Shauren
04b30fd035
Core/Objects: Minor fixes to creature/gameobject data
2012-07-24 15:28:41 +02:00
Shauren
c20d62b2b8
Merge pull request #7168 from Zakamurite/4.3.4
2012-07-24 06:21:48 -07:00
Shauren
15f9f14121
Core/Object: Minor cleanup
2012-07-23 13:43:57 +02:00
Shauren
c1592405a3
Core/Players: Fixed displaying player guild ingame
2012-07-23 13:43:32 +02:00
Shauren
04671d2d99
Core/PacketIO: Enabled and updated client chat packets
2012-07-23 13:30:53 +02:00
Shauren
fc453ab623
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-23 00:13:13 +02:00
Shauren
47054e6bc1
Build fix without pch
2012-07-22 14:40:41 +02:00
Shauren
1fd37ac61b
Core/Object: Use updatefield flags extracted from client to determine whether to send or not a field value instead of sending all data to client for non-player objects
2012-07-22 14:20:26 +02:00
Shauren
395994c707
Core/Groups: Send player invalid notification when attempting to invite GM to group when that is disabled
2012-07-22 13:46:00 +02:00
Shauren
48f38f6da1
Core/PacketIO: Corrected copypaste mistake in spline create object facing guid, thx Zakamurite
2012-07-20 19:17:52 +02:00
Shauren
9d4a5e2a6c
Core/AuctionHouse: Corrected mail body for auction outbid and cancelled mails (sent to bidder)
2012-07-20 16:13:50 +02:00
Shauren
890a92b330
Core/PacketIO: Enable questgiver status opcodes and CMSG_OBJECT_UPDATE_FAILED
2012-07-20 15:21:16 +02:00
Shauren
46035f2114
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-19 16:13:50 +02:00
Shauren
e732b96419
Core/Guilds: Added level to guild class and moved sending motd after player is added to world
2012-07-19 16:07:37 +02:00
Shauren
1558b602f4
Core/Items: Renamed new currency related fields in item_template
2012-07-19 16:04:42 +02:00
Shauren
2cdb37de61
Compile fix
2012-07-19 15:51:08 +02:00
Shauren
5cbafaabf4
Core/PacketIO: Enabled channel join and notification opcodes
2012-07-19 15:39:32 +02:00
Shauren
8d18bae5c8
Core/MailSystem: Fixed building unread mail notifications, will now display properly for non-player senders (achievement rewards/auctions)
2012-07-19 15:34:21 +02:00
Shauren
4df39dae95
Core/AuctionHouse: Refactored and corrected building auction mail messages
2012-07-19 15:33:14 +02:00
Shauren
390d6b56d7
Core/PacketIO: Enabled and updated a bunch of opcodes
2012-07-19 01:21:41 +02:00
Shauren
1a290f17f5
Core/Player: Moved guild id storing back to updatefields
2012-07-18 22:04:06 +02:00
Shauren
fa3a8363b1
Core/PacketIO: Zlib compression stream structure is kept per session - compress packets individually for each receiver
2012-07-18 20:14:51 +02:00
Shauren
075e5d6751
Core/Units: Some cleanup in movement packet related functions - try to keep only one function handling a packet, not have it scattered all over the place
2012-07-18 15:00:48 +02:00
Shauren
e9e1fb1025
Core/PacketIO: Implemented packet compression for any opcode.
