Commit Graph
1409 Commits
Author SHA1 Message Date
Vincent-Michael 04c2f6ca14 Core/LFG: Move 2 logs in trace 2014-07-11 10:22:27 +02:00
Vincent-Michael 6a6403a54e Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	sql/base/auth_database.sql
	src/server/scripts/EasternKingdoms/CMakeLists.txt
2014-07-09 10:23:14 +02:00
Sebastian Valle Herrera b84abc74a7 Core/Build: Fixed a typo when commiting 2014-07-08 10:18:30 -05:00
Sebastian Valle Herrera ffdb561b0a Core/Spells: Fixed SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY not being checked in some places where IsImmunedToSpell is not called
Closes #9362
Code by @joschiwald
2014-07-08 10:15:18 -05:00
Vincent-Michael 7462fa63fd Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-07-08 00:14:53 +02:00
Vincent-Michael ba2563da5a Core/Spells: Convert "Shaman T10 Elemental 2P Bonus" in spell script 2014-07-07 21:50:18 +02:00
Vincent-Michael a508ce1976 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
2014-07-05 14:28:58 +02:00
joschiwald 22113d1626 Core/Spells: restore some special aura proc handling
Note: can cause some unexpected behavior

Closes: #12413
2014-07-02 03:11:47 +02:00
Shauren 2a3546ca36 Core/Skills: Use SkillLineAbility.dbc to determine player initial spells - skill assignment done in a new table playercreateinfo_skills
* Removed DK start skill hacks
* Resolved missing skills in character skill tab

Closes #12311
2014-07-01 17:20:48 +02:00
Shauren fd910567ec Core/Loot: Fixed looting creatures that have only quest items in their loot
Closes #12400
2014-06-30 00:24:40 +02:00
Vincent-Michael 3b1c659b60 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
2014-06-28 21:07:41 +02:00
joschiwald c28345e279 Core/Battleground: refactored BattlegroundScore
(original code by Machiavelli)
2014-06-27 23:14:15 +02:00
Vincent-Michael f3de6f0284 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-06-27 19:39:23 +02:00
Shauren 74850abcfc Core/Loot: Skinning improvements
* Set skinnable flag only after all loot was taken
* Creatures are skinnable only once - after skinning, the player only has to loot the creature again if he did not take all skinning loot
2014-06-26 22:01:55 +02:00
Vincent-Michael 50cf908d78 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/World/World.h
2014-06-25 19:51:27 +02:00
Subv 8c944f1456 Core/Loot: Make the pickpocket loot refill every 10 minutes by default on the NPCs after they have been pickpocketed.
Configurable by Creature.PickPocketRefillDelay
Closes #935
2014-06-24 22:13:59 -05:00
Rochet2 c22d51f468 Core: Fix pet dismiss on phase with update 2014-06-21 23:57:23 +03:00
Vincent-Michael 910f32d48d Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
2014-06-19 22:57:44 +02:00
Vincent-Michael dc96fb1cee Core: Fix typo in 316d9a5ce8 2014-06-19 18:51:47 +02:00
Vincent-Michael 316d9a5ce8 Core/Misc: Fix coverity analysis issues 2014-06-19 15:58:33 +02:00
Kinzcool 34572492dd Merge branch '4.3.4_phases' of https://github.com/TrinityCore/TrinityCore into 4.3.4 2014-06-18 23:25:57 -04:00
joschiwald a986e328b0 Merge pull request #12291 from Unholychick/patch-lotp
Core/Spells: Fix Leader of the Pack
2014-06-17 01:05:22 +02:00
Unholychick bd0dd6443f Core/Spells: Fix Leader of the Pack
Broken with 6b430db910 because we used the wrong spell...
2014-06-16 23:07:38 +02:00
Vincent-Michael 97ccfdb625 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
2014-06-16 22:17:27 +02:00
Trisjdc e8df8ff4df Core/Auras: Implement stacking interaction between SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE and SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT. Allows BoK/BoS to stack while maintaining the strongest buff 2014-06-16 02:48:48 +01:00
Vincent-Michael 99404900af Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-06-15 19:38:40 +02:00
Vincent-Michael 26dd770b8e Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/shared/Utilities/Util.cpp
2014-06-15 19:36:30 +02:00
Trisjdc 6098a5e43a Core/Auras: Add a new stack rule to handle cases where the aura that is 'stronger' prevails (SPELL_GROUP_STACK_RULE_EXCLUSIVE_HIGHEST) 2014-06-15 17:27:57 +01:00
Shauren 2d5b54a69d Replaced calls to ceilf (msvc extension) with ceil - fixes build 2014-06-14 17:27:28 +02:00
Shauren 08edc7d630 Core/Vehicles: Fixed power issues
* Regenerate powers only if vehicle has UNIT_FLAG2_REGENERATE_POWER
* Removed old pyrite power hack
* Apply creature_template.ManaMod to all power types

