Shauren
0f71347d58
Fixed windows project files - added SOAP
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Added project file for SOAP
Applied Trinity coding standards to TCSoap files
--HG--
branch : trunk
2010-07-23 11:27:04 +02:00
click
3f9ea75bfa
Add SOAP-implementation (based on Benjys patch and adapted for latest core by xk1)
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--HG--
branch : trunk
2010-07-23 09:26:23 +02:00
click
1c97876bcd
Remove defunct handling of RemoteAccess console on/off (it's handled in config)
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--HG--
branch : trunk
2010-07-23 08:09:50 +02:00
click
50a07882d9
[mq]: soap
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--HG--
branch : trunk
2010-07-23 06:57:12 +02:00
Shauren
903a3cbe76
Shaman totem models are now different depending on race
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--HG--
branch : trunk
2010-07-22 17:31:27 +02:00
click
31956e06b8
Add missing CheckStableMaster() functions for SPELL_AURA_OPEN_STABLE-implementation
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- casting Call Stabled Pet opens stable-window, with proper updating
--HG--
branch : trunk
2010-07-22 14:32:48 +02:00
Shauren
a23f4a0f45
sigh, i did the same compile error mistake
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--HG--
branch : trunk
2010-07-22 13:02:47 +02:00
Shauren
f03d5a874b
Add proper check to EffectQuestComplete preventing completion of quest if we already did that
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--HG--
branch : trunk
2010-07-22 13:01:33 +02:00
QAston
34b75bca95
*Backout second change from last commit (CanCompleteQuest check) Thanks to Shauren for info.
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--HG--
branch : trunk
2010-07-22 12:56:32 +02:00
QAston
002e6e1029
*Remove not needed dummy effect handler for spell 28006 - by azazel_kon
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*Add CanCompleteQuest in Spell::EffectQuestComplete - thanks to azazel_kon for research.
*Fixes issue #3011
--HG--
branch : trunk
2010-07-22 12:48:11 +02:00
QAston
13a2a1afc6
*Fix amount calculation for spell effect with EffectDieSides set to 0.
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--HG--
branch : trunk
2010-07-22 12:21:11 +02:00
teacher
50e459b5c5
Proper name for my previous sql update. Sorry for wasting rev numbers.
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--HG--
branch : trunk
2010-07-22 12:19:31 +02:00
Shauren
cab2f7bad1
Fix new character delete system. Those queries were not supposed to be there.
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patch by Az@zel
--HG--
branch : trunk
2010-07-22 12:16:47 +02:00
teacher
fa771560a8
Added placeholder for serverside spell for future development.
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--HG--
branch : trunk
2010-07-22 12:16:08 +02:00
teacher
da84793023
Fixes import errors (updated insert statements to new table structures) to world_database.sql.
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Some random Trinity standards in sql syntax.
--HG--
branch : trunk
2010-07-22 11:44:09 +02:00
QAston
543bba9949
*Implement SPELL_AURA_OPEN_STABLE(292) - original patch by Ceris, modified by VladimirMangos
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*Improvements in error messaging for stable related opcodes - by VladimirMangos
--HG--
branch : trunk
2010-07-22 03:12:28 +02:00
Shauren
5995a8ec1d
Change order of loading for disable system
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--HG--
branch : trunk
2010-07-21 20:08:54 +02:00
click
4d09046d54
Modify pet leveling-logic slightly, making sure it'll pass up 5 FULL levels when tamed/unstabled
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+ set XP to 0 if dropped DOWN to playerlevel (antihack with no excess XP allowed, thank you!)
Disclaimer: No pets were harmed (much) during these changes - no need to call PETA!
--HG--
branch : trunk
2010-07-21 17:24:51 +02:00
Shauren
88ab38e9c8
Fixed my own stupid mistake
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--HG--
branch : trunk
2010-07-21 16:35:36 +02:00
Shauren
5689fb43c1
Removed leftovers in AccessRequirement
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--HG--
branch : trunk
2010-07-21 15:55:16 +02:00
click
66adaf5825
Fix: Make stabled pets follow official regulations for levelling when taken out of stabled mode:
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If the pet is more than five levels below the hunter, then as soon as it's removed from the stable it will level up to be exactly five levels below the hunter.
--HG--
branch : trunk
2010-07-21 15:49:47 +02:00
Shauren
04fd9ac4ce
Don't allow cancelling passive auras by client
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--HG--
branch : trunk
2010-07-21 14:48:44 +02:00
Shauren
14b6a68857
Added new spell disable flag - core will not check if that spell exists in dbc, used for blizz deprecated items/quests
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Fixed loading of access_requirement
--HG--
branch : trunk
2010-07-21 15:17:29 +02:00
click
19ed86ef30
Fix compile under *nix when not using PCH
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--HG--
branch : trunk
2010-07-21 15:06:05 +02:00
teacher
7ad325e90f
Added forgotten changes to world_database.sql for disable system.
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--HG--
branch : trunk
2010-07-21 13:30:26 +02:00
click
f7cb0347e7
Update core defaults for vmap-enabling (missing in rc3fa907ec3)
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--HG--
branch : trunk
2010-07-21 12:41:21 +02:00
click
48141a142f
Remove possible memleak with lingering outdoor pvp capturepoints - patch by ge0rg
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--HG--
branch : trunk
2010-07-21 12:39:51 +02:00
Shauren
6a539270ec
Added global disable system and moved all disable fields/tables/configs into it
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NOTE: instance disables were not converted for new system! if you had some then you need to fix that using new system
--HG--
branch : trunk
2010-07-21 12:14:23 +02:00
Xanadu
0bda7fd361
Enable VMaps by default.
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--HG--
branch : trunk
2010-07-21 06:44:41 +02:00
QAston
dd89c54c6e
*Move target handling of TARGET_DEST_CASTER_FRONT_LEAP out of SPELL_EFFECT_LEAP handler, this fixes spells with SPELL_EFFECT_LEAP using other target types.
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--HG--
branch : trunk
2010-07-21 02:06:51 +02:00
thenecromancer
1944cd17a1
Merge
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--HG--
branch : trunk
2010-07-21 01:43:18 +02:00
thenecromancer
389f6084c9
Use unified code for adding remaining DoT damage to some talents.
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--HG--
branch : trunk
2010-07-21 01:42:02 +02:00
click
e4a008ca75
Branch merge
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--HG--
branch : trunk
2010-07-21 01:35:57 +02:00
thenecromancer
a94afe82ca
Small improvement in spell mechanic check (do not include effect mechanic in mask when there's no associated effect)
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Fixes issue #63
--HG--
branch : trunk
2010-07-21 01:30:25 +02:00
click
4484b75b8f
Fix: Warlock Drain Soul effect - use correct spell for soulshard creation (fix by manisamja, thanks ogeraisi for testing)
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Closes issue 1931
--HG--
branch : trunk
2010-07-21 01:28:39 +02:00
thenecromancer
a71d11149f
Make passive auras always visible when they've got some area effect.
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--HG--
branch : trunk
2010-07-21 01:22:52 +02:00
thenecromancer
c9860e3b9f
Some spells with special proc state, some talents like it
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--HG--
branch : trunk
2010-07-21 01:15:27 +02:00
thenecromancer
6ca2aa0dd7
Typo in my original code (that bool should be used).
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--HG--
branch : trunk
2010-07-21 01:03:44 +02:00
thenecromancer
afa27d1dbf
Some fixes to proc events
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* Always pass up some aura types, regardless of triggered state ( this might be CC effects touched by triggered spells )
* Allow defensive procs on Full block
* Allow defensive procs to trigger from states with PROC_EX_INTERNAL_REQ_FAMILY ( I don't remmember what that one fixes :))
--HG--
branch : trunk
2010-07-21 00:55:27 +02:00
QAston
c0f9ef6059
*Implement SPELL_EFFECT_CREATE_TAMED_PET(153).
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--HG--
branch : trunk
2010-07-20 22:55:28 +02:00
Shauren
66e068436b
Fixed item duplication exploit
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Closes issue #3035 .
--HG--
branch : trunk
2010-07-20 21:37:15 +02:00
QAston
a7c52864b4
*Implement SPELL_EFFECT_DISCOVER_TAXI(154).
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--HG--
branch : trunk
2010-07-20 18:27:18 +02:00
QAston
b59b21fa69
*Implement SPELL_EFFECT_QUEST_START (150).
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--HG--
branch : trunk
2010-07-20 16:11:49 +02:00
Xanadu
fdc4adbfe1
* Returned CMakeLists.txt misplaced in the merge. Thanks to click for spotting it.
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* Deleted some files that also shouldn't have been there.
--HG--
branch : trunk
rename : sql/tools/CMakeLists.txt => sql/CMakeLists.txt
2010-07-20 06:53:27 +02:00
Xanadu
37c79360b4
Moved SpellEffects.cpp where it belongs.
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--HG--
branch : trunk
rename : src/server/game/Spells/Auras/SpellEffects.cpp => src/server/game/Spells/SpellEffects.cpp
2010-07-20 05:21:15 +02:00
Xanadu
4e62dfb21a
Merge
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--HG--
branch : trunk
2010-07-20 04:35:04 +02:00
QAston
6d54f02bb4
*Implement SPELL_EFFECT_REMOVE_AURA(164)
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*Rename SPELL_EFFECT_KNOCK_BACK_2 to SPELL_EFFECT_KNOCK_BACK_DEST
--HG--
branch : trunk
2010-07-20 04:29:17 +02:00
Xanadu
79622802f3
Merge. Revision history for source files should be all back now.
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--HG--
branch : trunk
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-07-20 02:49:28 +02:00
QAston
f906976837
*Remove assertion from packet handler. Assertions should not be put in such places because we can't trust clients nor network.
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*Do not allow to charm mounted units.
--HG--
branch : trunk
2010-07-20 01:42:14 +02:00
QAston
b5f7ac86ea
*Implement SPELL_EFFECT_FORCE_CAST_WITH_VALUE(141).
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--HG--
branch : trunk
2010-07-19 22:52:21 +02:00
Shauren
6a9e6f258d
Remove 2 unused files
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--HG--
branch : trunk
2010-07-19 21:40:34 +02:00
QAston
7eaaa06375
*Rename SPELL_EFFECT_JUMP2 to SPELL_EFFECT_JUMP_DEST, split the handler of effect from SPELL_EFFECT_JUMP handler
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--HG--
branch : trunk
2010-07-19 21:24:09 +02:00
QAston
b1fab8caaf
*Correct typo in CastSpeedSlow spellgroup - by tassader1000, thanks azazel_kon for sql
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*Fix a compile typo in prev commit.
--HG--
branch : trunk
2010-07-19 19:28:54 +02:00
QAston
e1e16310ec
*Rename SPELL_EFFECT_CHARGE_2 to SPELL_EFFECT_CHARGE_DEST, fix its implementation.
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--HG--
branch : trunk
2010-07-19 19:22:05 +02:00
teacher
07b8d33869
Typo in previous sql update (so lame of me...).
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--HG--
branch : trunk
2010-07-19 18:35:29 +02:00
teacher
e79355cd99
Proper aura values for previous spell place holder (thank you QAston for the little lesson).
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--HG--
branch : trunk
2010-07-19 18:14:04 +02:00
teacher
21ccec8500
Added trigger effect for Blood Oath Aura for Quest "Truce?" (by Svannon)
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Added serverside spell place holder for future development.
Better syntax for a recent sql update (no need to re-import it).
--HG--
branch : trunk
2010-07-19 17:33:22 +02:00
click
ba36f1eb23
Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT)
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(fix by Azazel)
--HG--
branch : trunk
2010-07-19 14:17:30 +02:00
click
84c6fa001c
Allow HOT/DOT-stacking for spells with PERIODIC_DUMMY spellauras (QAston working as a teacher)
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Closes issue 2645
--HG--
branch : trunk
2010-07-19 13:57:28 +02:00
click
0984c2e356
Adjust position of a door in SOTA (correction by Scaraber, minor adjustments in z-axis by Aokromes)
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Closes issue 2589
--HG--
branch : trunk
2010-07-19 05:50:19 +02:00
click
dd92bffd24
Exclude hunters Auto Shot from casttimer-delay - should be blizzlike now (fix by Ktistay)
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Closes issue 1927
--HG--
branch : trunk
2010-07-19 04:16:15 +02:00
click
a4d0542f19
Clean up level0.cpp and return proper errormessages (fix by ogeraisi)
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Closes issue #286
--HG--
branch : trunk
2010-07-19 03:49:15 +02:00
click
e4a120b0ad
Fix typo in previous commit (thanks to 4178...something)
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--HG--
branch : trunk
2010-07-19 03:32:32 +02:00
click
b955dc395c
Send SMSG_LEARNED_SPELL before relearning or respeccing disabled spells/talents (fix by Vladimir)
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(Ensures proper ordering when attempting to learn higher ranked/disabled spells/talents)
--HG--
branch : trunk
2010-07-19 02:20:09 +02:00
teacher
bee896a869
Added recent changes forgotten in world_database.sql.
