Commit Graph
92 Commits
Author SHA1 Message Date
QAston 0d1a5314dc Core/Spells: Define some new attributes: SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED, SPELL_ATTR6_DONT_DISPLAY_COOLDOWN, SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET, SPELL_ATTR4_AREA_TARGET_CHAIN, SPELL_ATTR3_DONT_DISPLAY_RANGE 2011-08-11 23:03:43 +02:00
Silinoron 76fe596160 Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
Machiavelli 0ecb47bc8a Core/Spells & Vehicles: Define and implement SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE and VEHICLE_SEAT_FLAG_CAN_CAST_MOUNT_SPELL.
Research done by QAston
2011-07-30 20:36:19 +02:00
QAston 495ead5f7f Revert "Core/Spells: Fix a crash on checking school immunity added to unit manually (not by aura)"
This reverts commit 07badd7385.
2011-07-28 23:44:39 +02:00
QAston 07badd7385 Core/Spells: Fix a crash on checking school immunity added to unit manually (not by aura) 2011-07-28 23:41:29 +02:00
QAston b0fe236265 Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
Shauren 74e2d981ac Core/GameObject: Refactored destructible building handling, properly implemented spell effect repair 2011-07-22 21:22:05 +02:00
tobmaps a3feb40eb6 Core/Spells: Define and implement SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS; revert SPELL_ATTR4_FIXED_DAMAGE
Closes #1307
Closes #2270
2011-07-22 23:30:23 +07:00
QAston b9413f08b3 Core/Spells: Define and implement attributes SPELL_ATTR1_CANT_BE_REDIRECTED and SPELL_ATTR1_CANT_BE_REFLECTED, fixes some problems with Grounding Totem and Spell Reflection. 2011-07-13 20:14:55 +02:00
QAston 20e8c25b48 Core/Spells: Define and implement attribute SPELL_ATTR3_CANT_TRIGGER_PROC, change names of some attributes to better describe their functionality. 2011-07-13 17:18:04 +02:00
QAston 1c7616dcc8 Core/Spells: Define and implement SPELL_ATTR3_IGNORE_RESURRECTION_TIMER - now you can instantly resurrect with Rebirth spell. 2011-07-12 10:43:58 +02:00
QAston cd1df639b2 Core/Spells: Define and implement SPELL_ATTR2_CANT_TARGET_TAPPED attribute. 2011-07-12 07:34:42 +02:00
QAston 2bf3bc334c Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_ATTR1_FARSIGHT, SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR 2011-07-05 15:40:17 +02:00
QAston 5b79175b7a Core/Spells: More spell attribute definitions. 2011-07-03 10:03:13 +02:00
QAston 29a7535638 Core/Spells: Define 2 more spell attributes: SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS and SPELL_ATTR6_CAN_TARGET_UNTARGETABLE 2011-07-02 17:06:19 +02:00
QAston 86dde83dda Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename some target type enum values to follow standards, also correctly implement TARGET_UNIT_TARGET_PASSENGER. 2011-07-02 16:12:19 +02:00
QAston ce75ced741 Core/Spells: define SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME(0x20000000) 2011-07-01 13:12:19 +02:00
QAston 3b8dce669d Core/Spells: Define attributes: SPELL_ATTR0_CAST_TRACK_TARGET(0x00400000), SPELL_ATTR1_CHANNEL_TRACK_TARGET(0x00004000), SPELL_ATTR0_ON_NEXT_SWING_2(0x00000400), add some attribute flag comments based on client research. 2011-07-01 12:47:26 +02:00
QAston d3e887060d Fix build. 2011-06-30 02:17:07 +02:00
QAston fb9719c653 Core/Spells: Define SPELL_ATTR0_ABILITY (old SPELL_ATTR0_UNK4) 2011-06-30 01:47:09 +02:00
QAston e79d46e499 Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEARBY_ALLY(4) target types. 2011-06-30 00:49:10 +02:00
QAston 2bcf63d387 Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY to execute spell triggers on that targets, also cleanup related code a bit. 2011-06-26 00:29:12 +02:00
kaelima 6f361be1ba Core/Spell: Correctly reordered diminishing groups for sharing diminishing timers between spells.
- Fixes several spells witch were in wrong group.
- Charge and scatter shot now has their own group.
- Moved Noblegarden Bunny costumes to negative effect.

Thanks Shocker for testing. Data comes from Elitist Jerks, Arena Junkies and a few addons tracking diminishing timers.
2011-06-17 22:35:05 +02:00
Shauren 9b79df7074 Core/Spells: Implemented SPELL_ATTR7_IS_CHEAT_SPELL serverside checks and allow GMs to cast these spells 2011-06-11 13:02:54 +02:00
QAston 38de636e30 Core/Spells: Define some unknown spell attributes. 2011-06-11 10:55:17 +02:00
kaelima a7a1a123ec Core/Defines: filled some gaps from 31abc9e20c 2011-06-08 13:53:14 +02:00
kaelima 31abc9e20c Core/Defines: Revert parts of ae0d349a3c.
Seems like the list in lua files doesn't match what the client actually sends.

