Brian
0f0cb79f0b
* merge
...
--HG--
branch : trunk
2010-03-14 16:33:04 -06:00
Brian
ace353d088
* merge
...
--HG--
branch : trunk
2010-03-14 16:32:04 -06:00
Brian
9aa96aaf9b
* Fix potential import error for vehicle_accessory table
...
* Thanks Riccardo
--HG--
branch : trunk
2010-03-14 16:31:47 -06:00
Brian
8ba7885cc8
* Added CONDITION_CLASS / CONDITION_RACE / CONDITION_ACHIEVEMENT for
...
* gossip / loot conditions
--HG--
branch : trunk
2010-03-14 11:45:34 -06:00
Brian
2278f6ac45
* Add change to characters.sql from last commit
...
--HG--
branch : trunk
2010-03-02 20:21:17 -07:00
Brian
c9488f5ebe
* Fix blob conversion SQL to allow for proper value for watchedFaction
...
--HG--
branch : trunk
2010-03-02 20:17:51 -07:00
Brian
74ccd57597
* Move some values out of the data blob in the characters table
...
* (honor, kills, title, currencies, watched faction, drunken-status, health and power)
* Original Author Hunuza - thank you
* Ported to Trinity by RammboNr5 - thank you
* Tested by Aokromes - thank you
* Closes Issue #911
--HG--
branch : trunk
2010-03-02 10:12:47 -07:00
Brian
d3e09cb65f
* merge
...
--HG--
branch : trunk
2010-03-02 10:00:40 -07:00
Brian
29666451f3
* Add support for sending quest completion text
...
* Original patch by NoFantasy - thank you
* Ported to Trinity by seirgy - thank you
* Closes issue #873
--HG--
branch : trunk
2010-03-02 09:59:59 -07:00
Brian
cb5ffcafdb
* Merge
...
--HG--
branch : trunk
2010-02-24 23:50:54 -07:00
Brian
1ee9839bcb
* Temporary fix for client freezes until the entire movement system can
...
* get an overhaul.
* Thanks to Biglad for pointing it out.
--HG--
branch : trunk
2010-02-24 23:50:21 -07:00
Brian
aea3151d7b
* As of patch 3.3.2 there is no longer a maxlevel requirement for meeting
...
* stones.
* Credits Kaelima
--HG--
branch : trunk
2010-02-24 05:03:22 -07:00
Brian
4d48268797
* Correctly display the party leader's name in chat
...
* Credits to Timawyn
--HG--
branch : trunk
2010-02-21 14:03:53 -07:00
Brian
b19e793032
* CRLF to LF
...
--HG--
branch : trunk
2010-02-18 16:54:45 -07:00
Brian
a95dd226e4
* Properly display missing vehicle IDs on startup
...
--HG--
branch : trunk
2010-02-18 02:07:20 -07:00
Brian
8ba75526b5
* Properly fix bogus pet trainers error message
...
--HG--
branch : trunk
2010-02-17 02:17:17 -07:00
Brian
d2acbbd616
* Added chack for TRAINER_TYPE_PETS, to prevent bogus error that was generated
...
* since pet trainers no longer train spells.
--HG--
branch : trunk
2010-02-17 02:08:11 -07:00
Brian
bea79b0711
* Add error checking for vehicle IDs that are in creature_template but don't
...
* exist in Vehicle.dbc. This *WILL* cause the client to freeze / hang.
* Look on TDB in the "Core related DB content" forum for a query to clean
* these up.
* Thanks to MaXiMiUS for the slap in the face :)
--HG--
branch : trunk
2010-02-17 00:51:19 -07:00
Brian
8930098acb
* Add support for CONDITION_QUEST_NONE (14) as a loot condition and gossip
...
* condition. If set the player must never have taken or completed the quest
* listed in value1
--HG--
branch : trunk
2010-02-16 21:21:52 -07:00
Brian
6cdacbd313
* Removed hack for summon water elemental
...
* Proper handling for Glyph of Eternal Water
* Summoned water elemental still doesn't last forever, but the right spells
* are cast in the right situations.
* Credits to Edrinn
--HG--
branch : trunk
2010-02-16 15:36:19 -07:00
Brian
667c4b694f
* Updated DBC count to the actual number being used by the core.
...