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--HG--
branch : trunk
2010-07-17 08:46:56 +02:00
Xanadu
7dd2dc9181
Correctly redo file moves/renames from rev. 8481.
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--HG--
branch : trunk
rename : src/server/game/CollisionDetection/BoundingIntervalHierarchy.cpp => src/server/collision/BoundingIntervalHierarchy.cpp
rename : src/server/game/CollisionDetection/BoundingIntervalHierarchy.h => src/server/collision/BoundingIntervalHierarchy.h
rename : src/server/game/CollisionDetection/CMakeLists.txt => src/server/collision/CMakeLists.txt
rename : src/server/game/CollisionDetection/IVMapManager.h => src/server/collision/Management/IVMapManager.h
rename : src/server/game/CollisionDetection/VMapFactory.cpp => src/server/collision/Management/VMapFactory.cpp
rename : src/server/game/CollisionDetection/VMapFactory.h => src/server/collision/Management/VMapFactory.h
rename : src/server/game/CollisionDetection/VMapManager2.cpp => src/server/collision/Management/VMapManager2.cpp
rename : src/server/game/CollisionDetection/VMapManager2.h => src/server/collision/Management/VMapManager2.h
rename : src/server/game/CollisionDetection/MapTree.cpp => src/server/collision/Maps/MapTree.cpp
rename : src/server/game/CollisionDetection/MapTree.h => src/server/collision/Maps/MapTree.h
rename : src/server/game/CollisionDetection/TileAssembler.cpp => src/server/collision/Maps/TileAssembler.cpp
rename : src/server/game/CollisionDetection/TileAssembler.h => src/server/collision/Maps/TileAssembler.h
rename : src/server/game/CollisionDetection/ModelInstance.cpp => src/server/collision/Models/ModelInstance.cpp
rename : src/server/game/CollisionDetection/ModelInstance.h => src/server/collision/Models/ModelInstance.h
rename : src/server/game/CollisionDetection/WorldModel.cpp => src/server/collision/Models/WorldModel.cpp
rename : src/server/game/CollisionDetection/WorldModel.h => src/server/collision/Models/WorldModel.h
rename : src/server/game/CollisionDetection/VMapDefinitions.h => src/server/collision/VMapDefinitions.h
rename : src/server/game/CollisionDetection/VMapTools.h => src/server/collision/VMapTools.h
2010-07-17 03:50:43 +02:00
Xanadu
d8e1ba0c82
Correctly redo file moves/renames from revs 8469, 8470, 8471, 8472, 8473.
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--HG--
branch : trunk
rename : sql/realmd.sql => sql/auth_database.sql
rename : sql/characters.sql => sql/character_database.sql
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : sql/create_mysql.sql => sql/tools/create_mysql.sql
rename : sql/drop_mysql.sql => sql/tools/drop_mysql.sql
rename : sql/world.sql => sql/world_database.sql
rename : src/server/game/CollisionDetection/BIH.cpp => src/server/game/CollisionDetection/BoundingIntervalHierarchy.cpp
rename : src/server/game/CollisionDetection/BIH.h => src/server/game/CollisionDetection/BoundingIntervalHierarchy.h
rename : src/server/game/Entities/Transport/Transports.cpp => src/server/game/Entities/Transport/Transport.cpp
rename : src/server/game/Entities/Transport/Transports.h => src/server/game/Entities/Transport/Transport.h
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_anetheron.cpp => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_archimonde.cpp => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_azgalor.cpp => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_kazrogal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_rage_winterchill.cpp => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal.h => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.h
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjalAI.cpp => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjalAI.h => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal_trash.cpp => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal_trash.h => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h
rename : src/server/scripts/Kalimdor/CavernsOfTime/hyjal/instance_hyjal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_epoch.cpp => src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_infinite.cpp => src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_mal_ganis.cpp => src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_meathook.cpp => src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_salramm.cpp => src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/culling_of_stratholme.cpp => src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/culling_of_stratholme.h => src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h
rename : src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/instance_culling_of_stratholme.cpp => src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/boss_aeonus.cpp => src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/boss_chrono_lord_deja.cpp => src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/boss_temporus.cpp => src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/dark_portal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/dark_portal.h => src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.h
rename : src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/instance_dark_portal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/boss_captain_skarloc.cpp => src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/boss_epoch_hunter.cpp => src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/boss_leutenant_drake.cpp => src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/instance_old_hillsbrad.cpp => src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/old_hillsbrad.cpp => src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
rename : src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/old_hillsbrad.h => src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.h
rename : src/server/scripts/Northrend/AzjolNerub/azjol_nerub/azjol_nerub.h => src/server/scripts/Northrend/AzjolNerub/AzjolNerub/azjol_nerub.h
rename : src/server/scripts/Northrend/AzjolNerub/azjol_nerub/boss_anubarak.cpp => src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
rename : src/server/scripts/Northrend/AzjolNerub/azjol_nerub/boss_hadronox.cpp => src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
rename : src/server/scripts/Northrend/AzjolNerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp => src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
rename : src/server/scripts/Northrend/AzjolNerub/azjol_nerub/instance_azjol_nerub.cpp => src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
rename : src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/boss_argent_challenge.cpp => src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
rename : src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/boss_black_knight.cpp => src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
rename : src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/boss_grand_champions.cpp => src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
rename : src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/instance_trial_of_the_champion.cpp => src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
rename : src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/trial_of_the_champion.cpp => src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
rename : src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/trial_of_the_champion.h => src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.h
rename : src/server/scripts/Northrend/FrozenHalls/forge_of_souls/boss_bronjahm.cpp => src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
rename : src/server/scripts/Northrend/FrozenHalls/forge_of_souls/boss_devourer_of_souls.cpp => src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
rename : src/server/scripts/Northrend/FrozenHalls/forge_of_souls/forge_of_souls.cpp => src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
rename : src/server/scripts/Northrend/FrozenHalls/forge_of_souls/forge_of_souls.h => src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.h
rename : src/server/scripts/Northrend/FrozenHalls/forge_of_souls/instance_forge_of_souls.cpp => src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp
rename : src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/boss_falric.cpp => src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
rename : src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/boss_marwyn.cpp => src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
rename : src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/halls_of_reflection.cpp => src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
rename : src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/halls_of_reflection.h => src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
rename : src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/instance_halls_of_reflection.cpp => src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
rename : src/server/scripts/Northrend/FrozenHalls/pit_of_saron/boss_forgemaster_garfrost.cpp => src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
rename : src/server/scripts/Northrend/FrozenHalls/pit_of_saron/boss_krickandick.cpp => src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
rename : src/server/scripts/Northrend/FrozenHalls/pit_of_saron/boss_scourgelord_tyrannus.cpp => src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
rename : src/server/scripts/Northrend/FrozenHalls/pit_of_saron/instance_pit_of_saron.cpp => src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
rename : src/server/scripts/Northrend/FrozenHalls/pit_of_saron/pit_of_saron.cpp => src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
rename : src/server/scripts/Northrend/FrozenHalls/pit_of_saron/pit_of_saron.h => src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h
rename : src/server/scripts/Northrend/TheNexus/eye_of_eternity/boss_malygos.cpp => src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
rename : src/server/scripts/Northrend/TheNexus/eye_of_eternity/eye_of_eternity.h => src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h
rename : src/server/scripts/Northrend/TheNexus/eye_of_eternity/instance_eye_of_eternity.cpp => src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
rename : src/server/scripts/Northrend/TheNexus/nexus/boss_anomalus.cpp => src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
rename : src/server/scripts/Northrend/TheNexus/nexus/boss_keristrasza.cpp => src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
rename : src/server/scripts/Northrend/TheNexus/nexus/boss_magus_telestra.cpp => src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
rename : src/server/scripts/Northrend/TheNexus/nexus/boss_ormorok.cpp => src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
rename : src/server/scripts/Northrend/TheNexus/nexus/commander_kolurg.cpp => src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
rename : src/server/scripts/Northrend/TheNexus/nexus/commander_stoutbeard.cpp => src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
rename : src/server/scripts/Northrend/TheNexus/nexus/instance_nexus.cpp => src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
rename : src/server/scripts/Northrend/TheNexus/nexus/nexus.h => src/server/scripts/Northrend/Nexus/Nexus/nexus.h
rename : src/server/scripts/Northrend/TheNexus/oculus/boss_drakos.cpp => src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
rename : src/server/scripts/Northrend/TheNexus/oculus/boss_eregos.cpp => src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
rename : src/server/scripts/Northrend/TheNexus/oculus/boss_urom.cpp => src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
rename : src/server/scripts/Northrend/TheNexus/oculus/boss_varos.cpp => src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
rename : src/server/scripts/Northrend/TheNexus/oculus/instance_oculus.cpp => src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
rename : src/server/scripts/Northrend/TheNexus/oculus/oculus.cpp => src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
rename : src/server/scripts/Northrend/TheNexus/oculus/oculus.h => src/server/scripts/Northrend/Nexus/Oculus/oculus.h
rename : src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_bjarngrim.cpp => src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
rename : src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_ionar.cpp => src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
rename : src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_loken.cpp => src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
rename : src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_volkhan.cpp => src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
rename : src/server/scripts/Northrend/Ulduar/halls_of_lightning/halls_of_lightning.h => src/server/scripts/Northrend/Ulduar/HallsOfLightning/halls_of_lightning.h
rename : src/server/scripts/Northrend/Ulduar/halls_of_lightning/instance_halls_of_lightning.cpp => src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
rename : src/server/scripts/Northrend/Ulduar/halls_of_stone/boss_krystallus.cpp => src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
rename : src/server/scripts/Northrend/Ulduar/halls_of_stone/boss_maiden_of_grief.cpp => src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
rename : src/server/scripts/Northrend/Ulduar/halls_of_stone/boss_sjonnir.cpp => src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
rename : src/server/scripts/Northrend/Ulduar/halls_of_stone/halls_of_stone.cpp => src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
rename : src/server/scripts/Northrend/Ulduar/halls_of_stone/halls_of_stone.h => src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h
rename : src/server/scripts/Northrend/Ulduar/halls_of_stone/instance_halls_of_stone.cpp => src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/boss_ingvar_the_plunderer.cpp => src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/boss_keleseth.cpp => src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/boss_skarvald_dalronn.cpp => src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/instance_utgarde_keep.cpp => src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/utgarde_keep.cpp => src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/utgarde_keep.h => src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.h
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_palehoof.cpp => src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_skadi.cpp => src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_svala.cpp => src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_ymiron.cpp => src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/instance_pinnacle.cpp => src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
rename : src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/utgarde_pinnacle.h => src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h
rename : src/server/scripts/Outland/Auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp => src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
rename : src/server/scripts/Outland/Auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp => src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
rename : src/server/scripts/Outland/Auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp => src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
rename : src/server/scripts/Outland/Auchindoun/mana_tombs/boss_pandemonius.cpp => src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
rename : src/server/scripts/Outland/Auchindoun/sethekk_halls/boss_darkweaver_syth.cpp => src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
rename : src/server/scripts/Outland/Auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp => src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
rename : src/server/scripts/Outland/Auchindoun/sethekk_halls/instance_sethekk_halls.cpp => src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
rename : src/server/scripts/Outland/Auchindoun/sethekk_halls/sethekk_halls.h => src/server/scripts/Outland/Auchindoun/SethekkHalls/sethekk_halls.h
rename : src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp => src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
rename : src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp => src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
rename : src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp => src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
rename : src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_murmur.cpp => src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
rename : src/server/scripts/Outland/Auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp => src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
rename : src/server/scripts/Outland/Auchindoun/shadow_labyrinth/shadow_labyrinth.h => src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/shadow_labyrinth.h
rename : src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_fathomlord_karathress.cpp => src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_hydross_the_unstable.cpp => src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_lady_vashj.cpp => src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_leotheras_the_blind.cpp => src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_lurker_below.cpp => src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_morogrim_tidewalker.cpp => src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/instance_serpent_shrine.cpp => src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/serpent_shrine.h => src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/serpent_shrine.h
rename : src/server/scripts/Outland/CoilfangReservoir/steam_vault/boss_hydromancer_thespia.cpp => src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/steam_vault/boss_mekgineer_steamrigger.cpp => src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/steam_vault/boss_warlord_kalithresh.cpp => src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/steam_vault/instance_steam_vault.cpp => src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
rename : src/server/scripts/Outland/CoilfangReservoir/steam_vault/steam_vault.h => src/server/scripts/Outland/CoilfangReservoir/SteamVault/steam_vault.h
rename : src/server/scripts/Outland/HellfireCitadel/blood_furnace/blood_furnace.h => src/server/scripts/Outland/HellfireCitadel/BloodFurnace/blood_furnace.h
rename : src/server/scripts/Outland/HellfireCitadel/blood_furnace/boss_broggok.cpp => src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
rename : src/server/scripts/Outland/HellfireCitadel/blood_furnace/boss_kelidan_the_breaker.cpp => src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
rename : src/server/scripts/Outland/HellfireCitadel/blood_furnace/boss_the_maker.cpp => src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
rename : src/server/scripts/Outland/HellfireCitadel/blood_furnace/instance_blood_furnace.cpp => src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
rename : src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/boss_omor_the_unscarred.cpp => src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
rename : src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/boss_vazruden_the_herald.cpp => src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
rename : src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp => src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
rename : src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/hellfire_ramparts.h => src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/hellfire_ramparts.h
rename : src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/instance_hellfire_ramparts.cpp => src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
rename : src/server/scripts/Outland/HellfireCitadel/magtheridons_lair/boss_magtheridon.cpp => src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
rename : src/server/scripts/Outland/HellfireCitadel/magtheridons_lair/instance_magtheridons_lair.cpp => src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
rename : src/server/scripts/Outland/HellfireCitadel/magtheridons_lair/magtheridons_lair.h => src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/magtheridons_lair.h
rename : src/server/scripts/Outland/HellfireCitadel/shattered_halls/boss_nethekurse.cpp => src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
rename : src/server/scripts/Outland/HellfireCitadel/shattered_halls/boss_warbringer_omrogg.cpp => src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
rename : src/server/scripts/Outland/HellfireCitadel/shattered_halls/boss_warchief_kargath_bladefist.cpp => src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
rename : src/server/scripts/Outland/HellfireCitadel/shattered_halls/instance_shattered_halls.cpp => src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
rename : src/server/scripts/Outland/HellfireCitadel/shattered_halls/shattered_halls.h => src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
rename : src/server/scripts/Outland/TempestKeep/the_eye/boss_alar.cpp => src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
rename : src/server/scripts/Outland/TempestKeep/the_eye/boss_astromancer.cpp => src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
rename : src/server/scripts/Outland/TempestKeep/the_eye/boss_kaelthas.cpp => src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
rename : src/server/scripts/Outland/TempestKeep/the_eye/boss_void_reaver.cpp => src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
rename : src/server/scripts/Outland/TempestKeep/the_eye/instance_the_eye.cpp => src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
rename : src/server/scripts/Outland/TempestKeep/the_eye/the_eye.cpp => src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
rename : src/server/scripts/Outland/TempestKeep/the_eye/the_eye.h => src/server/scripts/Outland/TempestKeep/Eye/the_eye.h
rename : src/server/scripts/Outland/TempestKeep/the_mechanar/boss_gatewatcher_gyrokill.cpp => src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp
rename : src/server/scripts/Outland/TempestKeep/the_mechanar/boss_gatewatcher_ironhand.cpp => src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
rename : src/server/scripts/Outland/TempestKeep/the_mechanar/boss_nethermancer_sepethrea.cpp => src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
rename : src/server/scripts/Outland/TempestKeep/the_mechanar/boss_pathaleon_the_calculator.cpp => src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
rename : src/server/scripts/Outland/TempestKeep/the_mechanar/instance_mechanar.cpp => src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
rename : src/server/scripts/Outland/TempestKeep/the_mechanar/mechanar.h => src/server/scripts/Outland/TempestKeep/Mechanar/mechanar.h
rename : src/tools/vmap3_assembler/vmap_assembler.cpp => src/tools/vmap3_assembler/VMapAssembler.cpp
2010-07-17 03:28:20 +02:00
Xanadu
b5f8bfd665
Merge
...
