Machiavelli
70c6828f83
Merge pull request #11464 from Dehravor/ticket-memory-leak
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Core/Tickets: Fix memory leak when malformed CMSG_GMTICKET_CREATE is received
2014-01-19 15:09:25 -08:00
Machiavelli
68af9376f6
Core/Calendar: Add documentation regarding fix in previous commit
2014-01-18 14:00:19 +01:00
Machiavelli
ca6fd8aad2
Merge pull request #11462 from Dehravor/add-event-memleaks
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Core/Calendar: Fix memory leaks due to BytebufferException thrown
2014-01-18 04:57:29 -08:00
Machiavelli
e2376fcb72
Merge pull request #11397 from Dehravor/guild-view-offinote
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Core/Guild: Don't allow players to view officer notes without proper rights
2014-01-17 03:47:01 -08:00
Machiavelli
b845e6af2b
Merge pull request #10989 from Elron103/pullrequests2
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Core/Tickets: Fix crash in TicketMgr::ResetTickets()
2013-10-19 09:31:47 -07:00
Machiavelli
2e15f78305
Merge pull request #10801 from jackpoz/account_password_crashfix
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Core/Commands: Fix NULL dereference crash in .account password
2013-09-13 12:09:26 -07:00
Machiavelli
bd8d0cfbce
Fix build
2013-09-12 16:42:22 +01:00
Machiavelli
e8675dd4ed
Scripts/Blood Furnace: Fix possible compile errors on old VS versions
2013-09-07 15:17:56 +01:00
Machiavelli
287dc307bc
Merge pull request #10724 from jackpoz/guild_disband_leak
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Core/Guild: Fix memory leak on Guild disband
2013-09-07 05:07:28 -07:00
Machiavelli
577c9457e3
Update DBCStructure.h
2013-09-06 13:55:57 +01:00
Machiavelli
2fc6385dba
Core/Vehicles: Add vehicle_seat_flag_unk18 (0x20000) to seat.IsUsableByOverride
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Exact definition still needs to be researched
2013-09-06 13:30:53 +01:00
Machiavelli
eab035eca6
Revert e6761ea2aa
2013-08-31 21:25:53 +01:00
Machiavelli
e6761ea2aa
Core/NetworkIO: Fix memory leak
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Packet headers not being correctly deallocated.
2013-08-31 18:56:58 +01:00
Machiavelli
4b5c4ab12a
Core/CharacterHandler: Some more rules for CMSG_CHAR_ENUM allowance
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Thanks to @TakenBacon for heads up
2013-08-30 21:52:59 +01:00
Machiavelli
e3f27a36fe
Core/Creatures: Fix base stats calculations for some cases.
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i.e. health_mod of 0.001 resulting in hp of 0 instead of 1
2013-08-30 20:59:29 +01:00
Machiavelli
213998e2d7
Core/NetworkIO: Allow CMSG_CHAR_ENUM after char creation and char deletion
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Perhaps these calls could be better placed but it's a matter of trial
and error to see what is most effective.
2013-08-30 00:05:57 +01:00
Machiavelli
9346695129
Core: Few fixes for previous commit.
2013-08-29 21:55:29 +01:00
Machiavelli
59b4c34924
Core/NetworkIO: Generic packet spam solution
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Currently regulates the usage of CMSG_CHAR_ENUM only, but can be easily
extended to detect inappropriate network behaviour by using
AntiDOS.AllowOpcode in WorldSession's handlers.
