*Implement access_requirement table - by Iskander

- now check the requirements on teleport not only on areatrigger use
- moved some columns from instance_template and areatrigger_teleport to access_requirement table

--HG--
branch : trunk
This commit is contained in:
Blaymoira
2009-03-05 21:02:33 +01:00
parent 6a577295d9
commit fd2fd00c14
16 changed files with 419 additions and 165 deletions
+141
View File
@@ -0,0 +1,141 @@
DROP TABLE IF EXISTS `access_requirement`;
CREATE TABLE `access_requirement` (
`id` bigint(20) unsigned NOT NULL COMMENT 'Identifier',
`level_min` tinyint(3) unsigned NOT NULL default '0',
`level_max` tinyint(3) unsigned NOT NULL default '0',
`item` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`item2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`heroic_key` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`heroic_key2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`quest_done` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`quest_failed_text` TEXT NULL DEFAULT NULL,
`heroic_quest_done` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`heroic_quest_failed_text` TEXT NULL DEFAULT NULL,
`comment` TEXT NULL DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
ALTER TABLE `instance_template`
DROP COLUMN `levelMin`,
DROP COLUMN `levelMax`,
ADD COLUMN `access_id` bigint(20) unsigned NOT NULL DEFAULT '0' AFTER `reset_delay`;
ALTER TABLE `areatrigger_teleport`
DROP COLUMN `required_level`,
DROP COLUMN `required_item`,
DROP COLUMN `required_item2`,
DROP COLUMN `heroic_key`,
DROP COLUMN `heroic_key2`,
DROP COLUMN `heroic_required_quest_done`,
DROP COLUMN `heroic_required_failed_quest_text`,
DROP COLUMN `required_quest_done`,
DROP COLUMN `required_failed_text`,
ADD COLUMN `access_id` bigint(20) unsigned NOT NULL DEFAULT '0' AFTER `name`;
INSERT INTO `access_requirement` VALUES
('1','10','0','0','0','0','0','0',NULL,'0',NULL,'instance Shadowfang Keep (33)'),
('2','15','0','0','0','0','0','0',NULL,'0',NULL,'instance The Stockade (34)'),
('3','10','0','0','0','0','0','0',NULL,'0',NULL,'instance The Deadmines (36)'),
('4','10','0','0','0','0','0','0',NULL,'0',NULL,'instance Wailing Caverns (43)'),
('5','15','0','0','0','0','0','0',NULL,'0',NULL,'instance Razorfen Kraul (47)'),
('6','10','0','0','0','0','0','0',NULL,'0',NULL,'instance Blackfathom Deeps (48)'),
('7','30','0','0','0','0','0','0',NULL,'0',NULL,'instance Uldaman (70)'),
('8','15','0','0','0','0','0','0',NULL,'0',NULL,'instance Gnomeregan (90)'),
('9','35','0','0','0','0','0','0',NULL,'0',NULL,'instance Sunken Temple (109)'),
('10','25','0','0','0','0','0','0',NULL,'0',NULL,'instance Razorfen Downs (129)'),
('11','20','0','0','0','0','0','0',NULL,'0',NULL,'instance Scarlet Monastery (189)'),
('12','35','0','0','0','0','0','0',NULL,'0',NULL,'instance Zul\'Farrak (209)'),
('13','45','0','0','0','0','0','0',NULL,'0',NULL,'instance Blackrock Spire (229)'),
('14','40','0','0','0','0','0','0',NULL,'0',NULL,'instance Blackrock Depths (230)'),
('15','55','0','16309','0','0','0','0',NULL,'0',NULL,'instance Onyxia\'s Lair (249)'),
('16','66','0','0','0','30635','0','10285','You can\'t enter Black Morass until you rescue Thrall from Durnholde Keep.','0',NULL,'instance The Black Morass (269)'),
('17','45','0','13704','0','0','0','0',NULL,'0',NULL,'instance Scholomance (289)'),
('18','50','0','0','0','0','0','0',NULL,'0',NULL,'instance Zul\'Gurub (309)'),
('19','45','0','0','0','0','0','0',NULL,'0',NULL,'instance Stratholme (329)'),
('20','30','0','0','0','0','0','0',NULL,'0',NULL,'instance Maraudon (349)'),
('21','8','0','0','0','0','0','0',NULL,'0',NULL,'instance Ragefire Chasm (389)'),
('22','50','0','0','0','0','0','7487',NULL,'0',NULL,'instance Molten Core (409)'),
