Loot: Only 3 items of the same entry can drop on 25 man raid difficulties and 1 everywhere else (non-raid or 10 man)
2013-02-13 20:24:23 +01:00
Shauren
d926ad63c0
Core/Spells: Fixed charge effects with non-explicit targets
2013-02-13 20:21:26 +01:00
Shauren
20cd6cfc61
Scripts/Icecrown Citadel: Fixed possible crash for Necrotic Plague (if cast outside of ICC)
...
Closes #9188
2013-02-12 12:39:48 +01:00
Shauren
1ff184dbab
Buildsystem: Do not print warning that user needs to do a git pull with tags if configured to not use git at all
2013-02-12 12:21:24 +01:00
Shauren
38eb090e9a
Core/Objects: Rewritten UpdateMask class to perform bit operations faster at the cost of higher memory use and moved building the mask for packet to a separate method.
...
Closes #9127
2013-02-09 23:59:09 +01:00
Shauren
985de41421
Core/SAI: Rewrite SmartAI::RemoveAuras in a safer way
2013-02-09 17:57:27 +01:00
Shauren
97e876209e
Core/Players: Fixed crash when mute expired while player was ingame
2013-02-08 18:18:26 +01:00
Shauren
d6c0afa71c
Core/AI: Fixed merge error
2013-02-08 14:15:24 +01:00
Shauren
b6e56e42ea
Core/Auth: Reverted part of fb43a92cc2 - session key is still needed after logging in to be able to switch realms
2013-02-08 01:03:56 +01:00
Shauren
fb43a92cc2
Core/Accounts: sessionkey field in account table is only a temporary storage to pass data from authserver to worldserver and should only be used as such. Clearing sessionkey from database after a successful login to prevent possible exploits.
2013-02-07 16:15:23 +01:00
Shauren
fdffb3ebd0
Core: Fixed some compile warnings
2013-02-06 22:18:41 +01:00
Shauren
118c1d8c2c
Merge pull request #9134 from Krogonos/master
...
Inconsistent file naming convention
2013-02-03 07:50:32 -08:00
Shauren
ccc1936660
Core/Loot: Items in generated loot will now be split in multiple stacks if their count exceeds max stack size defined in item_template
2013-02-03 15:36:29 +01:00
Shauren
fe1aa11e08
Core/Debugging: Made WheatyExceptionReport::_GetWindowsVersion code more readable and added check for Windows Server 2012
2013-02-03 15:04:12 +01:00
Shauren
b346459ca8
Core: Warning fixes
2013-02-03 14:11:59 +01:00
Shauren
07442f932c
Core/Object: Fixed a mistake in update mask building - fields marked with UF_FLAG_PARTY_MEMBER should be sent to the entire raid, not only one subgroup
2013-02-03 12:23:28 +01:00
Shauren
653557d335
Core/Objects: Some optimizations to object updatemask building
2013-02-03 12:16:10 +01:00
Shauren
a216ef2ca0
And a build fix. Nothing new... move along
2013-02-03 11:05:42 +01:00
Shauren
a8054311ca
Core/AI: Reverted 2df1908c29 - sometimes it is better to copy some code to make its purpose clearer (ReactorAI is an AI class used for neutral creatures, it makes no sense to inherit AggresorAI, which is used for aggressive creatures)
2013-02-03 10:49:31 +01:00
Shauren
104682767e
Build fix
2013-02-03 01:28:18 +01:00
Shauren
b50cda4a1a
Core/Loot: Cleanup in LootMgr.
...
* Removed a lot of loot template copying
* Improved grouped loot selection when using loot modes
* Removed code doing nothing
2013-02-03 01:18:06 +01:00
Shauren
73d2f315af
Scripts/Icecrown Citadel
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* Fixed rare weird coldflame positioning
* Fixed Bone Slice
* Changed Bone Spike Graveyard timing (first has to happen after Lord Marrowgar starts using Bone Slice)
2013-02-02 16:48:09 +01:00
Shauren
f410bf9755
Core/World: Fixed a warning
2013-02-02 16:46:14 +01:00
Shauren
b47cb65b03
Core/Scripts: Allow persistent area auras to use DoCheckAreaTarget hook.
2013-02-02 16:45:57 +01:00
Shauren
817f5b3648
Scripts/Icecrown Citadel:
...
* Fixed Coldflame dealing double damage
* Targets hit by Bone Slice will now be immune to Bone Spike Graveyard
* Fixed healing players on Bone Spike
Closes #1091
Closes #4473
Closes #5854
Closes #7060
2013-02-01 18:06:51 +01:00
Shauren
957375c7ff
Core/Misc: Fixed a few warning found by static analysis tools.
2013-02-01 11:40:39 +01:00
Shauren
0bf29d45d1
Core/Players: Prevent trading, taking gold from mail and withdrawing from guild bank if it would put the player over gold cap.
...
Closes #4015
2013-02-01 11:38:55 +01:00
Shauren
15e42ac797
Core/Players: Improvements to currency handling.
2013-01-30 20:40:02 +01:00
Shauren
6e80357f8e
Core/Authserver: Added possibility to allow realm connections both from "world" and local networks.
2013-01-27 17:33:01 +01:00
Shauren
e1d12de2b1
Core/Battlegrounds: Fixed arena scoreboards not showing all players.
2013-01-27 11:56:56 +01:00
Shauren
a3d07b5e6a
Core/Spells: Fixed Darkflight, Two Forms and Running Wild for worgens.
...
Closes #8905
2013-01-26 13:25:06 +01:00
Shauren
705d0c8865
Scripts/Icecrown Citadel: Fixed possible crash with Bone Spike Graveyard
...
Closes #7171
2013-01-24 22:51:42 +01:00
Shauren
1c7ade5e54
Scripts/Icecrown Citadel: Fixed Deathbringer Saurfang's Blood Power scaling on first attempt.
...
Closes #3283
2013-01-24 22:46:45 +01:00
Shauren
bf0c976f76
Core/Players: Fixed uninitialized variable for item swaps
2013-01-24 17:23:34 +01:00
Shauren
08866f377e
Tools/mmap_generator: Fixed a deadlock at exit
2013-01-24 16:40:35 +01:00
Shauren
7c4d485d42
Merge pull request #9045 from krofna/mysql
...
Fix magic numbers: You meant 5.1 and not 5.10
2013-01-24 02:06:13 -08:00
Shauren
5d75ac29b4
Tools: Remove a bit of spam when mmaps_generator loads vmaps
2013-01-23 23:25:42 +01:00
Shauren
6c5fbc492c
Scripts/Icecrown Citadel: Fixed Essence of the Blood Queen interrupting player spell casts
...
Closes #8665
2013-01-23 23:14:18 +01:00
Shauren
69baba23cc
Tools: Build fix, for real this time
2013-01-22 19:30:52 +01:00
Shauren
5b9159e165
Tools: Build fix
2013-01-22 19:07:40 +01:00