Merge pull request #4981 from Souler/fix_omen
Events/Lunar Festival: Fixed behaviour of Elune's Candle, Rockets and Rocket Clusters. Implemented AI for Omen and his summoning ritual. Closes #4939
This commit is contained in:
@@ -0,0 +1,102 @@
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DELETE FROM `spell_script_names` WHERE `spell_id` IN (26374);
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INSERT INTO `spell_script_names`(`spell_id`,`ScriptName`) VALUES
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(26374,'spell_gen_elune_candle');
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-- Set Gigant Spotlight as not selectable
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UPDATE `creature_template` SET `unit_flags`=33554432 WHERE `entry`=15902;
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DELETE FROM `creature_template_addon` WHERE (`entry`IN(15902,15466));
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INSERT INTO `creature_template_addon`(`entry`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES
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(15466,0,0,0,0,0,17327), -- Add spirit particles to Omen minions
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(15902,0,0,0,0,0,50236); -- Add Spotlight aura to Gigant Spotlight (ummoned by 26392 on Omen's death)
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UPDATE `creature_template` SET `ScriptName`='npc_giant_spotlight' WHERE `entry`=15902;
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UPDATE `creature_template` SET `RegenHealth`=0,`ScriptName`='npc_omen' WHERE `entry`=15467;
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UPDATE `creature_template` SET `ScriptName`='npc_firework',`AIName`='',`faction_A`=35,`faction_H`=35,`unit_flags`=33555200 WHERE `entry` IN (15879,15880,15881,15882,15883,15884,15885,15886,15887,15888,15889,15890,15872,15873,15874,15875,15876,15877,15911,15912,15913,15914,15915,15916,15918);
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-- Cleanup EventAI and SmartAI
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DELETE FROM `creature_ai_scripts` WHERE `creature_id` IN (15879,15880,15881,15882,15883,15884,15885,15886,15887,15888,15889,15890,15872,15873,15874,15875,15876,15877,15911,15912,15913,15914,15915,15916,15918);
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DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid` IN (15879,15880,15881,15882,15883,15884,15885,15886,15887,15888,15889,15890,15872,15873,15874,15875,15876,15877,15911,15912,15913,15914,15915,15916,15918);
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-- Update al targeting stuff for Fireworks and Rocket clusters
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN (26294,26295,26333,26334,26336,26337,26338,26488,26490,26517,26521,26344,26347,26345,26348,26349,26351,26352,26354,26355,26356);
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INSERT INTO `conditions`(`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
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-- Targeting Firework Launcher
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(13,0,26294,0,18,0,180771,0,0,'',"Small White Rocket target Firework Launcher"),
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(13,0,26294,0,18,0,180850,0,0,'',"Small White Rocket target Firework Launcher"),
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(13,0,26294,0,18,0,180868,0,0,'',"Small White Rocket target Firework Launcher"),
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(13,0,26295,0,18,0,180771,0,0,'',"Small Yellow Rocket target Firework Launcher"),
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(13,0,26295,0,18,0,180850,0,0,'',"Small Yellow Rocket target Firework Launcher"),
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(13,0,26295,0,18,0,180868,0,0,'',"Small Yellow Rocket target Firework Launcher"),
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(13,0,26333,0,18,0,180771,0,0,'',"Large Blue Rocket target Firework Launcher"),
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(13,0,26333,0,18,0,180850,0,0,'',"Large Blue Rocket target Firework Launcher"),
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(13,0,26333,0,18,0,180868,0,0,'',"Large Blue Rocket target Firework Launcher"),
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(13,0,26334,0,18,0,180771,0,0,'',"Large Green Rocket target Firework Launcher"),
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(13,0,26334,0,18,0,180850,0,0,'',"Large Green Rocket target Firework Launcher"),
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(13,0,26334,0,18,0,180868,0,0,'',"Large Green Rocket target Firework Launcher"),
