Commit Graph
34 Commits
Author SHA1 Message Date
megamage 1c151b7244 [7436] Fixed Average Wait time for all BG/arena queue types. By Balrok and Triply.
--HG--
branch : trunk
2009-03-10 15:29:50 -06:00
megamage f014ccd3bd [7416] Fixed minimap icon for battlegrounds and arenas. Author: balrok
--HG--
branch : trunk
2009-03-09 17:08:07 -06:00
megamage c708eba713 [7415] Fixed removing player from battlegrounds Author: Triply
Probably fixed bug with not ending battlegrounds - reported in previous commit message
    Fixed player will loose arena rating if
    1. he doesn't click on enter rated arena window - and timer will expire
    2. he logs out during time he is invited to rated arena match
    3. if he logs out during fight in rated arena match
    Patch is not tested, i will test it as soon as possible.

--HG--
branch : trunk
2009-03-09 17:07:40 -06:00
megamage 1f296b7d40 [7414] Fixed premature finish timer messages for battleground (va_start was broken). Author: Triply
Fixed typo with BattleGroundPlayerMap.
    Optimized implementation for removing offline players from battleground.
    Fixed typo in BattleGroundMgr::DeleteAllBattleGrounds.
    Patch is tested and should work.

    TODO there is a bug if you disable premature finish timer, that can cause battlegrounds to be never ending!
    TODO rewrite BattleGround::RemovePlayer function - and fix bugs there!
    I might not have today enough time to fix those bugs.

--HG--
branch : trunk
2009-03-09 17:07:12 -06:00
megamage 0b32a2c751 [7370] Fixed crash in CheckSkirmishForSameFaction() function, when we erased iterator which shouldn't be erased
Fixed crash in BattleGroundQueue::Update() by changing BGFreeSlotQueueType from deque to list. Author: Triply

--HG--
branch : trunk
2009-03-02 17:07:18 -06:00
megamage 8f874caccd [7366] Enabled skirmish arena matches for same faction. Author: Triply
Patch is tested and should not add crashes.

--HG--
branch : trunk
2009-03-02 17:02:27 -06:00
megamage 9ba3d07fc2 Fixed crashes when inviting same faction arena groups.
Fixed crash in BGEndedRemoveInvites (by setting queue type from deque to list). Author: Triply

--HG--
branch : trunk
2009-03-02 16:38:36 -06:00
megamage 59b5210574 Finally fixed problem with joining rated arena matches.
Thx to balrok for help and testing. Author: Triply

--HG--
branch : trunk
2009-02-27 12:58:02 -06:00
megamage 361f4b2e3c [7353] Fixed problem with joining rated arena matches. Thanks to balrok for help. Author: Triply
--HG--
branch : trunk
2009-02-27 12:57:33 -06:00
megamage 472f897b0a [7336] Implemented new BattleGroundQueue invitation system. Now it supports premade group versus premade group matches.
Added 2 new config options - InvitationType and PremadeGroupWaitForMatch - you can find more info in default config file.
    This patch can cause crashes.

Author: Triply

[7338] Little cleanup in battleground queues code. Author: ApoC

--HG--
branch : trunk
2009-02-27 12:13:59 -06:00
megamage 31637d4aac *Merge.
--HG--
branch : trunk
2009-02-18 11:36:19 -06:00
KingPin 14234c86fa Newline added to bottom of all files.
--HG--
branch : trunk
2009-02-17 20:07:49 -06:00
megamage 59be8223e4 [7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset()
    Added more checks to CreateBattleGround() method
    This commit doesn't fix anything

Author: Triply

--HG--
branch : trunk
2009-02-13 20:10:14 -06:00
megamage 8eb1f455a1 [7269] Use enum type for battleground queue type ids, and related cleanups.
* renamed a variable to make the content of it more clear: type->arenaslot
    * renamed BattleGroundQueueTypeId-variables to bgQueueTypeId
      just to make it easier reading the code (cause there existed
      3 different names for this..)
    * renamed GetBattleGroundQueueId to GetBattleGroundQueueTypeId
      again this is just for better understanding
    * Renamed [GS]etQueueType and m_Queue_type
    * Renamed to [GS]etQueueId and m_QueueId

