Shauren
ea14e096ac
Core/Entities: Vehicles should be able to be both source and target of map scripts
2011-09-06 10:33:45 +02:00
Chaplain
abf9ac3159
Core/Auras: Weapon specific case for MOD_DAMAGE_DONE_PCT shouldn't change PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, because PLAYER_FIELD_MOD_DAMAGE_DONE_PCT applyed for _all_ damage that deal target.
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*fixed #2842
*updated comment
2011-09-05 19:43:24 +03:00
Nay
fd3bd4c49d
Core/Quests: Implement quests that require PlayerSlain. Closes #169
2011-09-05 15:20:02 +01:00
kaelima
99935fd98c
BG/Isle of Conquest: Fix a crash in RemovePlayer.
2011-09-05 15:56:47 +02:00
kaelima
d295bc4d19
Core/Spells: Fix Sentry Totem's bind sight.
2011-09-05 15:48:41 +02:00
idostyle@zoit
63318f009e
Core/Mechanics: Cap armorPen to maxArmorPen
2011-09-05 15:36:48 +02:00
Shauren
f13f32c972
Core/Achievements: Award normal mode achievements when instance was done on heroic mode
2011-09-05 15:21:37 +02:00
kaelima
5cf1ccb4e9
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore
2011-09-05 14:54:41 +02:00
kaelima
f8023d912d
Core/PacketIO: Fix some more "unprocessed tail data" errors.
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Also some cleanup.
2011-09-05 14:54:19 +02:00
Spp-
3fac9914be
Core: Code cleanup (here and there)
2011-09-05 14:01:50 +02:00
kaelima
35680c2f1f
Core/Channels: Properly fix "opcode CMSG_MESSAGECHAT have unprocessed tail data".
2011-09-05 13:58:49 +02:00
kaelima
18af717a0f
Core/Channels: Fix crash in HandleJoinChannel introduced with commit bbde479f4a.
2011-09-05 13:53:14 +02:00
Nevan
e8bb94d213
Tabs
2011-09-05 02:05:20 +02:00
Nevan
87b5f99b81
Twins Valk - Cleanup / Remove Hardcoded Bullet Spawn (Need DB Support - Stalkers Spawns)
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Acidmaw - Use Correct Submerge Spell
Trial Of Crusader - Correct Coordinate Spawn
Trial Of Crusader - Correct Open/Close Main Door Timer
Trial Of Crusader - Open/Close On Boss EnterEvadeMode
2011-09-05 01:59:17 +02:00
Nay
dca0e737de
Core/Quests: Fix quests with RepObjective2 set. Closes #2901 .
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Misc: Correct a file name, move a spell error to error log and a small typo in trinity_string
2011-09-04 23:44:01 +01:00
Nay
bbde479f4a
Core/Channels: Fix the console error "opcode CMSG_MESSAGECHAT have unprocessed tail data" and some logic problems when joining/leaving some channels (like only be able to join LFG inside a city)
2011-09-04 18:56:04 +01:00
Nay
3ccfb5fefb
Core/SAI: SMART_ACTION_FLEE: print flee emote if param1 is set
2011-09-04 18:51:16 +01:00
Nay
fd5ab97774
Core/Spells: Fix Distract. Closes #155
2011-09-04 01:58:44 +01:00
Nay
5a63d12457
Core: Fix indentation in SpellAuraEffects
2011-09-03 23:29:30 +02:00
QAston
81a841ed20
Database/Spells: Add AttributesEx6 and AttributesEx7 columns to spell_dbc table.
2011-09-03 21:05:26 +02:00
Vlad
5a526d6d7f
Core/Spells: Fix Shadowflame and others from spell_linked_spell with + + 1 db setting.
2011-09-03 20:38:23 +02:00
QAston
ddacd0de94
Core/Spells: Fix pick lock - thanks to cyberbrest for pointing the reason of this issue.
2011-09-03 20:16:15 +02:00
horn
43052a47e1
Core/Achievements: Fixed some Alterac Valley achievements:
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- Stormpike Perfection
- Frostwolf Perfection
- Everything Counts
2011-09-03 18:53:26 +02:00
hacknowledge
9d85446e30
Core/Spells: Fixed misdirection ability of hunters to end 4 seconds after first damage proc - fixes #114
2011-09-03 18:26:39 +02:00
QAston
f31e676199
Fix build after recent pull merges.