2012-07-18 14:43:55 +02:00
Shauren
52751a2c73
Core/Players: Update rune cooldown handling for cataclysm
2012-07-17 21:37:33 +02:00
Shauren
47357e58ea
Core/PacketIO: Updated and enabled CMSG_CAST_SPELL, SMSG_SPELL_START and SMSG_SPELL_GO
2012-07-17 21:36:40 +02:00
Shauren
953f093920
Core/PacketIO: Updated and enabled MSG_MOVE_TELEPORT, MSG_MOVE_TELEPORT_ACK, MSG_MOVE_WORLDPORT_ACK, SMSG_NEW_WORLD and SMSG_TRANSFER_PENDING
2012-07-17 19:29:18 +02:00
Shauren
19759a139c
Core/PacketIO: Updated and enabled addon chat messages
2012-07-17 14:03:00 +02:00
Shauren
e832f1cd30
Core/PacketIO: Enabled and update CMSG_ZONEUPDATE, SMSG_CANCEL_COMBAT, SMSG_NOTIFICATION, SMSG_QUERY_TIME_RESPONSE, SMSG_SET_FORCED_REACTIONS and SMSG_WEATHER
2012-07-17 11:21:12 +02:00
Shauren
c34192cd3a
Core/PacketIO: Updated more movement packet structures
2012-07-17 11:20:18 +02:00
Shauren
8773b08e99
Core/PacketIO: Removed more duplicates, thanks Horn
2012-07-16 21:06:06 +02:00
Shauren
35ba3f9405
Core/PacketIO: Removed many duplicate opcodes
2012-07-16 20:55:43 +02:00
Shauren
93fb7c1a72
Core/PacketIO: Updated and enabled most player movement client opcodes, huge thanks to Horn for doing half of the job
2012-07-16 19:17:16 +02:00
Shauren
52f7ca8693
Core/PacketIO: Updated and enabled SMSG_PLAYER_MOVE
2012-07-15 00:45:06 +02:00
Shauren
973d6d4aea
Core/Objects: Use standard 64bit integer literals that work on all compilers
2012-07-14 23:52:26 +02:00
Shauren
27ea130b55
Core/Movement
...
* Updated movement flags
* Cleaned up MovementStatusElements enum
* Updated and enabled MSG_MOVE_START_FORWARD
2012-07-14 23:39:12 +02:00
Shauren
2d144e4925
Core/PacketIO: Enabled logout opcodes
2012-07-14 19:06:20 +02:00
Shauren
a9d3940738
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-14 19:03:03 +02:00
Shauren
37c32c4c07
Tools: Updated default extractors client build
2012-07-14 14:03:32 +02:00
Shauren
2c291712b2
Core/WorldSocket: Restored opcode check lost in between merges
2012-07-14 00:12:05 +02:00
Shauren
555855c83a
Core/Movement: Update spline flags and enabled creature movement
2012-07-13 23:13:29 +02:00
Shauren
dfe7238d89
Core/PacketIO: Typo fix, thanks Zakamurite for noticing
2012-07-13 11:59:27 +02:00
Shauren
0b22b329d6
Core/PacketIO: Updated SMSG_UPDATE_OBJECT structure
2012-07-12 21:20:34 +02:00
Shauren
55bd065dda
Core/Achievements: Corrected packet building
2012-07-12 21:09:17 +02:00
Shauren
9cc6ba860c
Core/Items: Updated data sent in SMSG_DB_REPLY
2012-07-12 14:17:04 +02:00
Shauren
9e6b5f89de
Core/PacketIO: Next batch of enabled opcodes
2012-07-12 14:16:20 +02:00
Shauren
b0f6311fe9
Core/PacketIO: More structure updates (SMSG_DB_REPLY, CMSG_REQUEST_HOTFIX) and enabled opcodes with verified structures
2012-07-12 01:02:45 +02:00
Shauren
adc22685f2
Core/PacketIO: Check if server opcodes are enabled before sending them to client
2012-07-11 23:29:33 +02:00
Shauren
a2b1cf66ca
Core/PacketIO: Update structures of many packets sent during the login process
2012-07-11 23:28:40 +02:00
Shauren
947dbcbabc
Core/Achievements: Fixed crash in CheckAllAchievementCriteria
2012-07-11 23:27:00 +02:00
Shauren
492fd80b06
Core/Misc
...