--HG--
branch : trunk
2010-07-17 22:58:24 +02:00
Xanadu
ec244dbe36
Correctly redo file moves/renames from rev. 8452.
...
--HG--
branch : trunk
rename : src/server/game/Grids/Cell.h => src/server/game/Grids/Cells/Cell.h
rename : src/server/game/Grids/CellImpl.h => src/server/game/Grids/Cells/CellImpl.h
rename : src/server/framework/GameSystem/Grid.h => src/server/game/Grids/Grid.h
rename : src/server/framework/GameSystem/GridLoader.h => src/server/game/Grids/GridLoader.h
rename : src/server/framework/GameSystem/GridRefManager.h => src/server/game/Grids/GridRefManager.h
rename : src/server/framework/GameSystem/GridReference.h => src/server/game/Grids/GridReference.h
rename : src/server/framework/GameSystem/NGrid.h => src/server/game/Grids/NGrid.h
rename : src/server/game/Grids/GridNotifiers.cpp => src/server/game/Grids/Notifiers/GridNotifiers.cpp
rename : src/server/game/Grids/GridNotifiers.h => src/server/game/Grids/Notifiers/GridNotifiers.h
rename : src/server/game/Grids/GridNotifiersImpl.h => src/server/game/Grids/Notifiers/GridNotifiersImpl.h
rename : src/server/framework/Platform/CompilerDefs.h => src/server/shared/CompilerDefs.h
rename : src/server/framework/Platform/Define.h => src/server/shared/Define.h
rename : src/server/framework/Utilities/CountedReference/Reference.h => src/server/shared/Dynamic/CountedReference/Reference.h
rename : src/server/framework/Utilities/CountedReference/ReferenceHolder.h => src/server/shared/Dynamic/CountedReference/ReferenceHolder.h
rename : src/server/framework/Utilities/CountedReference/ReferenceImpl.h => src/server/shared/Dynamic/CountedReference/ReferenceImpl.h
rename : src/server/framework/Dynamic/FactoryHolder.h => src/server/shared/Dynamic/FactoryHolder.h
rename : src/server/framework/Utilities/LinkedList.h => src/server/shared/Dynamic/LinkedList.h
rename : src/server/framework/Utilities/LinkedReference/RefManager.h => src/server/shared/Dynamic/LinkedReference/RefManager.h
rename : src/server/framework/Utilities/LinkedReference/Reference.h => src/server/shared/Dynamic/LinkedReference/Reference.h
rename : src/server/framework/Dynamic/ObjectRegistry.h => src/server/shared/Dynamic/ObjectRegistry.h
rename : src/server/framework/GameSystem/TypeContainer.h => src/server/shared/Dynamic/TypeContainer.h
rename : src/server/framework/GameSystem/TypeContainerFunctions.h => src/server/shared/Dynamic/TypeContainerFunctions.h
rename : src/server/framework/GameSystem/TypeContainerFunctionsPtr.h => src/server/shared/Dynamic/TypeContainerFunctionsPtr.h
rename : src/server/framework/GameSystem/TypeContainerVisitor.h => src/server/shared/Dynamic/TypeContainerVisitor.h
rename : src/server/framework/Utilities/TypeList.h => src/server/shared/Dynamic/TypeList.h
rename : src/server/framework/Utilities/UnorderedMap.h => src/server/shared/Dynamic/UnorderedMap.h
rename : src/server/framework/Policies/CreationPolicy.h => src/server/shared/Policies/CreationPolicy.h
rename : src/server/framework/Policies/ObjectLifeTime.cpp => src/server/shared/Policies/ObjectLifeTime.cpp
rename : src/server/framework/Policies/ObjectLifeTime.h => src/server/shared/Policies/ObjectLifeTime.h
rename : src/server/framework/Policies/Singleton.h => src/server/shared/Policies/Singleton.h
rename : src/server/framework/Policies/SingletonImp.h => src/server/shared/Policies/SingletonImp.h
rename : src/server/framework/Policies/ThreadingModel.h => src/server/shared/Policies/ThreadingModel.h
rename : src/server/framework/Utilities/Callback.h => src/server/shared/Threading/Callback.h
rename : src/server/framework/Utilities/ByteConverter.h => src/server/shared/Utilities/ByteConverter.h
rename : src/server/framework/Utilities/EventProcessor.cpp => src/server/shared/Utilities/EventProcessor.cpp
rename : src/server/framework/Utilities/EventProcessor.h => src/server/shared/Utilities/EventProcessor.h
rename : src/server/framework/Network/SocketDefines.h => src/server/worldserver/RemoteAccess/SocketDefines.h
2010-07-17 02:35:14 +02:00
Xanadu
bf2b7f2070
Correctly redo file moves/renames from rev. 8451.
...
--HG--
branch : trunk
rename : src/server/game/Maps/Cell/Cell.h => src/server/game/Grids/Cell.h
rename : src/server/game/Maps/Cell/CellImpl.h => src/server/game/Grids/CellImpl.h
rename : src/server/game/Maps/Grid/GridDefines.h => src/server/game/Grids/GridDefines.h
rename : src/server/game/Maps/Grid/GridNotifiers.cpp => src/server/game/Grids/GridNotifiers.cpp
rename : src/server/game/Maps/Grid/GridNotifiers.h => src/server/game/Grids/GridNotifiers.h
rename : src/server/game/Maps/Grid/GridNotifiersImpl.h => src/server/game/Grids/GridNotifiersImpl.h
rename : src/server/game/Maps/Grid/GridStates.cpp => src/server/game/Grids/GridStates.cpp
rename : src/server/game/Maps/Grid/GridStates.h => src/server/game/Grids/GridStates.h
rename : src/server/game/Maps/Grid/ObjectGridLoader.cpp => src/server/game/Grids/ObjectGridLoader.cpp
rename : src/server/game/Maps/Grid/ObjectGridLoader.h => src/server/game/Grids/ObjectGridLoader.h
2010-07-17 02:17:29 +02:00
Xanadu
377d05e15d
Correctly redo file moves/renames from revs 8437, 8441, 8442, 8444, 8446, 8448, 8850.
...