Closes #1895 #1894
2011-06-08 12:09:26 +02:00
Shauren 009aff2cc9 Core/Spells: Fixed targeting selection for target type 90 (TARGET_UNIT_TARGET_MINIPET)
Closes #1776
2011-06-04 12:13:27 +02:00
Shocker 38b07319fe Core/Events: Add missing definition for Kalu'ak Fishing Derby 2011-06-01 15:05:56 +03:00
kaelima ae0d349a3c Core/Defines: Update enum TextEmotes, values and names from client. (These emotes comes in CMSG_TEXT_EMOTE). 2011-05-30 22:57:37 +02:00
Shauren 5256b5abfe Core/Defines: Added missing custom errors to spell cast results, thanks Kaelima 2011-05-30 22:12:17 +02:00
SeTM fade2383cc Core/Spells: Implemented SPELL_ATTR5_HIDE_DURATION. Duration of auras with this attribute will not be displayed clientside 2011-05-28 21:53:32 +07:00
Shauren bafa57618c Core/Spells: Documented 2 spell attributes 2011-05-26 22:11:44 +02:00
Shauren 5f5af1e95d Core/Spells: Implemented SPELL_ATTR3_IGNORE_HIT_RESULT. Spells with this attribute will only be subject to own spell modifiers, ignoring enemy avoidance auras such as Cloak of Shadows or Deterrence 2011-05-25 18:31:10 +02:00
Ramusik def928a3bd Core/Spells: Rename some spell attributes to reflect their true meaning 2011-05-17 02:34:39 +07:00
tobmaps cb6fca4646 Core/Spells: Implement SPELL_ATTR5_HASTE_AFFECT_DURATION. Haste rating should decrease duration of these auras
Closes #1020
2011-05-12 18:59:49 +07:00
tobmaps 8ecde2f96b Core/Spells: rename MECHANIC_PACIFY to MECHANIC_SLOW_ATTACK and fix a bug with Frost Fever removing by PvP trinket
Closes #457 & #836 & #1195
2011-05-11 23:20:15 +07:00
tobmaps ce7f024945 Core/Spells: Implement SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS. Damage from spells with this attribute flag shouldn't break breakable by damage auras 2011-05-11 01:46:13 +07:00
tobmaps f3a12453a0 Core/Spells: added more spell attributes to enum 2011-05-10 18:00:13 +07:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
leak e2e9431ca3 Core/ObjectMgr: Refactor sGOStorage 2011-04-28 22:54:30 +02:00
Shauren aa91187e97 Core/Spells: Cast proper vehicle spells on vehicle summon 2011-04-24 10:22:58 +02:00
Shauren 542bc3008d Core/Player: Fixed interaction rules with dead creatures 2011-04-18 12:17:45 +02:00
Shauren 0d477ab132 Core/Creatures: Dismount creatures without CREATURE_TYPEFLAGS_MOUNTED_COMBAT when entering combat 2011-04-18 11:43:50 +02:00
pek2011 337b75cafc Core/Cleanup: Drop some unused code and update some unknown player flags (from Mangos).
Closes #1167
2011-04-07 15:10:10 +03:00
Shauren 7d49d37e6e Core/Battlegrounds: Fixed displaying Call to Arms for Isle of Conquest and Strand of the Ancients 2011-03-20 21:49:15 +01:00
VladimirMangos 3384dc3a24 Core/Misc: Drop unused define GAMEOBJECT_FISHINGNODE_ENTRY 2011-03-18 07:01:51 -06:00
Shauren 36f848a4c2 Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Professor Putricide encounter
Scripts/Spells: Added blizzlike error messages for certain spells
Scripts/Items: Removed obsolete scripts
2011-03-04 23:53:11 +01:00
Shauren 7120f1eff8 Core/Spells:
* Implemented on CheckCast spell script hook
* Added possibility to send SPELL_FAILED_CUSTOM_ERROR and added enum with all possible options for it

Scripts/Spells:
* Added example script for CheckCast hook with SPELL_FAILED_CUSTOM_ERROR (profession research and Book of Glyph Mastery)
2011-03-04 21:19:43 +01:00
Machiavelli 3ac80ee3a4 Core/Vehicles: Correct usage of npc_spellclick_spells instead of blatant hacks for vehicle entry.
Note: This may break a few vehicles, but only due to the absence of proper, non-hackish data.
2011-02-26 23:00:09 +01:00