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(13,0,26336,0,18,0,180771,0,0,'',"Large Red Rocket target Firework Launcher"),
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(13,0,26336,0,18,0,180850,0,0,'',"Large Red Rocket target Firework Launcher"),
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(13,0,26336,0,18,0,180868,0,0,'',"Large Red Rocket target Firework Launcher"),
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(13,0,26337,0,18,0,180771,0,0,'',"Large White Rocket target Firework Launcher"),
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(13,0,26337,0,18,0,180850,0,0,'',"Large White Rocket target Firework Launcher"),
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(13,0,26337,0,18,0,180868,0,0,'',"Large White Rocket target Firework Launcher"),
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(13,0,26338,0,18,0,180771,0,0,'',"Large Yellow Rocket target Firework Launcher"),
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(13,0,26338,0,18,0,180850,0,0,'',"Large Yellow Rocket target Firework Launcher"),
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(13,0,26338,0,18,0,180868,0,0,'',"Large Yellow Rocket target Firework Launcher"),
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-- Targeting Cluster Launcher
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(13,0,26488,0,18,0,180772,0,0,'',"Large Blue Rocket Cluster target Cluster Launcher"),
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(13,0,26488,0,18,0,180859,0,0,'',"Large Blue Rocket Cluster target Cluster Launcher"),
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(13,0,26488,0,18,0,180869,0,0,'',"Large Blue Rocket Cluster target Cluster Launcher"),
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(13,0,26488,0,18,0,180874,0,0,'',"Large Blue Rocket Cluster target Cluster Launcher"),
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(13,0,26490,0,18,0,180772,0,0,'',"Large Green Rocket Cluster target Cluster Launcher"),
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(13,0,26490,0,18,0,180859,0,0,'',"Large Green Rocket Cluster target Cluster Launcher"),
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(13,0,26490,0,18,0,180869,0,0,'',"Large Green Rocket Cluster target Cluster Launcher"),
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(13,0,26490,0,18,0,180874,0,0,'',"Large Green Rocket Cluster target Cluster Launcher"),
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(13,0,26517,0,18,0,180772,0,0,'',"Large Red Rocket Cluster target Cluster Launcher"),
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(13,0,26517,0,18,0,180859,0,0,'',"Large Red Rocket Cluster target Cluster Launcher"),
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(13,0,26517,0,18,0,180869,0,0,'',"Large Red Rocket Cluster target Cluster Launcher"),
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(13,0,26517,0,18,0,180874,0,0,'',"Large Red Rocket Cluster target Cluster Launcher"),
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(13,0,26521,0,18,0,180772,0,0,'',"Lucky Lunar rocket Cluster target Cluster Launcher"),
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(13,0,26521,0,18,0,180859,0,0,'',"Lucky Lunar rocket Cluster target Cluster Launcher"),
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(13,0,26521,0,18,0,180869,0,0,'',"Lucky Lunar rocket Cluster target Cluster Launcher"),
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(13,0,26521,0,18,0,180874,0,0,'',"Lucky Lunar rocket Cluster target Cluster Launcher"),
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-- Targeting Firework Launcher (Again)
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(13,0,26347,0,18,0,180771,0,0,'',"Rocket, RED target Firework Launcher"),
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(13,0,26347,0,18,0,180850,0,0,'',"Rocket, RED target Firework Launcher"),
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(13,0,26347,0,18,0,180868,0,0,'',"Rocket, RED target Firework Launcher"),
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(13,0,26344,0,18,0,180771,0,0,'',"Rocket, BLUE target Firework Launcher"),
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(13,0,26344,0,18,0,180850,0,0,'',"Rocket, BLUE target Firework Launcher"),
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(13,0,26344,0,18,0,180868,0,0,'',"Rocket, BLUE target Firework Launcher"),
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(13,0,26345,0,18,0,180771,0,0,'',"Rocket, GREEEN target Firework Launcher"),
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(13,0,26345,0,18,0,180850,0,0,'',"Rocket, GREEEN target Firework Launcher"),
