Commit Graph
2060 Commits
Author SHA1 Message Date
runningnak3d 5d91780fc7 Core/Log: Remove totally pointless log message. 2011-02-11 11:25:04 -07:00
Manuel Carrasco 6b2ffc9039 Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
Core/Scripts: Moved scripts from ScriptedGuardAI to guards.cpp
Core/Creature: Removed custom npcflags UNIT_NPC_FLAG_GUARD (now moved to flag_extras) and UNIT_NPC_FLAG_OUTDOORPVP (not used)

Thanks to Kaelima, Xanadu, Shauren and linencloth.

Signed-off-by: Manuel Carrasco <[email protected]>
2011-02-10 22:36:35 -03:00
leak e87b6ce8fe Core/Tools: Restore loading player dumps 2011-02-10 18:21:21 +01:00
leak 422cfec07d Core/Battlegrounds: Refactoring some pointless parameters 2011-02-09 16:47:47 +01:00
Shauren 4a55030f38 Core/Creatures: Flag dungeon bosses for quicker lookups for related encounters 2011-02-09 16:28:56 +01:00
Shauren bf8e88c0b8 Scripts/Icecrown Citadel: Implemented traps after Deathbringer Saurfang 2011-02-08 17:54:40 +01:00
runningnak3d 8d8e63a866 Core/SAI: Set proper index for UNIT_FIELD_BYTES_1. Thanks Malcrom 2011-02-07 19:29:16 -07:00
runningnak3d 97882544e1 Core/SAI: Add the ability to remove UNIT_FIELD_BYTES_1 in SAI (action
91)
2011-02-07 10:15:54 -07:00
runningnak3d f7eba9c940 Core/SAI: Add the ability to set UNIT_FIELD_BYTES_1 in SAI (action 90) 2011-02-07 09:35:14 -07:00
Shauren dc1b02d35d Scripts/Icecrown Citadel: Added Sindragosa script 2011-02-07 17:21:44 +01:00
Shauren 00b93c508f Core/Creatures: Fixed typo in difficulty template selection 2011-02-07 13:11:45 +01:00
QAston 0b2c6426e5 Core/Auras: Add some debug info to trac the reason of Aura::UpdateTargetMap crash. 2011-02-06 14:02:38 +01:00
QAston b5e78bf208 Core/Auras: Move code which uses polymorphism out of Aura constructor. 2011-02-06 13:17:29 +01:00
VladimirMangos b5b9aa9647 Core/Instances: Fixed creature difficulty templates for non-battleground maps
Signed-off-by: Shauren <[email protected]>
2011-02-04 15:45:59 +01:00
Shauren 8d5ebded8c Core/Spells: Moved dungeon encounter crediting to scripts 2011-02-04 11:27:02 +01:00
QAston e9bae2d0a0 Core/Auras: Prevent possible crash on SPELL_AURA_DAMAGE_SHIELD aura handler. 2011-02-04 03:14:01 +01:00
QAston f862db8b92 Core/Unit: Move code using polymorphism out of CharmInfo destructor - fixes issues introduced with 38ea569525. 2011-02-04 02:51:12 +01:00
QAston 38ea569525 Core/Unit: Remove code which depends on polymorphism from Unit class destructor (at destruction time virtual methods aren't working as excpected) 2011-02-04 01:23:49 +01:00
QAston d18193e52d Core/DynamicObjects: Change the way how dynamic objects are bound to their owners, fixes some crashes in Aura::GetOwner. 2011-02-04 00:27:43 +01:00
Shauren c2b0bcbd6c Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
Shauren 704e0af9c4 Core/Spells: Fixed Val'anyr, Hammer of Ancient Kings proc 2011-02-01 19:01:56 +01:00
Shauren 8d7a6cd611 Core/Spells: Moved Glacial Strike removal to spell script, thanks Destalker for pointing it out 2011-01-31 20:06:47 +01:00
TOM_RUS c006f1b904 Core/Quests: Implemented proper calculation of quest honor reward using DBC
Signed-off-by: Shauren <[email protected]>
2011-01-31 16:27:23 +01:00
Shauren 82b7f30271 Scripts/Misc: Fixed rogue trainers not teaching dual spec 2011-01-31 15:58:20 +01:00
Lazzalf c0b15c0091 Fixed Judgement of Light not procing for non-mana users
Signed-off-by: Shauren <[email protected]>
2011-01-31 15:32:21 +01:00
Shauren 42007bb0a9 Core/Spells: Implemented Druid T10 4P restoration bonus 2011-01-31 14:51:42 +01:00
Shauren 6bbff14083 Core/Auras: Fixed Glacial Strike (Pit of Saron trash spell) not being removed 2011-01-31 12:20:59 +01:00
Shauren 089fd71877 Core/Auras: Fixed damage not being lowered by split damage auras
Closes #203
2011-01-31 12:17:44 +01:00
Shauren e8477a1cd5 Scripts/Pit of Saron: Fixed Rimefang getting stuck in combat with players after Scourgelord Tyrannus dies
Scripts/Forge of Souls: Added faction-specific spawn scripts for creatures near instance entrance
2011-01-31 11:03:48 +01:00
Manuel 5661d9add8 Core/Spells: Stop Time should not make the caster enter in combat with the targets.