('23','45','0','0','0','0','0','0',NULL,'0',NULL,'instance Dire Maul (429)'),
('24','60','0','0','0','0','0','7761',NULL,'0',NULL,'instance Blackwing Lair (469)'),
('25','60','0','0','0','0','0','0',NULL,'0',NULL,'instance Ruins of Ahn\'Qiraj (509)'),
('26','60','0','0','0','0','0','0',NULL,'0',NULL,'instance Temple of Ahn\'Qiraj (531)'),
('27','68','0','0'/*'24490'*/,'0','0','0','0',NULL,'0',NULL,'instance Karazhan (532)'),
('28','60','0','0','0','0','0','0',NULL,'0',NULL,'instance Naxxramas (533)'),
('29','70','0','0','0','0','0','10445',NULL,'0',NULL,'instance Hyjal Summit (534)'),
('30','55','0','0'/*'28395'*/,'0','30637','30622','0',NULL,'0',NULL,'instance The Shattered Halls (540)'),
('31','55','0','0','0','30637','30622','0',NULL,'0',NULL,'instance The Blood Furnace (542)'),
('32','55','0','0','0','30637','30622','0',NULL,'0',NULL,'instance Hellfire Ramparts (543)'),
('33','65','0','0','0','0','0','0',NULL,'0',NULL,'instance Magtheridon\'s Lair (544)'),
('34','55','0','0','0','30623','0','0',NULL,'0',NULL,'instance The Steamvault (545)'),
('35','55','0','0','0','30623','0','0',NULL,'0',NULL,'instance The Underbog (546)'),
('36','55','0','0','0','30623','0','0',NULL,'0',NULL,'instance The Slave Pens (547)'),
('37','70','0','0','0','0','0','0'/*'10901'*/,NULL,'0',NULL,'instance Serpentshrine Cavern (548)'),
('38','70','0','0'/*'31704'*/,'0','0','0','0',NULL,'0',NULL,'instance The Eye (550)'),
('39','68','0','0'/*'31084'*/,'0','30634','0','0',NULL,'0',NULL,'instance The Arcatraz (552)'),
('40','68','0','0','0','30634','0','0',NULL,'0',NULL,'instance The Botanica (553)'),
('41','68','0','0','0','30634','0','0',NULL,'0',NULL,'instance The Mechanar (554)'),
('42','65','0','27991','0','30633','0','0',NULL,'0',NULL,'instance Shadow Labyrinth (555)'),
('43','55','0','0','0','30633','0','0',NULL,'0',NULL,'instance Sethekk Halls (556)'),
('44','55','0','0','0','30633','0','0',NULL,'0',NULL,'instance Mana-Tombs (557)'),
('45','55','0','0','0','30633','0','0',NULL,'0',NULL,'instance Auchenai Crypts (558)'),
('46','66','0','0','0','30635','0','0',NULL,'0',NULL,'instance Old Hillsbrad Foothills (560)'),
('47','70','0','32649','0','0','0','0',NULL,'0',NULL,'instance Black Temple (564)'),
('48','65','0','0','0','0','0','0',NULL,'0',NULL,'instance Gruul\'s Lair (565)'),
('49','70','0','0','0','0','0','0',NULL,'0',NULL,'instance Zul\'Aman (568)'),
('50','70','0','0','0','0','0','0',NULL,'0',NULL,'instance Sunwell Plateau (580)'),
('51','70','0','0','0','0','0','0',NULL,'11492','Heroic Difficulty requires completion of the "Hard to Kill" quest.','instance Magisters\' Terrace (585)'),
('52','58','0','0','0','0','0','0',NULL,'0',NULL,'Dark Portal');
UPDATE `instance_template` SET `access_id` = '1' WHERE `map` = '33';
UPDATE `instance_template` SET `access_id` = '2' WHERE `map` = '34';
UPDATE `instance_template` SET `access_id` = '3' WHERE `map` = '36';
UPDATE `instance_template` SET `access_id` = '4' WHERE `map` = '43';
UPDATE `instance_template` SET `access_id` = '5' WHERE `map` = '47';
UPDATE `instance_template` SET `access_id` = '6' WHERE `map` = '48';
UPDATE `instance_template` SET `access_id` = '7' WHERE `map` = '70';
UPDATE `instance_template` SET `access_id` = '8' WHERE `map` = '90';
UPDATE `instance_template` SET `access_id` = '9' WHERE `map` = '109';
UPDATE `instance_template` SET `access_id` = '10' WHERE `map` = '129';
UPDATE `instance_template` SET `access_id` = '11' WHERE `map` = '189';
UPDATE `instance_template` SET `access_id` = '12' WHERE `map` = '209';
UPDATE `instance_template` SET `access_id` = '13' WHERE `map` = '229';
UPDATE `instance_template` SET `access_id` = '14' WHERE `map` = '230';
UPDATE `instance_template` SET `access_id` = '15' WHERE `map` = '249';
UPDATE `instance_template` SET `access_id` = '16' WHERE `map` = '269';