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(13,0,26345,0,18,0,180868,0,0,'',"Rocket, GREEEN target Firework Launcher"),
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(13,0,26348,0,18,0,180771,0,0,'',"Rocket, WHITE target Firework Launcher"),
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(13,0,26348,0,18,0,180850,0,0,'',"Rocket, WHITE target Firework Launcher"),
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(13,0,26348,0,18,0,180868,0,0,'',"Rocket, WHITE target Firework Launcher"),
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(13,0,26349,0,18,0,180771,0,0,'',"Rocket, YELLOW target Firework Launcher"),
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(13,0,26349,0,18,0,180850,0,0,'',"Rocket, YELLOW target Firework Launcher"),
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(13,0,26349,0,18,0,180868,0,0,'',"Rocket, YELLOW target Firework Launcher"),
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(13,0,26351,0,18,0,180771,0,0,'',"Rocket, BLUE BIG target Firework Launcher"),
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(13,0,26351,0,18,0,180850,0,0,'',"Rocket, BLUE BIG target Firework Launcher"),
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(13,0,26351,0,18,0,180868,0,0,'',"Rocket, BLUE BIG target Firework Launcher"),
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(13,0,26352,0,18,0,180771,0,0,'',"Rocket, GREEN BIG target Firework Launcher"),
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(13,0,26352,0,18,0,180850,0,0,'',"Rocket, GREEN BIG target Firework Launcher"),
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(13,0,26352,0,18,0,180868,0,0,'',"Rocket, GREEN BIG target Firework Launcher"),
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(13,0,26354,0,18,0,180771,0,0,'',"Rocket, RED BIG target Firework Launcher"),
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(13,0,26354,0,18,0,180850,0,0,'',"Rocket, RED BIG target Firework Launcher"),
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(13,0,26354,0,18,0,180868,0,0,'',"Rocket, RED BIG target Firework Launcher"),
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(13,0,26355,0,18,0,180771,0,0,'',"Rocket, WHITE BIG target Firework Launcher"),
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(13,0,26355,0,18,0,180850,0,0,'',"Rocket, WHITE BIG target Firework Launcher"),
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(13,0,26355,0,18,0,180868,0,0,'',"Rocket, WHITE BIG target Firework Launcher"),
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(13,0,26356,0,18,0,180771,0,0,'',"Rocket, YELLOW BIG target Firework Launcher"),
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(13,0,26356,0,18,0,180850,0,0,'',"Rocket, YELLOW BIG target Firework Launcher"),
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(13,0,26356,0,18,0,180868,0,0,'',"Rocket, YELLOW BIG target Firework Launcher");
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UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=15466;
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DELETE FROM `smart_scripts` WHERE (`entryorguid`=15466 AND `source_type`=0);
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(15466,0,0,0,8,0,100,0,26636,0,8000,9000,11,25495,0,0,0,0,0,1,0,0,0,0,0,0,0,"Minion of Omen - Cast Firework Dazzled when hitted by Elune's Candle firework");
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-- Cast quest credit spell when getting Elune's Blessing buff
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DELETE FROM `spell_scripts` WHERE `id`=26393;
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INSERT INTO `spell_scripts`(`id`,`effIndex`,`delay`,`command`,`datalong`,`datalong2`,`dataint`,`x`,`y`,`z`,`o`) VALUES
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(26393,1,0,15,26394,2,0,0,0,0,0);
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@@ -573,9 +573,151 @@ public:
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};
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/*####
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#
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# npc_omen
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####*/
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enum Omen
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{
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NPC_OMEN = 15467,
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SPELL_OMEN_CLEAVE = 15284,
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SPELL_OMEN_STARFALL = 26540,
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SPELL_OMEN_SUMMON_SPOTLIGHT = 26392,
