faq
c8c456a7dc
DB/Misc: Disable movement flag updates for Onyxia and let script handle them
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Ref https://github.com/TrinityCore/TrinityCore/pull/24875#issuecomment-692626339 https://github.com/TrinityCore/TrinityCore/pull/25460
(cherry picked from commit 603844f67bcdd594ec4613ed10b674856b194159)
2022-02-27 00:28:25 +01:00
NoName
ee620856ad
Core/Movement: Corrected Animation Tier handling (PR #24875 )
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Co-authored-by: Warpten <[email protected] >
Co-authored-by: Ovahlord <[email protected] >
Co-authored-by: Carbenium <[email protected] >
(cherry picked from commit dad187615df603ad8614531a0ec84c1a5e136838)
2022-02-05 15:40:31 +01:00
NoName
fdd06dc1dd
Core/Misc: Port refactors 9fe6756cf26e916d69673879c31e09ee57ef6470
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* + For SMSG_DEATH_RELEASE_LOC
G3D::Vector3 -> TaggedPosition<Position::XYZ>
+ removed non 3.3.5 packets
Co-authored-by: Peter Keresztes Schmidt <[email protected] >
Co-authored-by: Mogadischu <[email protected] >
Co-authored-by: Shauren <[email protected] >
(cherry picked from commit 9fe6756cf26e916d69673879c31e09ee57ef6470)
2022-01-23 16:07:06 +01:00
NoName
959e84e715
Script/ScarletEnclave: Eye of acherus now rooted at spawn ( #24725 )
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(cherry picked from commit 51b221c8f8c77ca627ac175481758b1dbd30a22e)
2022-01-06 23:31:12 +01:00
NoName
145756a231
Scripts/RuinsOfAhnQiraj: Crystal handling ( #24679 )
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+ make crystal usable with animation and despawn after use;
+ small code update;
+ spell rearrange;
+ define some magic numbers;
+ update crystal coordinates from sniffed data
(cherry picked from commit 89193c3548c4da307ca08884c53b593b56ab47d1)
2022-01-06 19:09:28 +01:00
NoName
a4b3e694e8
Entities/Player: Restore old checks for UpdatePvPFlag ( #24372 )
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Partly revert 671052575a36624b06379ee5e13a7fea26870194
+ implemented timer reset to 300s after relog never worked, therefore removing that part;
+ reverting other parts with 300s timer changes, as not needed;
(cherry picked from commit 2efaf1dda8ce19533b1d99e030ac25a0de5735b4)
2022-01-06 19:05:04 +01:00
NoName
860e489c4f
Scripts/RazorfenDowns: quest "Extinguishing the Idol" ( #24658 )
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(cherry picked from commit 868748007da3b70e96f10b4689065bd0b3f876c5)
2022-01-06 00:23:11 +01:00
NoName
7facbec01e
Core/Objects: Add GOSummonType argument to SummonGameObject accepting XYZ arguments instead of Position ( #24655 )
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(cherry picked from commit d2b88fbd503565a0289cbaa4bf7315f8c9cf5211)
2022-01-06 00:22:44 +01:00
NoName
0aa98a5bc9
Core/Maps: fix respawn times for manual respawns ( #24571 )
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by joshwhedon
(cherry picked from commit 5bbab32793eb66ffb05e88d5dac2bce3de249477)
2022-01-02 13:56:18 +01:00
NoName
6c6b8cb1c6
Scripts/IcecrownCitadel: Adding IsAlive check to avoid possible crash in Event ( #24514 )
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(cherry picked from commit 22aaf32a79cd6ce8ebb4507cdfd677f073c35178)
2022-01-01 22:59:24 +01:00
NoName
5417438731
Core/Spells: Crystallize should not use DIMINISHING ( #24502 )
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and also correcting spelling in script
by Rushor and wotlk-enthusiast
(cherry picked from commit 45993428f5c7e7e03d0d98529354e23cd8c7cf98)
2022-01-01 21:38:13 +01:00
NoName
25e68fc5c2
Core/PacketIO: Handle CMSG_REQUEST_PET_INFO for more cases ( #24364 )
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+ vehicle
+ charm
+ possession
from https://github.com/The-Cataclysm-Preservation-Project/TrinityCore/commit/87c6cc19e570623ab0d1d0ae569e0a51823d0200
(cherry picked from commit fbcd244b2fb65bd357d9fad0f5cc4d8d684f288f)
2021-12-31 21:56:33 +01:00
NoName
cc1c67183f
Core/Spell: SPELL_EFFECT_PULL_TOWARDS correction ( #24251 )
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* SPELL_EFFECT_PULL_TOWARDS correction
* Hi Appveyor
(cherry picked from commit b88881f8adc2448395f7487d398012094a06a64f)
2021-12-23 22:44:06 +01:00
NoName
8ec51bf3b6
Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players ( #24178 )
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* Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players
Closes ##23203 and also reverts 9a1282a
thnx to xvwyh
* Make it optional
(cherry picked from commit 6067a996324dc4e36a414257e6abf7f9dfdfa934)
2021-12-22 20:50:33 +01:00
NoName
61f3d51143
Core/Movement: Implement MoveSplineFlag::Enter_Cycle ( #24049 )
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by xvwyh
(cherry picked from commit 40542f01e3fec0bff2c6e5eadbe20e58f19b0fd8)
2021-12-22 14:33:58 +01:00
NoName
5e267dda71
Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED ( #24062 )
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* Step 1: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED
* Update src/server/shared/SharedDefines.h
Co-Authored-By: Trond B. Krokli <[email protected] >
Co-authored-by: Trond B. Krokli <[email protected] >
(cherry picked from commit 50d9d9196da90f7696cf83f07115df3d4880c879)
2021-12-20 23:13:47 +01:00
NoName
37178ff311
Core/Spells: SPELL_AURA_48 implementation ( #24054 )
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by xvwyh
(cherry picked from commit b3b7f0761d5605d57f9d62ca8e22a8cd9a4df24b)
2021-12-20 22:30:41 +01:00
NoName
d295f2d362
Script/Spells: Implemented Chaos Strike energize proc ( #20840 )
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Thx @Ovahlord
2017-11-18 17:53:18 +01:00