UPDATE `instance_template` SET `access_id` = '17' WHERE `map` = '289';
UPDATE `instance_template` SET `access_id` = '18' WHERE `map` = '309';
UPDATE `instance_template` SET `access_id` = '19' WHERE `map` = '329';
UPDATE `instance_template` SET `access_id` = '20' WHERE `map` = '349';
UPDATE `instance_template` SET `access_id` = '21' WHERE `map` = '389';
UPDATE `instance_template` SET `access_id` = '22' WHERE `map` = '409';
UPDATE `instance_template` SET `access_id` = '23' WHERE `map` = '429';
UPDATE `instance_template` SET `access_id` = '24' WHERE `map` = '469';
UPDATE `instance_template` SET `access_id` = '25' WHERE `map` = '509';
UPDATE `instance_template` SET `access_id` = '26' WHERE `map` = '531';
UPDATE `instance_template` SET `access_id` = '27' WHERE `map` = '532';
UPDATE `instance_template` SET `access_id` = '28' WHERE `map` = '533';
UPDATE `instance_template` SET `access_id` = '29' WHERE `map` = '534';
UPDATE `instance_template` SET `access_id` = '30' WHERE `map` = '540';
UPDATE `instance_template` SET `access_id` = '31' WHERE `map` = '542';
UPDATE `instance_template` SET `access_id` = '32' WHERE `map` = '543';
UPDATE `instance_template` SET `access_id` = '33' WHERE `map` = '544';
UPDATE `instance_template` SET `access_id` = '34' WHERE `map` = '545';
UPDATE `instance_template` SET `access_id` = '35' WHERE `map` = '546';
UPDATE `instance_template` SET `access_id` = '36' WHERE `map` = '547';
UPDATE `instance_template` SET `access_id` = '37' WHERE `map` = '548';
UPDATE `instance_template` SET `access_id` = '38' WHERE `map` = '550';
UPDATE `instance_template` SET `access_id` = '39' WHERE `map` = '552';
UPDATE `instance_template` SET `access_id` = '40' WHERE `map` = '553';
UPDATE `instance_template` SET `access_id` = '41' WHERE `map` = '554';
UPDATE `instance_template` SET `access_id` = '42' WHERE `map` = '555';
UPDATE `instance_template` SET `access_id` = '43' WHERE `map` = '556';
UPDATE `instance_template` SET `access_id` = '44' WHERE `map` = '557';
UPDATE `instance_template` SET `access_id` = '45' WHERE `map` = '558';
UPDATE `instance_template` SET `access_id` = '46' WHERE `map` = '560';
UPDATE `instance_template` SET `access_id` = '47' WHERE `map` = '564';
UPDATE `instance_template` SET `access_id` = '48' WHERE `map` = '565';
UPDATE `instance_template` SET `access_id` = '49' WHERE `map` = '568';
UPDATE `instance_template` SET `access_id` = '50' WHERE `map` = '580';
UPDATE `instance_template` SET `access_id` = '51' WHERE `map` = '585';
UPDATE `areatrigger_teleport` SET `access_id` = '52' WHERE `id` IN ('4352','4354');
+3
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@@ -168,4 +168,7 @@ INSTALL(FILES
1069_world_scripts.sql
1073_world_scripts.sql
1074_world_scripts.sql
1138_world.sql
1142_world.sql
1156_world.sql
DESTINATION share/trinity/sql/updates)
+33 -10
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@@ -82,14 +82,8 @@ UNLOCK TABLES;
DROP TABLE IF EXISTS `areatrigger_teleport`;
CREATE TABLE `areatrigger_teleport` (
`id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier',
`name` text,
`required_level` tinyint(3) unsigned NOT NULL default '0',
`required_item` mediumint(8) unsigned NOT NULL default '0',
`required_item2` mediumint(8) unsigned NOT NULL default '0',
`heroic_key` mediumint(8) unsigned NOT NULL default '0',
`heroic_key2` mediumint(8) unsigned NOT NULL default '0',
`required_quest_done` int(11) unsigned NOT NULL default '0',
`required_failed_text` text,
`name` text,
`access_id` bigint(20) unsigned NOT NULL DEFAULT '0',
`target_map` smallint(5) unsigned NOT NULL default '0',
`target_position_x` float NOT NULL default '0',
`target_position_y` float NOT NULL default '0',
@@ -108,6 +102,36 @@ LOCK TABLES `areatrigger_teleport` WRITE;
