maximius
14f043bbde
*Wintergrasp: Implementation of Spell TowerControl, by Spp
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*Wintergrasp: Fix to Wintergrasp Essence, by Spp
*Wintergrasp: Fix to Custom Honor (bad memory access), by Spp
*Wintergrasp: Outside workshops belong to attackers, by Spp
--HG--
branch : trunk
2009-10-18 21:17:09 -07:00
tartalo
c6f5297e4c
Wintergrasp fix: Defender team should have 'Essence of Wintergrasp' buff. Patch by manuel, thanks to Spp
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--HG--
branch : trunk
2009-10-19 01:24:52 +02:00
Spp
8bba043164
*Wintergrasp: Tenacity applied when player resurrects. By Spp
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*OutdoorPvP: Implementation of HandlePlayerResurrects. By Spp
*Wintergrasp: Fix to honor rewards (DestroyedTower never applied). By Spp
*Wintergrasp: Fix to Spirit Healers (werent visible during wartime). By Spp
--HG--
branch : trunk
2009-10-18 13:17:05 +02:00
maximius
3f338cc1c3
*Massive cleanup redux.
...
--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24
*Backed out changeset 3be01fb200a5
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--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
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*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius
ad91c3a94b
* Wintergrasp: Elementals/Revenants only visible outside Wartime. By Spp
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*Wintergrasp: Fixed Towers, weren't giving rewards. By Spp
*Wintergrasp: Cosmetic changes to make code easier to follow. By Spp (idea by Biglad)
*Wintergrasp: Building are immune to damage outside Wartime. By Spp (Original code by Biglad)
*Wintergrasp: Modified Custom Honor (Honor and marks) to fit with rank level. By Spp (Thanks to Gyullo and Magnarion)
*Some cleanup.
--HG--
branch : trunk
2009-10-17 02:06:12 -07:00
maximius
ae3a82feed
*Wintergrasp: Cannons only visible during wartime, by Spp
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*Wintergrasp: Custom Honor system now gives marks and completes achievements, by Spp
--HG--
branch : trunk
2009-10-14 22:35:09 -07:00
maximius
27c7d6aa85
*Wintergrasp: Some GOs were not being rebuilt at battle end, by Spp
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*Wintergrasp: Proper way to destroy vehicles, by simon
*Wintergrasp: Turret Cannons were not changing faction at battle end, by Spp
*Some code cleanup and missing code from workshop faction change patch
--HG--
branch : trunk
2009-10-14 14:26:57 -07:00
maximius
075989a8a4
*Wintergrasp: Set Faction on workshop capture + GO check faction fix, by Spp
...
--HG--
branch : trunk
2009-10-13 23:04:11 -07:00
maximius
3416a6543d
*Wintergrasp: Tenacity fixes by Spp
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*Better Windows signal handling for services, by defacer
*Always hide triggers for players, by ogeraisi
--HG--
branch : trunk
2009-09-26 12:41:46 -07:00
spp@influenza
0d6da14ded
Wintergrasp: Cosmetic changes + player leave combat when wartime ends
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--HG--
branch : trunk
2009-09-24 12:44:49 +02:00
Machiavelli
5bd67d1b4b
Allow Wintergrasp honor rewards to be customized. Please update your trinitycore.conf.
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--HG--
branch : trunk
2009-09-11 17:51:32 +02:00
megamage
0938b4dc86
*Teleport losed team to Dalaran after wintergrasp battle. Thanks to Gyullo
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--HG--
branch : trunk
2009-09-02 19:31:23 -05:00
megamage
c926cb242c
*Wintergrasp: allow player to get promotion by group member's kill. Thanks to iadus3
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--HG--
branch : trunk
2009-09-01 19:58:43 -05:00
megamage
a4f6659f7a
*Wintergrasp: fix the bug that player is send into hall when dead near hall.
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*Only revive player in the graveyard which is occupied.
*Do not allow to use titan relic if hall gate is not destroyed.
--HG--
branch : trunk
2009-08-31 13:43:54 -05:00
megamage
1ee90e1022
*Update vehicle system. Make vehicle a seperate class from creature.
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--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
megamage
4c23220a5d
*Allow to get promotion in wintergrasp by killing vehicles and guards.
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--HG--
branch : trunk
2009-08-23 11:26:20 -05:00
megamage
054e4ceceb
*Wintergrasp: give honor for every captured workshops in the end of the battle.
