Commit Graph
100 Commits
Author SHA1 Message Date
Shauren 0df5e19bd6 Core/Spells: Implemented mounts 2012-01-27 11:24:41 +01:00
Shauren 95a8bf5367 Core/Units: Power fixes 2012-01-22 00:13:57 +01:00
Shauren cb78962a7e Core/Auras: Fixer assertion failures on mounting (its a good idea to load the dbc before trying to lookup its values) 2012-01-21 23:18:33 +01:00
Shauren bdd02e763b Core/Objects: Fixed visibility of gameobjects and fixed client crash when logging in a character that had currencies (honor points) 2012-01-20 20:31:59 +01:00
Shauren 075780ad59 Forgotten dbc format change 2012-01-20 19:48:44 +01:00
Shauren 0bd8d24659 Core/Player: Currency precision updates 2012-01-20 19:35:11 +01:00
Shauren 7163670be1 Core/Quests: Send currency rewards in quest packets 2012-01-12 23:35:08 +01:00
Shauren c84de34ab6 Core/Movement: Minor corrections to SMSG_PLAYER_MOVE 2012-01-09 19:44:46 +01:00
Shauren 7db8fbd874 Core/Movement: 4.2.2 structure for MSG_MOVE_START_BACKWARD 2012-01-08 17:26:45 +01:00
Shauren ab5e1d5667 Core/Movement: 4.2.2 structure for MSG_MOVE_SET_PITCH 2012-01-08 17:19:26 +01:00
Shauren a34a421e99 Core/Movement: 4.2.2 structure for MSG_MOVE_JUMP 2012-01-08 16:45:49 +01:00
Shauren 0b507c1a29 Core/Movement: 4.2.2 structure for MSG_MOVE_FALL_LAND 2012-01-07 18:34:31 +01:00
Shauren 1a8bf13cb6 Core/Events: Last part of seasonal quest loading/saving fixes (should all be one commit) 2012-01-06 15:08:21 +01:00
Shauren 5ae622678a Core/Events: Fixed saving seasonal quest status 2012-01-06 15:01:30 +01:00
Shauren 2bef633e1f Core/Events: Corrected column type when loading seasonal quest status 2012-01-06 14:58:55 +01:00
Shauren 0c2dd2dc7f Core/Events: Fixed crash when loading character_queststatus_seasonal 2012-01-06 14:57:01 +01:00
Shauren 01900b5829 Core/Events
* Changed how quests are linked to events (no longer in Quest class)
* Added quest validation when loading game_event_seasonal_questrelation
* Renamed fields in new table to be consistent with game_event* tables
* Corrected db data (some entries had -1 as event id)
2012-01-05 13:27:17 +01:00
Shauren b4df932e71 Core/Dungeon Finder: Implemented Luck of the Draw buff 2011-12-18 22:09:03 +01:00
Shauren 3ba5afe820 Renamed SQL to meet standards 2011-12-18 22:08:02 +01:00
Shauren 6758e13349 Core/Items: Added ITEM_FLAGS_EXTRA_BNET_ACCOUNT_BOUND 2011-12-17 14:37:28 +01:00
Shauren cef048beba Core/DB2: Wrap DB2 structures in #pragma pack(1) to prevent byte padding and allow correct reading on all platforms 2011-12-17 14:37:00 +01:00
Shauren 23a5c5e855 Core/Maps: Removed some incorrect checks in GetHeight, flying creatures should now fall correctly when killed 2011-12-13 18:19:25 +01:00
Shauren 7147063c17 Core/Instances: Required achievement to enter instance should only apply to group leader, original patch by kandera
Closes #4279
2011-12-12 18:20:46 +01:00
Shauren 3ff67fb257 Core/Achievements: Refactored HasAchieved to take only achievement id as parameter 2011-12-12 18:19:26 +01:00
Shauren ea7ec9e7a6 Core/Spells: Fixed resurrection order (teleport, then set alive), fixes aggroing creatures nearby and during The Lich King's outro - players who fell off the platform 2011-12-05 19:25:52 +01:00
Shauren a2f6e169e2 Core/DBC: Fixed loading of NameGen.dbc 2011-11-29 10:22:46 +01:00
Shauren 6d1c770d8d Cosmetic changes and typo fixes 2011-11-27 17:46:05 +01:00
Shauren e8523b1c3c Core/Packets: Simplified ByteBuffer constructor 2011-11-27 14:41:16 +01:00