* Solves 102% issue on DBC loading
--HG--
branch : trunk
2010-02-16 15:26:40 -07:00
Brian
bf31ff93c1
* Merge
...
--HG--
branch : trunk
2010-02-15 08:32:14 -07:00
Brian
ca10925d41
* Changed default for MinRecordUpdateTimeDiff from 10ms to 100ms.
...
* Even on a local LAN, you are lucky to get 50ms with gigabit LAN
--HG--
branch : trunk
2010-02-15 08:31:45 -07:00
Brian
90ba30cfd3
* Changed TrinityCore2 to TrinityCore. There is no TrinityCore2 anymore.
...
* Removed unused SystemConfig.h.in
--HG--
branch : trunk
2010-02-15 08:05:02 -07:00
Brian
51dae1505d
* Merge
...
--HG--
branch : trunk
2010-02-15 07:55:01 -07:00
Brian
b9a4bd8a26
* Removed credits from AuctionHouseBot loading.
...
* Credits belong in commit logs, or THANKS files or we would have:
* Loading Pool System: by Neo2003
* Loading Transport Event sytem: by TrullyOne
--HG--
branch : trunk
2010-02-15 07:51:15 -07:00
Brian
486c00891b
* Core switch to client 3.3.2 (11403)
...
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
2010-02-14 19:13:14 -07:00
Brian
7799ade4da
Added tag 3.2.2a-really-last for changeset b048ef8c4b39
...
--HG--
branch : trunk
2010-02-14 19:05:27 -07:00
Brian
f465efa8f4
* Small update to THANKS file
...
--HG--
branch : trunk
2010-02-14 19:05:11 -07:00
Brian
7c5649e10f
Added tag 3.2.2a-last for changeset eed51550303d
...
--HG--
branch : trunk
2010-02-14 06:05:41 -07:00
Brian
fc656cc1ab
* More creature class level stats.
...
* Credits to Malcrom
--HG--
branch : trunk
2010-02-13 13:17:51 -07:00
Brian
23bdbf1ad3
* Fixed reputation buying from vendors where the items had 0 for Req rep
...
* faction, but >0 for Req rank. In that case it pulls the faction of the
* vendor.
* HUGE thanks to QAston and silverice
--HG--
branch : trunk
2010-02-02 21:24:44 -07:00
Brian
ba9197236c
* Backed out changeset af19f9ff6dd8
...
* Spell ranks are handled by the (imagine this) spell_ranks table
* Data already in spell_ranks for these spells
* Thanks QAston
--HG--
branch : trunk
2010-01-31 13:19:43 -07:00
Brian
a4759e9ce8
* Add spell required data for Totem of Wrath ranks 2-4
...
* Thanks Wladass
--HG--
branch : trunk
2010-01-31 13:04:57 -07:00
Brian
6a3cd98529
* Fixed the console in Linux so the prompt doesn't get hung, that was so
...
* annoying. Original idea by stump
--HG--
branch : trunk
2010-01-30 09:26:56 -07:00
Brian
cfa8ff7bd6
* Set the default spawntimesecs for creatures / gameobjects added in game to 5 minutes
...
* Was 25 seconds
* Thanks Paradox
--HG--
branch : trunk
2010-01-30 08:05:08 -07:00
Brian
50f0279bdb
* Set auto increment values for creature and gameobject GUIDs outside of TDB
...
ranges.
* All custom content should have GUIDs > 250000 for `creature` and GUIDs >
200000 for `gameobject`
--HG--
branch : trunk
2010-01-30 07:14:34 -07:00
Brian
d140d67699
* Changed the default security levels for some commands
...
* Deleted no longer used loadscripts command
* Updated security levels in the command table to match defaults in the core
--HG--
branch : trunk
2010-01-29 14:19:43 -07:00
Brian
038c1ad776
* Added check in ObjectMgr to allow RewSpellCast=-1. Thanks QAston
...
--HG--
branch : trunk
2010-01-29 12:54:30 -07:00
Brian
80061b7899
* Fixed import error on spell_ranks, thanks for the info QAston
...
--HG--
branch : trunk
2010-01-29 11:22:34 -07:00
Brian
341b8e04d5
* Added a stupidity check into world.sql so it can not be imported
...