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SPELL_ELUNE_CANDLE = 26374,
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GO_ELUNE_TRAP_1 = 180876,
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GO_ELUNE_TRAP_2 = 180877,
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EVENT_CAST_CLEAVE = 1,
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EVENT_CAST_STARFALL = 2,
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EVENT_DESPAWN = 3,
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};
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class npc_omen : public CreatureScript
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{
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public:
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npc_omen() : CreatureScript("npc_omen") { }
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struct npc_omenAI : public ScriptedAI
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{
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npc_omenAI(Creature* creature) : ScriptedAI(creature)
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{
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me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
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me->GetMotionMaster()->MovePoint(1, 7549.977f, -2855.137f, 456.9678f);
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}
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EventMap events;
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void MovementInform(uint32 type, uint32 pointId)
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{
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if (type != POINT_MOTION_TYPE)
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return;
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if (pointId == 1)
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{
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me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
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me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
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if (Player* player = me->SelectNearestPlayer(40.0f))
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AttackStart(player);
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}
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}
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void EnterCombat(Unit* /*attacker*/)
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{
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events.Reset();
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events.ScheduleEvent(EVENT_CAST_CLEAVE, urand(3000, 5000));
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events.ScheduleEvent(EVENT_CAST_STARFALL, urand(8000, 10000));
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}
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void JustDied(Unit* /*killer*/)
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{
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DoCast(SPELL_OMEN_SUMMON_SPOTLIGHT);
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}
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void SpellHit(Unit* /*caster*/, const SpellInfo* spell)
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{
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if (spell->Id == SPELL_ELUNE_CANDLE)
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{
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if (me->HasAura(SPELL_OMEN_STARFALL))
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me->RemoveAurasDueToSpell(SPELL_OMEN_STARFALL);
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events.RescheduleEvent(EVENT_CAST_STARFALL, urand(14000, 16000));
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}
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}
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void UpdateAI(const uint32 diff)
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{
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if (!UpdateVictim())
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return;
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events.Update(diff);
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switch (events.ExecuteEvent())
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{
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case EVENT_CAST_CLEAVE:
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DoCastVictim(SPELL_OMEN_CLEAVE);
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events.ScheduleEvent(EVENT_CAST_CLEAVE, urand(8000, 10000));