Shauren 3a855f3f38 Core/PacketIO: Fixed memory leak in HandlePlayerLoginOpcode and cleaned some tabs -> spaces 2011-11-27 12:17:24 +01:00
Shauren 015e459616 DB/Templates: Fixed The Lich King damage (previous sql had typos in creature entries and pointed to non-existing templates) 2011-11-27 11:28:39 +01:00
Shauren 5d6b2739bb SQL: Drop columns only after data was copied to new table 2011-11-26 22:11:36 +01:00
Shauren bbf9703b73 Core/Items: Added more checks determining item disenchanting loot
DB/Loot: Added all disenchant templates
2011-11-26 16:36:01 +01:00
Shauren d4de587036 Core/Items: Removed obsolete field from ItemTemplate 2011-11-26 12:02:26 +01:00
Shauren e8c3a3ac9c Core/Items
* Updated ItemTemplate structure to 4.x
* Calculate armor, damage and disenchant loot from dbc files

TODO: Use dbc disenchant ids in disenchant_loot_template
2011-11-25 23:24:40 +01:00
Shauren ec8738557e Core/Items: Updated scaling item stat calculations 2011-11-24 15:02:23 +01:00
Shauren 0fe05707aa DVCS: Added any type of build directory to gitignore 2011-11-24 10:17:15 +01:00
Shauren afb2289d02 Core/DisableMgr: Fixed possible crashes at startup 2011-11-23 19:55:05 +01:00
Shauren 358b33239a Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of the same name in outer scope. from previous commit 2011-11-23 19:17:33 +01:00
Shauren 638693e78f Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration of the same name in outer scope.) 2011-11-23 17:55:16 +01:00
Shauren 44693cfa99 Core: Fixed a few warnings and silly typos in scripts 2011-11-23 16:57:08 +01:00
Shauren fffe60b0d9 Scripts/Icecrown Citadel: Corrected an overlooked frenzy spam by Shambling Horrors on heroic mode (does not change anything in the fight) 2011-11-23 09:44:34 +01:00
Shauren 6cd78a520a Core/World
* Update character name cache after player rename
* Add character name data for characters loaded with PlayerDump

Closes #3653
Closes #3970
2011-11-16 10:31:38 +01:00
Shauren 65af41a14a Scripts/Icecrown Citadel: Prevent possible respawns of Sindragosa by despawning her fully after corpse disappers 2011-11-13 19:48:19 +01:00
Shauren c5c06f4b72 Core/Commands: Fixed .account set gmlevel to correctly use realmId specified instead of id of the realm that the command was executed on 2011-11-13 18:52:46 +01:00
Shauren 2ccf6ae297 Core/Auras: Fixed another proc crash
Closes #3537
2011-10-16 14:33:48 +02:00
Shauren 96cf810ca2 Scripts/Icecrown Citadel: Stinky should only have his damage aura in combat
Closes #3519
2011-10-15 19:47:09 +02:00
Shauren 83a3da2630 Scripts/Icecrown Citadel: Corrected timer on Death and Decay
Closes #3512
2011-10-15 12:06:07 +02:00
Shauren f7d06a14f5 Scripts/Icecrown Citadel
* Corrected Shadow Prison (Prince Keleseth casts it)
* Fixed spell_putricide_slime_puddle second effect hook
2011-10-12 18:11:00 +02:00
Shauren 10d0a250ef Build fix 2011-10-12 14:24:25 +02:00
Shauren 12c30b0c98 Scripts/Icecrown Citadel: Adjusted Ooze Puddle spell effect radius after correcting its size 2011-10-12 10:38:42 +02:00
Shauren 8540b367de Scripts/Icecrown Citadel: Fixed Professor Putricide's ooze puddle growth 2011-10-11 09:33:33 +02:00
Shauren 72fc756bff Scripts/Icecrown Citadel
* Minor corrections to Sister Svalna event
* Removed unneeded workarounds for Deathbringer Saurfang procs
* Changed GM check to use account level (makes no sense to check isGameMaster as that does not allow entering combat at all)
2011-10-08 17:39:03 +02:00
Shauren a886f1cfbd Scripts/Icecrown Citadel: Removed double casting of SPELL_VALKYR_TARGET_SEARCH