* accidentally
--HG--
branch : trunk
2010-01-26 06:10:57 -07:00
Brian
9f2be907d3
* Fix compile
...
--HG--
branch : trunk
2010-01-26 05:52:55 -07:00
Brian
7fe66b501e
* Moved game event starting / stoping to detail log level
...
--HG--
branch : trunk
2010-01-26 04:52:53 -07:00
Brian
6e0125a695
* merge
...
--HG--
branch : trunk
2010-01-26 04:24:43 -07:00
Brian
32793941f7
* moved IsGameObjectOfTypeInRange to debug log level
...
--HG--
branch : trunk
2010-01-26 04:23:54 -07:00
Brian
b57fec2961
* Fixed a typo in 7147_world_creature_template.sql that prevented import
...
--HG--
branch : trunk
2010-01-22 10:21:25 -07:00
Brian
7bfea3fea3
* Added 3.2.2a stable release tag
...
* TrinityCore2 Rev: 7101 Release Hash: 51984508c849 (Unix,little-endian)
* Online players: 68 (max: 237)
* Active connections: 78 (max: 250) Queued connections: 0 (max: 0)
* Server uptime: 2 Day(s) 4 Hour(s) 37 Minute(s) 25 Second(s).
* I would say that is pretty stable...
--HG--
branch : trunk
2010-01-22 06:43:16 -07:00
Brian
b6ee92fef3
Added tag 3.2.2a-stable for changeset 51984508c849
...
--HG--
branch : trunk
2010-01-22 06:39:12 -07:00
Brian
268aa04593
* SQL need to restore the *structure* of the DB after the backout
...
* from the previous commit
--HG--
branch : trunk
2010-01-21 18:51:00 -07:00
Brian
ea3b11f8c2
* merge
...
--HG--
branch : trunk
2010-01-21 18:39:27 -07:00
Brian
7162dcd475
* Backed out changeset c7c6faf26cbd
...
* A different solution to damage will be implemented
* You will need data from your DB provider if you don't have a backup
--HG--
branch : trunk
2010-01-21 18:38:49 -07:00
Brian
da263cd1c4
* Restore Dalaran no fly zone lost in last commit
...
--HG--
branch : trunk
2010-01-20 15:04:47 -07:00
Brian
c82599ebb9
* Wintergrasp removal -- part 4: "How deep does the cancer run?"
...
--HG--
branch : trunk
2010-01-20 14:23:47 -07:00
Brian
593cbe4639
* Wintergrasp removal part 3 (should be *FINAL*)
...
--HG--
branch : trunk
2010-01-20 08:12:23 -07:00
Brian
6e5d342fe4
* Wintergrasp removal part 2
...
--HG--
branch : trunk
2010-01-20 07:54:43 -07:00
Brian
bbdca0aa43
* Cleaning Wintergrasp from the core part 1
...
* When someone feels like coding it properly, it can be added back in.
--HG--
branch : trunk
2010-01-20 06:26:13 -07:00
Brian
f9a7c3af2d
* Remove UNIT_FLAG_OOC_NOT_ATTACKABLE from Zumrah when he enters combat.
...
--HG--
branch : trunk
2010-01-14 17:00:18 -07:00
Brian
5fd047cd90
* Added sanity check for > 100 waypoints since levels > 100 aren't supported
...
* Author Kaelima
--HG--
branch : trunk
2010-01-14 15:39:11 -07:00
Brian
bf6c5b3ee6
* Add support for waypoint wisp's level to show the point of the waypoint
...
* Author Kaelima
* Thanks Malcrom for the idea
--HG--
branch : trunk
2010-01-14 14:05:56 -07:00
Brian
58d6a2f31d
* Removed a lot of unneeded tags.
...
--HG--
branch : trunk
2010-01-13 15:51:05 -07:00
Brian
93e6fcfc1b
* Added GO script for Inconspicuous Landmark (142189) needed for quest 2882
...
* Thanks manuel for the help!
* Needs additional DB data for quest to work.
--HG--
branch : trunk
2010-01-13 00:39:05 -07:00
Brian
6aea9f7a0a
* Fixed a small opps on the last commit with NPCHandler
...
* Fixed error in script boss_grand_champions (Thanks QAston)
--HG--
branch : trunk
2010-01-12 19:55:18 -07:00
Brian
f5b1534f22
* Renamed 3.2.2.a_old to 3.2.2a_old (proper format)
...