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break;
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case EVENT_CAST_STARFALL:
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
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DoCast(target, SPELL_OMEN_STARFALL);
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events.ScheduleEvent(EVENT_CAST_STARFALL, urand(14000, 16000));
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break;
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}
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DoMeleeAttackIfReady();
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return new npc_omenAI(creature);
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}
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};
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class npc_giant_spotlight : public CreatureScript
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{
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public:
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npc_giant_spotlight() : CreatureScript("npc_giant_spotlight") { }
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struct npc_giant_spotlightAI : public ScriptedAI
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{
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npc_giant_spotlightAI(Creature* creature) : ScriptedAI(creature) {}
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EventMap events;
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void Reset()
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{
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events.Reset();
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events.ScheduleEvent(EVENT_DESPAWN, 5*MINUTE*IN_MILLISECONDS);
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}
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void UpdateAI(const uint32 diff)
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{
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events.Update(diff);
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if (events.ExecuteEvent() == EVENT_DESPAWN)
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{
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if (GameObject* trap = me->FindNearestGameObject(GO_ELUNE_TRAP_1, 5.0f))
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trap->RemoveFromWorld();
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if (GameObject* trap = me->FindNearestGameObject(GO_ELUNE_TRAP_2, 5.0f))
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trap->RemoveFromWorld();
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if (Creature* omen = me->FindNearestCreature(NPC_OMEN, 5.0f, false))
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omen->DespawnOrUnsummon();
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me->DespawnOrUnsummon();
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}
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return new npc_giant_spotlightAI(creature);
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}
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};
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void AddSC_moonglade()
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{
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new npc_bunthen_plainswind();
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@@ -583,4 +725,6 @@ void AddSC_moonglade()
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new npc_silva_filnaveth();
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new npc_clintar_dreamwalker();
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new npc_clintar_spirit();
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new npc_omen();
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new npc_giant_spotlight();
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}
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@@ -412,6 +412,75 @@ class spell_gen_leeching_swarm : public SpellScriptLoader
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}
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};
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enum EluneCandle
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{
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NPC_OMEN = 15467,
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SPELL_ELUNE_CANDLE_OMEN_HEAD = 26622,
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SPELL_ELUNE_CANDLE_OMEN_CHEST = 26624,
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SPELL_ELUNE_CANDLE_OMEN_HAND_R = 26625,
