Merge
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,3 @@
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DELETE FROM `spell_proc_event` WHERE `entry` IN (56249);
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INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `procFlags`, `procEx`, `ppmRate`, `CustomChance`, `Cooldown`) VALUES
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(56249, 0x00, 5, 0x00000000, 0x00000000, 0x00000400, 0x00000000, 0x00000000, 0, 0, 0); -- Glyph of Felhunter
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@@ -1432,6 +1432,7 @@ INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `Spell
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(55768, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 45), -- Darkglow Embroidery
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(55776, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 45), -- Swordguard Embroidery
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(56218, 0x00, 5, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Glyph of Corruption
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(56249, 0x00, 5, 0x00000000, 0x00000000, 0x00000400, 0x00000000, 0x00000000, 0, 0, 0), -- Glyph of Felhunter
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(56333, 0x00, 9, 0x00000004, 0x00000000, 0x00000040, 0x00022200, 0x00000000, 0, 0, 0), -- T.N.T. (Rank 1)
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(56336, 0x00, 9, 0x00000004, 0x00000000, 0x00000040, 0x00022200, 0x00000000, 0, 0, 0), -- T.N.T. (Rank 2)
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(56337, 0x00, 9, 0x00000004, 0x00000000, 0x00000040, 0x00022200, 0x00000000, 0, 0, 0), -- T.N.T. (Rank 3)
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@@ -140,7 +140,7 @@ m_defaultMovementType(IDLE_MOTION_TYPE), m_DBTableGuid(0), m_equipmentId(0), m_A
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m_regenHealth(true), m_AI_locked(false), m_isDeadByDefault(false), m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL),
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m_creatureInfo(NULL), m_reactState(REACT_AGGRESSIVE), m_formation(NULL), m_summonMask(SUMMON_MASK_NONE)
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, m_AlreadySearchedAssistance(false)
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, m_creatureData(NULL)
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, m_creatureData(NULL), m_PlayerDamageReq(0)
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{
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m_regenTimer = 200;
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m_valuesCount = UNIT_END;
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+1
-1
@@ -616,7 +616,7 @@ void Map::RelocationNotify()
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void Map::AddUnitToNotify(Unit* u)
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{
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if(u->m_NotifyListPos < 0)
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if(u->m_NotifyListPos < 0 && u->IsInWorld())
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{
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u->oldX = u->GetPositionX();
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u->oldY = u->GetPositionY();
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+1
-1
@@ -6502,7 +6502,7 @@ void Player::_ApplyItemMods(Item *item, uint8 slot,bool apply)
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uint8 attacktype = Player::GetAttackBySlot(slot);
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//check disarm only on mod apply to allow remove item mods
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if (apply && !CanUseAttackType(attacktype) )
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if (!CanUseAttackType(attacktype) )
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return;
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if(attacktype < MAX_ATTACK)
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+1
-1
@@ -1052,7 +1052,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
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// Do healing and triggers
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if (m_healing > 0)
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{
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bool crit = caster->isSpellCrit(NULL, m_spellInfo, m_spellSchoolMask);
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bool crit = caster->isSpellCrit(unitTarget, m_spellInfo, m_spellSchoolMask);
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uint32 addhealth = m_healing;
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if (crit)
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{
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@@ -3907,17 +3907,19 @@ void AuraEffect::HandleAuraModDisarm(bool apply, bool Real, bool /*changeAmount*
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default:
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return;
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}
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if(apply)
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m_target->SetFlag(field, flag);
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else
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m_target->RemoveFlag(field, flag);
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if (m_target->GetTypeId() == TYPEID_PLAYER)
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{
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if(Item *pItem = ((Player*)m_target)->GetItemByPos( INVENTORY_SLOT_BAG_0, slot ))
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((Player*)m_target)->_ApplyItemMods(pItem, slot, !apply);
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}
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else if (((Creature*)m_target)->GetCurrentEquipmentId())
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if(apply)
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m_target->SetFlag(field, flag);
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else
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m_target->RemoveFlag(field, flag);
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if (m_target->GetTypeId() == TYPEID_UNIT && ((Creature*)m_target)->GetCurrentEquipmentId())
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m_target->UpdateDamagePhysical(attType);
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}
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@@ -5418,8 +5420,7 @@ void AuraEffect::HandleModDamageDone(bool apply, bool Real, bool changeAmount)
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m_target->ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+i,m_amount,apply);
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}
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}
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Pet* pet = ((Player*)m_target)->GetPet();
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if(pet)
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if(Guardian* pet = ((Player*)m_target)->GetGuardianPet())
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pet->UpdateAttackPowerAndDamage();
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}
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}
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+3
-3
@@ -9233,7 +9233,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
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{
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AuraEffect *aura = pVictim->GetDummyAura(58597);
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if (aura && aura->GetCasterGUID() == GetGUID())
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crit_chance+=aura->GetAmount();
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crit_chance+=aura->GetAmount();
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break;
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}
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break;
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@@ -11684,8 +11684,8 @@ void Unit::AddToWorld()
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{
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WorldObject::AddToWorld();
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m_Notified = false;
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//assert(m_NotifyListPos < 0); instance : crash
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m_NotifyListPos = -1;
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assert(m_NotifyListPos < 0); //instance : crash
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//m_NotifyListPos = -1;
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SetToNotify();
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}
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}
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