2013-08-29 16:46:28 +01:00
Machiavelli
39ccd4a460
Merge pull request #10624 from jackpoz/instancesavemgr
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Core/Instances: Fix mutex released after being deleted
2013-08-25 12:14:50 -07:00
Machiavelli
783021a8cb
Fix non-pch compile
2013-08-13 14:47:45 +02:00
Machiavelli
93226005c6
Scripts/Akama: Uninitialized variable
2013-07-11 13:45:51 +02:00
Machiavelli
94a13f6b50
Core/Player: Fix honor after duel exploit
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Closes #9852
2013-05-24 13:55:04 +03:00
Machiavelli
7cab6d308a
Core/Vehicles: Make RemovePendingEventsForSeat iterating crashsafe
2013-02-23 15:25:47 +01:00
Machiavelli
b91c33dca5
Core/Vehicles: Fix a crash in VehicleJoinEvent::Execute
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Crash would happen if multiple events were scheduled for the same seat.
Fixes #9255
2013-02-23 15:12:39 +01:00
Machiavelli
5143804014
Core/Vehicles: Also remove mount auras for passengers not in charm seat
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May fix related crashes:
Ref #9256 #9255
2013-02-21 14:43:31 +01:00
Machiavelli
6b63a98ab0
Core/SmartAI: Prevent recursive EnterEvadeMode call
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Ref #8679
2013-02-19 16:35:26 +01:00
Machiavelli
1c745dfe16
Core/Vehicles: Fix a few issues
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- Fix position desync issue
Closes #9073
- Fix a crash related to passenger's EventProcessor, thanks to Shauren
- Fix crash related to charminfo
- Make compiler happier about certain things
2013-02-18 16:19:16 +01:00
Machiavelli
cc8d5a3aca
Core/Vehicles: Prevent infinite loop in VehicleJoinEvent:Abort
2013-02-18 02:20:42 +01:00
Machiavelli
01fbbf3b93
Core/Vehicles: Refactor some parts of vehicle system
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- Fix a few crashes:
Closes #9235
- Simplify and get rid of lots of redundant and silly code
- Optimisations in Unit::ChangeSeat
- More documentation
2013-02-18 00:39:58 +01:00
Machiavelli
0049e580eb
Core/Auras: Restore part of 1845ab79 that was accidentally reverted
2013-02-17 14:48:14 +01:00
Machiavelli
6590cf4f9e
Core/Vehicles: Fix another crash
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Don't set Unit::m_vehicle until VehicleJoinEvent::Execute
2013-02-17 08:03:27 +01:00
Machiavelli
35fc90c684
Core/Vehicles: Fix another crash
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Fixes #9225
2013-02-16 16:12:24 +01:00
Machiavelli
8bbcc2f37c
Merge pull request #9214 from Aokromes/master
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Scripts/Ulduar: Kologarn's gate should be open while in combat
2013-02-16 01:08:58 -08:00
Machiavelli
178134d86b
Core/Vehicles: Fix crash introduced in my previous change
2013-02-16 09:51:46 +01:00
Machiavelli
60cef65b5c
Core/Vehicle: Make the passenger join event asynchronous
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Prevents a crash in the following scenario:
Player 1 enters vehicle X
Seat on vehicle X is taken by Player 2
Player 2 is removed from vehicle X
Vehicle X dismisses (but player 1 did not even finish AddPasssenger
call)
Fixes #4271
2013-02-16 02:11:42 +01:00
Machiavelli
771598b67a
Core/Handlers: Missing returns after KickPlayer() call
2013-02-14 16:12:58 +01:00
Machiavelli
1093abb1ad
Core/Handlers: Prevent some cheating in CharacterHandler
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Prevents factionchanging and char customising of characters that do not
belong to the current account.
2013-02-14 16:07:36 +01:00
Machiavelli
877a7e9968
Core/Handlers: Fix a crash in HandleCharFactionOrRaceChange
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Ensure there's always valid character name data present, even for
characters that were manually inserted into the database, by adding
character name data on char enum if needed.
2013-02-14 15:43:26 +01:00
Machiavelli
8befbdcc56
Core/LFG: Fix a crash
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Fix a crash in case a player is recognized as in a LFG dungeon, but without a valid group
2013-02-14 15:01:33 +01:00
Machiavelli
203cf7cbf0
Core/RA: Addition to previous crashfix
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To make sure it also works for sessions that use more than 1 command
before closing.