--HG--
branch : trunk
rename : src/server/authserver/AuthCodes.cpp => src/server/authserver/Authentication/AuthCodes.cpp
rename : src/server/authserver/AuthCodes.h => src/server/authserver/Authentication/AuthCodes.h
rename : src/server/authserver/RealmList.cpp => src/server/authserver/Realms/RealmList.cpp
rename : src/server/authserver/RealmList.h => src/server/authserver/Realms/RealmList.h
rename : src/server/authserver/AuthSocket.cpp => src/server/authserver/Server/AuthSocket.cpp
rename : src/server/authserver/AuthSocket.h => src/server/authserver/Server/AuthSocket.h
rename : src/server/authserver/RealmAcceptor.h => src/server/authserver/Server/RealmAcceptor.h
rename : src/server/authserver/RealmSocket.cpp => src/server/authserver/Server/RealmSocket.cpp
rename : src/server/authserver/RealmSocket.h => src/server/authserver/Server/RealmSocket.h
rename : src/server/game/AI/CombatAI.cpp => src/server/game/AI/CoreAI/CombatAI.cpp
rename : src/server/game/AI/CombatAI.h => src/server/game/AI/CoreAI/CombatAI.h
rename : src/server/game/AI/GuardAI.cpp => src/server/game/AI/CoreAI/GuardAI.cpp
rename : src/server/game/AI/GuardAI.h => src/server/game/AI/CoreAI/GuardAI.h
rename : src/server/game/AI/PassiveAI.cpp => src/server/game/AI/CoreAI/PassiveAI.cpp
rename : src/server/game/AI/PassiveAI.h => src/server/game/AI/CoreAI/PassiveAI.h
rename : src/server/game/AI/PetAI.cpp => src/server/game/AI/CoreAI/PetAI.cpp
rename : src/server/game/AI/PetAI.h => src/server/game/AI/CoreAI/PetAI.h
rename : src/server/game/AI/ReactorAI.cpp => src/server/game/AI/CoreAI/ReactorAI.cpp
rename : src/server/game/AI/ReactorAI.h => src/server/game/AI/CoreAI/ReactorAI.h
rename : src/server/game/AI/TotemAI.cpp => src/server/game/AI/CoreAI/TotemAI.cpp
rename : src/server/game/AI/TotemAI.h => src/server/game/AI/CoreAI/TotemAI.h
rename : src/server/game/AI/UnitAI.cpp => src/server/game/AI/CoreAI/UnitAI.cpp
rename : src/server/game/AI/UnitAI.h => src/server/game/AI/CoreAI/UnitAI.h
rename : src/server/game/Account/AccountMgr.cpp => src/server/game/Accounts/AccountMgr.cpp
rename : src/server/game/Account/AccountMgr.h => src/server/game/Accounts/AccountMgr.h
rename : src/server/game/AI/AuctionHouseBot/AuctionHouseBot.cpp => src/server/game/AuctionHouse/AuctionHouseBot/AuctionHouseBot.cpp
rename : src/server/game/AI/AuctionHouseBot/AuctionHouseBot.h => src/server/game/AuctionHouse/AuctionHouseBot/AuctionHouseBot.h
rename : src/server/game/BattleGrounds/BattleGroundAA.cpp => src/server/game/BattleGrounds/Zones/BattleGroundAA.cpp
rename : src/server/game/BattleGrounds/BattleGroundAA.h => src/server/game/BattleGrounds/Zones/BattleGroundAA.h
rename : src/server/game/BattleGrounds/BattleGroundAB.cpp => src/server/game/BattleGrounds/Zones/BattleGroundAB.cpp
rename : src/server/game/BattleGrounds/BattleGroundAB.h => src/server/game/BattleGrounds/Zones/BattleGroundAB.h
rename : src/server/game/BattleGrounds/BattleGroundAV.cpp => src/server/game/BattleGrounds/Zones/BattleGroundAV.cpp
rename : src/server/game/BattleGrounds/BattleGroundAV.h => src/server/game/BattleGrounds/Zones/BattleGroundAV.h
rename : src/server/game/BattleGrounds/BattleGroundBE.cpp => src/server/game/BattleGrounds/Zones/BattleGroundBE.cpp
rename : src/server/game/BattleGrounds/BattleGroundBE.h => src/server/game/BattleGrounds/Zones/BattleGroundBE.h
rename : src/server/game/BattleGrounds/BattleGroundDS.cpp => src/server/game/BattleGrounds/Zones/BattleGroundDS.cpp
rename : src/server/game/BattleGrounds/BattleGroundDS.h => src/server/game/BattleGrounds/Zones/BattleGroundDS.h
rename : src/server/game/BattleGrounds/BattleGroundEY.cpp => src/server/game/BattleGrounds/Zones/BattleGroundEY.cpp
rename : src/server/game/BattleGrounds/BattleGroundEY.h => src/server/game/BattleGrounds/Zones/BattleGroundEY.h
rename : src/server/game/BattleGrounds/BattleGroundIC.cpp => src/server/game/BattleGrounds/Zones/BattleGroundIC.cpp
rename : src/server/game/BattleGrounds/BattleGroundIC.h => src/server/game/BattleGrounds/Zones/BattleGroundIC.h
rename : src/server/game/BattleGrounds/BattleGroundNA.cpp => src/server/game/BattleGrounds/Zones/BattleGroundNA.cpp
rename : src/server/game/BattleGrounds/BattleGroundNA.h => src/server/game/BattleGrounds/Zones/BattleGroundNA.h
rename : src/server/game/BattleGrounds/BattleGroundRB.cpp => src/server/game/BattleGrounds/Zones/BattleGroundRB.cpp
rename : src/server/game/BattleGrounds/BattleGroundRB.h => src/server/game/BattleGrounds/Zones/BattleGroundRB.h
rename : src/server/game/BattleGrounds/BattleGroundRL.cpp => src/server/game/BattleGrounds/Zones/BattleGroundRL.cpp
rename : src/server/game/BattleGrounds/BattleGroundRL.h => src/server/game/BattleGrounds/Zones/BattleGroundRL.h
rename : src/server/game/BattleGrounds/BattleGroundRV.cpp => src/server/game/BattleGrounds/Zones/BattleGroundRV.cpp
rename : src/server/game/BattleGrounds/BattleGroundRV.h => src/server/game/BattleGrounds/Zones/BattleGroundRV.h
rename : src/server/game/BattleGrounds/BattleGroundSA.cpp => src/server/game/BattleGrounds/Zones/BattleGroundSA.cpp
rename : src/server/game/BattleGrounds/BattleGroundSA.h => src/server/game/BattleGrounds/Zones/BattleGroundSA.h
rename : src/server/game/BattleGrounds/BattleGroundWS.cpp => src/server/game/BattleGrounds/Zones/BattleGroundWS.cpp
rename : src/server/game/BattleGrounds/BattleGroundWS.h => src/server/game/BattleGrounds/Zones/BattleGroundWS.h
rename : src/server/game/Chat/Channel.cpp => src/server/game/Chat/Channels/Channel.cpp
rename : src/server/game/Chat/Channel.h => src/server/game/Chat/Channels/Channel.h
rename : src/server/game/Chat/ChannelMgr.cpp => src/server/game/Chat/Channels/ChannelMgr.cpp
rename : src/server/game/Chat/ChannelMgr.h => src/server/game/Chat/Channels/ChannelMgr.h
rename : src/server/game/Chat/Debugcmds.cpp => src/server/game/Chat/Commands/Debugcmds.cpp
rename : src/server/game/Chat/Level0.cpp => src/server/game/Chat/Commands/Level0.cpp
rename : src/server/game/Chat/Level1.cpp => src/server/game/Chat/Commands/Level1.cpp
rename : src/server/game/Chat/Level2.cpp => src/server/game/Chat/Commands/Level2.cpp
rename : src/server/game/Chat/Level3.cpp => src/server/game/Chat/Commands/Level3.cpp
rename : src/server/shared/vmap/BIH.cpp => src/server/game/CollisionDetection/BIH.cpp
rename : src/server/shared/vmap/BIH.h => src/server/game/CollisionDetection/BIH.h
rename : src/server/shared/vmap/CMakeLists.txt => src/server/game/CollisionDetection/CMakeLists.txt
rename : src/server/shared/vmap/IVMapManager.h => src/server/game/CollisionDetection/IVMapManager.h
rename : src/server/shared/vmap/MapTree.cpp => src/server/game/CollisionDetection/MapTree.cpp
rename : src/server/shared/vmap/MapTree.h => src/server/game/CollisionDetection/MapTree.h
rename : src/server/shared/vmap/ModelInstance.cpp => src/server/game/CollisionDetection/ModelInstance.cpp
rename : src/server/shared/vmap/ModelInstance.h => src/server/game/CollisionDetection/ModelInstance.h
rename : src/server/shared/vmap/TileAssembler.cpp => src/server/game/CollisionDetection/TileAssembler.cpp
rename : src/server/shared/vmap/TileAssembler.h => src/server/game/CollisionDetection/TileAssembler.h
rename : src/server/shared/vmap/VMapDefinitions.h => src/server/game/CollisionDetection/VMapDefinitions.h
rename : src/server/shared/vmap/VMapFactory.cpp => src/server/game/CollisionDetection/VMapFactory.cpp
rename : src/server/shared/vmap/VMapFactory.h => src/server/game/CollisionDetection/VMapFactory.h
rename : src/server/shared/vmap/VMapManager2.cpp => src/server/game/CollisionDetection/VMapManager2.cpp
rename : src/server/shared/vmap/VMapManager2.h => src/server/game/CollisionDetection/VMapManager2.h
rename : src/server/shared/vmap/VMapTools.h => src/server/game/CollisionDetection/VMapTools.h
rename : src/server/shared/vmap/WorldModel.cpp => src/server/game/CollisionDetection/WorldModel.cpp
rename : src/server/shared/vmap/WorldModel.h => src/server/game/CollisionDetection/WorldModel.h
rename : src/server/game/Events/UnitEvents.h => src/server/game/Combat/UnitEvents.h
rename : src/server/game/ConditionMgr/ConditionMgr.cpp => src/server/game/Conditions/ConditionMgr.cpp
rename : src/server/game/ConditionMgr/ConditionMgr.h => src/server/game/Conditions/ConditionMgr.h
rename : src/server/game/LookingForGroup/LFG.h => src/server/game/DungeonFinding/LFG.h
rename : src/server/game/LookingForGroup/LFGMgr.cpp => src/server/game/DungeonFinding/LFGMgr.cpp
rename : src/server/game/LookingForGroup/LFGMgr.h => src/server/game/DungeonFinding/LFGMgr.h
rename : src/server/game/Entities/Object/Corpse.cpp => src/server/game/Entities/Corpse/Corpse.cpp
rename : src/server/game/Entities/Object/Corpse.h => src/server/game/Entities/Corpse/Corpse.h
rename : src/server/game/Entities/Object/DynamicObject.cpp => src/server/game/Entities/DynamicObject/DynamicObject.cpp
rename : src/server/game/Entities/Object/DynamicObject.h => src/server/game/Entities/DynamicObject/DynamicObject.h
rename : src/server/game/Entities/Item/Bag.cpp => src/server/game/Entities/Item/Container/Bag.cpp
rename : src/server/game/Entities/Item/Bag.h => src/server/game/Entities/Item/Container/Bag.h
rename : src/server/game/Map/ObjectPosSelector.cpp => src/server/game/Entities/Object/ObjectPosSelector.cpp
rename : src/server/game/Map/ObjectPosSelector.h => src/server/game/Entities/Object/ObjectPosSelector.h
rename : src/server/game/Entities/Object/UpdateData.cpp => src/server/game/Entities/Object/Updates/UpdateData.cpp
rename : src/server/game/Entities/Object/UpdateData.h => src/server/game/Entities/Object/Updates/UpdateData.h
rename : src/server/game/Entities/Object/UpdateFields.h => src/server/game/Entities/Object/Updates/UpdateFields.h
rename : src/server/game/Entities/Object/UpdateMask.h => src/server/game/Entities/Object/Updates/UpdateMask.h
rename : src/server/game/Movement/Transports.cpp => src/server/game/Entities/Transport/Transports.cpp
rename : src/server/game/Movement/Transports.h => src/server/game/Entities/Transport/Transports.h
rename : src/server/game/Events/GlobalEvents.cpp => src/server/game/Globals/GlobalEvents.cpp
rename : src/server/game/Events/GlobalEvents.h => src/server/game/Globals/GlobalEvents.h
rename : src/server/game/Entities/Object/ObjectAccessor.cpp => src/server/game/Globals/ObjectAccessor.cpp
rename : src/server/game/Entities/Object/ObjectAccessor.h => src/server/game/Globals/ObjectAccessor.h
rename : src/server/game/Entities/Object/ObjectMgr.cpp => src/server/game/Globals/ObjectMgr.cpp
rename : src/server/game/Entities/Object/ObjectMgr.h => src/server/game/Globals/ObjectMgr.h
rename : src/server/game/Map/Cell/Cell.h => src/server/game/Maps/Cell/Cell.h
rename : src/server/game/Map/Cell/CellImpl.h => src/server/game/Maps/Cell/CellImpl.h
rename : src/server/game/Map/Grid/GridDefines.h => src/server/game/Maps/Grid/GridDefines.h
rename : src/server/game/Map/Grid/GridNotifiers.cpp => src/server/game/Maps/Grid/GridNotifiers.cpp
rename : src/server/game/Map/Grid/GridNotifiers.h => src/server/game/Maps/Grid/GridNotifiers.h
rename : src/server/game/Map/Grid/GridNotifiersImpl.h => src/server/game/Maps/Grid/GridNotifiersImpl.h
rename : src/server/game/Map/Grid/GridStates.cpp => src/server/game/Maps/Grid/GridStates.cpp
rename : src/server/game/Map/Grid/GridStates.h => src/server/game/Maps/Grid/GridStates.h
rename : src/server/game/Map/Grid/ObjectGridLoader.cpp => src/server/game/Maps/Grid/ObjectGridLoader.cpp
rename : src/server/game/Map/Grid/ObjectGridLoader.h => src/server/game/Maps/Grid/ObjectGridLoader.h
rename : src/server/game/Map/Map.cpp => src/server/game/Maps/Map.cpp
rename : src/server/game/Map/Map.h => src/server/game/Maps/Map.h
rename : src/server/game/Map/MapInstanced.cpp => src/server/game/Maps/MapInstanced.cpp
rename : src/server/game/Map/MapInstanced.h => src/server/game/Maps/MapInstanced.h
rename : src/server/game/Map/MapManager.cpp => src/server/game/Maps/MapManager.cpp
rename : src/server/game/Map/MapManager.h => src/server/game/Maps/MapManager.h
rename : src/server/game/Map/MapRefManager.h => src/server/game/Maps/MapRefManager.h
rename : src/server/game/Map/MapReference.h => src/server/game/Maps/MapReference.h
rename : src/server/game/Map/MapUpdater.cpp => src/server/game/Maps/MapUpdater.cpp
rename : src/server/game/Map/MapUpdater.h => src/server/game/Maps/MapUpdater.h
rename : src/server/game/Map/ZoneScript.h => src/server/game/Maps/ZoneScript.h
rename : src/server/game/Globals/Formulas.h => src/server/game/Miscellaneous/Formulas.h
rename : src/server/game/Globals/Language.h => src/server/game/Miscellaneous/Language.h
rename : src/server/game/Globals/SharedDefines.h => src/server/game/Miscellaneous/SharedDefines.h
rename : src/server/game/Movement/MovementGenerators/MovementGenerator.cpp => src/server/game/Movement/MovementGenerator.cpp
