Subv
6cb8d607ce
Spells/Scripts: Allow OnEffectAbsorb to call PreventDefaultAction in AuraScripts
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closes #6172
Signed-off-by: Subv <[email protected] >
2012-04-12 05:52:20 -05:00
Subv
f7aadf51ee
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-04-12 05:51:50 -05:00
Machiavelli
74b5b3bd8e
Core/Commands: Remove recently defunct .hover command. All this spell did before hoverheight changes was .cast/.unaura spell 11010. And since we do not have .autoattack, .steadyshot, .heroicstrike, .shootwand etc. either, there's no place for this command in the core (there never was).
2012-04-12 12:04:04 +02:00
Subv
2e5962725d
Core/Spells: Corrected Rupture critical hits, it wont make other dots (incorrectly) crit any longer
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Signed-off-by: Subv <[email protected] >
2012-04-11 18:53:24 -05:00
Subv
397ee8ceb5
Core/Spells: Execute spell procs after the healing effects of a spell
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Closes #216
Signed-off-by: Subv <[email protected] >
2012-04-11 17:41:36 -05:00
Subv
54039b917c
Battlegrounds/WS: Fixed doors
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Closes #6170
Signed-off-by: Subv <[email protected] >
2012-04-11 16:34:26 -05:00
Shauren
da8c7d2344
Core: Fixed warning C4263: 'bool Creature::SetDisableGravity(bool,bool)' : member function does not override any base class virtual member function
2012-04-11 21:30:56 +02:00
faramir118
ccf50f4c3d
dead code
2012-04-11 20:01:27 +02:00
faramir118
7ae0cf8c35
fix mistaken fallthrough
2012-04-11 19:59:44 +02:00
faramir118
d3c9817c60
make some dtors virtual
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this will prevent potential for future memory leaks
2012-04-11 19:58:53 +02:00
faramir118
e3f198ca56
couple wrong return types
2012-04-11 19:58:12 +02:00
Kandera
6407582667
Core/Attributes: change some attribute names to better describe what they are
2012-04-11 11:56:35 -04:00
Shauren
0506877e2a
Core/Vehicles: Use DespawnOrUnsummon in Vehicle::Dismiss to call AI despawn hooks.
2012-04-11 17:52:44 +02:00
Kandera
7cc2c6109a
Core/Spells: Fix vigilance taunt cooldown spell targeting. cleanup some whitespace
2012-04-11 10:24:51 -04:00
Subv
a998e9e58a
Collision/GameObjects: Corrected a possible logic fail
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Signed-off-by: Subv <[email protected] >
2012-04-10 20:12:13 -05:00
Subv
e9ac667cce
Battlegrounds/WSG: Missing change from my previous commit
2012-04-10 20:09:24 -05:00
Subv
6c5cabcf8b
Battlegrounds/WSG: Fixed door LoS in Warsong Gulch
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Closes #6147
Signed-off-by: Subv <[email protected] >
2012-04-10 20:06:40 -05:00
Shocker
b4341413e5
Merge pull request #5648 from Elron103/pull-requests
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Core/Misc: Add a validity check for coordinates, prevents possible crashes with invalid coordinates
2012-04-10 17:15:24 -07:00
click
a470a5ad93
Fix a typo in previous commit
2012-04-10 02:11:27 +02:00
click
5d7d635b9e
Core: Add proper log output in Player::Create functions, warning admins about possible hackers during character creation
2012-04-10 02:06:10 +02:00
kaelima
3dabe220ce
Cmake: Remove no longer existing */dep/mersennetwister include
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Thanks Venugh for noticing
2012-04-09 16:03:22 +02:00
kaelima
1f1e243bfa
Core/Movement: Fix some issues with ConfusedMovementGenerator from recent changes.
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- Z position was not set if LOS-check failed, and thereafter causing a crash when trying to move to a uninitialized z-choord.