Closes #3396
2011-10-07 21:32:35 +02:00
Shauren 88277ac10c Scripts/Icecrown Citadel: Fixed possible crash in spell_the_lich_king_necrotic_plague_jump
Closes #3390
2011-10-07 18:51:11 +02:00
Shauren fc9926a97e Scripts/Icecrown Citadel
* Properly remove glow aura during outro from Tirion
* Improved Wicked Spirit behaviour & visibility on heroic mode
* Removed gossip npcflag from Tirion after LK death
2011-10-06 17:57:28 +02:00
Shauren 0ef92d85b7 Scripts/Icecrown Citadel
* Fixed Mutated Abomination for Professor Putricide
* Tweaked a bit Bone Storm damage formula and fixed its damage (fix by Havenard)
2011-10-06 15:27:47 +02:00
Shauren 4eaa4ce401 Scripts/Icecrown Citadel: Fury of Frostmourne debuff will now be removed correctly 2011-10-06 14:30:33 +02:00
Shauren 4c441af07b Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-10-06 14:22:38 +02:00
Shauren 8919b9cb4c Core/Spells: Fixed typo breaking SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE and SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE 2011-10-06 14:22:11 +02:00
Shauren b3d2552937 Scripts/Icecrown Citadel
* Terenas Menethil should start at 50% health
* Fixed melee damage in The Lich King encounter
2011-10-06 00:54:15 +02:00
Shauren 60efe048a5 Removed more debug code 2011-10-05 21:27:30 +02:00
Shauren bb5effa3b1 Oops, thats no longer valid 2011-10-05 20:55:09 +02:00
Shauren 2ff1c28c4c Scripts/Icecrown Citadel
* The Lich King
2011-10-05 20:48:34 +02:00
Shauren 34678d8d39 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-10-05 16:44:08 +02:00
Shauren 8a3ced48c1 Core/Scripts: Limited possible phase number for EventMap to prevent overflows 2011-10-05 16:43:43 +02:00
Shauren 26c76bf388 Core/Spells: Implemented SPELL_AURA_BLOCK_SPELL_FAMILY 2011-10-02 16:23:52 +02:00
Shauren 2a34c5e4c8 Core/Auras: Fixed crashes in Infusion of Light and Frozen Power proc handlers
Closes #3271 & #3272
2011-09-30 18:45:49 +02:00
Shauren 8305b0240b Core/DB: Fixed a crash on shutdown under msvc compiler 2011-09-30 18:42:26 +02:00
Shauren 5d37116ea6 Core/Spells: Allow ProcessEvent hook to run in EffectSendEvent when spell caster is a player 2011-09-30 18:41:30 +02:00
Shauren cde2427cab Core/Movement: Players should not get instantly teleported to graveyard when falling under map 2011-09-30 18:40:09 +02:00
Shauren da54fb92d5 Core/Movement: Fixed knockback visibility for other players (no more "teleport") and knockback strength from creature spells (this does not fix knocking creatures back) 2011-09-30 18:24:12 +02:00
Shauren e579703e88 Core/Spells: Fixed Shaman T10 shoulder visual 2011-09-28 22:57:34 +02:00
Shauren 7040ef5877 Scripts/Icecrown Citadel: Mark of the Fallen Champion will ignore armor now 2011-09-27 21:44:29 +02:00
Shauren 062e645637 Scripts/Spells: Bloodlust/Heroism handling changed, it is now possible to use these spells even if caster is under Sated/Exhaustion debuff 2011-09-25 15:08:48 +02:00
Shauren b07cc3751f Core/Scripts: Added NULL checks to new target selectors, threat references aren't guaranteed to be valid always, also added (default true) player typeid check to NonTankTargetSelector 2011-09-24 23:30:11 +02:00
Shauren da0229da8f Core/Scripts: Implemented 2 new target selectors, one specialized for spells, checking auras, range and attributes; and the other is a very simple non-tank selection what is sufficient for most cases 2011-09-24 19:40:57 +02:00
Shauren 29ba648fa3 Scripts/Icecrown Citadel: Fixed possible crash in npc_darnavanAI