rename : src/server/game/Movement/MovementGenerators/MovementGenerator.h => src/server/game/Movement/MovementGenerator.h
rename : src/server/game/Movement/MovementGenerators/MovementGeneratorImpl.h => src/server/game/Movement/MovementGeneratorImpl.h
rename : src/server/game/Movement/Path.h => src/server/game/Movement/Waypoints/Path.h
rename : src/server/game/Movement/WaypointManager.cpp => src/server/game/Movement/Waypoints/WaypointManager.cpp
rename : src/server/game/Movement/WaypointManager.h => src/server/game/Movement/Waypoints/WaypointManager.h
rename : src/server/game/OutdoorPvP/OutdoorPvPEP.cpp => src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp
rename : src/server/game/OutdoorPvP/OutdoorPvPEP.h => src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h
rename : src/server/game/OutdoorPvP/OutdoorPvPHP.cpp => src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp
rename : src/server/game/OutdoorPvP/OutdoorPvPHP.h => src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h
rename : src/server/game/OutdoorPvP/OutdoorPvPNA.cpp => src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp
rename : src/server/game/OutdoorPvP/OutdoorPvPNA.h => src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h
rename : src/server/game/OutdoorPvP/OutdoorPvPSI.cpp => src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp
rename : src/server/game/OutdoorPvP/OutdoorPvPSI.h => src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h
rename : src/server/game/OutdoorPvP/OutdoorPvPTF.cpp => src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp
rename : src/server/game/OutdoorPvP/OutdoorPvPTF.h => src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h
rename : src/server/game/OutdoorPvP/OutdoorPvPZM.cpp => src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp
rename : src/server/game/OutdoorPvP/OutdoorPvPZM.h => src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h
rename : src/server/game/PrecompiledHeaders/pchlinux.cpp => src/server/game/PrecompiledHeaders/NixCorePCH.cpp
rename : src/server/game/PrecompiledHeaders/pchlinux.h => src/server/game/PrecompiledHeaders/NixCorePCH.h
rename : src/server/game/ScriptMgr/ScriptedPch.cpp => src/server/game/PrecompiledHeaders/ScriptPCH.cpp
rename : src/server/game/ScriptMgr/ScriptedPch.h => src/server/game/PrecompiledHeaders/ScriptPCH.h
rename : src/server/game/PrecompiledHeaders/pchdef.cpp => src/server/game/PrecompiledHeaders/WinCorePCH.cpp
rename : src/server/game/PrecompiledHeaders/pchdef.h => src/server/game/PrecompiledHeaders/WinCorePCH.h
rename : src/server/game/ScriptMgr/ScriptLoader.cpp => src/server/game/Scripting/ScriptLoader.cpp
rename : src/server/game/ScriptMgr/ScriptLoader.h => src/server/game/Scripting/ScriptLoader.h
rename : src/server/game/ScriptMgr/ScriptMgr.cpp => src/server/game/Scripting/ScriptMgr.cpp
rename : src/server/game/ScriptMgr/ScriptMgr.h => src/server/game/Scripting/ScriptMgr.h
rename : src/server/game/ScriptMgr/ScriptSystem.cpp => src/server/game/Scripting/ScriptSystem.cpp
rename : src/server/game/ScriptMgr/ScriptSystem.h => src/server/game/Scripting/ScriptSystem.h
rename : src/server/game/Addons/AddonHandler.cpp => src/server/game/Server/Protocol/Handlers/AddonHandler.cpp
rename : src/server/game/Addons/AddonHandler.h => src/server/game/Server/Protocol/Handlers/AddonHandler.h
rename : src/server/game/BattleGrounds/ArenaTeamHandler.cpp => src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp
rename : src/server/game/AuctionHouse/AuctionHouseHandler.cpp => src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp
rename : src/server/game/BattleGrounds/BattleGroundHandler.cpp => src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp
rename : src/server/game/Calender/CalendarHandler.cpp => src/server/game/Server/Protocol/Handlers/CalendarHandler.cpp
rename : src/server/game/Chat/ChannelHandler.cpp => src/server/game/Server/Protocol/Handlers/ChannelHandler.cpp
rename : src/server/game/Entities/Player/CharacterHandler.cpp => src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
rename : src/server/game/Chat/ChatHandler.cpp => src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
rename : src/server/game/Combat/CombatHandler.cpp => src/server/game/Server/Protocol/Handlers/CombatHandler.cpp
rename : src/server/game/Entities/Player/DuelHandler.cpp => src/server/game/Server/Protocol/Handlers/DuelHandler.cpp
rename : src/server/game/Groups/GroupHandler.cpp => src/server/game/Server/Protocol/Handlers/GroupHandler.cpp
rename : src/server/game/Guilds/GuildHandler.cpp => src/server/game/Server/Protocol/Handlers/GuildHandler.cpp
rename : src/server/game/Entities/Item/ItemHandler.cpp => src/server/game/Server/Protocol/Handlers/ItemHandler.cpp
rename : src/server/game/LookingForGroup/LFGHandler.cpp => src/server/game/Server/Protocol/Handlers/LFGHandler.cpp
rename : src/server/game/Loot/LootHandler.cpp => src/server/game/Server/Protocol/Handlers/LootHandler.cpp
rename : src/server/game/Entities/Player/MiscHandler.cpp => src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
rename : src/server/game/Movement/MovementHandler.cpp => src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
rename : src/server/game/Entities/Creature/NPCHandler.cpp => src/server/game/Server/Protocol/Handlers/NPCHandler.cpp
rename : src/server/game/Entities/Creature/NPCHandler.h => src/server/game/Server/Protocol/Handlers/NPCHandler.h
rename : src/server/game/Entities/Pet/PetHandler.cpp => src/server/game/Server/Protocol/Handlers/PetHandler.cpp
rename : src/server/game/Entities/Player/PetitionsHandler.cpp => src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp
rename : src/server/game/Quests/QueryHandler.cpp => src/server/game/Server/Protocol/Handlers/QueryHandler.cpp
rename : src/server/game/Quests/QuestHandler.cpp => src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
rename : src/server/game/Skills/SkillHandler.cpp => src/server/game/Server/Protocol/Handlers/SkillHandler.cpp
rename : src/server/game/Spells/SpellHandler.cpp => src/server/game/Server/Protocol/Handlers/SpellHandler.cpp
rename : src/server/game/Movement/TaxiHandler.cpp => src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp
rename : src/server/game/Entities/Player/TicketHandler.cpp => src/server/game/Server/Protocol/Handlers/TicketHandler.cpp
rename : src/server/game/Entities/Player/TradeHandler.cpp => src/server/game/Server/Protocol/Handlers/TradeHandler.cpp
rename : src/server/game/Entities/Player/VoiceChatHandler.cpp => src/server/game/Server/Protocol/Handlers/VoiceChatHandler.cpp
rename : src/server/game/Opcodes/Opcodes.cpp => src/server/game/Server/Protocol/Opcodes.cpp
rename : src/server/game/Opcodes/Opcodes.h => src/server/game/Server/Protocol/Opcodes.h
rename : src/server/game/World/WorldLog.cpp => src/server/game/Server/Protocol/WorldLog.cpp
rename : src/server/game/World/WorldLog.h => src/server/game/Server/Protocol/WorldLog.h
rename : src/server/game/World/WorldSession.cpp => src/server/game/Server/WorldSession.cpp
rename : src/server/game/World/WorldSession.h => src/server/game/Server/WorldSession.h
rename : src/server/game/World/WorldSocket.cpp => src/server/game/Server/WorldSocket.cpp
rename : src/server/game/World/WorldSocket.h => src/server/game/Server/WorldSocket.h
rename : src/server/game/World/WorldSocketMgr.cpp => src/server/game/Server/WorldSocketMgr.cpp
rename : src/server/game/World/WorldSocketMgr.h => src/server/game/Server/WorldSocketMgr.h
rename : src/server/shared/Config/CMakeLists.txt => src/server/shared/Configuration/CMakeLists.txt
rename : src/server/shared/Config/Config.cpp => src/server/shared/Configuration/Config.cpp
rename : src/server/shared/Config/Config.h => src/server/shared/Configuration/Config.h
rename : src/server/shared/Config/ConfigEnv.h => src/server/shared/Configuration/ConfigEnv.h
rename : src/server/shared/Config/ConfigLibrary.vcproj => src/server/shared/Configuration/ConfigLibrary.vcproj
rename : src/server/shared/Config/dotconfpp/dotconfpp.cpp => src/server/shared/Configuration/dotconfpp/dotconfpp.cpp
rename : src/server/shared/Config/dotconfpp/dotconfpp.h => src/server/shared/Configuration/dotconfpp/dotconfpp.h
rename : src/server/shared/Config/dotconfpp/mempool.cpp => src/server/shared/Configuration/dotconfpp/mempool.cpp
rename : src/server/shared/Config/dotconfpp/mempool.h => src/server/shared/Configuration/dotconfpp/mempool.h
rename : src/server/shared/Auth/SARC4.cpp => src/server/shared/Cryptography/ARC4.cpp
rename : src/server/shared/Auth/SARC4.h => src/server/shared/Cryptography/ARC4.h
rename : src/server/shared/Auth/AuthCrypt.cpp => src/server/shared/Cryptography/Authentication/AuthCrypt.cpp
rename : src/server/shared/Auth/AuthCrypt.h => src/server/shared/Cryptography/Authentication/AuthCrypt.h
rename : src/server/shared/Auth/BigNumber.cpp => src/server/shared/Cryptography/BigNumber.cpp
rename : src/server/shared/Auth/BigNumber.h => src/server/shared/Cryptography/BigNumber.h
rename : src/server/shared/Auth/CMakeLists.txt => src/server/shared/Cryptography/CMakeLists.txt
rename : src/server/shared/Auth/Hmac.cpp => src/server/shared/Cryptography/HMACSHA1.cpp
rename : src/server/shared/Auth/Hmac.h => src/server/shared/Cryptography/HMACSHA1.h
rename : src/server/shared/Auth/md5.c => src/server/shared/Cryptography/MD5.c
rename : src/server/shared/Auth/md5.h => src/server/shared/Cryptography/MD5.h
rename : src/server/shared/Auth/Sha1.cpp => src/server/shared/Cryptography/SHA1.cpp
rename : src/server/shared/Auth/Sha1.h => src/server/shared/Cryptography/SHA1.h
rename : src/server/shared/Database/DBCFileLoader.cpp => src/server/shared/DataStores/DBCFileLoader.cpp
rename : src/server/shared/Database/DBCFileLoader.h => src/server/shared/DataStores/DBCFileLoader.h
rename : src/server/shared/Database/DBCStore.h => src/server/shared/DataStores/DBCStore.h
rename : src/server/shared/Errors.h => src/server/shared/Debugging/Errors.h
rename : src/server/shared/MemoryLeaks.cpp => src/server/shared/Debugging/MemoryLeaks.cpp
rename : src/server/shared/MemoryLeaks.h => src/server/shared/Debugging/MemoryLeaks.h
rename : src/server/shared/WheatyExceptionReport.cpp => src/server/shared/Debugging/WheatyExceptionReport.cpp
rename : src/server/shared/WheatyExceptionReport.h => src/server/shared/Debugging/WheatyExceptionReport.h
rename : src/server/shared/Log.cpp => src/server/shared/Logging/Log.cpp
rename : src/server/shared/Log.h => src/server/shared/Logging/Log.h
rename : src/server/shared/ByteBuffer.h => src/server/shared/Packets/ByteBuffer.h
rename : src/server/shared/WorldPacket.h => src/server/shared/Packets/WorldPacket.h
rename : src/server/shared/DelayExecutor.cpp => src/server/shared/Threading/DelayExecutor.cpp
rename : src/server/shared/DelayExecutor.h => src/server/shared/Threading/DelayExecutor.h
rename : src/server/shared/LockedQueue.h => src/server/shared/Threading/LockedQueue.h
rename : src/server/shared/Threading.cpp => src/server/shared/Threading/Threading.cpp
rename : src/server/shared/Threading.h => src/server/shared/Threading/Threading.h
rename : src/server/shared/ProgressBar.cpp => src/server/shared/Utilities/ProgressBar.cpp
rename : src/server/shared/ProgressBar.h => src/server/shared/Utilities/ProgressBar.h
rename : src/server/shared/ServiceWin32.cpp => src/server/shared/Utilities/ServiceWin32.cpp
rename : src/server/shared/ServiceWin32.h => src/server/shared/Utilities/ServiceWin32.h
rename : src/server/shared/SignalHandler.h => src/server/shared/Utilities/SignalHandler.h
rename : src/server/shared/Timer.h => src/server/shared/Utilities/Timer.h
rename : src/server/shared/Util.cpp => src/server/shared/Utilities/Util.cpp
rename : src/server/shared/Util.h => src/server/shared/Utilities/Util.h
rename : src/server/worldserver/CliRunnable.cpp => src/server/worldserver/CommandLine/CliRunnable.cpp
rename : src/server/worldserver/CliRunnable.h => src/server/worldserver/CommandLine/CliRunnable.h
rename : src/server/worldserver/RASocket.cpp => src/server/worldserver/RemoteAccess/RASocket.cpp
rename : src/server/worldserver/RASocket.h => src/server/worldserver/RemoteAccess/RASocket.h
rename : src/server/worldserver/WorldRunnable.cpp => src/server/worldserver/WorldThread/WorldRunnable.cpp
rename : src/server/worldserver/WorldRunnable.h => src/server/worldserver/WorldThread/WorldRunnable.h
2010-07-17 01:06:40 +02:00
QAston
9c9bc32d09
*Add missing 295 aura effect handler lost somewhere in 33x repo merge to handler table - this fixes crash with access to 316 aura and binds correct handler to aura 305.
...
--HG--
branch : trunk
2010-07-17 00:48:31 +02:00
Xanadu
4c992095a9
Merge
...
--HG--
branch : trunk
2010-07-16 23:53:19 +02:00
Xanadu
66f50528ce
Correctly redo file moves/renames from rev. 8416.
...