Author: balrok

--HG--
branch : trunk
2009-02-13 19:56:22 -06:00
megamage 70798207f8 [7257] Fixed unexpected errors in log and non-freed memory at battleground system shutdown. Author: VladimirMangos
--HG--
branch : trunk
2009-02-10 09:55:16 -06:00
megamage 7f39dbd848 *add .debug bg to allow starting a battleground with just one player it's implemented like .debug arena - so you toggle debug bg on or off By balrok
--HG--
branch : trunk
2009-02-10 00:39:03 -06:00
megamage d696381f32 [7250] Use bg type ids enum insted raw values and catch some bugs in result for fixing.
* Replace max bg type checks by DBC valid index check
    * Use in functions and fields BattlegroundTypeId type instead uint32
    * Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls.
      Many bg have same raw values for type id and queue id but some can be affected by this bug:
      BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions)
    * Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr.
    * Remobe redundent for header itself includes for BG headers.
    * Use Auction location enum instead raw valus.
Author: VladimirMangos

--HG--
branch : trunk
2009-02-09 22:08:06 -06:00
w12x 38c8fe6a41 Fixed battlegrounds starting with less than minplayersperteam on one side.
--HG--
branch : trunk
2009-01-31 23:17:06 +01:00
Drahy 5dab980495 * Updated copyright notice for new year (2009) part 2
* Changed mangos website

--HG--
branch : trunk
2009-02-04 12:42:26 +01:00
Drahy 7c19c420c6 * Updated copyright notice for new year (2009) part 1 - Mercurial cant convert all files at once
--HG--
branch : trunk
2009-02-04 12:04:12 +01:00
megamage 0480fa7339 *Merge.
--HG--
branch : trunk
2009-02-02 10:34:47 -06:00
megamage 4230318f96 *Update to Mangos 7136.
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branch : trunk
2009-01-21 16:18:57 -06:00
megamage 68c0bcd069 *Update to Mangos 7125.
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branch : trunk
2009-01-20 19:59:43 -06:00
megamage 40e7dcb599 *Update to Mangos 7111.
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branch : trunk
2009-01-18 19:01:41 -06:00
megamage e5575eeaf4 *Mangos [7026] Current arena season id and state send and setting in mangosd.conf. By GriffonHeart.
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branch : trunk
2009-01-04 23:25:27 -06:00
megamage 8b209a441d *Update to Mangos 6949.
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branch : trunk
2008-12-26 17:08:59 -06:00
megamage 184b82abcc Backed out changeset: ad4f100c0a9d
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branch : trunk
2008-12-24 11:18:01 -06:00
megamage 3cb4e7c716 *Update to Mangos 6938. (Only build for VC9)
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branch : trunk
2008-12-24 09:58:26 -06:00
megamage 400f7b8596 *Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
--HG--
branch : trunk
2008-12-19 16:05:13 -06:00
w12x b8362cd7f1 [svn] Fixed copyright notices to comply with GPL.
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branch : trunk
2008-10-23 03:29:52 -05:00
w12x ab9eb277b4 [svn] Enabled game events to change the honor and reputation gaining speed in battlegrounds. This is done by a new table in the world database, game_event_battleground_holiday. Structure is the following:
event - id of the game event
bgflag - bitmask, used to set which battleground(s) give extra honor/reputation when the event is active. To add extra honor on a battleground, use 2 ^ bgTypeId as mask. Multiple battlegrounds can be set by logical 'or' ('|') operation.
You will need database data for the table, please check trinitydatabase.org.

--HG--
branch : trunk
2008-10-17 16:36:07 -05:00
Seline 2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
w12x 6f0c3469a6 [svn] -enabled instantiated battlegrounds
-enabled arena matches
-rewritten battleground queuing to support joining as group
-removed queue announcements

--HG--
branch : trunk
2008-10-05 08:48:32 -05:00
Neo2003 9b1c0e006f [svn] * Proper SVN structure
--HG--
branch : trunk
2008-10-02 16:23:55 -05:00