2011-09-03 18:07:27 +02:00
sarjuuk
b40bf69319
[Core/Threat] SpellThreat-Calculation revamped
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short:
- Threat is now distributed blizzlike (almost)
long:
- Percent- and AP-Modifieres got add
- Threat is now propperly distributed through multiple enemies
- Most spells will cause initial threat in an amount equal to their SpellLevel
- Energize-Effects will now be treated like healing (threat-wise)
- Tanks got their missing +43% passive threat tacked on
- Paladins are still missing 'Salvation' and will not only cause half threat with healing (essentially 25% of the amount healed)
2011-09-03 17:42:44 +02:00
QAston
dc01541111
Merge pull request #2852 from Chaplain/cleanup2
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Core/Misc: Cleanup - remove unused variables, add some const modifiers to functions, fix process of args in vmap3_extractor
2011-09-03 08:34:02 -07:00
Chaplain
79fb3d487e
Core/Spells: Core/Spells: Fix manual cancel of mind control. closes #2676
2011-09-03 17:29:56 +02:00
QAston
d23b03271d
Merge pull request #2777 from KoffeinKaio/fishing
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Core/Spells: Fixed fishing bobber landing angle.
2011-09-03 07:52:47 -07:00
QAston
414f048bd5
Merge pull request #2735 from hacknowledge/fix_2734
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Core/Spells: Fixes ammo consumption for Hunter's Volley
2011-09-03 07:29:31 -07:00
Shauren
e3f4cca534
Core/Arena: Players online but not in world will now gain their arena points as intended
2011-09-02 16:09:32 +02:00
Chaplain
bea649d045
Core: cleanup.
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*remove some garbage
*little bit moore const func
*fix process of args in vmap3_extractor
2011-09-01 22:38:32 +03:00
QAston
71b9e0d8de
Core/Spells: Make mind sear aoe no longet target unit at which caster is channeling the spell.
2011-09-01 09:07:14 +02:00
QAston
534ca8e23f
Merge pull request #2821 from Chaplain/cleanup2
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Core/Misc: Cleanup
2011-08-31 11:33:26 -07:00
QAston
ac9701afa7
Merge pull request #2762 from Kapoeira/master
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Core/Spells: Prevent deterrance from parrying spells that require the attacker to be behind the hunter, like Shred or Ambush.
2011-08-31 11:24:45 -07:00
Shocker
b83e858455
Core/Spells: Some aura defines
2011-08-31 12:37:19 +03:00
Shocker
4eb3a9ca48
Core/Spells: Rename SPELL_AURA_POWER_BURN_MANA to SPELL_AURA_POWER_BURN
2011-08-31 12:11:38 +03:00
Chaplain
f5a668ae8d
Core: Cleanup.
2011-08-30 23:09:39 +03:00
Kapoeira
5d0a2b6094
Core/Spells: Fix Aspect of the Beast
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Closes #462
Closes #2814
2011-08-30 20:24:36 +07:00
Spp-
aa85553bfd
Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
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- "const uint64" and "uint64 const" --> uint64
- Add some info in LFGDungeonEntry
- Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Spp-
fcf58e7062
Core/AI: Fix a crash in UnitAI
2011-08-30 13:44:14 +02:00
leak
d498a5b68f
Core/Commands: Prevent crash upon using .pinfo on characters in unknown areas
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Closes #2784
2011-08-30 13:15:38 +02:00
Shauren
3be7485020
Yet another missed change, i should probably start reading what i change...
2011-08-30 12:58:10 +02:00
Shauren
d8fcc9ef46
Core/Objects: Properly clear update mask after sending update packets, thanks Havenard for pointing it out
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Closes #2799
2011-08-30 12:38:41 +02:00
QAston
d863562507
Core/Spells: Make core be a little less strict about some spell attributes SPELL_ATTR0_CASTABLE_WHILE_DEAD and SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS checks.
2011-08-30 00:13:53 +02:00
cyberbrest
5708bc8b1e
Core/Spells: Set summoner guid for GO cast triggers to allow proper hostility checks on cast
2011-08-29 23:49:46 +02:00
QAston
2f79241237
Core/Spells: check unattackable flag only for negative spells.
2011-08-29 23:26:47 +02:00
Shauren
240534ba2f
Scripts/Icecrown Citadel: Removed crashing script for Expunged Gas and moved it to where it belongs - proc system
2011-08-29 13:17:08 +02:00
Shauren
8c707a13de
Core/Objects: Changed how update fields changes are identified, no longer storing old value to compare with new. Instead fields are now simply marked if changed. This means that even if a field changes back to its original value, packet will be sent anyway (client expects it for some fields like shapeshift)
2011-08-28 18:31:37 +02:00
Shauren
b94a6f63c5
Core/Auras: If the creature whose model is used for SPELL_AURA_TRANSFORM is a trigger, apply trigger model rules to the creature as well
2011-08-28 17:36:02 +02:00