From f3802488ffdfca4012ef4a0db0e9908283039e74 Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 11 Feb 2012 14:28:25 -0500 Subject: [PATCH] Core/Collision: Missing a negation operator in Ring of Valor --- src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp index 54ee22c7a0..ea3bd3e4be 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp @@ -239,7 +239,7 @@ void BattlegroundRV::TogglePillarCollision(bool apply) gob->SetGoState(apply ? (GOState)_state : (GOState)(!_state)); if (gob->GetGOInfo()->door.startOpen) - gob->EnableCollision(apply); // Forced collision toggle + gob->EnableCollision(!apply); // Forced collision toggle } for (BattlegroundPlayerMap::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)