tobmaps
cb6fca4646
Core/Spells: Implement SPELL_ATTR5_HASTE_AFFECT_DURATION. Haste rating should decrease duration of these auras
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Closes #1020
2011-05-12 18:59:49 +07:00
tobmaps
b67091802f
Core/Auras: Fix periodic damage/heal from isolated caster
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Closes #1400
2011-05-12 02:21:14 +07:00
Shauren
572e8f26da
Core/Spells: Fixed deaths at stat auras removal when at low health (less than 1 percent)
2011-05-11 12:08:08 +02:00
Shocker
00cd513722
Core/Spells: Fix Vampiric Touch double damage on dispel
2011-05-11 12:25:46 +03:00
Lopin
193f0b7cd3
Core/Battlegrounds: Fixes Report AFK players and then leaving if "Inactive" buff expires
2011-05-11 12:14:00 +03:00
tobmaps
492e6fd3da
Core/Spells: Fixed exploit with infinity effect of invisibility when applied two invisibility auras at one time
2011-05-11 03:46:35 +07:00
tobmaps
88f34ed73a
Core/Spells: Allow proc from periodic crits
2011-05-11 02:14:59 +07:00
Shauren
551889c42f
Core: More warning fixes
2011-05-07 20:09:45 +02:00
johnholiver
99959e8cd7
Core/Spells: Lifebloom final bloom.
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Each dispelled stack will count towards the final bloom.
I left spell_bonus_data stuff out following Shauren's comment.
2011-05-05 19:16:13 -03:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
Azazel
6fb2bf4224
Core: use enum InventoryResult as return type for functions working with player items.
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Original patch by TOM_RUS.
2011-04-29 16:48:15 +06:00
leak
c51c817a45
Core/ObjectMgr: Refactor sCreatureStorage
2011-04-28 22:57:08 +02:00
leak
a82654debd
Core/ObjectMgr: Refactor sItemStorage
2011-04-28 22:42:33 +02:00
leak
85a1e9e7ab
Core/ObjectMgr: Refactor sCreatureModelStorage
2011-04-28 22:11:45 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00
ille
a2bcb9425c
Core/Spells: Fix cloning spells
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Closes #1162
2011-04-08 23:16:57 +03:00
Shauren
2f79b0f266
Core: Removed all double (and more) empty lines
2011-03-21 10:52:14 +01:00
Machiavelli
a9582964d3
Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant checks and update relevant data.
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Closes #805
2011-03-04 21:17:06 +01:00
Machiavelli
683cea9e83
Core/Vehicles:
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- Grab correct npc entry from npc_spellclick_spells in case of player vehicle. Fixes DB errors added in my previous changeset
- Allow aura's with SPELL_AURA_CONTROL_VEHICLE to stack if there are enough free seats, even if spellIds are identical.
- Fix a possible infinite loop. Thanks to manuel for spotting
2011-02-27 03:58:41 +01:00
Machiavelli
e07e20ffca
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
zergtmn
6e217b6e6a
Allow AURA_FORCE_MOVE_FORWARD to work on creatures and vehicles. For example, it fixes spell 68284.
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Signed-off-by: Manuel Carrasco <[email protected] >
2011-02-14 19:18:05 -03:00
Shauren
8d7a6cd611
Core/Spells: Moved Glacial Strike removal to spell script, thanks Destalker for pointing it out
2011-01-31 20:06:47 +01:00
Shauren
6bbff14083
Core/Auras: Fixed Glacial Strike (Pit of Saron trash spell) not being removed
2011-01-31 12:20:59 +01:00
Shauren
c3c2a807f0
Core/Auras: Fixed displaying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE damage bonus in character stats
2011-01-28 20:41:03 +01:00
Shauren
ea00b2ac10
Fixed compile warning
2011-01-28 12:02:51 +01:00
johnholiver
2df58e5d8f
Core/Spells: Fixed Rip damage.
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:22:52 +01:00
JohnHoliver
f3317ea1d5
Core/Spells - Fixed Bestial Wrath immunities
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:22:51 +01:00
leak
e00e57b570
Core/Spells: Remove movement impairing effects for druids when shifting back to normal form
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fixes #320
2011-01-26 20:05:36 +01:00
leak
137b079eea
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
Shauren
9dfa00bb60
Core/Auras: Removed unneeded typecasting from aura 54798 handler
2011-01-23 11:09:26 +01:00
Shauren
5adf9c5d30
Scripts/Spells: Moved all special target filtering cases to scripts
2011-01-22 17:21:24 +01:00
Machiavelli
deed0d0781
Core/General: Fix some comment style. //* to // *. Fixes certain code display errors on nano. Thanks to Aokromes for pointing out.