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SPELL_ELUNE_CANDLE_OMEN_HAND_L = 26649,
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SPELL_ELUNE_CANDLE_NORMAL = 26636,
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};
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class spell_gen_elune_candle : public SpellScriptLoader
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{
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public:
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spell_gen_elune_candle() : SpellScriptLoader("spell_gen_elune_candle") {}
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class spell_gen_elune_candle_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_gen_elune_candle_SpellScript);
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bool Validate(SpellInfo const* /*spellEntry*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HEAD))
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return false;
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if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_CHEST))
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return false;
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if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HAND_R))
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return false;
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if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HAND_L))
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return false;
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if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_NORMAL))
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return false;
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return true;
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}
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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{
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uint32 spellId = 0;
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|
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if (target->GetEntry() == NPC_OMEN)
|
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{
|
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switch (urand(0, 3))
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{
|
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case 0: spellId = SPELL_ELUNE_CANDLE_OMEN_HEAD; break;
|
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case 1: spellId = SPELL_ELUNE_CANDLE_OMEN_CHEST; break;
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case 2: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_R; break;
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case 3: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_L; break;
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}
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}
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else
|
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spellId = SPELL_ELUNE_CANDLE_NORMAL;
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|
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GetCaster()->CastSpell(target, spellId, true, NULL);
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}
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}
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|
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void Register()
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||||
{
|
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OnEffectHitTarget += SpellEffectFn(spell_gen_elune_candle_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
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||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_gen_elune_candle_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 24750 Trick
|
||||
enum eTrickSpells
|
||||
{
|
||||
@@ -1592,4 +1661,5 @@ void AddSC_generic_spell_scripts()
|
||||
new spell_gen_luck_of_the_draw();
|
||||
new spell_gen_dalaran_disguise("spell_gen_sunreaver_disguise");
|
||||
new spell_gen_dalaran_disguise("spell_gen_silver_covenant_disguise");
|
||||
new spell_gen_elune_candle();
|
||||
}
|
||||
|
||||
@@ -40,6 +40,7 @@ npc_sayge 100% Darkmoon event fortune teller, buff player based
|
||||
npc_snake_trap_serpents 80% AI for snakes that summoned by Snake Trap
|
||||
npc_shadowfiend 100% restore 5% of owner's mana when shadowfiend die from damage
|
||||
npc_locksmith 75% list of keys needs to be confirmed
|
||||
npc_firework 100% NPC's summoned by rockets and rocket clusters, for making them cast visual
|
||||
EndContentData */