2013-02-14 13:30:51 +01:00
Machiavelli
b4be224004
Core/RA: Fix a possible crash
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Caused when RASocket::handle_close (event-driven) would delete the underlying object before RASocket::commandFinished callback was executed for that object. Dereferencing freed pointers is bad.
2013-02-14 11:57:43 +01:00
Machiavelli
61495d18a3
Core/Log: Fix crash due to uninitialized variable
2013-01-25 21:40:21 +01:00
Machiavelli
fd967ba4c6
Tools/mmaps_generator: Multithreading optimisations. Should save some time generating mmaps.
2013-01-24 01:20:25 +01:00
Machiavelli
0f8a8a3270
Merge branch 'HEAD' of [email protected] :TrinityCore/TrinityCore.git
2013-01-24 01:13:21 +01:00
Machiavelli
1c0239ea98
Core/DBLayer: Drop support for MySQL versions <5.1
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Both server and client libraries must be up to date in order to run TC.
2013-01-23 22:56:56 +01:00
Machiavelli
39c2d892f3
Core/Log: Allow configuring a maximum file size for a log file. If the file size is about to be exceeded, the core will create a new file titled <oldname>_.log and start outputting there.
2013-01-23 17:48:17 +01:00
Machiavelli
b52346522e
Core/Vehicles: Add some internal checks in vehicle code to prevent crashable behaviour caused by scripts or other areas of the core.
2013-01-05 15:40:36 +01:00
Machiavelli
9f32cd44e4
Update src/server/game/Achievements/AchievementMgr.cpp
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Prevent achievement completion log spam.
2013-01-04 18:37:15 +01:00
Machiavelli
0782e0b851
Update src/server/game/Achievements/AchievementMgr.cpp
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Core/Achievements: Add player name and guid to CompletedAchievement log
2013-01-03 14:55:49 +01:00
Machiavelli
1efd2f9e33
Merge pull request #7715 from e000/master
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Core/Player: Fix wrong check in 7a8652c
2012-09-10 01:14:05 -07:00
Machiavelli
cfb53dbf42
Merge pull request #6885 from Chaplain/clean
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Core/Misc: Code-style + some const methods.
2012-06-22 05:31:04 -07:00
Machiavelli
acee199e78
Merge pull request #6895 from Xees/master
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Core/Player: Modify GetItemByEntry to include Currency.
2012-06-22 05:28:49 -07:00
Machiavelli
4daafd0c93
Forgot to stage SQL from my previous commit. (.hover command)
2012-04-12 13:30:43 +02:00
Machiavelli
74b5b3bd8e
Core/Commands: Remove recently defunct .hover command. All this spell did before hoverheight changes was .cast/.unaura spell 11010. And since we do not have .autoattack, .steadyshot, .heroicstrike, .shootwand etc. either, there's no place for this command in the core (there never was).
2012-04-12 12:04:04 +02:00
Machiavelli
c38820c3bd
Scripts/Twin Valkyr: Fix a crash in spell_powering_up_SpellScript. Author: Vincent-Michael
2012-04-11 22:35:23 +03:00
Machiavelli
9d6c8add0e
Fix non-PCH build and GitExtensions screwup from last changeset
2012-04-08 18:58:42 +02:00
Machiavelli
bc96df1aae
Core/Shared: Move container functions to shared project under Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
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Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
2012-04-08 17:40:05 +02:00
Machiavelli
e636531da3
Core/Movement: Fix pushback issues and client freeze.
2012-04-08 17:03:44 +02:00
Machiavelli
e95d614f52
Core/Misc: Prevent calling ACE_Task_Base::wait() on an invalid handle. WorldSocketMgr::Wait is already called in WorldRunnable post-service hook
2012-03-28 12:50:02 +02:00
Machiavelli
cc0448a017
Core/Battleground/SOTA: Initialize uninitialized variables.