* Fixes cmake complaining :)
--HG--
branch : trunk
rename : sql/updates/3.2.2.a_old/6589_characters_bugreport.sql => sql/updates/3.2.2a_old/6589_characters_bugreport.sql
rename : sql/updates/3.2.2.a_old/6589_characters_character_action.sql => sql/updates/3.2.2a_old/6589_characters_character_action.sql
rename : sql/updates/3.2.2.a_old/6589_characters_character_aura.sql => sql/updates/3.2.2a_old/6589_characters_character_aura.sql
rename : sql/updates/3.2.2.a_old/6589_characters_character_spell_cooldown.sql => sql/updates/3.2.2a_old/6589_characters_character_spell_cooldown.sql
rename : sql/updates/3.2.2.a_old/6589_characters_characters.sql => sql/updates/3.2.2a_old/6589_characters_characters.sql
rename : sql/updates/3.2.2.a_old/6589_characters_groups.sql => sql/updates/3.2.2a_old/6589_characters_groups.sql
rename : sql/updates/3.2.2.a_old/6589_characters_instance_reset.sql => sql/updates/3.2.2a_old/6589_characters_instance_reset.sql
rename : sql/updates/3.2.2.a_old/6589_characters_spell.sql => sql/updates/3.2.2a_old/6589_characters_spell.sql
rename : sql/updates/3.2.2.a_old/6589_realmd_realmlist.sql => sql/updates/3.2.2a_old/6589_realmd_realmlist.sql
rename : sql/updates/3.2.2.a_old/6589_world_battleground_template.sql => sql/updates/3.2.2a_old/6589_world_battleground_template.sql
rename : sql/updates/3.2.2.a_old/6589_world_creature_template.sql => sql/updates/3.2.2a_old/6589_world_creature_template.sql
rename : sql/updates/3.2.2.a_old/6589_world_instance_template.sql => sql/updates/3.2.2a_old/6589_world_instance_template.sql
rename : sql/updates/3.2.2.a_old/6589_world_item_template.sql => sql/updates/3.2.2a_old/6589_world_item_template.sql
rename : sql/updates/3.2.2.a_old/6589_world_player_classlevelstats.sql => sql/updates/3.2.2a_old/6589_world_player_classlevelstats.sql
rename : sql/updates/3.2.2.a_old/6589_world_playercreateinfo_action.sql => sql/updates/3.2.2a_old/6589_world_playercreateinfo_action.sql
rename : sql/updates/3.2.2.a_old/6589_world_playercreateinfo_spell.sql => sql/updates/3.2.2a_old/6589_world_playercreateinfo_spell.sql
rename : sql/updates/3.2.2.a_old/6589_world_quest_template.sql => sql/updates/3.2.2a_old/6589_world_quest_template.sql
rename : sql/updates/3.2.2.a_old/6589_world_spell_bonus_data.sql => sql/updates/3.2.2a_old/6589_world_spell_bonus_data.sql
rename : sql/updates/3.2.2.a_old/6589_world_spell_elixir.sql => sql/updates/3.2.2a_old/6589_world_spell_elixir.sql
rename : sql/updates/3.2.2.a_old/6589_world_spell_proc_event.sql => sql/updates/3.2.2a_old/6589_world_spell_proc_event.sql
rename : sql/updates/3.2.2.a_old/6597_world_spell_proc_event.sql => sql/updates/3.2.2a_old/6597_world_spell_proc_event.sql
rename : sql/updates/3.2.2.a_old/6643_world_gameobject_template.sql => sql/updates/3.2.2a_old/6643_world_gameobject_template.sql
rename : sql/updates/3.2.2.a_old/6644_world_creature_template.sql => sql/updates/3.2.2a_old/6644_world_creature_template.sql
rename : sql/updates/3.2.2.a_old/6644_world_gossip_menu.sql => sql/updates/3.2.2a_old/6644_world_gossip_menu.sql
rename : sql/updates/3.2.2.a_old/6644_world_gossip_menu_option.sql => sql/updates/3.2.2a_old/6644_world_gossip_menu_option.sql
rename : sql/updates/3.2.2.a_old/6644_world_gossip_scripts.sql => sql/updates/3.2.2a_old/6644_world_gossip_scripts.sql
rename : sql/updates/3.2.2.a_old/6644_world_locales_npc_option.sql => sql/updates/3.2.2a_old/6644_world_locales_npc_option.sql