Signed-off-by: Manuel <[email protected]>
2011-01-30 16:06:24 -03:00
DrTenma 59448fddc4 Core/Spells: Fixed Judgements of the Just
Signed-off-by: Shauren <[email protected]>
2011-01-30 19:14:18 +01:00
Spp fd66517473 Core/Creatures: Add new extra flag to know if creature is dungeon boss 2011-01-29 09:01:00 +01:00
Shauren c3c2a807f0 Core/Auras: Fixed displaying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE damage bonus in character stats 2011-01-28 20:41:03 +01:00
Shauren e41e3544ff Core/Achievements: Achievement title rewards will be readded when loading achievements (fixes cases like player completing achievement X and not getting reward because it was misssing from database at that time) 2011-01-28 15:34:53 +01:00
Shauren 3f0d888b0e Core/Instances: Fixed cleaning and packing query for account_instance_times table (instance can no longer exist but player limit is still there) 2011-01-28 15:05:46 +01:00
Shauren ea00b2ac10 Fixed compile warning 2011-01-28 12:02:51 +01:00
Azazel 5ddc2338a7 Core/Map scripts: make some error messages more informative and reformat code a little bit
Signed-off-by: Shauren <[email protected]>
2011-01-28 11:52:59 +01:00
johnholiver ce4aca9011 Core/Spells: Move Glyph of Smite code to a better location.
Signed-off-by: Shauren <[email protected]>
2011-01-28 11:22:52 +01:00
johnholiver 2df58e5d8f Core/Spells: Fixed Rip damage.
Signed-off-by: Shauren <[email protected]>
2011-01-28 11:22:52 +01:00
JohnHoliver f3317ea1d5 Core/Spells - Fixed Bestial Wrath immunities
Signed-off-by: Shauren <[email protected]>
2011-01-28 11:22:51 +01:00
Manuel 187f34248d Scripts/Oculus: Implemented AI for Boss Ley-Guardian Eregos.
Signed-off-by: Manuel <[email protected]>
2011-01-26 16:57:59 -03:00
leak e00e57b570 Core/Spells: Remove movement impairing effects for druids when shifting back to normal form
fixes #320
2011-01-26 20:05:36 +01:00
leak 41d0c5571a Core/Entities: Avoid unique key violations during character inventory saving for newly created items 2011-01-26 17:20:21 +01:00
leak 137b079eea Core: Generic cleanup (tab2spaces/trailing whitespace removal) 2011-01-26 01:03:35 +01:00
leak 180b739483 Core/Entities: Avoid unique key violations during character inventory saving
(It only works "<Machiavelli> because I saideth so")
2011-01-25 18:42:17 +01:00
Machiavelli 3d58165dbd Core/Items: Proper money refund fix for 0ad2c90d22. Thanks to Destalker 2011-01-25 13:36:40 +01:00
Machiavelli 17971acddb Core/Players: Implement generic SendClearFocus instead of magic SMSG_BREAK_PACKET randomly in the middle of code. Also preallocate correct size for packed guid. 2011-01-25 08:04:47 +01:00
Machiavelli 0ad2c90d22 Core/Items: Fix money refund amount. Also fix a possible exploit possibility of redeeming both vendor sellprice and money refund price in one go. 2011-01-24 23:10:08 +01:00
Manuel 70a45be159 Core/Scripts/Oculus: Improved Energize Core ability of Boss Varos. Thanks to Xanadu, Gyullo and Josh.
Signed-off-by: Manuel <[email protected]>
2011-01-24 18:57:11 -03:00
Manuel fb950c00ee Core/ZoneScript: Implemented OnCreatureDeath function.
Signed-off-by: Manuel <[email protected]>
2011-01-24 18:56:06 -03:00