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Fixes:
==8111== Conditional jump or move depends on uninitialised value(s)
==8111== at 0x12B542C: BattlegroundSA::FillInitialWorldStates(WorldPacket&) (BattlegroundSA.cpp:421)
==8111== by 0xF93CD9: Player::SendInitWorldStates(unsigned int, unsigned int) (Player.cpp:9664)'
And similar.
2012-03-28 13:17:45 +03:00
Machiavelli
91228d2711
Core/Player: Similarly initialize m_SeasonalQuestChanged
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Fixes:
==8111== Conditional jump or move depends on uninitialised value(s)
==8111== at 0xFB7C42: Player::_SaveSeasonalQuestStatus(Trinity::AutoPtr<Transaction, ACE_Thread_Mutex>&) (Player.cpp:19375)
==8111== by 0xFB56BA: Player::SaveToDB(bool) (Player.cpp:18898)
2012-03-28 13:07:37 +03:00
Machiavelli
c3db19b80b
Core/Player: Initialize m_WeeklyQuestChanged
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Fixes:
==8111== Conditional jump or move depends on uninitialised value(s)
==8111== at 0xFB7AD2: Player::_SaveWeeklyQuestStatus(Trinity::AutoPtr<Transaction, ACE_Thread_Mutex>&) (Player.cpp:19352)
2012-03-28 13:06:02 +03:00
Machiavelli
79a782f143
Core/Misc: Make World::m_stopEvent thread-safe. Note that the 'virtual' keyword in C/C++ is pretty useless for multithreading
2012-03-27 13:19:27 +02:00
Machiavelli
1ee7196ec0
Core/DB Layer: Fix helgrind errors on some concurrent access to resultset auto pointers.
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Example:
==8753== Possible data race during read of size 8 at 0x2e803e60 by thread #8
==8753== at 0xDD0FFC: PreparedResultSet::operator[](unsigned int) const (QueryResult.h:83)
==8753== by 0x131D82D: WorldSession::HandleCharEnum(Trinity::AutoPtr<PreparedResultSet, ACE_Null_Mutex>) (CharacterHandler.cpp:217)
==8753== by 0x118F8C3: WorldSession::ProcessQueryCallbacks() (WorldSession.cpp:1087)
{..}
==8753== Address 0x2e803e60 is 0 bytes inside a block of size 16 alloc'd
==8753== at 0x4C28B75: operator new(unsigned long) (vg_replace_malloc.c:261)
==8753== by 0x137D515: __gnu_cxx::new_allocator<Field*>::allocate(unsigned long, void const*) (new_allocator.h:92)
==8753== by 0x137D378: std::_Vector_base<Field*, std::allocator<Field*> >::_M_allocate(unsigned long) (in /home/aokromes/bin/bin/worldserver)
==8753== by 0x137CEC6: std::vector<Field*, std::allocator<Field*> >::_M_fill_insert(__gnu_cxx::__normal_iterator<Field**, std::vector<Field*, std::allocator<Field*> > >, unsigned long, Field* const&) (vector.tcc:416)
==8753== by 0x137CB27: std::vector<Field*, std::allocator<Field*> >::insert(__gnu_cxx::__normal_iterator<Field**, std::vector<Field*, std::allocator<Field*> > >, unsigned long, Field* const&) (stl_vector.h:944)
==8753== by 0x137C964: std::vector<Field*, std::allocator<Field*> >::resize(unsigned long, Field*) (stl_vector.h:632)
==8753== by 0x137BFCA: PreparedResultSet::PreparedResultSet(st_mysql_stmt*, st_mysql_res*, unsigned long, unsigned int) (QueryResult.cpp:98)
==8753== by 0x137A12B: MySQLConnection::Query(PreparedStatement*) (MySQLConnection.cpp:493)
==8753== by 0x137F663: PreparedStatementTask::Execute() (PreparedStatement.cpp:412)
Have a feeling this is a false positive, though. Nevertheless good to get rid of.