rename : sql/updates/3.2.2.a_old/6644_world_npc_gossip_textid.sql => sql/updates/3.2.2a_old/6644_world_npc_gossip_textid.sql
rename : sql/updates/3.2.2.a_old/6644_world_npc_option.sql => sql/updates/3.2.2a_old/6644_world_npc_option.sql
rename : sql/updates/3.2.2.a_old/6644_world_scriptname.sql => sql/updates/3.2.2a_old/6644_world_scriptname.sql
rename : sql/updates/3.2.2.a_old/6645_world_gameobject_template.sql => sql/updates/3.2.2a_old/6645_world_gameobject_template.sql
rename : sql/updates/3.2.2.a_old/6649_world_scriptname.sql => sql/updates/3.2.2a_old/6649_world_scriptname.sql
rename : sql/updates/3.2.2.a_old/6655_world_spell_bonus_data.sql => sql/updates/3.2.2a_old/6655_world_spell_bonus_data.sql
rename : sql/updates/3.2.2.a_old/6657_world_spell_proc_event.sql => sql/updates/3.2.2a_old/6657_world_spell_proc_event.sql
rename : sql/updates/3.2.2.a_old/6664_world_quest_template.sql => sql/updates/3.2.2a_old/6664_world_quest_template.sql
rename : sql/updates/3.2.2.a_old/6665_world_creature_classlevelstats.sql => sql/updates/3.2.2a_old/6665_world_creature_classlevelstats.sql
rename : sql/updates/3.2.2.a_old/6665_world_creature_template.sql => sql/updates/3.2.2a_old/6665_world_creature_template.sql
rename : sql/updates/3.2.2.a_old/6669_world_creature_template.sql => sql/updates/3.2.2a_old/6669_world_creature_template.sql
rename : sql/updates/3.2.2.a_old/6675_world_spell_linked_spell.sql => sql/updates/3.2.2a_old/6675_world_spell_linked_spell.sql
rename : sql/updates/3.2.2.a_old/6676_world_script_texts.sql => sql/updates/3.2.2a_old/6676_world_script_texts.sql
rename : sql/updates/3.2.2.a_old/6678_world_creature_classlevelstats.sql => sql/updates/3.2.2a_old/6678_world_creature_classlevelstats.sql
rename : sql/updates/3.2.2.a_old/6686_world_scriptname.sql => sql/updates/3.2.2a_old/6686_world_scriptname.sql
rename : sql/updates/3.2.2.a_old/6691_world_spell_proc_event.sql => sql/updates/3.2.2a_old/6691_world_spell_proc_event.sql
rename : sql/updates/3.2.2.a_old/6694_world_item_template.sql => sql/updates/3.2.2a_old/6694_world_item_template.sql
rename : sql/updates/3.2.2.a_old/6710_realmd_account_access.sql => sql/updates/3.2.2a_old/6710_realmd_account_access.sql
rename : sql/updates/3.2.2.a_old/6710_world_command.sql => sql/updates/3.2.2a_old/6710_world_command.sql
rename : sql/updates/3.2.2.a_old/6710_world_trinity_string.sql => sql/updates/3.2.2a_old/6710_world_trinity_string.sql
rename : sql/updates/3.2.2.a_old/6711_world_creature_classlevelstats.sql => sql/updates/3.2.2a_old/6711_world_creature_classlevelstats.sql
rename : sql/updates/3.2.2.a_old/6712_realmd_account_access.sql => sql/updates/3.2.2a_old/6712_realmd_account_access.sql
rename : sql/updates/3.2.2.a_old/6739_world_script_waypoints.sql => sql/updates/3.2.2a_old/6739_world_script_waypoints.sql
rename : sql/updates/3.2.2.a_old/6742_world_script_texts.sql => sql/updates/3.2.2a_old/6742_world_script_texts.sql
rename : sql/updates/3.2.2.a_old/6742_world_script_waypoints.sql => sql/updates/3.2.2a_old/6742_world_script_waypoints.sql
rename : sql/updates/3.2.2.a_old/6742_world_scriptname.sql => sql/updates/3.2.2a_old/6742_world_scriptname.sql
rename : sql/updates/3.2.2.a_old/6748_world_command.sql => sql/updates/3.2.2a_old/6748_world_command.sql
rename : sql/updates/3.2.2.a_old/6751_world_creature_classlevelstats.sql => sql/updates/3.2.2a_old/6751_world_creature_classlevelstats.sql
2010-01-12 19:02:54 -07:00
Brian
378388d0a6
* Add support for .gobj target to output phaseMask
...