- Also fixes bad coords in water
Closes #6124
2012-04-09 15:00:52 +02:00
kaelima
4c961ff393
Core/Scripts: Remove some unnecessary creature/player casts in scripts and do some safer casting in a silithus script
2012-04-09 14:28:46 +02:00
kaelima
3988e8ed96
Core/DBLayer: Correct a type in HandleUnFreezeCommand (lowguid)
2012-04-09 14:26:50 +02:00
kaelima
5f52cb0d8c
Core/Spell: fix crash from 268401029e
2012-04-09 13:39:52 +02:00
kaelima
fe5a5de0f7
Tools/PlayerDump:
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- Fixed field number for characters.deleteInfos_Account
- Add missing break for "receiver" (DTT_MAIL)
2012-04-09 04:17:12 +02:00
kaelima
3bbabb1400
Core/Spell: Fix crash when blinking on transports in instancable maps
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Closes #789
2012-04-09 03:02:45 +02:00
Subv
e309c4fe1b
Core/Spells: Fixed Riptide bonus on Chain Heal
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closes #1152
Signed-off-by: Subv <[email protected] >
2012-04-08 19:09:30 -05:00
kaelima
93ca33a8cc
Fix compile
2012-04-09 00:57:14 +02:00
kaelima
a4a1e19f01
Core/Movement: Minor correction for last changeset
2012-04-09 00:32:15 +02:00
kaelima
8358af9759
Core/Movement: Use line of sight checks for movement waypoints generated for confused movement and raise the minimum movementtimer to 500 ms.
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Should close #5301
2012-04-09 00:01:18 +02:00
kaelima
49e24e2dfb
Core/Cleanup:
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Mostly if(.. -> if (.. and for(.. -> for (..
but also some miscellaneous cleanup
2012-04-08 23:59:52 +02:00
Subv
38d5fbac0e
Core/Spells: You should be able to revive pets from anywhere without summoning them first
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Closes #1090
Signed-off-by: Subv <[email protected] >
2012-04-08 16:22:19 -05:00
Subv
268401029e
Core/Spells: Implemented SPELL_ATTR4_IGNORE_RESISTANCES.
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Closes #919
Signed-off-by: Subv <[email protected] >
2012-04-08 15:15:06 -05:00
Machiavelli
9d6c8add0e
Fix non-PCH build and GitExtensions screwup from last changeset
2012-04-08 18:58:42 +02:00
Machiavelli
bc96df1aae
Core/Shared: Move container functions to shared project under Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
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Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
2012-04-08 17:40:05 +02:00
Machiavelli
e636531da3
Core/Movement: Fix pushback issues and client freeze.
2012-04-08 17:03:44 +02:00
Nay
2d0e5e2e0c
Core/Conditions: Add missing code for CONDITION_TITLE
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DB/Char: Add changes to character base
Thanks to manuel and QAston for noticing
2012-04-08 12:56:18 +01:00
Shocker
cce6424337
Merge pull request #6001 from Tasssadar/master
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Code style: Give field pointers in Player::DeleteFromDB() more appropriate name
2012-04-07 19:14:48 -07:00
Subv
f8e9dedbe5
Scripts/Spells: Removed redundant code for spell 54798.
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Closes #519
Signed-off-by: Subv <[email protected] >
2012-04-07 21:09:04 -05:00
Subv
fd9c4d9c43
Core/Spells: Health leech spells should still do damage even if the caster is dead (Devouring Plague)
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Closes #470
Signed-off-by: Subv <[email protected] >
2012-04-07 20:34:21 -05:00
kaelima
afb202869d
Core/Protocol: Rename opcode SMSG_LFG_BOOT_PLAYER to SMSG_LFG_BOOT_PROPOSAL_UPDATE. (same opcode had two different names in core)
2012-04-08 03:13:50 +02:00
kaelima
a5a123197b
Core/Item: Fix possible exploit stacking critical strike when switching weapons during disarm. Closes #3532
2012-04-08 03:12:40 +02:00
Nay
7a5f6dd198
Core/Conditions: Add CONDITION_TITLE
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Original patch by svetilo12
2012-04-07 23:15:16 +01:00
Subv
f17b990f68
Core/Spells: Fixed rogue T10 2P and 4P bonuses
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Closes #422
Signed-off-by: Subv <[email protected] >
2012-04-07 16:58:56 -05:00
Subv
7ce33ca0a6
Core/Spells: Fixes the rune cooldown when a hit mises the target
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Closes #412
Signed-off-by: Subv <[email protected] >
2012-04-07 16:36:43 -05:00
Nay
945566e84e
Scripts/SM: Fix dead anymation of Fairbanks
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Patch by DennisRassmann (25/10/2010)
Closes #4998
2012-04-07 22:29:19 +01:00
kaelima
cadf311ac6
Core/Players: Reward XP to dead players inside battlegrounds
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(29/05/2010)
2012-04-07 21:42:49 +01:00
Nay
5fb2ffa625
Script/UC: Add some combat spells to Lady Sylvannas
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Original patch by pxlcreations (11/04/2010)
2012-04-07 21:09:57 +01:00
Subv
e94a5dd16f
Core/Visibility: Pets should be always visible for group mates.
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Patch by zarocks
Closes #55
2012-04-07 13:31:53 -05:00