/*!40000 ALTER TABLE `areatrigger_teleport` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `access_requirement`
--
DROP TABLE IF EXISTS `access_requirement`;
CREATE TABLE `access_requirement` (
`id` bigint(20) unsigned NOT NULL COMMENT 'Identifier',
`level_min` tinyint(3) unsigned NOT NULL default '0',
`level_max` tinyint(3) unsigned NOT NULL default '0',
`item` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`item2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`heroic_key` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`heroic_key2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`quest_done` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`quest_failed_text` TEXT NULL DEFAULT NULL,
`heroic_quest_done` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`heroic_quest_failed_text` TEXT NULL DEFAULT NULL,
`comment` TEXT NULL DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
--
-- Dumping data for table `access_requirement`
--
LOCK TABLES `access_requirement` WRITE;
/*!40000 ALTER TABLE `access_requirement` DISABLE KEYS */;
/*!40000 ALTER TABLE `access_requirement` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `battleground_template`
--
@@ -1369,10 +1393,9 @@ DROP TABLE IF EXISTS `instance_template`;
CREATE TABLE `instance_template` (
`map` smallint(5) unsigned NOT NULL,
`parent` int(10) unsigned NOT NULL,
`levelMin` tinyint(3) unsigned NOT NULL default '0',
`levelMax` tinyint(3) unsigned NOT NULL default '0',
`maxPlayers` tinyint(3) unsigned NOT NULL default '0',
`reset_delay` int(10) unsigned NOT NULL default '0',
`access_id` bigint(20) unsigned NOT NULL DEFAULT '0',
`startLocX` float default NULL,
`startLocY` float default NULL,
`startLocZ` float default NULL,
+1
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@@ -247,6 +247,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "areatrigger_tavern", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL },
{ "areatrigger_teleport", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL },
{ "access_requirement", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAccessRequirementCommand, "", NULL },
{ "areatrigger_involvedrelation",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL },
{ "event_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
{ "command", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommandCommand, "", NULL },
+1
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@@ -222,6 +222,7 @@ class ChatHandler
bool HandleReloadWpScriptsCommand(const char* args);
bool HandleReloadAreaTriggerTavernCommand(const char* args);
bool HandleReloadAreaTriggerTeleportCommand(const char* args);
bool HandleReloadAccessRequirementCommand(const char* args);
bool HandleReloadEventScriptsCommand(const char* args);
bool HandleReloadCommandCommand(const char* args);
bool HandleReloadCreatureQuestRelationsCommand(const char* args);
+8
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@@ -572,6 +572,14 @@ bool ChatHandler::HandleReloadAreaTriggerTeleportCommand(const char*)
return true;
}
bool ChatHandler::HandleReloadAccessRequirementCommand(const char*)
{
sLog.outString( "Re-Loading Access Requirement definitions..." );
objmgr.LoadAccessRequirements();
SendGlobalGMSysMessage("DB table `access_requirement` reloaded.");
return true;
}
bool ChatHandler::HandleReloadCommandCommand(const char*)
{
load_command_table = true;
+2 -3
View File
@@ -98,11 +98,10 @@ struct CreatureMover
struct InstanceTemplate
{
uint32 map;
uint32 parent;
uint32 levelMin;
uint32 levelMax;
uint32 parent;
uint32 maxPlayers;
uint32 reset_delay;
uint32 access_id;
float startLocX;
float startLocY;
float startLocZ;
+6 -8
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@@ -209,14 +209,12 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