Closes #12141
2014-06-14 17:09:35 +02:00
Shauren 5804372042 Core/Transports: Fixed crash happening during teleporting transports
Closes #11793
2014-06-13 11:16:17 +02:00
Trisjdc c75b7942a8 Core/Spells: Partially revert 4992c0290b, and further implement SPELL_ATTR3_NO_DONE_BONUS (which is the correct way of doing this) 2014-06-12 21:23:37 +01:00
Trisjdc 12b8bf037f Quick fixup for previous commit 2014-06-12 20:13:07 +01:00
Trisjdc 4992c0290b Core/Spells: Change haste benefit to cast time formulas, may need further correction
- With these changes, Paladin/Death Knight mount summons will no longer benefit from haste
2014-06-12 20:03:52 +01:00
Warpten c9613e0005 Merge pull request #12233 from Trisjdc/aura_stacking
Core/Auras: Expanding functionality of SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT to be able to take care of aura effects inside their handlers
2014-06-10 12:23:57 +02:00
Shauren f81635ebe5 Core/Vehicles: Fixed channeled spells being interrupted for passengers when vehicle moves 2014-06-09 21:08:19 +02:00
Vincent-Michael 18b6a6450b Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/scripts/Spells/spell_hunter.cpp
	src/server/scripts/Spells/spell_warlock.cpp
2014-06-09 03:27:53 +02:00
Trisjdc 38e12321a5 Merge pull request #12069 from Trisjdc/cheat_death
Core/Spells: Fix Cheat Death formula
2014-06-09 00:45:12 +01:00
Lucas 5d40838207 Fix Warnings 2014-06-08 21:21:49 +02:00
Sebastian Valle Herrera d0c9ac1d69 Merge pull request #12228 from Unholychick/patch_periodics
Core/Spells: Implement Periodic mechanics
2014-06-08 13:13:14 -05:00
Subv f71abd173e Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4_phases 2014-06-07 20:27:23 -05:00
Subv bbe51bbd13 Core/Phases: Removed more of the old phasemasks 2014-06-07 20:26:25 -05:00
Trisjdc 91052574ac Core/Auras: Expanding functionality of SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT to be able to take care of aura effects inside their handlers
Currently handled:
- SPELL_AURA_MOD_RESISTANCE_PCT
- SPELL_AURA_MOD_STAT
- SPELL_AURA_MELEE_SLOW
- SPELL_AURA_MOD_MELEE_HASTE
- SPELL_AURA_MOD_DAMAGE_PERCENT_DONE

Necessary to allow stack rules such as BoK/BoS/Bok-Drums and others to be all in a target with all of the aura effects, yet with only the 'highest' effect active
2014-06-07 23:43:11 +01:00
Vincent-Michael 1d39db16b9 Core/Misc: Kill Whitespace ... 2014-06-07 23:58:08 +02:00
Vincent-Michael 1f62d9c387 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Handlers/ItemHandler.cpp
	src/server/scripts/Spells/spell_dk.cpp
2014-06-07 23:40:37 +02:00
Unholychick d4bbc26261 Core/Spells: Implement Periodic mechanics
Change behaviour of single target periodic aura ticks to be more blizzlike
Also add some missing handling of SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE
Fixes Deep wounds and Chimera Shot Serpent
Remove an ancient hack with Drain Soul, spell id 100001 can now be deleted from spell_dbc table
Allows Rolling dot mechanics and allows DK's to roll diseases with pestilence,
see link for info:

http://forums.elitistjerks.com/topic/82503-frost-dps-in-333this-will-be-a-day-long-remembered/page-88
2014-06-07 19:13:57 +02:00
Trisjdc 97046283b5 Core/Spells: Anti-Magic shell should give immunity to all spells that belong to SPELL_SCHOOL_MASK_MAGIC regardless of dispel type 2014-06-07 18:06:22 +01:00
Subv 5023000c56 Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4_phases
Conflicts:
	src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
2014-06-05 19:49:03 -05:00
Michael 83c2e79d52 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/scripts/Spells/spell_paladin.cpp
2014-06-05 19:42:48 +02:00
Lucas 82cefb661d Core/Spells: Implement SPELL_ATTR4_FIXED_DAMAGE
Spells with this attribute will ignore damage taken auras except for mechanic damage taken (trauma, etc) and will ignore resilience because the damage caused by those spells is based off another spell' damage
2014-06-02 15:41:02 +02:00