2012-03-27 13:33:02 +03:00
Machiavelli
88d81d27cf
Core/DB Layer: - Fix "Thread #1 unlocked a not-locked lock at 0x6D56E90" helgrind error (thanks to Aokromes for logs). Cause was unlocking MySQL connection on shutdown, but concurrent access at this point is not required.
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- Remove redundant locking in PingOperation. Since these are delayed to async threads with their own MySQL connection, no concurrent access here either.
- Codestyle cleanup
- Documentation refining
2012-03-27 11:50:03 +02:00
Machiavelli
f18946a72e
DB/Creature Template: Some updates, mostly HoverHeight and InhabitType. Thanks to KingPin for re-parsing ~5GB of sniffs.
2012-03-26 15:38:52 +02:00
Machiavelli
e960016dc4
Partial revert of "Core/DB Layer: Fix a memory leak.", mysql library related stuff. Original memory leak fix is still in place.
2012-03-26 13:33:47 +02:00
Machiavelli
70ee37f3b4
Core/DB Layer: Fix a memory leak for synchronously executed prepared statements.
2012-03-26 08:58:21 +02:00
Machiavelli
43048afc7e
Core/DB Layer: Fix a memory leak.
2012-03-26 08:29:41 +02:00
Machiavelli
3f61bd0a26
Core/DB Layer: Make SQLTransaction AutoPtr thread safe (valgrind caught a race condition)
2012-03-26 02:56:43 +03:00
Machiavelli
fa1d3f305b
Core/Misc: Implement Trinity::Auto_Ptr. Ditches ACE_Refcounted_AutoPtr (we strongly suspect it does NOT clean up the underlying pointer properly). Underlying type is now ACE_Strong_Bound_Ptr
2012-03-25 21:21:23 +02:00
Machiavelli
eda06321b9
Update src/server/shared/Database/Field.h
2012-03-25 14:11:24 +03:00
Machiavelli
87176c84d3
Core/DBLayer: Refine field type checks in Field::GetXXX methods. Should give us logs of wrong GetXXX calls for a certain type without having to dig trough valgrind logs.
2012-03-25 14:10:06 +03:00
Machiavelli
2ba4c5fa68
Core/TicketMgr: Remove a memory leak in RemoveTicket. Spotted by Subv
2012-03-25 13:09:43 +03:00
Machiavelli
0eb3ffca41
Core/DB Layer: Fix a memory leak. Author: raczman (yes, you read correctly)
2012-03-24 19:24:36 +01:00
Machiavelli
58caee1595
Merge pull request #5858 from w1sht0l1v3/AK
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Scripts/Ahn'kahet/Prince Taldaram:
Fix movement after shield drops.(no more LoS issues)
Update boss texts and move them to creature_text.
Add proper sounds to text.
Add condition for a visual spell.
Add usage of different Embrace of the Vampyr spell based on difficulty.
2012-03-24 04:31:11 -07:00
Machiavelli
a2818cc442
Merge pull request #5837 from w1sht0l1v3/AK
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Scripts/Ahn'kahet/Prince Taldaram: Fix Conjure Flame Sphere visual casting.
2012-03-22 12:11:19 -07:00
Machiavelli
d521d75fae
Merge pull request #5825 from w1sht0l1v3/ToCr
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Scripts/ToCr/Val'kyr Twins: Fix orb targeting.
2012-03-21 13:25:42 -07:00
Machiavelli
e4ee3788e7
Scripts/ToC/Anub'Arak: Prevent spells (Leeching Swarm in particular) being interrupted by other spells.
2012-03-21 12:42:45 +01:00
Machiavelli
5acbd35411
Core/Movement: Update MOVEMENTFLAG_MASK_MOVING, thanks to idostyle
2012-03-18 13:22:36 +01:00
Machiavelli
2b1ba4cd78
Core/Movement: Compute current position in spline::Launch with Z offset. Fixes e.g. hovering creatures height increasing every time player interacts with it.
