Core: Cleaning up hungarian notation - Phase3: pVictim -> victim

This commit is contained in:
click
2011-07-02 23:50:02 +02:00
parent 5cafed655a
commit f997363c08
16 changed files with 46 additions and 46 deletions
@@ -115,7 +115,7 @@ public:
me->CallForHelp(VISIBLE_RANGE);
}
void KilledUnit(Unit* /*pVictim*/)
void KilledUnit(Unit* /*victim*/)
{
DoScriptText(SAY_MO_KILL, me);
}
@@ -273,7 +273,7 @@ public:
DoScriptText(SAY_WH_INTRO, me);
}
void KilledUnit(Unit* /*pVictim*/)
void KilledUnit(Unit* /*victim*/)
{
DoScriptText(SAY_WH_KILL, me);
}
@@ -73,11 +73,11 @@ public:
pInstance->SetData(TYPE_NERUB, IN_PROGRESS);
}
void RaiseUndeadScarab(Unit* pVictim)
void RaiseUndeadScarab(Unit* victim)
{
if (Creature* pUndeadScarab = DoSpawnCreature(10876, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 180000))
if (pUndeadScarab->AI())
pUndeadScarab->AI()->AttackStart(pVictim);
pUndeadScarab->AI()->AttackStart(victim);
}
void UpdateAI(const uint32 diff)
@@ -76,10 +76,10 @@ public:
DoCast(me, SPELL_CAPTURESOUL);
}
void SummonHounds(Unit* pVictim)
void SummonHounds(Unit* victim)
{
if (Creature* Hound = DoSpawnCreature(19207, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000))
Hound->AI()->AttackStart(pVictim);
Hound->AI()->AttackStart(victim);
}
void UpdateAI(const uint32 diff)