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
@@ -2764,6 +2765,285 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
enum Fireworks
|
||||
{
|
||||
NPC_OMEN = 15467,
|
||||
NPC_MINION_OF_OMEN = 15466,
|
||||
NPC_FIREWORK_BLUE = 15879,
|
||||
NPC_FIREWORK_GREEN = 15880,
|
||||
NPC_FIREWORK_PURPLE = 15881,
|
||||
NPC_FIREWORK_RED = 15882,
|
||||
NPC_FIREWORK_YELLOW = 15883,
|
||||
NPC_FIREWORK_WHITE = 15884,
|
||||
NPC_FIREWORK_BIG_BLUE = 15885,
|
||||
NPC_FIREWORK_BIG_GREEN = 15886,
|
||||
NPC_FIREWORK_BIG_PURPLE = 15887,
|
||||
NPC_FIREWORK_BIG_RED = 15888,
|
||||
NPC_FIREWORK_BIG_YELLOW = 15889,
|
||||
NPC_FIREWORK_BIG_WHITE = 15890,
|
||||
|
||||
NPC_CLUSTER_BLUE = 15872,
|
||||
NPC_CLUSTER_RED = 15873,
|
||||
NPC_CLUSTER_GREEN = 15874,
|
||||
NPC_CLUSTER_PURPLE = 15875,
|
||||
NPC_CLUSTER_WHITE = 15876,
|
||||
NPC_CLUSTER_YELLOW = 15877,
|
||||
NPC_CLUSTER_BIG_BLUE = 15911,
|
||||
NPC_CLUSTER_BIG_GREEN = 15912,
|
||||
NPC_CLUSTER_BIG_PURPLE = 15913,
|
||||
NPC_CLUSTER_BIG_RED = 15914,
|
||||
NPC_CLUSTER_BIG_WHITE = 15915,
|
||||
NPC_CLUSTER_BIG_YELLOW = 15916,
|
||||
NPC_CLUSTER_ELUNE = 15918,
|
||||
|
||||
GO_FIREWORK_LAUNCHER_1 = 180771,
|
||||
GO_FIREWORK_LAUNCHER_2 = 180868,
|
||||
GO_FIREWORK_LAUNCHER_3 = 180850,
|
||||
GO_CLUSTER_LAUNCHER_1 = 180772,
|
||||
GO_CLUSTER_LAUNCHER_2 = 180859,
|
||||
GO_CLUSTER_LAUNCHER_3 = 180869,
|
||||
GO_CLUSTER_LAUNCHER_4 = 180874,
|
||||
|
||||
SPELL_ROCKET_BLUE = 26344,
|
||||
SPELL_ROCKET_GREEN = 26345,
|
||||
SPELL_ROCKET_PURPLE = 26346,
|
||||
SPELL_ROCKET_RED = 26347,
|
||||
SPELL_ROCKET_WHITE = 26348,
|
||||
SPELL_ROCKET_YELLOW = 26349,
|
||||
SPELL_ROCKET_BIG_BLUE = 26351,
|
||||
SPELL_ROCKET_BIG_GREEN = 26352,
|
||||
SPELL_ROCKET_BIG_PURPLE = 26353,
|
||||
SPELL_ROCKET_BIG_RED = 26354,
|
||||
SPELL_ROCKET_BIG_WHITE = 26355,
|
||||
SPELL_ROCKET_BIG_YELLOW = 26356,
|
||||
SPELL_LUNAR_FORTUNE = 26522,
|
||||
|
||||
ANIM_GO_LAUNCH_FIREWORK = 3,
|
||||
ZONE_MOONGLADE = 493,
|
||||
};
|
||||
|
||||
Position omenSummonPos = {7558.993f, -2839.999f, 450.0214f, 4.46f};
|
||||
|
||||
class npc_firework : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_firework() : CreatureScript("npc_firework") { }
|
||||
|
||||
struct npc_fireworkAI : public ScriptedAI
|
||||
{
|
||||
npc_fireworkAI(Creature* creature) : ScriptedAI(creature) {}
|
||||
|
||||
bool isCluster()
|
||||
{
|
||||
switch (me->GetEntry())
|
||||
{
|
||||
case NPC_FIREWORK_BLUE:
|
||||
case NPC_FIREWORK_GREEN:
|
||||
case NPC_FIREWORK_PURPLE:
|
||||
case NPC_FIREWORK_RED:
|
||||
case NPC_FIREWORK_YELLOW:
|
||||
case NPC_FIREWORK_WHITE:
|
||||
case NPC_FIREWORK_BIG_BLUE:
|
||||
case NPC_FIREWORK_BIG_GREEN:
|
||||
case NPC_FIREWORK_BIG_PURPLE:
|
||||
case NPC_FIREWORK_BIG_RED:
|
||||
case NPC_FIREWORK_BIG_YELLOW:
|
||||
case NPC_FIREWORK_BIG_WHITE:
|
||||
return false;
|
||||
case NPC_CLUSTER_BLUE:
|
||||
case NPC_CLUSTER_GREEN:
|
||||
case NPC_CLUSTER_PURPLE:
|
||||
case NPC_CLUSTER_RED:
|
||||
case NPC_CLUSTER_YELLOW:
|
||||
case NPC_CLUSTER_WHITE:
|
||||
case NPC_CLUSTER_BIG_BLUE:
|
||||
case NPC_CLUSTER_BIG_GREEN:
|
||||
case NPC_CLUSTER_BIG_PURPLE:
|
||||
case NPC_CLUSTER_BIG_RED:
|
||||
case NPC_CLUSTER_BIG_YELLOW:
|
||||
case NPC_CLUSTER_BIG_WHITE:
|
||||
case NPC_CLUSTER_ELUNE:
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
GameObject* FindNearestLauncher()
|
||||
{
|
||||
GameObject* launcher = NULL;
|
||||
|
||||
if (isCluster())
|
||||
{
|
||||
GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_1, 0.5f);
|
||||
GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_2, 0.5f);
|
||||
GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_3, 0.5f);
|
||||
GameObject* launcher4 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_4, 0.5f);
|
||||
|
||||
if (launcher1)
|
||||
launcher = launcher1;
|
||||
else if (launcher2)
|
||||
launcher = launcher2;
|
||||
else if (launcher3)
|
||||
launcher = launcher3;
|
||||
else if (launcher4)
|
||||
launcher = launcher4;
|
||||
}
|
||||
else
|
||||
{
|
||||
GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_1, 0.5f);
|
||||
GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_2, 0.5f);
|
||||
GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_3, 0.5f);
|
||||
|
||||
if (launcher1)
|
||||
launcher = launcher1;
|
||||
else if (launcher2)
|
||||
launcher = launcher2;
|
||||
else if (launcher3)
|
||||
launcher = launcher3;
|
||||
}
|
||||
|
||||
return launcher;
|
||||
}
|
||||
|
||||
uint32 GetFireworkSpell(uint32 entry)
|
||||
{
|
||||
switch (entry)
|
||||
{
|
||||
case NPC_FIREWORK_BLUE:
|
||||
return SPELL_ROCKET_BLUE;
|
||||
case NPC_FIREWORK_GREEN:
|
||||
return SPELL_ROCKET_GREEN;
|
||||
case NPC_FIREWORK_PURPLE:
|
||||
return SPELL_ROCKET_PURPLE;
|
||||
case NPC_FIREWORK_RED:
|
||||
return SPELL_ROCKET_RED;
|
||||
case NPC_FIREWORK_YELLOW:
|
||||
return SPELL_ROCKET_YELLOW;
|
||||
case NPC_FIREWORK_WHITE:
|
||||
return SPELL_ROCKET_WHITE;
|
||||
case NPC_FIREWORK_BIG_BLUE:
|
||||
return SPELL_ROCKET_BIG_BLUE;
|
||||
case NPC_FIREWORK_BIG_GREEN:
|
||||
return SPELL_ROCKET_BIG_GREEN;
|
||||
case NPC_FIREWORK_BIG_PURPLE:
|
||||
return SPELL_ROCKET_BIG_PURPLE;
|
||||
case NPC_FIREWORK_BIG_RED:
|
||||
return SPELL_ROCKET_BIG_RED;
|
||||
case NPC_FIREWORK_BIG_YELLOW:
|
||||
return SPELL_ROCKET_BIG_YELLOW;
|
||||
case NPC_FIREWORK_BIG_WHITE:
|
||||
return SPELL_ROCKET_BIG_WHITE;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 GetFireworkGameObjectId()
|
||||
{
|
||||
uint32 spellId = 0;
|
||||
|
||||
switch (me->GetEntry())
|
||||
{
|
||||
case NPC_CLUSTER_BLUE:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_BLUE);
|
||||
break;
|
||||
case NPC_CLUSTER_GREEN:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_GREEN);
|
||||
break;
|
||||
case NPC_CLUSTER_PURPLE:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_PURPLE);
|
||||
break;
|
||||
case NPC_CLUSTER_RED:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_RED);
|
||||
break;
|
||||
case NPC_CLUSTER_YELLOW:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_YELLOW);
|
||||
break;
|
||||
case NPC_CLUSTER_WHITE:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_WHITE);
|
||||
break;
|
||||
case NPC_CLUSTER_BIG_BLUE:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_BLUE);
|
||||
break;
|
||||
case NPC_CLUSTER_BIG_GREEN:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_GREEN);
|
||||
break;
|
||||
case NPC_CLUSTER_BIG_PURPLE:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_PURPLE);
|
||||
break;
|
||||
case NPC_CLUSTER_BIG_RED:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_RED);
|
||||
break;
|
||||
case NPC_CLUSTER_BIG_YELLOW:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_YELLOW);
|
||||
break;
|
||||
case NPC_CLUSTER_BIG_WHITE:
|
||||
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_WHITE);
|
||||
break;
|
||||
case NPC_CLUSTER_ELUNE:
|
||||
spellId = GetFireworkSpell(urand(NPC_FIREWORK_BLUE, NPC_FIREWORK_WHITE));
|
||||
break;
|
||||
}
|
||||
|
||||
const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(spellId);
|
||||
|
||||
if (spellInfo && spellInfo->Effects[0].Effect == SPELL_EFFECT_SUMMON_OBJECT_WILD)
|
||||
return spellInfo->Effects[0].MiscValue;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Reset()
|
||||
{
|
||||
if (GameObject* launcher = FindNearestLauncher())
|
||||
{
|
||||
launcher->SendCustomAnim(ANIM_GO_LAUNCH_FIREWORK);
|
||||
me->SetOrientation(launcher->GetOrientation() + M_PI/2);
|
||||
}
|
||||
else
|
||||
return;
|
||||
|
||||
if (isCluster())
|
||||
{
|
||||
// Check if we are near Elune'ara lake south, if so try to summon Omen or a minion
|
||||
if (me->GetZoneId() == ZONE_MOONGLADE)
|
||||
{
|
||||
if (!me->FindNearestCreature(NPC_OMEN, 100.0f, false) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f)
|
||||
{
|
||||
switch (urand(0,9))
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
if (Creature* minion = me->SummonCreature(NPC_MINION_OF_OMEN, me->GetPositionX()+frand(-5.0f, 5.0f), me->GetPositionY()+frand(-5.0f, 5.0f), me->GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
|
||||
minion->AI()->AttackStart(me->SelectNearestPlayer(20.0f));
|
||||
break;
|
||||
case 9:
|
||||
me->SummonCreature(NPC_OMEN, omenSummonPos);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (me->GetEntry() == NPC_CLUSTER_ELUNE)
|
||||
DoCast(SPELL_LUNAR_FORTUNE);
|
||||
|
||||
float displacement = 0.7f;
|
||||
for (uint8 i = 0; i < 4; i++)
|
||||
me->SummonGameObject(GetFireworkGameObjectId(), me->GetPositionX() + (i%2 == 0 ? displacement : -displacement), me->GetPositionY() + (i > 1 ? displacement : -displacement), me->GetPositionZ() + 4.0f, me->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 1);
|
||||
}
|
||||
else
|
||||
//me->CastSpell(me, GetFireworkSpell(me->GetEntry()), true);
|
||||
me->CastSpell(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), GetFireworkSpell(me->GetEntry()), true);
|
||||
}
|
||||
};
|
||||
|
||||
CreatureAI *GetAI(Creature* creature) const
|
||||
{
|
||||
return new npc_fireworkAI(creature);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_npcs_special()
|
||||
{
|
||||
new npc_air_force_bots;
|
||||
@@ -2796,5 +3076,6 @@ void AddSC_npcs_special()
|
||||
new npc_experience;
|
||||
new npc_fire_elemental;
|
||||
new npc_earth_elemental;
|
||||
new npc_firework;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user