--HG--
branch : trunk
rename : src/server/game/AuctionHouseBot.cpp => src/server/game/AI/AuctionHouseBot/AuctionHouseBot.cpp
rename : src/server/game/AuctionHouseBot.h => src/server/game/AI/AuctionHouseBot/AuctionHouseBot.h
rename : src/server/game/CombatAI.cpp => src/server/game/AI/CombatAI.cpp
rename : src/server/game/CombatAI.h => src/server/game/AI/CombatAI.h
rename : src/server/game/CreatureAI.cpp => src/server/game/AI/CreatureAI.cpp
rename : src/server/game/CreatureAI.h => src/server/game/AI/CreatureAI.h
rename : src/server/game/CreatureAIFactory.h => src/server/game/AI/CreatureAIFactory.h
rename : src/server/game/CreatureAIImpl.h => src/server/game/AI/CreatureAIImpl.h
rename : src/server/game/CreatureAIRegistry.cpp => src/server/game/AI/CreatureAIRegistry.cpp
rename : src/server/game/CreatureAIRegistry.h => src/server/game/AI/CreatureAIRegistry.h
rename : src/server/game/CreatureAISelector.cpp => src/server/game/AI/CreatureAISelector.cpp
rename : src/server/game/CreatureAISelector.h => src/server/game/AI/CreatureAISelector.h
rename : src/server/game/CreatureEventAI.cpp => src/server/game/AI/EventAI/CreatureEventAI.cpp
rename : src/server/game/CreatureEventAI.h => src/server/game/AI/EventAI/CreatureEventAI.h
rename : src/server/game/CreatureEventAIMgr.cpp => src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
rename : src/server/game/CreatureEventAIMgr.h => src/server/game/AI/EventAI/CreatureEventAIMgr.h
rename : src/server/game/GuardAI.cpp => src/server/game/AI/GuardAI.cpp
rename : src/server/game/GuardAI.h => src/server/game/AI/GuardAI.h
rename : src/server/game/PassiveAI.cpp => src/server/game/AI/PassiveAI.cpp
rename : src/server/game/PassiveAI.h => src/server/game/AI/PassiveAI.h
rename : src/server/game/PetAI.cpp => src/server/game/AI/PetAI.cpp
rename : src/server/game/PetAI.h => src/server/game/AI/PetAI.h
rename : src/server/game/ReactorAI.cpp => src/server/game/AI/ReactorAI.cpp
rename : src/server/game/ReactorAI.h => src/server/game/AI/ReactorAI.h
rename : src/server/game/ScriptedCreature.cpp => src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
rename : src/server/game/ScriptedCreature.h => src/server/game/AI/ScriptedAI/ScriptedCreature.h
rename : src/server/game/ScriptedEscortAI.cpp => src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
rename : src/server/game/ScriptedEscortAI.h => src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
rename : src/server/game/ScriptedFollowerAI.cpp => src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
rename : src/server/game/ScriptedFollowerAI.h => src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
rename : src/server/game/ScriptedGossip.h => src/server/game/AI/ScriptedAI/ScriptedGossip.h
rename : src/server/game/ScriptedGuardAI.cpp => src/server/game/AI/ScriptedAI/ScriptedGuardAI.cpp
rename : src/server/game/ScriptedGuardAI.h => src/server/game/AI/ScriptedAI/ScriptedGuardAI.h
rename : src/server/game/ScriptedInstance.h => src/server/game/AI/ScriptedAI/ScriptedInstance.h
rename : src/server/game/ScriptedSimpleAI.cpp => src/server/game/AI/ScriptedAI/ScriptedSimpleAI.cpp
rename : src/server/game/ScriptedSimpleAI.h => src/server/game/AI/ScriptedAI/ScriptedSimpleAI.h
rename : src/server/game/ScriptedSmartAI.cpp => src/server/game/AI/ScriptedAI/ScriptedSmartAI.cpp
rename : src/server/game/ScriptedSmartAI.h => src/server/game/AI/ScriptedAI/ScriptedSmartAI.h
rename : src/server/game/TotemAI.cpp => src/server/game/AI/TotemAI.cpp
rename : src/server/game/TotemAI.h => src/server/game/AI/TotemAI.h
rename : src/server/game/UnitAI.cpp => src/server/game/AI/UnitAI.cpp
rename : src/server/game/UnitAI.h => src/server/game/AI/UnitAI.h
rename : src/server/game/AccountMgr.cpp => src/server/game/Account/AccountMgr.cpp
rename : src/server/game/AccountMgr.h => src/server/game/Account/AccountMgr.h
rename : src/server/game/AchievementMgr.cpp => src/server/game/Achievements/AchievementMgr.cpp
rename : src/server/game/AchievementMgr.h => src/server/game/Achievements/AchievementMgr.h
rename : src/server/game/AddonHandler.cpp => src/server/game/Addons/AddonHandler.cpp
rename : src/server/game/AddonHandler.h => src/server/game/Addons/AddonHandler.h
rename : src/server/game/AddonMgr.cpp => src/server/game/Addons/AddonMgr.cpp
rename : src/server/game/AddonMgr.h => src/server/game/Addons/AddonMgr.h
rename : src/server/game/AuctionHouseHandler.cpp => src/server/game/AuctionHouse/AuctionHouseHandler.cpp
rename : src/server/game/AuctionHouseMgr.cpp => src/server/game/AuctionHouse/AuctionHouseMgr.cpp
rename : src/server/game/AuctionHouseMgr.h => src/server/game/AuctionHouse/AuctionHouseMgr.h
rename : src/server/game/ArenaTeam.cpp => src/server/game/BattleGrounds/ArenaTeam.cpp
rename : src/server/game/ArenaTeam.h => src/server/game/BattleGrounds/ArenaTeam.h
rename : src/server/game/ArenaTeamHandler.cpp => src/server/game/BattleGrounds/ArenaTeamHandler.cpp
rename : src/server/game/BattleGround.cpp => src/server/game/BattleGrounds/BattleGround.cpp
rename : src/server/game/BattleGround.h => src/server/game/BattleGrounds/BattleGround.h
rename : src/server/game/BattleGroundAA.cpp => src/server/game/BattleGrounds/BattleGroundAA.cpp
rename : src/server/game/BattleGroundAA.h => src/server/game/BattleGrounds/BattleGroundAA.h
rename : src/server/game/BattleGroundAB.cpp => src/server/game/BattleGrounds/BattleGroundAB.cpp
rename : src/server/game/BattleGroundAB.h => src/server/game/BattleGrounds/BattleGroundAB.h
rename : src/server/game/BattleGroundAV.cpp => src/server/game/BattleGrounds/BattleGroundAV.cpp
rename : src/server/game/BattleGroundAV.h => src/server/game/BattleGrounds/BattleGroundAV.h
rename : src/server/game/BattleGroundBE.cpp => src/server/game/BattleGrounds/BattleGroundBE.cpp
rename : src/server/game/BattleGroundBE.h => src/server/game/BattleGrounds/BattleGroundBE.h
rename : src/server/game/BattleGroundDS.cpp => src/server/game/BattleGrounds/BattleGroundDS.cpp
rename : src/server/game/BattleGroundDS.h => src/server/game/BattleGrounds/BattleGroundDS.h
rename : src/server/game/BattleGroundEY.cpp => src/server/game/BattleGrounds/BattleGroundEY.cpp
rename : src/server/game/BattleGroundEY.h => src/server/game/BattleGrounds/BattleGroundEY.h
rename : src/server/game/BattleGroundHandler.cpp => src/server/game/BattleGrounds/BattleGroundHandler.cpp
rename : src/server/game/BattleGroundIC.cpp => src/server/game/BattleGrounds/BattleGroundIC.cpp
rename : src/server/game/BattleGroundIC.h => src/server/game/BattleGrounds/BattleGroundIC.h
rename : src/server/game/BattleGroundMgr.cpp => src/server/game/BattleGrounds/BattleGroundMgr.cpp
rename : src/server/game/BattleGroundMgr.h => src/server/game/BattleGrounds/BattleGroundMgr.h
rename : src/server/game/BattleGroundNA.cpp => src/server/game/BattleGrounds/BattleGroundNA.cpp
rename : src/server/game/BattleGroundNA.h => src/server/game/BattleGrounds/BattleGroundNA.h
rename : src/server/game/BattleGroundRB.cpp => src/server/game/BattleGrounds/BattleGroundRB.cpp
rename : src/server/game/BattleGroundRB.h => src/server/game/BattleGrounds/BattleGroundRB.h
rename : src/server/game/BattleGroundRL.cpp => src/server/game/BattleGrounds/BattleGroundRL.cpp
rename : src/server/game/BattleGroundRL.h => src/server/game/BattleGrounds/BattleGroundRL.h
rename : src/server/game/BattleGroundRV.cpp => src/server/game/BattleGrounds/BattleGroundRV.cpp
rename : src/server/game/BattleGroundRV.h => src/server/game/BattleGrounds/BattleGroundRV.h
rename : src/server/game/BattleGroundSA.cpp => src/server/game/BattleGrounds/BattleGroundSA.cpp
rename : src/server/game/BattleGroundSA.h => src/server/game/BattleGrounds/BattleGroundSA.h
rename : src/server/game/BattleGroundWS.cpp => src/server/game/BattleGrounds/BattleGroundWS.cpp
rename : src/server/game/BattleGroundWS.h => src/server/game/BattleGrounds/BattleGroundWS.h
rename : src/server/game/Calendar.cpp => src/server/game/Calender/Calendar.cpp
rename : src/server/game/Calendar.h => src/server/game/Calender/Calendar.h
rename : src/server/game/CalendarHandler.cpp => src/server/game/Calender/CalendarHandler.cpp
rename : src/server/game/Channel.cpp => src/server/game/Chat/Channel.cpp
rename : src/server/game/Channel.h => src/server/game/Chat/Channel.h
rename : src/server/game/ChannelHandler.cpp => src/server/game/Chat/ChannelHandler.cpp
rename : src/server/game/ChannelMgr.cpp => src/server/game/Chat/ChannelMgr.cpp
rename : src/server/game/ChannelMgr.h => src/server/game/Chat/ChannelMgr.h
rename : src/server/game/Chat.cpp => src/server/game/Chat/Chat.cpp
rename : src/server/game/Chat.h => src/server/game/Chat/Chat.h
rename : src/server/game/ChatHandler.cpp => src/server/game/Chat/ChatHandler.cpp
rename : src/server/game/Debugcmds.cpp => src/server/game/Chat/Debugcmds.cpp
rename : src/server/game/Level0.cpp => src/server/game/Chat/Level0.cpp
rename : src/server/game/Level1.cpp => src/server/game/Chat/Level1.cpp
rename : src/server/game/Level2.cpp => src/server/game/Chat/Level2.cpp
rename : src/server/game/Level3.cpp => src/server/game/Chat/Level3.cpp
rename : src/server/game/CombatHandler.cpp => src/server/game/Combat/CombatHandler.cpp
rename : src/server/game/HostileRefManager.cpp => src/server/game/Combat/HostileRefManager.cpp
rename : src/server/game/HostileRefManager.h => src/server/game/Combat/HostileRefManager.h
rename : src/server/game/ThreatManager.cpp => src/server/game/Combat/ThreatManager.cpp
rename : src/server/game/ThreatManager.h => src/server/game/Combat/ThreatManager.h
rename : src/server/game/ConditionMgr.cpp => src/server/game/ConditionMgr/ConditionMgr.cpp
rename : src/server/game/ConditionMgr.h => src/server/game/ConditionMgr/ConditionMgr.h
rename : src/server/game/DBCEnums.h => src/server/game/DataStores/DBCEnums.h
rename : src/server/game/DBCStores.cpp => src/server/game/DataStores/DBCStores.cpp
rename : src/server/game/DBCStores.h => src/server/game/DataStores/DBCStores.h
rename : src/server/game/DBCStructure.h => src/server/game/DataStores/DBCStructure.h
rename : src/server/game/DBCfmt.h => src/server/game/DataStores/DBCfmt.h
rename : src/server/game/Creature.cpp => src/server/game/Entities/Creature/Creature.cpp
rename : src/server/game/Creature.h => src/server/game/Entities/Creature/Creature.h
rename : src/server/game/CreatureGroups.cpp => src/server/game/Entities/Creature/CreatureGroups.cpp
rename : src/server/game/CreatureGroups.h => src/server/game/Entities/Creature/CreatureGroups.h
rename : src/server/game/GossipDef.cpp => src/server/game/Entities/Creature/GossipDef.cpp
rename : src/server/game/GossipDef.h => src/server/game/Entities/Creature/GossipDef.h
rename : src/server/game/NPCHandler.cpp => src/server/game/Entities/Creature/NPCHandler.cpp
rename : src/server/game/NPCHandler.h => src/server/game/Entities/Creature/NPCHandler.h
rename : src/server/game/TemporarySummon.cpp => src/server/game/Entities/Creature/TemporarySummon.cpp
rename : src/server/game/TemporarySummon.h => src/server/game/Entities/Creature/TemporarySummon.h
rename : src/server/game/GameObject.cpp => src/server/game/Entities/GameObject/GameObject.cpp
rename : src/server/game/GameObject.h => src/server/game/Entities/GameObject/GameObject.h
rename : src/server/game/Bag.cpp => src/server/game/Entities/Item/Bag.cpp
rename : src/server/game/Bag.h => src/server/game/Entities/Item/Bag.h
