Core/Collision: Missing a negation operator in Ring of Valor

This commit is contained in:
Subv
2012-02-11 14:28:25 -05:00
parent 7eab228818
commit f3802488ff
@@ -239,7 +239,7 @@ void BattlegroundRV::TogglePillarCollision(bool apply)
gob->SetGoState(apply ? (GOState)_state : (GOState)(!_state)); gob->SetGoState(apply ? (GOState)_state : (GOState)(!_state));
if (gob->GetGOInfo()->door.startOpen) if (gob->GetGOInfo()->door.startOpen)
gob->EnableCollision(apply); // Forced collision toggle gob->EnableCollision(!apply); // Forced collision toggle
} }
for (BattlegroundPlayerMap::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) for (BattlegroundPlayerMap::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)