}
}
// TODO: move this to a map dependent location
/*if(i_data && i_data->IsEncounterInProgress())
{
sLog.outDebug("MAP: Player '%s' can't enter instance '%s' while an encounter is in progress.", player->GetName(), GetMapName());
player->SendTransferAborted(GetId(), TRANSFER_ABORT_ZONE_IN_COMBAT);
return(false);
}*/
return true;
// Requirements
InstanceTemplate const* instance = objmgr.GetInstanceTemplate(mapid);
if(!instance)
return false;
return player->Satisfy(objmgr.GetAccessRequirement(instance->access_id), mapid, true);
}
else
return true;
+2 -54
View File
@@ -854,60 +854,8 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
if(!at)
return;
if(!GetPlayer()->isGameMaster())
{
uint32 missingLevel = 0;
if(GetPlayer()->getLevel() < at->requiredLevel && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL))
missingLevel = at->requiredLevel;
// must have one or the other, report the first one that's missing
uint32 missingItem = 0;
if(at->requiredItem)
{
if(!GetPlayer()->HasItemCount(at->requiredItem, 1) &&
(!at->requiredItem2 || !GetPlayer()->HasItemCount(at->requiredItem2, 1)))
missingItem = at->requiredItem;
}
else if(at->requiredItem2 && !GetPlayer()->HasItemCount(at->requiredItem2, 1))
missingItem = at->requiredItem2;
uint32 missingKey = 0;
uint32 missingHeroicQuest = 0;
if(GetPlayer()->GetDifficulty() == DIFFICULTY_HEROIC)
{
if(at->heroicKey)
{
if(!GetPlayer()->HasItemCount(at->heroicKey, 1) &&
(!at->heroicKey2 || !GetPlayer()->HasItemCount(at->heroicKey2, 1)))
missingKey = at->heroicKey;
}
else if(at->heroicKey2 && !GetPlayer()->HasItemCount(at->heroicKey2, 1))
missingKey = at->heroicKey2;
if(at->heroicQuest && !GetPlayer()->GetQuestRewardStatus(at->heroicQuest))
missingHeroicQuest = at->heroicQuest;
}
uint32 missingQuest = 0;
if(at->requiredQuest && !GetPlayer()->GetQuestRewardStatus(at->requiredQuest))
missingQuest = at->requiredQuest;
if(missingLevel || missingItem || missingKey || missingQuest || missingHeroicQuest)
{
// TODO: all this is probably wrong
if(missingItem)
SendAreaTriggerMessage(GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), at->requiredLevel, objmgr.GetItemPrototype(missingItem)->Name1);
else if(missingKey)
GetPlayer()->SendTransferAborted(at->target_mapId, TRANSFER_ABORT_DIFFICULTY2);
else if(missingHeroicQuest)
SendAreaTriggerMessage(at->heroicQuestFailedText.c_str());
else if(missingQuest)
SendAreaTriggerMessage(at->requiredFailedText.c_str());
else if(missingLevel)
SendAreaTriggerMessage(GetTrinityString(LANG_LEVEL_MINREQUIRED), missingLevel);
return;
}
}
if(!GetPlayer()->Satisfy(objmgr.GetAccessRequirement(at->access_id), at->target_mapId, true))
return;
GetPlayer()->TeleportTo(at->target_mapId,at->target_X,at->target_Y,at->target_Z,at->target_Orientation,TELE_TO_NOT_LEAVE_TRANSPORT);
}
+122 -74
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@@ -5112,8 +5112,8 @@ void ObjectMgr::LoadAreaTriggerTeleports()
uint32 count = 0;
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13
QueryResult *result = WorldDatabase.Query("SELECT id, required_level, required_item, required_item2, heroic_key, heroic_key2, heroic_required_quest_done, heroic_required_failed_quest_text, required_quest_done, required_failed_text, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport");
// 0 1 2 3 4 5 6
QueryResult *result = WorldDatabase.Query("SELECT id, access_id, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport");
if( !result )
{
@@ -5140,20 +5140,12 @@ void ObjectMgr::LoadAreaTriggerTeleports()
AreaTrigger at;
at.requiredLevel = fields[1].GetUInt8();
at.requiredItem = fields[2].GetUInt32();
at.requiredItem2 = fields[3].GetUInt32();
at.heroicKey = fields[4].GetUInt32();
at.heroicKey2 = fields[5].GetUInt32();
at.heroicQuest = fields[6].GetUInt32();