2012-03-18 13:18:43 +01:00
Machiavelli
48799f3376
Core/Units: Fix movementflag apply for flying/hovering creatures on respawn
2012-03-18 11:35:33 +01:00
Machiavelli
41cc704bf8
Core/Movement:
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- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper.
- MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client.
- Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it)
- Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR
- Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING
Closes #5751
2012-03-17 20:36:12 +01:00
Machiavelli
5d25dc8926
Tools/VmapExtractor: Don't check registry for game folder on windows, just use relative "Data" dir, similar to linux.
2012-03-17 17:51:00 +01:00
Machiavelli
57a71c8dff
Merge pull request #5763 from w1sht0l1v3/master
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Core/Unit: Disable spline movement on death.
Fixe respawning after ForceDespawn is called.
Closes #4518
2012-03-17 09:33:29 -07:00
Machiavelli
9bb04a23ad
Merge pull request #5755 from GyxTom/master
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Core/Script: Clean-Up in Scripts.
2012-03-17 04:02:41 -07:00
Machiavelli
87a121425c
Update src/server/game/Server/WorldSession.cpp
2012-03-17 11:54:56 +01:00
Machiavelli
5d2d2a5ac7
Update src/server/game/Server/WorldSession.cpp
2012-03-17 11:54:21 +01:00
Machiavelli
80975faba2
Core/Movement: Add debug output to Worldsession::ReadMovementInfo to find out which movementflag restriction was violated. Please use this to give feedback.
2012-03-17 11:50:30 +01:00
Machiavelli
cf5ed0a7b6
Core/Movement: Remove MOVEMENTFLAG_FLYING on fly aura unapply as well as _CAN_FLY
2012-03-16 23:41:43 +01:00
Machiavelli
85da463686
Core/Movement: Fix brackets in macro
2012-03-16 23:37:50 +01:00
Machiavelli
65453620e8
Core/Movement: Do not process server side relocation if reading movementinfo from client resulted in violations (= hacking).
2012-03-16 18:15:08 +01:00
Machiavelli
cca93c7a22
Minor typo, major consequences.
2012-03-16 17:27:24 +01:00
Machiavelli
df31af5b4f
Core/Movement: Add server-side check for movementflag correction in previous commit. This effectively prevents (most if not all) flyhacking.
2012-03-16 17:21:15 +01:00
Machiavelli
f8c04b1bc5
Core/Movement: Fix players still able to fly on SPELL_AURA_FLY and SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED unapply.
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Closes #5731
2012-03-16 17:10:01 +01:00
Machiavelli
7d60290c2e
Core/Units: Offset z coordinate only if MOVEMENTFLAG_HOVER is present, not MOVEMENTFLAG_DISABLE_GRAVITY.
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(Remnant from an early incorrect version of my UNIT_FIELD_HOVERHEIGHT patch)
2012-03-15 10:16:08 +01:00
Machiavelli
e17a9cfb85
Core/Movement: Add server side filters for MOVEMENTFLAG_WATERWALKING, _FALLING_SLOW and _HOVER depending on required aura types. Fixes exploiting when aura unapply packets (such as corrected in previous commit) are blocked/altered before reaching the client.
2012-03-15 10:12:43 +01:00
Machiavelli
afaed98b7a
Core/Movement: Send correct packet to client when unapplying hover, feather fall and water walking auras.
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Closes #5704
2012-03-15 10:03:25 +01:00
Machiavelli
a48216e122
Scripts/UP/Svala: Temp compile fix for Svala. Currently rewriting the entire script.
2012-03-12 08:41:13 +01:00
Machiavelli
8af0067016
Scripts/ICC/Lich King: Typo correction in unit_field_bytes_1 usage related to hover, introduced in previous commit (thankfully the only one).
2012-03-12 01:10:02 +01:00