Core: Cleaning up hungarian notation - Phase5: pWho -> who
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@@ -350,7 +350,7 @@ class npc_muglash : public CreatureScript
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}
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}
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void EnterCombat(Unit* /*pWho*/)
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void EnterCombat(Unit* /*who*/)
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{
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if (Player* player = GetPlayerForEscort())
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if (HasEscortState(STATE_ESCORT_PAUSED))
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