rename : src/server/game/Item.cpp => src/server/game/Entities/Item/Item.cpp
rename : src/server/game/Item.h => src/server/game/Entities/Item/Item.h
rename : src/server/game/ItemEnchantmentMgr.cpp => src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
rename : src/server/game/ItemEnchantmentMgr.h => src/server/game/Entities/Item/ItemEnchantmentMgr.h
rename : src/server/game/ItemHandler.cpp => src/server/game/Entities/Item/ItemHandler.cpp
rename : src/server/game/ItemPrototype.h => src/server/game/Entities/Item/ItemPrototype.h
rename : src/server/game/Corpse.cpp => src/server/game/Entities/Object/Corpse.cpp
rename : src/server/game/Corpse.h => src/server/game/Entities/Object/Corpse.h
rename : src/server/game/DynamicObject.cpp => src/server/game/Entities/Object/DynamicObject.cpp
rename : src/server/game/DynamicObject.h => src/server/game/Entities/Object/DynamicObject.h
rename : src/server/game/Object.cpp => src/server/game/Entities/Object/Object.cpp
rename : src/server/game/Object.h => src/server/game/Entities/Object/Object.h
rename : src/server/game/ObjectAccessor.cpp => src/server/game/Entities/Object/ObjectAccessor.cpp
rename : src/server/game/ObjectAccessor.h => src/server/game/Entities/Object/ObjectAccessor.h
rename : src/server/game/ObjectDefines.h => src/server/game/Entities/Object/ObjectDefines.h
rename : src/server/game/ObjectMgr.cpp => src/server/game/Entities/Object/ObjectMgr.cpp
rename : src/server/game/ObjectMgr.h => src/server/game/Entities/Object/ObjectMgr.h
rename : src/server/game/UpdateData.cpp => src/server/game/Entities/Object/UpdateData.cpp
rename : src/server/game/UpdateData.h => src/server/game/Entities/Object/UpdateData.h
rename : src/server/game/UpdateFields.h => src/server/game/Entities/Object/UpdateFields.h
rename : src/server/game/UpdateMask.h => src/server/game/Entities/Object/UpdateMask.h
rename : src/server/game/Pet.cpp => src/server/game/Entities/Pet/Pet.cpp
rename : src/server/game/Pet.h => src/server/game/Entities/Pet/Pet.h
rename : src/server/game/PetHandler.cpp => src/server/game/Entities/Pet/PetHandler.cpp
rename : src/server/game/CharacterHandler.cpp => src/server/game/Entities/Player/CharacterHandler.cpp
rename : src/server/game/DuelHandler.cpp => src/server/game/Entities/Player/DuelHandler.cpp
rename : src/server/game/MiscHandler.cpp => src/server/game/Entities/Player/MiscHandler.cpp
rename : src/server/game/PetitionsHandler.cpp => src/server/game/Entities/Player/PetitionsHandler.cpp
rename : src/server/game/Player.cpp => src/server/game/Entities/Player/Player.cpp
rename : src/server/game/Player.h => src/server/game/Entities/Player/Player.h
rename : src/server/game/SocialMgr.cpp => src/server/game/Entities/Player/SocialMgr.cpp
rename : src/server/game/SocialMgr.h => src/server/game/Entities/Player/SocialMgr.h
rename : src/server/game/TicketHandler.cpp => src/server/game/Entities/Player/TicketHandler.cpp
rename : src/server/game/TradeHandler.cpp => src/server/game/Entities/Player/TradeHandler.cpp
rename : src/server/game/VoiceChatHandler.cpp => src/server/game/Entities/Player/VoiceChatHandler.cpp
rename : src/server/game/Totem.cpp => src/server/game/Entities/Totem/Totem.cpp
rename : src/server/game/Totem.h => src/server/game/Entities/Totem/Totem.h
rename : src/server/game/StatSystem.cpp => src/server/game/Entities/Unit/StatSystem.cpp
rename : src/server/game/Unit.cpp => src/server/game/Entities/Unit/Unit.cpp
rename : src/server/game/Unit.h => src/server/game/Entities/Unit/Unit.h
rename : src/server/game/Vehicle.cpp => src/server/game/Entities/Vehicle/Vehicle.cpp
rename : src/server/game/Vehicle.h => src/server/game/Entities/Vehicle/Vehicle.h
rename : src/server/game/GameEventMgr.cpp => src/server/game/Events/GameEventMgr.cpp
rename : src/server/game/GameEventMgr.h => src/server/game/Events/GameEventMgr.h
rename : src/server/game/GlobalEvents.cpp => src/server/game/Events/GlobalEvents.cpp
rename : src/server/game/GlobalEvents.h => src/server/game/Events/GlobalEvents.h
rename : src/server/game/UnitEvents.h => src/server/game/Events/UnitEvents.h
rename : src/server/game/Formulas.h => src/server/game/Globals/Formulas.h
rename : src/server/game/Language.h => src/server/game/Globals/Language.h
rename : src/server/game/SharedDefines.h => src/server/game/Globals/SharedDefines.h
rename : src/server/game/Group.cpp => src/server/game/Groups/Group.cpp
rename : src/server/game/Group.h => src/server/game/Groups/Group.h
rename : src/server/game/GroupHandler.cpp => src/server/game/Groups/GroupHandler.cpp
rename : src/server/game/GroupRefManager.h => src/server/game/Groups/GroupRefManager.h
rename : src/server/game/GroupReference.cpp => src/server/game/Groups/GroupReference.cpp
rename : src/server/game/GroupReference.h => src/server/game/Groups/GroupReference.h
rename : src/server/game/Guild.cpp => src/server/game/Guilds/Guild.cpp
rename : src/server/game/Guild.h => src/server/game/Guilds/Guild.h
rename : src/server/game/GuildHandler.cpp => src/server/game/Guilds/GuildHandler.cpp
rename : src/server/game/InstanceData.cpp => src/server/game/Instances/InstanceData.cpp
rename : src/server/game/InstanceData.h => src/server/game/Instances/InstanceData.h
rename : src/server/game/InstanceSaveMgr.cpp => src/server/game/Instances/InstanceSaveMgr.cpp
rename : src/server/game/InstanceSaveMgr.h => src/server/game/Instances/InstanceSaveMgr.h
rename : src/server/game/LFG.h => src/server/game/LookingForGroup/LFG.h
rename : src/server/game/LFGHandler.cpp => src/server/game/LookingForGroup/LFGHandler.cpp
rename : src/server/game/LFGMgr.cpp => src/server/game/LookingForGroup/LFGMgr.cpp
rename : src/server/game/LFGMgr.h => src/server/game/LookingForGroup/LFGMgr.h
rename : src/server/game/LootHandler.cpp => src/server/game/Loot/LootHandler.cpp
rename : src/server/game/LootMgr.cpp => src/server/game/Loot/LootMgr.cpp
rename : src/server/game/LootMgr.h => src/server/game/Loot/LootMgr.h
rename : src/server/game/Mail.cpp => src/server/game/Mails/Mail.cpp
rename : src/server/game/Mail.h => src/server/game/Mails/Mail.h
rename : src/server/game/Cell.h => src/server/game/Map/Cell/Cell.h
rename : src/server/game/CellImpl.h => src/server/game/Map/Cell/CellImpl.h
rename : src/server/game/GridDefines.h => src/server/game/Map/Grid/GridDefines.h
rename : src/server/game/GridNotifiers.cpp => src/server/game/Map/Grid/GridNotifiers.cpp
rename : src/server/game/GridNotifiers.h => src/server/game/Map/Grid/GridNotifiers.h
rename : src/server/game/GridNotifiersImpl.h => src/server/game/Map/Grid/GridNotifiersImpl.h
rename : src/server/game/GridStates.cpp => src/server/game/Map/Grid/GridStates.cpp
rename : src/server/game/GridStates.h => src/server/game/Map/Grid/GridStates.h
rename : src/server/game/ObjectGridLoader.cpp => src/server/game/Map/Grid/ObjectGridLoader.cpp
rename : src/server/game/ObjectGridLoader.h => src/server/game/Map/Grid/ObjectGridLoader.h
rename : src/server/game/Map.cpp => src/server/game/Map/Map.cpp
rename : src/server/game/Map.h => src/server/game/Map/Map.h
rename : src/server/game/MapInstanced.cpp => src/server/game/Map/MapInstanced.cpp
rename : src/server/game/MapInstanced.h => src/server/game/Map/MapInstanced.h
rename : src/server/game/MapManager.cpp => src/server/game/Map/MapManager.cpp
rename : src/server/game/MapManager.h => src/server/game/Map/MapManager.h
rename : src/server/game/MapRefManager.h => src/server/game/Map/MapRefManager.h
rename : src/server/game/MapReference.h => src/server/game/Map/MapReference.h
rename : src/server/game/MapUpdater.cpp => src/server/game/Map/MapUpdater.cpp
rename : src/server/game/MapUpdater.h => src/server/game/Map/MapUpdater.h
rename : src/server/game/ObjectPosSelector.cpp => src/server/game/Map/ObjectPosSelector.cpp
rename : src/server/game/ObjectPosSelector.h => src/server/game/Map/ObjectPosSelector.h
rename : src/server/game/ZoneScript.h => src/server/game/Map/ZoneScript.h
rename : src/server/game/DestinationHolder.cpp => src/server/game/Movement/DestinationHolder.cpp
rename : src/server/game/DestinationHolder.h => src/server/game/Movement/DestinationHolder.h
rename : src/server/game/DestinationHolderImp.h => src/server/game/Movement/DestinationHolderImp.h
rename : src/server/game/FollowerRefManager.h => src/server/game/Movement/FollowerRefManager.h
rename : src/server/game/FollowerReference.cpp => src/server/game/Movement/FollowerReference.cpp
rename : src/server/game/FollowerReference.h => src/server/game/Movement/FollowerReference.h
rename : src/server/game/MotionMaster.cpp => src/server/game/Movement/MotionMaster.cpp
rename : src/server/game/MotionMaster.h => src/server/game/Movement/MotionMaster.h
rename : src/server/game/ConfusedMovementGenerator.cpp => src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
rename : src/server/game/ConfusedMovementGenerator.h => src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
rename : src/server/game/FleeingMovementGenerator.cpp => src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
rename : src/server/game/FleeingMovementGenerator.h => src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
rename : src/server/game/HomeMovementGenerator.cpp => src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
rename : src/server/game/HomeMovementGenerator.h => src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
rename : src/server/game/IdleMovementGenerator.cpp => src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
rename : src/server/game/IdleMovementGenerator.h => src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
rename : src/server/game/MovementGenerator.cpp => src/server/game/Movement/MovementGenerators/MovementGenerator.cpp
rename : src/server/game/MovementGenerator.h => src/server/game/Movement/MovementGenerators/MovementGenerator.h
rename : src/server/game/MovementGeneratorImpl.h => src/server/game/Movement/MovementGenerators/MovementGeneratorImpl.h
rename : src/server/game/PointMovementGenerator.cpp => src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
rename : src/server/game/PointMovementGenerator.h => src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
rename : src/server/game/RandomMovementGenerator.cpp => src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
rename : src/server/game/RandomMovementGenerator.h => src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
rename : src/server/game/TargetedMovementGenerator.cpp => src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
rename : src/server/game/TargetedMovementGenerator.h => src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
rename : src/server/game/WaypointMovementGenerator.cpp => src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
rename : src/server/game/WaypointMovementGenerator.h => src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
rename : src/server/game/MovementHandler.cpp => src/server/game/Movement/MovementHandler.cpp
rename : src/server/game/Path.h => src/server/game/Movement/Path.h
rename : src/server/game/TaxiHandler.cpp => src/server/game/Movement/TaxiHandler.cpp
rename : src/server/game/Transports.cpp => src/server/game/Movement/Transports.cpp
rename : src/server/game/Transports.h => src/server/game/Movement/Transports.h
rename : src/server/game/Traveller.h => src/server/game/Movement/Traveller.h