at.heroicQuestFailedText = fields[7].GetCppString();
at.requiredQuest = fields[8].GetUInt32();
at.requiredFailedText = fields[9].GetCppString();
at.target_mapId = fields[10].GetUInt32();
at.target_X = fields[11].GetFloat();
at.target_Y = fields[12].GetFloat();
at.target_Z = fields[13].GetFloat();
at.target_Orientation = fields[14].GetFloat();
at.access_id = fields[1].GetUInt32();
at.target_mapId = fields[2].GetUInt32();
at.target_X = fields[3].GetFloat();
at.target_Y = fields[4].GetFloat();
at.target_Z = fields[5].GetFloat();
at.target_Orientation = fields[6].GetFloat();
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID);
if(!atEntry)
@@ -5161,64 +5153,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
sLog.outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.",Trigger_ID);
continue;
}
if(at.requiredItem)
{
ItemPrototype const *pProto = GetItemPrototype(at.requiredItem);
if(!pProto)
{
sLog.outError("Key item %u does not exist for trigger %u, removing key requirement.", at.requiredItem, Trigger_ID);
at.requiredItem = 0;
}
}
if(at.requiredItem2)
{
ItemPrototype const *pProto = GetItemPrototype(at.requiredItem2);
if(!pProto)
{
sLog.outError("Second item %u not exist for trigger %u, remove key requirement.", at.requiredItem2, Trigger_ID);
at.requiredItem2 = 0;
}
}
if(at.heroicKey)
{
ItemPrototype const *pProto = GetItemPrototype(at.heroicKey);
if(!pProto)
{
sLog.outError("Heroic key item %u not exist for trigger %u, remove key requirement.", at.heroicKey, Trigger_ID);
at.heroicKey = 0;
}
}
if(at.heroicKey2)
{
ItemPrototype const *pProto = GetItemPrototype(at.heroicKey2);
if(!pProto)
{
sLog.outError("Heroic second key item %u not exist for trigger %u, remove key requirement.", at.heroicKey2, Trigger_ID);
at.heroicKey2 = 0;
}
}
if(at.heroicQuest)
{
if(!mQuestTemplates[at.heroicQuest])
{
sLog.outErrorDb("Required Heroic Quest %u not exist for trigger %u, remove heroic quest done requirement.",at.heroicQuest,Trigger_ID);
at.heroicQuest = 0;
}
}
if(at.requiredQuest)
{
if(!mQuestTemplates[at.requiredQuest])
{
sLog.outErrorDb("Required Quest %u not exist for trigger %u, remove quest done requirement.",at.requiredQuest,Trigger_ID);
at.requiredQuest = 0;
}
}
MapEntry const* mapEntry = sMapStore.LookupEntry(at.target_mapId);
if(!mapEntry)
{
@@ -5242,6 +5177,119 @@ void ObjectMgr::LoadAreaTriggerTeleports()
sLog.outString( ">> Loaded %u area trigger teleport definitions", count );
}
void ObjectMgr::LoadAccessRequirements()
{
mAccessRequirements.clear(); // need for reload case
uint32 count = 0;
// 0 1 2 3 4 5 6 7 8 9 10
QueryResult *result = WorldDatabase.Query("SELECT id, level_min, level_max, item, item2, heroic_key, heroic_key2, quest_done, quest_failed_text, heroic_quest_done, heroic_quest_failed_text FROM access_requirement");
if( !result )
{
barGoLink bar( 1 );
bar.step();
sLog.outString();
sLog.outString( ">> Loaded %u access requirement definitions", count );
return;
}
barGoLink bar( result->GetRowCount() );
do
{
Field *fields = result->Fetch();
bar.step();
++count;
uint32 requiremt_ID = fields[0].GetUInt32();
AccessRequirement ar;
ar.levelMin = fields[1].GetUInt8();
ar.levelMax = fields[2].GetUInt32();
ar.item = fields[3].GetUInt32();
ar.item2 = fields[4].GetUInt32();
ar.heroicKey = fields[5].GetUInt32();
ar.heroicKey2 = fields[6].GetUInt32();
ar.quest = fields[7].GetUInt32();
ar.questFailedText = fields[8].GetCppString();
ar.heroicQuest = fields[9].GetUInt32();
ar.heroicQuestFailedText = fields[10].GetCppString();
if(ar.item)
{
ItemPrototype const *pProto = GetItemPrototype(ar.item);
if(!pProto)
{
sLog.outError("Key item %u does not exist for requirement %u, removing key requirement.", ar.item, requiremt_ID);
ar.item = 0;
}
}
if(ar.item2)
{
