Core/Collision: Missing a negation operator in Ring of Valor
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@@ -239,7 +239,7 @@ void BattlegroundRV::TogglePillarCollision(bool apply)
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gob->SetGoState(apply ? (GOState)_state : (GOState)(!_state));
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if (gob->GetGOInfo()->door.startOpen)
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gob->EnableCollision(apply); // Forced collision toggle
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gob->EnableCollision(!apply); // Forced collision toggle
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}
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for (BattlegroundPlayerMap::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
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