Closes #3188
2011-09-24 11:29:49 +02:00
Shauren 154c7ce79c Core/Spells: Fixed Brewfest - Attack Keg spell damage 2011-09-22 20:16:47 +02:00
Shauren 3d4f9a0d1c Core/World: Shutdown messages are now sent in blizzlike intervals (every 15 seconds under 5 minutes and every minute under 15 minutes) 2011-09-20 11:40:08 +02:00
Shauren 80800def40 Core/Scripts: Reverted part of 7afb179185, fixes selecting random target starting at given position
Closes #3127
2011-09-20 09:03:12 +02:00
Shauren a11bee31c3 Core/SmartAI: Corrected validation check for SAI action summon, type parameter 2011-09-19 14:41:21 +02:00
Shauren 7c3f40b6b7 Compile fix 2011-09-19 13:33:19 +02:00
Shauren ff66d933d8 Scripts/Icecrown Citadel
* Traps after Deathbringer Saurfang will not turn off anymore
* Fixed Valithria Dreamwalker adds not attacking players

Closes #2343
Closes #2485
Closes #2815
2011-09-19 12:21:36 +02:00
Shauren 8ce80db6e6 Scripts/Icecrown Citadel
* Suppresser adds will not melee attack Valithria Dreamwalker (they still can do that to players)
* Changed DoZoneInCombat calls on summons to randomly selected target from summoner's threat list as the former fails if there is noone within 50 yards

Closes #3094
2011-09-18 11:50:52 +02:00
Shauren a644e0d951 Core/Entities: GameObject's m_unique_users will now store full guids to get rid of silly casts 2011-09-17 13:20:21 +02:00
Shauren 63b62d4ad0 Core/Grids: Added GameObjectWorker 2011-09-17 13:18:42 +02:00
Shauren 94e5ff6549 Core/Commands: Removed setting orientation from cast commands 2011-09-17 12:16:33 +02:00
Shauren f356f65fa6 Core/Spell: Remove obsolete check, its already handled in a better way using SpellScript 2011-09-16 12:32:09 +02:00
Shauren 113080dace Core/Spells: Temporarily commented out SPELL_ATTR6_CAN_TARGET_UNTARGETABLE check, needs more research 2011-09-16 12:27:00 +02:00
Shauren 732e27f1e8 Core/Spells: Spells having the same effect types on multiple effects will now select them at the same time (except targets selected by entry) to ensure correct behavior with MaxAffectedTargets use 2011-09-16 11:40:53 +02:00
Shauren c93c27d056 Scripts/Icecrown Citadel:
* Mark of the Fallen Champion should be a debuff
* Fixed periodic damage taken from Twisted Nightmare on heroic difficulties of Valithria Dreamwalker encounter
2011-09-16 11:29:35 +02:00
Shauren 9006e4e8dc DB/Templates: Corrected immunity set for ICC bosses 2011-09-15 10:56:04 +02:00
Shauren b7f6416ee3 Core/Spells: Fixed summoning to instances 2011-09-15 00:02:45 +02:00
Shauren ea14e096ac Core/Entities: Vehicles should be able to be both source and target of map scripts 2011-09-06 10:33:45 +02:00
Shauren f13f32c972 Core/Achievements: Award normal mode achievements when instance was done on heroic mode 2011-09-05 15:21:37 +02:00
Shauren 663e00dc1e Scripts/Icecrown Citadel: Despawn Rot worms when reseting Valithria Dreamwalker
Closes #2875
2011-09-03 11:05:35 +02:00
Shauren f15704d22b Some missed things 2011-09-03 10:03:21 +02:00
Shauren d4df023e62 Oops, missed this (could have caused crashes) 2011-09-02 23:53:04 +02:00
Shauren 7e2c7a6989 Scripts/Icecrown Citadel
* Replaced custom check classes with new Trinity::UnitAuraCheck
* Rotface will no longer select separate players for each effect of Mutated Infection

Closes #2866
2011-09-02 23:49:23 +02:00
Shauren e3f4cca534 Core/Arena: Players online but not in world will now gain their arena points as intended 2011-09-02 16:09:32 +02:00