* Thanks to Aokromes for the original idea of adding it to .npc info output.
--HG--
branch : trunk
2010-01-10 19:03:47 -07:00
Brian
1e7087c75c
* add armor output in .npc info
...
--HG--
branch : trunk
2010-01-10 16:11:24 -07:00
Brian
fd26ad5611
* Hopefully fix creature so they swim if InhabitType|2
...
--HG--
branch : trunk
2010-01-07 22:49:06 -07:00
Brian
f91b289733
* Added support for outputting phasemask in .npc info
...
--HG--
branch : trunk
2010-01-07 21:43:55 -07:00
Brian
7a43ad959f
* Fix the .wp add command to output proper point starting at 1
...
* Thanks QAston (For Malcrom with love)
--HG--
branch : trunk
2010-01-07 17:10:32 -07:00
Brian
4a31d579bd
* merge
...
--HG--
branch : trunk
2010-01-03 11:19:33 -07:00
Brian
58bc8b44fc
* Removed useless check for items in DBC but not in DB.
...
--HG--
branch : trunk
2010-01-03 11:18:38 -07:00
Brian
6cd8d1286f
* Re-Fixed GO type 6 and type 8 to use radius for distance calculations instead
...
* of diameter. This will prevent things like people getting burned even though
* you aren't touching the fire.
--HG--
branch : trunk
2009-12-31 09:30:39 -07:00
Brian
269ec72bd5
* re-add missed part of commit from rev 6418
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* Original patch by Machiavelli
--HG--
branch : trunk
2009-12-30 14:52:53 -07:00
Brian
70a6ff4e30
* re-fix repeatable quests so that they are completable if the player
...
* logs out and logs back in.
* Thanks to Aokromes for pointing it out.
--HG--
branch : trunk
2009-12-30 14:37:53 -07:00
Brian
08222a7f01
* *FINALLY* removed the nasty nasty hack where the core would cast spells if
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* any were listed in creature_template.spellid[1-8]
* Creatures should only cast spells if they have a script.
--HG--
branch : trunk
2009-12-27 17:27:39 -07:00
Brian
67c47d71b6
* merge
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--HG--
branch : trunk
2009-12-26 23:30:51 -07:00
Brian
fb45a6a8ec
* Remove char conversion SQL from 6805
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* Only intended to update original conversion SQL
--HG--
branch : trunk
2009-12-26 23:27:10 -07:00
Brian
c2b107b34a
* Update character conversion SQL for 3.1.3 to 3.2.2a
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* Add new SQL for conversion
* Should no longer lose honor / arena points
* Thanks WarHead
--HG--
branch : trunk
2009-12-26 22:45:38 -07:00
Brian
6fca8e0244
* Rev 6755 is the first *supported* release of Trinity for 3.2.2a
...
* Several authors of patches that were used were not credited due to oversight
* That oversight will be fixed now.
*
* Rev 6521 - MaNGOS Mail system - Vladimir - THANK YOU!
* Revs 6553-6574 - 3.2.2a code used from MaNGOS - TOM_RUS, Vladimir,
* NoFantasy, balrok, arrai. If I missed anyone, please PM me and you will get
* credit.
--HG--
branch : trunk
2009-12-24 18:20:06 -07:00
Brian
6c2353c461
Added tag 3.2.2a-initial-release for changeset 435b8bfb121e
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--HG--
branch : trunk
2009-12-24 18:08:32 -07:00
Brian
c2952763ba
* removed a SQL file that was in the sql/ folder instead of the sql/updates
...
* folder. I must have been on crack, or more likely spent 20 hours straight
* working on 3.2.2a and was tired...
