7 Commits
Author SHA1 Message Date
Havenard 0e274bdcb7 Fix Divine Storm
Fix healing part of Divine Storm, will now work as intented healing up to 3 party or raid members for a total of 25% (or 40% with Glyph) of the damage caused.

Closes #285
2011-10-11 22:32:36 -03:00
Havenard 61f468d5a1 Fix Elemental Oath
Remove hacky implementation of Elemental Oath
Properly fix it by correcting DBC data
Fix Clearcasting from Elemental Oath damage bonus being displayed twice in Spell ToolTips by damage Addons like DrDamage (displaying 10.25% instead of 5%, 21% instead of 10%)
2011-10-10 18:01:02 -03:00
Havenard 5c5c1e3724 Scripts/ICC: Fix Shadow Prison
Fix Shadow Prison implementation, the control aura should not be cast on players.
Fix Shadow Prison aura remaining on players if they leave the instance during the encounter,
causing them to kill all nearby moving enemies including inside battlegrounds.
2011-10-09 21:06:47 -03:00
Havenard c298d09417 Reimplement WorldObject::IsInBetween() to work as intented.
Closes #2163 and #1329
2011-09-20 17:48:13 -03:00
Havenard 7fe89b9674 Scripts/Icecrown Citadel: Fixed crash caused by recent changes in spellsystem
Closes #2760
2011-08-26 10:27:40 +02:00
Havenard 0c984bfdf5 Core/Auras: Fix problem with aura charges introduced on 42a20f1 with the reuse of existing aura objects on aura reapply.
Closes #1989
Closes #2039
Closes #2211
2011-07-09 14:59:35 +07:00
Havenard 222df58340 [Core/PacketIO] Fix issues with Mind Control that was allowing a player to keep interfering other players' movements using Mind Vision 2011-03-06 11:23:34 +01:00