Brian
2db4af3949
* Changed references to Trinityd.conf / trinitycore.conf to proper
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* worldserver.conf
--HG--
branch : trunk
2010-06-19 13:54:19 -06:00
Xanadu
09923bde06
Fixed win build of vmap assembler, too.
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--HG--
branch : trunk
2010-06-19 21:50:34 +02:00
click
29d9e40f74
Some smaller fixes to the vmapextractor courtesy of Lynx3d (not using corefunctions + update errormessages to use the new fileextensions)
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--HG--
branch : trunk
2010-06-19 21:35:32 +02:00
click
3e03e8d26b
FIx vmap3_assembler compile on linux
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--HG--
branch : trunk
2010-06-19 21:17:26 +02:00
Tartalo
6e871d6f4d
Violet Hold: Instance mechanics fixes, by PivoNRoll
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Closes issue #2733
Implements door hiting by trash, trash waypoints and more
--HG--
branch : trunk
2010-06-19 20:57:58 +02:00
Machiavelli
d183d94be8
Fix possible crash in VMapManager sLog.OutXX functions.
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--HG--
branch : trunk
2010-06-19 20:51:56 +02:00
Brian
108970ddba
* Fix Linux compile
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--HG--
branch : trunk
2010-06-19 11:14:00 -06:00
Machiavelli
8c8986b2bc
Fix usage of uninitialized waypoint array variables in ConfusedMovementGenerator<T>::Initialize and revert 9b1c565510+ad8ce5245e that covered up this problem without fixing it and introduced a faulty LOS calculation.
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With thanks to Lynx3d and click, and Aokromes and ritchy for testing.
--HG--
branch : trunk
2010-06-19 17:26:12 +02:00
Xanadu
1218b001ac
Fixed priest and druid AoE spells broken two commits back. Closes issue 2737.
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--HG--
branch : trunk
2010-06-18 17:21:39 +02:00
Xanadu
9cd4e4289c
In arenas Replenishment should only affect the caster.
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--HG--
branch : trunk
2010-06-18 16:21:23 +02:00
Xanadu
c2cdc9994e
Reviewed and fixed smart heal and energize target selection:
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* Implemented Divine Hymn and Hymn of Hope targeting. Closes issue #180 . Closes issue #2538 .
* Fixed CoH healing any monsters in your target.
* Removed obsolete hackfix of Wild Growth that attempted the above.
* Fixed Glyph of Holy Light target selection that had code in a wrong place.
* Removed too general check that gave smart targeting to spells that shouldn't have it.
* Implemented correct number of targets for Althor's Abacus heal proc.
--HG--
branch : trunk
2010-06-18 04:17:21 +02:00
click
7fe641c99e
Fix a small "typo" regarding the calculation of LoS from the r9b1c565510 vmap-fix - fix by Gyullo, after being busy slapping himself for the mistake
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--HG--
branch : trunk
2010-06-17 22:28:16 +02:00
click
aa74cac7cb
Add plane/finitecheck tests for OOB intersection-vectors (this should fix vmap-related freezes) - patch by Gyullo
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--HG--
branch : trunk
2010-06-17 20:38:46 +02:00
Xanadu
5238320af0
Fixed pool system I broke in 52fac32a0b35, added a check for child pools and rearranged primary keys to prevent inclusion of single creature/GO spawn in multiple pools.
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--HG--
branch : trunk
2010-06-17 05:37:37 +02:00
Shauren
a71d549bc3
Fixed compile
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i swear, i need more beer
--HG--
branch : trunk
2010-06-16 21:32:34 +02:00
Shauren
90fceb18ac
Fixed spell 64142 (Upper Deck - Create Foam Sword)
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--HG--
branch : trunk
2010-06-16 20:59:15 +02:00
Shauren
d976299dc3
Fixed spells with EffectCreateItem2 that do not have EffectItemType set in dbc and should pick it from spell_loot_template table (like 69412 Abyssal Shatter)
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--HG--
branch : trunk
2010-06-16 20:10:42 +02:00
Shauren
d65690ad38
Fixed wrong string format in HandleNpcUnFollowCommand
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--HG--
branch : trunk
2010-06-16 20:03:21 +02:00
Shauren
9b2d3b0a71
Fixed typo
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--HG--
branch : trunk
2010-06-16 19:58:40 +02:00
Shauren
3be48fe4fc
Fixed old no-fly zone code to use area flags instead of hardcoded area ids (this fixes flying in Wintergrasp)
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This does NOT implement no-fly zones!
--HG--
branch : trunk
2010-06-16 19:36:50 +02:00
Xanadu
ec63820f56
* Fixed extraction tools windows compile and core windows compile for 32-bit targets. This should do until sufficiently good project files can be generated using cmake.
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* Windows users need to download 8615_mysql_openssl_libs.zip from the project download page and unpack it to /externals.
--HG--
branch : trunk
2010-06-16 06:36:35 +02:00
click
5d7bed7222
Adjust CMake "searchmacros" bit so that they point to correct locations
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--HG--
branch : trunk
2010-06-16 03:43:09 +02:00
click
93f8d212e0
Fix linuxbuild
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--HG--
branch : trunk
2010-06-15 19:16:25 +02:00
Shauren
ebb0785817
Commit from Lynx3d: Add assert to values that can cause nasty freeze, but should never occur with
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valid input.