2011-01-16 12:23:17 +01:00
Machiavelli
09f2a48227
Core/Spells: Add unittarget check for spell 54798
2011-01-16 00:50:57 +01:00
Sarjuuk
06314c9387
Core/Spells: Implemented Pygmy oil use effect
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Signed-off-by: Machiavelli <[email protected] >
2011-01-06 21:40:32 +01:00
sarjuuk
dfc848b88e
Core/Spells: Periodic Dummy for spell 54798. Fixes quest 12851
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Signed-off-by: Machiavelli <[email protected] >
2011-01-06 20:25:51 +01:00
sarjuuk
20b49bccb0
Core/Spells: Set energy in cat form to zero on shapeshift before calculating energy gain from furor talent.
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Signed-off-by: Machiavelli <[email protected] >
2011-01-06 19:43:36 +01:00
Shauren
3208b7ae1f
Core/Auras: Prevent phase aura handler from incorrectly being stopped on aura removal
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Closes #32
2011-01-04 22:41:44 +01:00
Shauren
9c0cd63e93
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
2011-01-02 21:33:37 +01:00
Shauren
a3eff12b33
Core/Auras: Fixed transform aura stacking logic
2011-01-02 17:22:45 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
QAston
42d3130a56
Core/Auras:
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Fix a crash with spell 33499 - BIG thanks to Shauren for finding the reason of this crash
Corrections in managing stacked auras which change unit model.
2010-12-31 18:12:20 +01:00
QAston
dd5a77bebc
Core/Auras: Recheck aura presence on target after calling linked events in charm and vehicle aura effect handlers.
2010-12-31 15:37:44 +01:00
QAston
4eccbb81af
Core/Auras: Recheck aura presence on target after calling linked events in aura effect handlers. Prevents undefined behavious when aura effect remove handler is called before apply handler is finished.
2010-12-31 14:39:18 +01:00
John Holiver
3a053c6cd3
Scripts/Trial of the Crusader:
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1) Fix Leeching Swarm damage and create spell difficulty links to code. Closes issue #4909 .
2) Fix Valkyr's Touch. Closes issue #4553 .
3) Fix Permafrost aura difficulty check.
4) Reduce Slime Pool damage range.
5) Avoid Shaman Champion Heroism spam using 5 minutes (CD) as timer.
6) Fix many spell target selection to only select players (no more totens or pets).
7) Fix Anub'arak Spike being able to receibe the permafrost aura in order to cast spike fail, hopefully.
2010-12-31 06:01:01 +01:00
leak
1c244cced5
Core/Entities: Fixed disarming and related exploits
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- Disarm shouldn't deduct stats other than weapon damage
- Ferals shouldn't be affected by disarm
- Fixed meta gem stacking exploit
2010-12-29 17:18:29 +01:00
Machiavelli
88fe1da9eb
Core/Spells: Fix caster selection in aura´s of type 284 (SPELL_LINKED_AURA).
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Huge thanks to QAston for the brainstorming session.
--HG--
branch : trunk
2010-12-27 23:56:41 +01:00
Machiavelli
dd745ef326
Core/Vehicles: Some research on VehicleSeatFlagsB.
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It is assumed that VehicleSeatFlagsB & 322 means the seat can be used indirectly (ie. by aura 236 (SPELL_AURA_CONTROL_VEHICLE)) even though !(VehicleSeatFlags & VEHICLE_SEAT_FLAG_USABLE).
More research to be done Soon (tm).
--HG--
branch : trunk
2010-12-27 16:55:17 +01:00
Shauren
2c1be8e182
Core/Auras: Prevent model changing when shapeshifted and restore transforms when changing out of shapeshift
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Closes issue #4754 .
--HG--
branch : trunk
2010-12-26 17:58:41 +01:00
Machiavelli
821c0f6c42
Core/Spells: Add dummy effect for Saronite Vapors (63322) (Used in General Vezax encounter)
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Based on original code by Lopin
--HG--
branch : trunk
2010-12-26 16:25:40 +01:00
click
8fdbe7c4e6
Core/Spells: Update auraeffects for shapeshift forms with a few missing ones (kills off some more logspam as well)
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--HG--
branch : trunk
2010-12-26 01:55:48 +01:00