Commit Graph
2922 Commits
Author SHA1 Message Date
Shauren ea14e096ac Core/Entities: Vehicles should be able to be both source and target of map scripts 2011-09-06 10:33:45 +02:00
Chaplain abf9ac3159 Core/Auras: Weapon specific case for MOD_DAMAGE_DONE_PCT shouldn't change PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, because PLAYER_FIELD_MOD_DAMAGE_DONE_PCT applyed for _all_ damage that deal target.
*fixed #2842
*updated comment
2011-09-05 19:43:24 +03:00
Nay fd3bd4c49d Core/Quests: Implement quests that require PlayerSlain. Closes #169 2011-09-05 15:20:02 +01:00
kaelima 99935fd98c BG/Isle of Conquest: Fix a crash in RemovePlayer. 2011-09-05 15:56:47 +02:00
kaelima d295bc4d19 Core/Spells: Fix Sentry Totem's bind sight. 2011-09-05 15:48:41 +02:00
idostyle@zoit 63318f009e Core/Mechanics: Cap armorPen to maxArmorPen 2011-09-05 15:36:48 +02:00
Shauren f13f32c972 Core/Achievements: Award normal mode achievements when instance was done on heroic mode 2011-09-05 15:21:37 +02:00
kaelima 5cf1ccb4e9 Merge branch 'master' of git://github.com/TrinityCore/TrinityCore 2011-09-05 14:54:41 +02:00
kaelima f8023d912d Core/PacketIO: Fix some more "unprocessed tail data" errors.
Also some cleanup.
2011-09-05 14:54:19 +02:00
Spp- 3fac9914be Core: Code cleanup (here and there) 2011-09-05 14:01:50 +02:00
kaelima 35680c2f1f Core/Channels: Properly fix "opcode CMSG_MESSAGECHAT have unprocessed tail data". 2011-09-05 13:58:49 +02:00
kaelima 18af717a0f Core/Channels: Fix crash in HandleJoinChannel introduced with commit bbde479f4a. 2011-09-05 13:53:14 +02:00
Nevan e8bb94d213 Tabs 2011-09-05 02:05:20 +02:00
Nevan 87b5f99b81 Twins Valk - Cleanup / Remove Hardcoded Bullet Spawn (Need DB Support - Stalkers Spawns)
Acidmaw - Use Correct Submerge Spell

Trial Of Crusader - Correct Coordinate Spawn
Trial Of Crusader - Correct Open/Close Main Door Timer
Trial Of Crusader - Open/Close On Boss EnterEvadeMode
2011-09-05 01:59:17 +02:00
Nay dca0e737de Core/Quests: Fix quests with RepObjective2 set. Closes #2901.
Misc: Correct a file name, move a spell error to error log and a small typo in trinity_string
2011-09-04 23:44:01 +01:00
Nay bbde479f4a Core/Channels: Fix the console error "opcode CMSG_MESSAGECHAT have unprocessed tail data" and some logic problems when joining/leaving some channels (like only be able to join LFG inside a city) 2011-09-04 18:56:04 +01:00
Nay 3ccfb5fefb Core/SAI: SMART_ACTION_FLEE: print flee emote if param1 is set 2011-09-04 18:51:16 +01:00
Nay fd5ab97774 Core/Spells: Fix Distract. Closes #155 2011-09-04 01:58:44 +01:00
Nay 5a63d12457 Core: Fix indentation in SpellAuraEffects 2011-09-03 23:29:30 +02:00
QAston 81a841ed20 Database/Spells: Add AttributesEx6 and AttributesEx7 columns to spell_dbc table. 2011-09-03 21:05:26 +02:00
Vlad 5a526d6d7f Core/Spells: Fix Shadowflame and others from spell_linked_spell with + + 1 db setting. 2011-09-03 20:38:23 +02:00
QAston ddacd0de94 Core/Spells: Fix pick lock - thanks to cyberbrest for pointing the reason of this issue. 2011-09-03 20:16:15 +02:00
horn 43052a47e1 Core/Achievements: Fixed some Alterac Valley achievements:
- Stormpike Perfection
- Frostwolf Perfection
- Everything Counts
2011-09-03 18:53:26 +02:00
hacknowledge 9d85446e30 Core/Spells: Fixed misdirection ability of hunters to end 4 seconds after first damage proc - fixes #114 2011-09-03 18:26:39 +02:00
QAston f31e676199 Fix build after recent pull merges. 2011-09-03 18:07:27 +02:00
sarjuuk b40bf69319 [Core/Threat] SpellThreat-Calculation revamped
short:
  - Threat is now distributed blizzlike (almost)

long:
  - Percent- and AP-Modifieres got add
  - Threat is now propperly distributed through multiple enemies
  - Most spells will cause initial threat in an amount equal to their SpellLevel
  - Energize-Effects will now be treated like healing (threat-wise)
  - Tanks got their missing +43% passive threat tacked on
  - Paladins are still missing 'Salvation' and will not only cause half threat with healing (essentially 25% of the amount healed)
2011-09-03 17:42:44 +02:00
QAston dc01541111 Merge pull request #2852 from Chaplain/cleanup2
Core/Misc: Cleanup - remove unused variables, add some const modifiers to functions, fix process of args in vmap3_extractor
2011-09-03 08:34:02 -07:00
Chaplain 79fb3d487e Core/Spells: Core/Spells: Fix manual cancel of mind control. closes #2676 2011-09-03 17:29:56 +02:00
QAston d23b03271d Merge pull request #2777 from KoffeinKaio/fishing
Core/Spells: Fixed fishing bobber landing angle.
