Elron103
88ecc9533a
Core/Entities: Fix combat state setting when FFA PvP flag is set
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Description:
Currently there is an issue, when you are in FFA areas, but you dont have PvP flag activated.
You should get the PvP-In-Combat delay timer, but instead you just get the usual timer as if you would not fight in PvP.
Reproduction:
1) Get two players in FFA area Gurubashi arena down in the battle area (.tele Gurubashi)
2) Fight each other
3) When stopping combat, the combat state will switch off immediately. But it is supposed to switch off after some delay, because it was a PvP fight.
Closes #11103
Signed-off-by: Duarte Duarte <[email protected] >
2014-01-13 17:03:43 +00:00
Elron103
468425608a
DB/Gossip: Update some data for trainer NPCs from sniffs
2013-10-20 16:40:39 +02:00
Elron103
23fa9ec018
DB/Conditions: Fix conditions for class trainer npcs, so gossip menus will show up correctly for every class
2013-10-20 04:08:11 +02:00
Elron103
2b7f29fef2
Core/Tickets: Fix crash in TicketMgr::ResetTickets()
2013-10-03 16:57:25 +02:00
Elron103
ae4f5f3dee
Core/Spells: Fix power drain effect for heroic versions of spell 70759 (72015, 72016) - thanks to Shauren
2012-10-13 00:43:20 +02:00
Elron103
d45a768810
Core/GameObject: Implement method GetDisplayId, use it for GameObjectModels
2012-09-22 18:01:51 +02:00
Elron103
5b14848a10
Core/Mail: Fix merging of items taken from mail leading to invalid entries in item_instance
2012-09-13 03:15:22 +02:00
Elron103
6a701af13d
Scripts/PitOfSaron: Fix Krick not casting Toxic Waste and Shadow Bolt
2012-09-05 15:34:07 +02:00
Elron103
1e361bc43a
Scripts/MoltenCore: Fix boss Golemagg enrage behaviour
2012-09-03 01:57:01 +02:00
Elron103
24d1a5a98e
Core/Scripting: Add missing entry in ScriptLoader for boss Ouro
2012-09-02 00:48:23 +02:00
Elron103
46852a3808
Core/Scripting: Fix DoAction function of SummonList incorrectly removing entries in SummonList
2012-09-02 00:19:13 +02:00
Elron103
8ba234e245
Scripts/Spells: Fix Deathknight ability Death Pact 48743
2012-06-29 18:45:18 +02:00
Elron103
dfdbc91e90
Core/Spells: Fix spell casting time reduce / increase effects for players and creatures
2012-06-29 00:11:05 +02:00
Elron103
f3aacb669c
Scripts/Miscellaneous: Enable const-ness for various functions in ScriptedAI (Author: DorianGrey)
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- Improve codestyle, since objects internal state is not changed here
- Make these functions available for inherited CanAIAttack() function
2012-06-20 21:29:41 +02:00
Elron103
35b444fdb8
Core/Movement: Implement speed changes for PointMovementGenerator
2012-06-20 01:52:31 +02:00
Elron103
f0d14c372c
Core/Entities: Fix possible variable overflows in health calculation functions
2012-06-17 00:50:21 +02:00
Elron103
3164ba627b
Core/Combat: Fix CanAIAttack implementation
2012-06-16 20:55:07 +02:00
Elron103
881138553b
Core/Spells: Fix immunity checking for creatures (i.e. Mind Control)
2012-05-18 22:15:21 +02:00
Elron103
7daf69f20c
Core: Fix warnings
2012-03-24 18:25:24 +01:00
Elron103
7eb473d0b8
Core/Spells: Fix loading order and apply custom spell flags correctly
2012-03-24 13:34:19 +01:00
Elron103
6d9dbefe94
Core/Units: Fix issues with threat management on phase changes
2012-03-20 22:15:11 +01:00
Elron103
51e3a687d5
Core/Movement: Fix random position finding near edges, avoid big z-coordinate differences
2012-03-11 15:50:41 +01:00
Elron103
e36027e90b
Core/Misc: Add a validity check for coordinates, prevents crashes
2012-03-11 15:45:21 +01:00
Elron103
c044eb5711
Core/Auction House: Delete item_instance entries correctly, prevent invalid entries
2012-02-27 23:41:19 +01:00
Elron103
28310f0938
Core: Fix the SFMT randgen-initbug
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Signed-off-by: click <[email protected] >
2012-02-25 02:16:08 +01:00