rename : src/server/game/WaypointManager.cpp => src/server/game/Movement/WaypointManager.cpp
rename : src/server/game/WaypointManager.h => src/server/game/Movement/WaypointManager.h
rename : src/server/game/Opcodes.cpp => src/server/game/Opcodes/Opcodes.cpp
rename : src/server/game/Opcodes.h => src/server/game/Opcodes/Opcodes.h
rename : src/server/game/OutdoorPvP.cpp => src/server/game/OutdoorPvP/OutdoorPvP.cpp
rename : src/server/game/OutdoorPvP.h => src/server/game/OutdoorPvP/OutdoorPvP.h
rename : src/server/game/OutdoorPvPEP.cpp => src/server/game/OutdoorPvP/OutdoorPvPEP.cpp
rename : src/server/game/OutdoorPvPEP.h => src/server/game/OutdoorPvP/OutdoorPvPEP.h
rename : src/server/game/OutdoorPvPHP.cpp => src/server/game/OutdoorPvP/OutdoorPvPHP.cpp
rename : src/server/game/OutdoorPvPHP.h => src/server/game/OutdoorPvP/OutdoorPvPHP.h
rename : src/server/game/OutdoorPvPImpl.h => src/server/game/OutdoorPvP/OutdoorPvPImpl.h
rename : src/server/game/OutdoorPvPMgr.cpp => src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
rename : src/server/game/OutdoorPvPMgr.h => src/server/game/OutdoorPvP/OutdoorPvPMgr.h
rename : src/server/game/OutdoorPvPNA.cpp => src/server/game/OutdoorPvP/OutdoorPvPNA.cpp
rename : src/server/game/OutdoorPvPNA.h => src/server/game/OutdoorPvP/OutdoorPvPNA.h
rename : src/server/game/OutdoorPvPSI.cpp => src/server/game/OutdoorPvP/OutdoorPvPSI.cpp
rename : src/server/game/OutdoorPvPSI.h => src/server/game/OutdoorPvP/OutdoorPvPSI.h
rename : src/server/game/OutdoorPvPTF.cpp => src/server/game/OutdoorPvP/OutdoorPvPTF.cpp
rename : src/server/game/OutdoorPvPTF.h => src/server/game/OutdoorPvP/OutdoorPvPTF.h
rename : src/server/game/OutdoorPvPZM.cpp => src/server/game/OutdoorPvP/OutdoorPvPZM.cpp
rename : src/server/game/OutdoorPvPZM.h => src/server/game/OutdoorPvP/OutdoorPvPZM.h
rename : src/server/game/PoolHandler.cpp => src/server/game/Pools/PoolHandler.cpp
rename : src/server/game/PoolHandler.h => src/server/game/Pools/PoolHandler.h
rename : src/server/game/pchdef.cpp => src/server/game/PrecompiledHeaders/pchdef.cpp
rename : src/server/game/pchdef.h => src/server/game/PrecompiledHeaders/pchdef.h
rename : src/server/game/pchlinux.cpp => src/server/game/PrecompiledHeaders/pchlinux.cpp
rename : src/server/game/pchlinux.h => src/server/game/PrecompiledHeaders/pchlinux.h
rename : src/server/game/QueryHandler.cpp => src/server/game/Quests/QueryHandler.cpp
rename : src/server/game/QuestDef.cpp => src/server/game/Quests/QuestDef.cpp
rename : src/server/game/QuestDef.h => src/server/game/Quests/QuestDef.h
rename : src/server/game/QuestHandler.cpp => src/server/game/Quests/QuestHandler.cpp
rename : src/server/game/ReputationMgr.cpp => src/server/game/Reputation/ReputationMgr.cpp
rename : src/server/game/ReputationMgr.h => src/server/game/Reputation/ReputationMgr.h
rename : src/server/game/ScriptLoader.cpp => src/server/game/ScriptMgr/ScriptLoader.cpp
rename : src/server/game/ScriptLoader.h => src/server/game/ScriptMgr/ScriptLoader.h
rename : src/server/game/ScriptMgr.cpp => src/server/game/ScriptMgr/ScriptMgr.cpp
rename : src/server/game/ScriptMgr.h => src/server/game/ScriptMgr/ScriptMgr.h
rename : src/server/game/ScriptSystem.cpp => src/server/game/ScriptMgr/ScriptSystem.cpp
rename : src/server/game/ScriptSystem.h => src/server/game/ScriptMgr/ScriptSystem.h
rename : src/server/game/ScriptedPch.cpp => src/server/game/ScriptMgr/ScriptedPch.cpp
rename : src/server/game/ScriptedPch.h => src/server/game/ScriptMgr/ScriptedPch.h
rename : src/server/game/SkillDiscovery.cpp => src/server/game/Skills/SkillDiscovery.cpp
rename : src/server/game/SkillDiscovery.h => src/server/game/Skills/SkillDiscovery.h
rename : src/server/game/SkillExtraItems.cpp => src/server/game/Skills/SkillExtraItems.cpp
rename : src/server/game/SkillExtraItems.h => src/server/game/Skills/SkillExtraItems.h
rename : src/server/game/SkillHandler.cpp => src/server/game/Skills/SkillHandler.cpp
rename : src/server/game/SpellAuraDefines.h => src/server/game/Spells/Auras/SpellAuraDefines.h
rename : src/server/game/SpellAuraEffects.cpp => src/server/game/Spells/Auras/SpellAuraEffects.cpp
rename : src/server/game/SpellAuraEffects.h => src/server/game/Spells/Auras/SpellAuraEffects.h
rename : src/server/game/SpellAuras.cpp => src/server/game/Spells/Auras/SpellAuras.cpp
rename : src/server/game/SpellAuras.h => src/server/game/Spells/Auras/SpellAuras.h
rename : src/server/game/SpellEffects.cpp => src/server/game/Spells/Auras/SpellEffects.cpp
rename : src/server/game/Spell.cpp => src/server/game/Spells/Spell.cpp
rename : src/server/game/Spell.h => src/server/game/Spells/Spell.h
rename : src/server/game/SpellHandler.cpp => src/server/game/Spells/SpellHandler.cpp
rename : src/server/game/SpellMgr.cpp => src/server/game/Spells/SpellMgr.cpp
rename : src/server/game/SpellMgr.h => src/server/game/Spells/SpellMgr.h
rename : src/server/game/PlayerDump.cpp => src/server/game/Tools/PlayerDump.cpp
rename : src/server/game/PlayerDump.h => src/server/game/Tools/PlayerDump.h
rename : src/server/game/Tools.cpp => src/server/game/Tools/Tools.cpp
rename : src/server/game/Tools.h => src/server/game/Tools/Tools.h
rename : src/server/game/Weather.cpp => src/server/game/Weather/Weather.cpp
rename : src/server/game/Weather.h => src/server/game/Weather/Weather.h
rename : src/server/game/TimeMgr.cpp => src/server/game/World/TimeMgr.cpp
rename : src/server/game/TimeMgr.h => src/server/game/World/TimeMgr.h
rename : src/server/game/World.cpp => src/server/game/World/World.cpp
rename : src/server/game/World.h => src/server/game/World/World.h
rename : src/server/game/WorldLog.cpp => src/server/game/World/WorldLog.cpp
rename : src/server/game/WorldLog.h => src/server/game/World/WorldLog.h
rename : src/server/game/WorldSession.cpp => src/server/game/World/WorldSession.cpp
rename : src/server/game/WorldSession.h => src/server/game/World/WorldSession.h
rename : src/server/game/WorldSocket.cpp => src/server/game/World/WorldSocket.cpp
rename : src/server/game/WorldSocket.h => src/server/game/World/WorldSocket.h
rename : src/server/game/WorldSocketMgr.cpp => src/server/game/World/WorldSocketMgr.cpp
rename : src/server/game/WorldSocketMgr.h => src/server/game/World/WorldSocketMgr.h
2010-07-16 23:46:58 +02:00
QAston
31a3310ea1
*Fix Totem of Hex coefficient - patch by Lightguard.
...
--HG--
branch : trunk
2010-07-16 19:17:45 +02:00
QAston
0ed0b1f7f5
*Fix for Six demon Bag - patch by pxlcreations and antihrists.
...
--HG--
branch : trunk
2010-07-16 18:37:43 +02:00
QAston
974e120235
*Remove no longer needed check in Arcane Potency script - by A.Metaphysical.Drama.
...
--HG--
branch : trunk
2010-07-16 18:05:25 +02:00
QAston
d005e14faf
*Update spell_proc_event entry for Everlastin Affliction - by francesco.buldo.
...
*Manually add corruption to list of spells affected by Everlasting Affliction.
--HG--
branch : trunk
2010-07-16 17:25:14 +02:00
QAston
a7b7073cc5
*Item - Coliseum 25 Heroic Caster Trinket - patch by microbius51
...
--HG--
branch : trunk
2010-07-16 15:48:31 +02:00
QAston
7e8c61c95a
*Remove hack for Divine Storm from Unit::DealDamage
...
*"Zip" some data in SpellMgr::LoadSpellCustomAttr
*Add MaxAffectedTargets for Divine storm heal effect
*Move Divine Storm to correct spellfamily switch-case block in Spell::EffectDummy
*Some ordering fixes of case blocks in Spell::EffectDummy
--HG--
branch : trunk
2010-07-16 14:42:24 +02:00
QAston
b406321c01
*Prevent possible problems with application of negative auras with 0 duration, now only spell hits which were diminished are immuned.
...
*Remove old code of SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE forgotten in c84e55b632.
--HG--
branch : trunk
2010-07-16 14:23:03 +02:00
QAston
719f13874e
*Rename SPELL_AURA_RANGED_AP_ATTACKER_CREATURES_BONUS to SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE, and reimplement that aura type.
...
*Some more research about new aura types.
--HG--
branch : trunk
2010-07-16 13:20:50 +02:00
QAston
5ca1748326
*Implement aura type SPELL_AURA_SHARE_DAMAGE_PCT(300), somewhat based on patch by joshwhedon
...
*Add some guess comments about unknown aura types
--HG--
branch : trunk
2010-07-16 01:08:06 +02:00
QAston
0252202504
*Correctly set basepoints of Learn spells - patch by Toni.Shocker.
...
*Make sure that Spell::m_currentBasePoints are used correctly in any other place of the code.
--HG--
branch : trunk
2010-07-15 23:20:41 +02:00
click
d2b4ffbec3
Use a slightly different approach to tree bound intersection (by Lynx3d)
...
--HG--
branch : trunk
2010-07-15 19:43:47 +02:00
Shauren
a214443409
Typo fix
...
--HG--
branch : trunk
2010-07-15 10:16:30 +02:00
Shauren
894a065203
Revert revisions 67325b1a0af0 and a0cba24b9060.
...
Made vendors ignore gold cost by default when extended cost is set, except when item has ITEM_FLAGS_EXTRA_EXT_COST_REQUIRES_GOLD flag
--HG--
branch : trunk
2010-07-15 10:12:51 +02:00
click
26582fd48b
Update libMPQ to latest revision (304)
...
--HG--
branch : trunk
2010-07-14 19:09:39 +02:00
QAston
d59cc55351
*Typofix
...
--HG--
branch : trunk
2010-07-14 17:09:30 +02:00
QAston
a43ec3f158
*Add SpellMgr::CalculateSpellEffectAmount function for consistency of effect amount calculations in core
...
*Remove SpellEntry::CalculateSimpleValue function and use the new cuntion instead
*Remove some workarounds made because of incorrect effect amount calculations
*Since now aura effect amount problems should be gone.
--HG--
branch : trunk
2010-07-14 16:57:13 +02:00
Shauren
6aa9ee1a2f
Fixed "At Gold Limit" popping every time you are gold capped and buy any item (with extended costs)
...
--HG--
branch : trunk
2010-07-14 12:02:27 +02:00
Shauren
af8a2e754c
Another basepoint fix, Thrill of the Hunt
...
--HG--
branch : trunk
2010-07-14 10:35:43 +02:00
Shauren
6385a48b45
Fixed base points for Heart of the Wild however this does not fix its incorrect amount as the issue is somewhere else
...
Add forgotten Stances and StancesNot fields to data insert in world sql
--HG--
branch : trunk
2010-07-14 09:51:18 +02:00
Shauren
fd3e4d5139
Add Stances and StancesNot fields to spell_dbc table
...
--HG--
branch : trunk
2010-07-13 23:04:31 +02:00
QAston
c783cacbe6
*Remove unsafe call of Aura::CheckTarget() which was causing aura list corruption on some units.
...
*Change the function name to Aura::CheckAreaTarget()
*Move some functions in SpellAuras.cpp to match order from SpellAuras.h
--HG--
branch : trunk
2010-07-13 21:41:21 +02:00
Shauren
3815f19c4f
Fixed SMSG_BATTLEFIELD_STATUS packet. code by tom_rus.
...
--HG--
branch : trunk
2010-07-13 11:10:29 +02:00
Tartalo
e54e153e2e
Tools, vmap3_extractor: Add missing locales support, by Lynx3d
...
Closes issue #2813
--HG--
branch : trunk
2010-07-13 10:31:58 +02:00
teacher
94f143ee46
Renamed "realmd" to "auth" in config files.
...
Renamed "character_database.sql" to "characters_database.sql". (yeah I know, you're gonna hate me, but I'm pedantic!)
--HG--
branch : trunk
2010-07-12 18:00:27 +02:00
Shauren
5ad02b578d
Added support for all raid quest types
...
Added new config option to allow non-raid quest progression when in raid group
code by Vladimir
--HG--
branch : trunk
2010-07-12 14:38:24 +02:00
Tartalo
7a8d464b19
Warsong Gulch: In tie case last captured flag decides instead of first
...
Patch by manisamja
Closes issue #2925
--HG--
branch : trunk
2010-07-12 11:42:57 +02:00