2011-09-03 07:52:47 -07:00
QAston 414f048bd5 Merge pull request #2735 from hacknowledge/fix_2734
Core/Spells: Fixes ammo consumption for Hunter's Volley
2011-09-03 07:29:31 -07:00
Shauren e3f4cca534 Core/Arena: Players online but not in world will now gain their arena points as intended 2011-09-02 16:09:32 +02:00
Chaplain bea649d045 Core: cleanup.
*remove some garbage
*little bit moore const func
*fix process of args in vmap3_extractor
2011-09-01 22:38:32 +03:00
QAston 71b9e0d8de Core/Spells: Make mind sear aoe no longet target unit at which caster is channeling the spell. 2011-09-01 09:07:14 +02:00
QAston 534ca8e23f Merge pull request #2821 from Chaplain/cleanup2
Core/Misc: Cleanup
2011-08-31 11:33:26 -07:00
QAston ac9701afa7 Merge pull request #2762 from Kapoeira/master
Core/Spells: Prevent deterrance from parrying spells that require the attacker to be behind the hunter, like Shred or Ambush.
2011-08-31 11:24:45 -07:00
Shocker b83e858455 Core/Spells: Some aura defines 2011-08-31 12:37:19 +03:00
Shocker 4eb3a9ca48 Core/Spells: Rename SPELL_AURA_POWER_BURN_MANA to SPELL_AURA_POWER_BURN 2011-08-31 12:11:38 +03:00
Chaplain f5a668ae8d Core: Cleanup. 2011-08-30 23:09:39 +03:00
Kapoeira 5d0a2b6094 Core/Spells: Fix Aspect of the Beast
Closes #462
Closes #2814
2011-08-30 20:24:36 +07:00
Spp- aa85553bfd Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Spp- fcf58e7062 Core/AI: Fix a crash in UnitAI 2011-08-30 13:44:14 +02:00
leak d498a5b68f Core/Commands: Prevent crash upon using .pinfo on characters in unknown areas
Closes #2784
2011-08-30 13:15:38 +02:00
Shauren 3be7485020 Yet another missed change, i should probably start reading what i change... 2011-08-30 12:58:10 +02:00
Shauren d8fcc9ef46 Core/Objects: Properly clear update mask after sending update packets, thanks Havenard for pointing it out
Closes #2799
2011-08-30 12:38:41 +02:00
QAston d863562507 Core/Spells: Make core be a little less strict about some spell attributes SPELL_ATTR0_CASTABLE_WHILE_DEAD and SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS checks. 2011-08-30 00:13:53 +02:00
cyberbrest 5708bc8b1e Core/Spells: Set summoner guid for GO cast triggers to allow proper hostility checks on cast 2011-08-29 23:49:46 +02:00
QAston 2f79241237 Core/Spells: check unattackable flag only for negative spells. 2011-08-29 23:26:47 +02:00
Shauren 240534ba2f Scripts/Icecrown Citadel: Removed crashing script for Expunged Gas and moved it to where it belongs - proc system 2011-08-29 13:17:08 +02:00
Shauren 8c707a13de Core/Objects: Changed how update fields changes are identified, no longer storing old value to compare with new. Instead fields are now simply marked if changed. This means that even if a field changes back to its original value, packet will be sent anyway (client expects it for some fields like shapeshift) 2011-08-28 18:31:37 +02:00
Shauren b94a6f63c5 Core/Auras: If the creature whose model is used for SPELL_AURA_TRANSFORM is a trigger, apply trigger model rules to the creature as well 2011-08-28 17:36:02 +02:00