ItemPrototype const *pProto = GetItemPrototype(ar.item2);
if(!pProto)
{
sLog.outError("Second item %u does not exist for requirement %u, removing key requirement.", ar.item2, requiremt_ID);
ar.item2 = 0;
}
}
if(ar.heroicKey)
{
ItemPrototype const *pProto = GetItemPrototype(ar.heroicKey);
if(!pProto)
{
sLog.outError("Heroic key %u not exist for trigger %u, remove key requirement.", ar.heroicKey, requiremt_ID);
ar.heroicKey = 0;
}
}
if(ar.heroicKey2)
{
ItemPrototype const *pProto = GetItemPrototype(ar.heroicKey2);
if(!pProto)
{
sLog.outError("Second heroic key %u not exist for trigger %u, remove key requirement.", ar.heroicKey2, requiremt_ID);
ar.heroicKey2 = 0;
}
}
if(ar.heroicQuest)
{
if(!mQuestTemplates[ar.heroicQuest])
{
sLog.outErrorDb("Required Heroic Quest %u not exist for trigger %u, remove heroic quest done requirement.",ar.heroicQuest,requiremt_ID);
ar.heroicQuest = 0;
}
}
if(ar.quest)
{
if(!mQuestTemplates[ar.quest])
{
sLog.outErrorDb("Required Quest %u not exist for trigger %u, remove quest done requirement.",ar.quest,requiremt_ID);
ar.quest = 0;
}
}
mAccessRequirements[requiremt_ID] = ar;
} while( result->NextRow() );
delete result;
sLog.outString();
sLog.outString( ">> Loaded %u access requirement definitions", count );
}
AreaTrigger const* ObjectMgr::GetGoBackTrigger(uint32 Map) const
{
const MapEntry *mapEntry = sMapStore.LookupEntry(Map);
+13 -9
View File
@@ -102,15 +102,7 @@ extern ScriptMapMap sWaypointScripts;
struct AreaTrigger
{
uint8 requiredLevel;
uint32 requiredItem;
uint32 requiredItem2;
uint32 heroicKey;
uint32 heroicKey2;
uint32 heroicQuest;
std::string heroicQuestFailedText;
uint32 requiredQuest;
std::string requiredFailedText;
uint32 access_id;
uint32 target_mapId;
float target_X;
float target_Y;
@@ -315,6 +307,8 @@ class ObjectMgr
typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptMap;
typedef UNORDERED_MAP<uint32, AccessRequirement> AccessRequirementMap;
typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillMap;
typedef UNORDERED_MAP<uint32, WeatherZoneChances> WeatherZoneMap;
@@ -490,6 +484,14 @@ class ObjectMgr
return NULL;
}
AccessRequirement const* GetAccessRequirement(uint32 requirement) const
{
AccessRequirementMap::const_iterator itr = mAccessRequirements.find( requirement );
if( itr != mAccessRequirements.end( ) )
return &itr->second;
return NULL;
}
AreaTrigger const* GetGoBackTrigger(uint32 Map) const;
uint32 GetAreaTriggerScriptId(uint32 trigger_id);
@@ -565,6 +567,7 @@ class ObjectMgr
void LoadGossipText();
void LoadAreaTriggerTeleports();
void LoadAccessRequirements();
void LoadQuestAreaTriggers();
void LoadAreaTriggerScripts();
void LoadTavernAreaTriggers();
@@ -859,6 +862,7 @@ class ObjectMgr
GossipTextMap mGossipText;
AreaTriggerMap mAreaTriggers;
AreaTriggerScriptMap mAreaTriggerScripts;
AccessRequirementMap mAccessRequirements;
RepOnKillMap mRepOnKill;
+64
View File
@@ -15227,6 +15227,70 @@ void Player::ConvertInstancesToGroup(Player *player, Group *group, uint64 player
if(!player || has_solo) CharacterDatabase.PExecute("DELETE FROM character_instance WHERE guid = '%d' AND permanent = 0", GUID_LOPART(player_guid));
}
bool Player::Satisfy(AccessRequirement const *ar, uint32 target_map, bool report)
{
if(!isGameMaster() && ar)
{
uint32 LevelMin = 0;
if(getLevel() < ar->levelMin && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL))
LevelMin = ar->levelMin;
uint32 LevelMax = 0;
if(ar->levelMax >= ar->levelMin && getLevel() > ar->levelMax && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL))
LevelMax = ar->levelMax;
uint32 missingItem = 0;
if(ar->item)
{
if(!HasItemCount(ar->item, 1) &&
(!ar->item2 || !HasItemCount(ar->item2, 1)))
missingItem = ar->item;
}
else if(ar->item2 && !HasItemCount(ar->item2, 1))
missingItem = ar->item2;
uint32 missingKey = 0;