--HG--
branch : trunk
2010-06-15 17:08:04 +02:00
Trazom62
2a544c94b3
Implement Chef Hat.
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Fixes issue #2514 .
--HG--
branch : trunk
2010-06-15 00:04:03 +02:00
Shauren
c3fed147d7
Removed useless vmap assembler solution file
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--HG--
branch : trunk
2010-06-14 21:10:08 +02:00
Shauren
b3f1bc11d9
Added support for removing blizz items from character creation info by adding entry to playercreateinfo_item with count -1
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Added support for all class/all race in playercreateinfo_item by setting class/race to 0 (like currently playercreateinfo_spell)
--HG--
branch : trunk
2010-06-14 21:03:05 +02:00
Xanadu
d095e315a0
Improved startup pool check a little.
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--HG--
branch : trunk
2010-06-14 20:52:36 +02:00
Trazom62
d205de69bf
implement ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY.
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Fixe issues #2213 .
--HG--
branch : trunk
2010-06-14 18:33:46 +02:00
click
43f527b94f
Fix compile-errors on older versions of GCC (missing definitions - thanks to lynx3d for the heads up)
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(users are adviced to upgrade to a MORE RECENT version of GCC that supports the standardized tr1::unordered_map functionality though)
--HG--
branch : trunk
2010-06-14 02:43:18 +02:00
click
b232204264
Remove old DO_MYSQL-params in CMakeLists.txt files - not required as we only support MySQL anyway
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+ add partial support for finding headers on Windows (not yet done)
--HG--
branch : trunk
2010-06-14 02:00:30 +02:00
click
8a2a82d1e8
port over some usability-fixes from lynx3d on the vmapextractor and remove an old header-relic
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--HG--
branch : trunk
2010-06-13 20:36:07 +02:00
Shauren
ad8638742c
Do not apply duration spellmods to spells with infinite duration (fixes Glyph of Eternal Water + Enduring Winter making water elemental last 5,10,15 seconds)
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--HG--
branch : trunk
2010-06-13 15:55:30 +02:00
Machiavelli
e6d0fa20cd
Typo spotted by glizzard.ad
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--HG--
branch : trunk
2010-06-13 14:24:44 +02:00
Machiavelli
b6621ddf90
Add some safer casting conditions in Map::ScriptsProcess.
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Fixes issue #2676
Fixes issue #2553
--HG--
branch : trunk
2010-06-13 13:29:31 +02:00
Shauren
6520261ea6
Added _CRT_SECURE_NO_WARNINGS preprocessor definition to windows project files to reduce warning spam
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Removed duplicate project file for map extractor
--HG--
branch : trunk
2010-06-13 13:05:25 +02:00
click
057ea32adf
Fix issues with missing the printf()-function on newer distributions (thanks to svannon and brian for helping)
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--HG--
branch : trunk
2010-06-12 00:45:24 +02:00
click
ccbff7a194
Remove README for the mapextractor, it's not used!
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--HG--
branch : trunk
2010-06-11 23:14:14 +02:00
Shauren
4261828d63
Added support for item set names in case where item does not exist in item_template (like gladiator gear)
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--HG--
branch : trunk
2010-06-11 20:02:46 +02:00
Shauren
96ac28ebad
Fixed vmap assembler build in release mode - windows
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Working as of this commit: map extractor debug, vmap extractor both and vmap assembler release
--HG--
branch : trunk
2010-06-11 13:57:10 +02:00
Shauren
5caa7e9c95
Fixed vmap extractor build on windows
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--HG--
branch : trunk
2010-06-11 12:56:22 +02:00
Shauren
4d84a4e82e
Fixed libmpq build on windows
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Added 1 solution for map extractor, vmap extractor and vmap assembler
Fixed debug build of map extractor (windows), don't forget to compile dependencies (external - bzip, libmpq and zlib)
--HG--
branch : trunk
2010-06-11 12:25:49 +02:00
click
39e793b2bd
Add extractors and assembler - EXTRACTION OF NEW MAPS IS REQUIRED!
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This will allow for easier testing of functionality between different
projects, ie. one set of maps/vmaps instead of 2 (saves space, saves
time and saves us some confusion).
--HG--
branch : trunk
2010-06-11 05:01:30 +02:00
silverice
d6d9d50952
Fix some memory leaks
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--HG--
branch : trunk
2010-06-11 05:00:46 +03:00
Anubisss
d9d6e5732d
Add NULL rows for 2 ChatCommand table.
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--HG--
branch : trunk
2010-06-11 01:55:04 +02:00
Anubisss
148f554814
Fix a mem leak in Item::IsTargetValidForItemUse().
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--HG--
branch : trunk
2010-06-11 01:48:52 +02:00
Anubisss
f3bf8f8778
If you allocate memory with malloc() you should deallocate it with free(), strdup() allocates with malloc() so use free() to deallocate it :).
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--HG--
branch : trunk
2010-06-11 01:30:46 +02:00
Anubisss
6da05ec5d1
Fix memory leaks in ConditionManager.
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--HG--
branch : trunk
2010-06-11 01:25:10 +02:00
Shauren
4507e7dd66
Fixed some spaces
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--HG--
branch : trunk
2010-06-10 20:52:15 +02:00
Shauren
61bc0dce35
Fixed windows compile for game and TrinityCore
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NOTE: config renamed from TrinityCore.conf to worldserver.conf
--HG--
branch : trunk
2010-06-10 19:22:53 +02:00