* Cleaned up packet manipulation methods, no need to keep duplicate sets of functions doing the same
* Added a very basic ObjectGuid structure for easier (and endian-safe) method of accessing individual guid bytes
2012-07-11 19:26:26 +02:00
Shauren
7611ab69be
Core/PacketIO: Defined and enabled character list time opcodes (customize, rename, change race and faction)
2012-07-11 13:41:30 +02:00
Shauren
5713480e77
Core/Misc: Updated ResponseCodes enum
2012-07-11 00:14:19 +02:00
Shauren
d23ae07f64
Core/Players: Fixed saving/loading glyphs
2012-07-11 00:13:41 +02:00
Shauren
d8ce0c8830
Core/Objects: Updated UpdateFields
2012-07-10 18:59:40 +02:00
Shauren
7c7915d526
SQL: Corrected sql file
2012-07-10 18:58:52 +02:00
Shauren
85135512b1
Buildsystem/Tools: Corrected vmap tool dependencies
2012-07-09 21:15:01 +02:00
Shauren
6ea13e0080
Tools/Extractors: Corrected merge errors (libmpq was removed)
2012-07-09 20:29:44 +02:00
Shauren
d9e830c484
Core/PacketIO: Updated character list packet structure to 4.3.4
2012-07-09 14:23:55 +02:00
Shauren
9f52f4df53
Core/Achievements: Fixed a mistake in building guild criteria packets
2012-07-09 14:22:54 +02:00
Shauren
06a4ade88a
Core/Achievements: Implemented guild achievements
2012-07-09 11:08:33 +02:00
Shauren
ccaca5f7ca
Core/Networking: Handle few more auth-time opcodes and left comments for CMSG_ENABLE_NAGLE
2012-07-05 15:12:52 +02:00
Shauren
32ba32c4eb
Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-05 14:16:44 +02:00
Shauren
ed6f3e2def
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
2012-07-04 22:20:21 +02:00
Shauren
138375c045
Merged pull request #6873
2012-07-04 18:26:54 +02:00
Shauren
c95905ddbb
Core: Added 4.3.4 opcodes from WPP, commented out some code to fix compile (switches with opcodes - duplicate case 0: labels) and fixed authentication
2012-07-04 18:24:05 +02:00
Shauren
a6a556ce09
Core: Minor startup error fixes (db structure)
2012-07-04 18:12:29 +02:00
Shauren
ee06bef31b
Core/DBC: 4.3.4 structure updates
2012-07-04 14:04:12 +02:00
Shauren
577d5b4fd1
Core/SmartScript: Corrected size of pointId parameter for MOVE_TO_POS SAI action
2012-07-03 16:22:14 +02:00
Shauren
537caf33e9
Core/SpellScript: Implemented OnObjectTargetSelect hook for use with spell target that selects a single object
2012-07-03 12:35:06 +02:00
Shauren
96014a70cb
Core/Units: Fixed crash added in 7f960fed73
2012-07-03 11:45:19 +02:00
Shauren
2bee0e6e37
Core/SpellScript: Corrected when OnObjectAreaTargetSelect hooks are called (must be before splitting unit/go targets)
2012-07-01 21:05:53 +02:00
Shauren
6eadc63ade
Core/VMaps: Use fabs instead of abs for float type. On some platforms abs has only int overload exists.
2012-07-01 01:42:58 +02:00
Shauren
f4ec8b033d
Scripts/Icecrown Citadel: Fixed Frost Bomb ignoring line of sight checks
2012-07-01 01:15:13 +02:00
Shauren
bd8226414d
Missed change for previous commit
2012-06-30 23:22:51 +02:00
Shauren
ee2252163f
Scripts/Icecrown Citadel: Fixed visual and target selection of Sindragosa's Fury
2012-06-30 23:14:34 +02:00
Shauren
1ae184748c
Merge pull request #6988 from Faq/DK_talent
...
Core/Spells: Corrected Black Ice bonus damage for Scourge Strike shadow part.