uint32 missingHeroicQuest = 0;
if(GetDifficulty() == DIFFICULTY_HEROIC)
{
if(ar->heroicKey)
{
if(!HasItemCount(ar->heroicKey, 1) &&
(!ar->heroicKey2 || !HasItemCount(ar->heroicKey2, 1)))
missingKey = ar->heroicKey;
}
else if(ar->heroicKey2 && !HasItemCount(ar->heroicKey2, 1))
missingKey = ar->heroicKey2;
if(ar->heroicQuest && !GetQuestRewardStatus(ar->heroicQuest))
missingHeroicQuest = ar->heroicQuest;
}
uint32 missingQuest = 0;
if(ar->quest && !GetQuestRewardStatus(ar->quest))
missingQuest = ar->quest;
if(LevelMin || LevelMax || missingItem || missingKey || missingQuest || missingHeroicQuest)
{
if(report)
{
if(missingItem)
GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), ar->levelMin, objmgr.GetItemPrototype(missingItem)->Name1);
else if(missingKey)
SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY2);
else if(missingHeroicQuest)
GetSession()->SendAreaTriggerMessage(ar->heroicQuestFailedText.c_str());
else if(missingQuest)
GetSession()->SendAreaTriggerMessage(ar->questFailedText.c_str());
else if(LevelMin)
GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED), LevelMin);
}
return false;
}
}
return true;
}
bool Player::_LoadHomeBind(QueryResult *result)
{
bool ok = false;
+15
View File
@@ -830,6 +830,20 @@ struct InstancePlayerBind
InstancePlayerBind() : save(NULL), perm(false) {}
};
struct AccessRequirement
{
uint8 levelMin;
uint8 levelMax;
uint32 item;
uint32 item2;
uint32 heroicKey;
uint32 heroicKey2;
uint32 quest;
std::string questFailedText;
uint32 heroicQuest;
std::string heroicQuestFailedText;
};
class TRINITY_DLL_SPEC PlayerTaxi
{
public:
@@ -2052,6 +2066,7 @@ class TRINITY_DLL_SPEC Player : public Unit
void SendRaidInfo();
void SendSavedInstances();
static void ConvertInstancesToGroup(Player *player, Group *group = NULL, uint64 player_guid = 0);
bool Satisfy(AccessRequirement const*, uint32 target_map, bool report = false);
/*********************************************************/
/*** GROUP SYSTEM ***/
+2 -4
View File
@@ -4027,10 +4027,8 @@ uint8 Spell::CanCast(bool strict)
InstanceTemplate const* instance = ObjectMgr::GetInstanceTemplate(m_caster->GetMapId());
if(!instance)
return SPELL_FAILED_TARGET_NOT_IN_INSTANCE;
if ( instance->levelMin > target->getLevel() )
return SPELL_FAILED_LOWLEVEL;
if ( instance->levelMax && instance->levelMax < target->getLevel() )
return SPELL_FAILED_HIGHLEVEL;
if(!target->Satisfy(objmgr.GetAccessRequirement(instance->access_id), m_caster->GetMapId()))
return SPELL_FAILED_BAD_TARGETS;
}
break;
}
+4 -1
View File
@@ -1201,7 +1201,10 @@ void World::SetInitialWorldSettings()
objmgr.LoadQuestRelations(); // must be after quest load
sLog.outString( "Loading AreaTrigger definitions..." );
objmgr.LoadAreaTriggerTeleports(); // must be after item template load
objmgr.LoadAreaTriggerTeleports();
sLog.outString( "Loading Access Requirements..." );
objmgr.LoadAccessRequirements(); // must be after item template load
sLog.outString( "Loading Quest Area Triggers..." );
objmgr.LoadQuestAreaTriggers(); // must be after LoadQuests
+2 -2
View File
@@ -39,8 +39,8 @@ const char ItemPrototypesrcfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
const char ItemPrototypedstfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiffiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiiiii";
const char PageTextfmt[]="isi";
const char SpellThreatfmt[]="ii";
const char InstanceTemplatesrcfmt[]="iiiiiiffffs";
const char InstanceTemplatedstfmt[]="iiiiiiffffi";
const char InstanceTemplatesrcfmt[]="iiiiiffffs";
const char InstanceTemplatedstfmt[]="iiiiiffffi";
SQLStorage sCreatureStorage(CreatureInfosrcfmt, CreatureInfodstfmt, "entry","creature_template");
SQLStorage sCreatureDataAddonStorage(CreatureDataAddonInfofmt,"guid","creature_addon");