--HG--
branch : trunk
2009-12-22 17:43:06 -07:00
Brian
c6cadf57c7
Added tag NO-3.2.2a-is-STILL-not-ready for changeset 114426564b2d
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--HG--
branch : trunk
2009-12-22 02:17:08 -07:00
Brian
091348ce56
Added tag houston-we-have-a-problem for changeset eb222f42a54f
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--HG--
branch : trunk
2009-12-22 02:00:15 -07:00
Brian
c0e8a70037
Added tag might-NOT-crash for changeset b9ca2cbbe53b
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--HG--
branch : trunk
2009-12-22 01:59:20 -07:00
Brian
18d32415a3
Added tag might-crash for changeset a87acce80c1f
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--HG--
branch : trunk
2009-12-22 01:56:42 -07:00
Brian
ef36972cfd
Added tag yep-still-broke for changeset eb222f42a54f
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--HG--
branch : trunk
2009-12-22 01:56:17 -07:00
Brian
db092d7f17
Added tag satan-rev for changeset 5e002fe84a1a
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--HG--
branch : trunk
2009-12-22 01:56:04 -07:00
Brian
0266d47b52
Added tag still-very-broken for changeset 49b4f1b927a3
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--HG--
branch : trunk
2009-12-22 01:55:13 -07:00
Brian
ffbdd6ae87
Added tag very-broken for changeset b48f2f52e11c
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--HG--
branch : trunk
2009-12-22 01:54:59 -07:00
Brian
53ecb9fd48
Added tag last-3.1.3 for changeset d1ba3282c63b
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--HG--
branch : trunk
2009-12-22 01:54:37 -07:00
Brian
9d9fa2bcf3
* And yet more entries for the creature_classlevelstats table
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* Thanks Malcrom
--HG--
branch : trunk
2009-12-22 00:51:44 -07:00
Brian
9c6b644624
* More updates for the creature_classlevelstats table
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* Thanks Malcrom
--HG--
branch : trunk
2009-12-21 21:38:39 -07:00
Brian
8ffb5cd33a
* Added comment in trinitycore.conf concerning PlayerStart.AllSpells only
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* working up to TBC classes / races, and the fact that it is the
* responsibility of the server admin to populate that table.
--HG--
branch : trunk
2009-12-21 20:46:29 -07:00
Brian
e760f2efac
* Fixed quest handler! I want to slit my own wrists everytime if have to deal
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* with QuestRecord. One step closer to 3.2.2a :)
--HG--
branch : trunk
2009-12-21 19:19:19 -07:00
Brian
76fb5ea713
* Added back support for 1000 value to indicate unlimited stacking in
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* item_template.stackable
* Removed pointless check for stackable limit at item_template load.
--HG--
branch : trunk
2009-12-21 18:03:04 -07:00
Brian
35717d94db
* Clean up a few old files
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--HG--
branch : trunk
2009-12-21 17:40:21 -07:00
Brian
0aa2069c73
* Added support for GAMEOBJECT_TYPE_TRAP and GAMEOBJECT_TYPE_SPELL_FOCUS to
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* have modelid=0 since this is valid data for those GO types. More to the
* point removed the check at core load that resulted in an error being logged
--HG--
branch : trunk
2009-12-21 17:30:02 -07:00
Brian
eee8e179a1
* Commented useless debug output for spell_script_target and
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* spell_target_position. If someone REALLY wants to see which ones are
* missing, they can uncomment them for a debug compile.
* Can finally start the core in debug mode and get useful data...
--HG--
branch : trunk
2009-12-21 16:28:57 -07:00
Brian
86013b73b4
* Add support for extremely large stackable value in item_template.
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* Patch by Kudlaty -- THANK YOU!
--HG--
branch : trunk
2009-12-21 14:58:31 -07:00
Brian
023cb2644a
* Add support for signed values in item_template fields: Flags, maxcount,
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* stackable, BuyPrice, spellid_1, spellid_2, spellid_3, spellid_4, spellid_5,
* RandomProperty
* Patch by Kudlaty, SQL by Malcrom -- THANK YOU!
--HG--
branch : trunk
2009-12-21 14:54:43 -07:00
Brian
36d30faabf
* Add support for RewSpellCast=-1. If -1 remove all auras applied to player at
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* quest start.
* Patch by Kudlaty -- THANK YOU!
--HG--
branch : trunk
2009-12-21 14:48:30 -07:00