2012-06-30 11:40:56 -07:00
Shauren
c8d20004a5
Core: Minor code style corrections
2012-06-30 16:07:09 +02:00
Shauren
067c27d299
Core/SpellScript: Corrected error messages and in-source documentation for OnObjectAreaTargetSelect hook and allow using that hook only for area spell targets
2012-06-30 00:06:17 +02:00
Shauren
e0997874f5
Core/SpellScripts: Changed OnUnitTargetSelect hook to OnObjectAreaTargetSelect, it will now work with WorldObject instead of only Units and call it even for empty target lists
2012-06-29 21:53:35 +02:00
Shauren
1bddb4eaf4
Fixed compile without PCH
2012-06-26 01:31:55 +02:00
Shauren
12b46945db
Scripts/Icecrown Citadel: Added floating souls visual in The Spire after teleport to The Lich King becomes available (killing 11/12 bosses)
2012-06-26 01:19:23 +02:00
Shauren
bf5002a4d1
Core/Items: Remove item from tradeable list when clearing the flag on enchanting/gemming
2012-06-23 12:31:46 +02:00
Shauren
d0fa012e1d
Core/Auras: Properly initialize mechanic immunity mask for SPELL_AURA_MECHANIC_IMMUNITY_MASK
2012-06-23 12:16:52 +02:00
Shauren
ea9339b171
Core/SmartAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT parameters
2012-06-23 12:15:52 +02:00
Shauren
29f1ab2438
Core/Achievements: Corrected map requirement for Once Bitten, Twice Shy (10 player) - was requiring Ulduar
2012-06-18 19:05:25 +02:00
Shauren
bd7299ac35
Scripts/Spells: Reverted part of 9d19be2ee5, fixes scaling mounts
...
Closes #6815 .
2012-06-18 13:27:10 +02:00
Shauren
2cafa85daa
Scripts/Icecrown Citadel: Minor correction for previous commit
2012-06-18 13:19:09 +02:00
Shauren
9938128932
Scripts/Icecrown Citadel
...
* Fixed position of summoned creatures (if supposed to be in air)
* Fixed casting Fury of Frostmourne initiating outro roleplay while casting something else at the same time
* Fixed outro visuals
2012-06-18 13:16:01 +02:00
Shauren
478de6298e
Scripts/Icecrown Citadel: Fixed Sindragosa & her frost wyrms summoning - this time properly using constant db data (turns out creatures receive a new GUID when grid reloads in instance)
2012-06-15 15:19:31 +02:00
Shauren
15eb5f0749
Core/SmartAI: Allow calling talk action on targeted creature even if scripted object itself is not a creature
2012-06-12 22:22:18 +02:00
Shauren
b24c15740f
Build fix
2012-06-12 20:17:55 +02:00
Shauren
28f8e42a69
Core/AI: Added EventInform hook for GameObjectAI and implemented it in SAI
2012-06-11 11:10:46 +02:00
Shauren
be5f0b0f47
Core/Scripts: Fixed crash in mob_phase_hunterAI, this entire script is crappy and needs rewrite anyway.
2012-06-09 22:50:56 +02:00
Shauren
7d98f2ffc7
Core/Spells: Fixed WotF and PvP trinket shared cooldown
2012-06-09 13:09:49 +02:00
Shauren
563c70e41a
DB/Spawns: Corrected Nerub'ar Broodkeeper spawns in ICC, they should be hanging from the ceiling.
2012-06-09 12:52:01 +02:00
Shauren
32aa983fe2
Core/Maps: Fixed possible crash when resetting instances
2012-06-08 14:52:52 +02:00
Shauren
73e6eedce8
And missing full sql changes
2012-06-07 23:25:33 +02:00
Shauren
c7775c8d72
Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread.
2012-06-07 23:20:57 +02:00
Shauren
2c153b8a43
Core/Movement: Fixed Unit::SetFacingTo
2012-06-07 15:02:51 +02:00