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--HG--
branch : trunk
2009-08-21 16:12:30 -05:00
megamage
ae1450031f
*Use total max veh number instead of max veh number per workshop to check if can build vehicle in wintergrasp.
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*Do not despawn vehicles when workshop is destroyed or captured.
--HG--
branch : trunk
2009-08-21 12:51:11 -05:00
megamage
49abc30089
*Display max veh number and capture point banner in wintergrasp.
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--HG--
branch : trunk
2009-08-21 12:31:52 -05:00
megamage
8efb1c3e4e
*Display worldstate in wintergrasp.
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--HG--
branch : trunk
2009-08-20 22:52:49 -05:00
megamage
f972a06935
*Do not allow to build vehicles when workshop is destroyed.
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--HG--
branch : trunk
2009-08-20 16:33:34 -05:00
megamage
cf9022aa16
*Wintergrasp: only allow a workshop to build 4 vehicles.
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*remove all existing vehicles when workshop is destroyed or captured.
--HG--
branch : trunk
2009-08-19 23:05:36 -05:00
megamage
16c5059bc4
*Add more npc pairs for wintergrasp. By MaXiMiUS
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--HG--
branch : trunk
2009-08-19 18:39:44 -05:00
megamage
99eafd6a52
*Allow players to capture siege workshops in wintergrasp.
...
--HG--
branch : trunk
2009-08-12 08:51:51 -05:00
QAston
e2e70b936b
*Cleanups and obsolete spell handlers remove.
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--HG--
branch : trunk
2009-08-11 19:57:27 +02:00
megamage
c8ed3cf1e9
*Some update of opvp (no real change)
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--HG--
branch : trunk
2009-08-10 23:38:51 -05:00
megamage
13fd9ea601
*Apply tenacity buff on vehicles of wintergrasp.
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*Fix the bug that tenacity is not applied on horde players.
--HG--
branch : trunk
2009-06-05 14:21:25 -05:00
megamage
afd79d7ebf
*Give rewards (only to players with rank LIEUTENANT) when battle in wintergrasp ends.
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--HG--
branch : trunk
2009-06-05 13:43:36 -05:00
megamage
37f4bf6a04
*Fix the bug that triggers are visible.
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--HG--
branch : trunk
2009-06-03 21:47:38 -05:00
megamage
564d2a94e5
*Add timer for wintergrasp. 30 minutes per battle. Can only take over fortress during wartime.
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--HG--
branch : trunk
2009-06-02 00:04:32 -05:00
megamage
b5a098643f
*Display correct building damage state/team on map in wintergrasp.
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*Rebuild buidlings after fortress is taken over.
--HG--
branch : trunk
2009-06-01 12:48:12 -05:00
megamage
d83658c821
*wintergrasp: allow players to click titan relic to change the attacker/defender teams. Now only some of npc and portal will be changed.
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--HG--
branch : trunk
2009-05-31 22:45:32 -05:00
megamage
8d1f4f9ea0
*Provide another way to implement dynamic spawns. Now a creature will call its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points)
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*Use zonescript as basic class of opvp script and dugeon script (can also be used for bg)
*Store zonescript in worldobject.
*Add door for sapphiron.
--HG--
branch : trunk
2009-05-30 22:15:05 -05:00
megamage
76d0498aae
*Allow to spawn correct npc for defender/attacker in wintergrasp based on game event. Now only xxx Champion is spawned based on faction for test. Other npc and gameobjects requires DB support (now in db the defender is always horde and attacker always alliance, and the data of counterpart is missing)
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*Fix defenders' portal (now only useable for horde)
*Display random model if the model id in creature table is one of those in creature_template table (in this case they should be 0 actually).
--HG--
branch : trunk
2009-05-30 15:05:54 -05:00
megamage
8140543de4
*Rewrite some OPvP functions.
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*Apply tenacity buff for outnumbered players in wintergrasp.
--HG--
branch : trunk
2009-05-24 17:26:44 -05:00
megamage
322769ee55
*Display building location on map for wintergrasp.
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--HG--
branch : trunk
2009-05-23 01:44:16 -05:00
megamage
ab5b273d3c
*Some work on wintergrasp. Player can get ranks by killing other players and can build vehicles at workshop. Vehicles can be used to destroy buildings. Except these no other thing is done.
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--HG--
branch : trunk
2009-05-22 10:29:48 -05:00