Core/PacketIO: Enabled SMSG_TRAINER_LIST

This commit is contained in:
Vincent-Michael
2015-05-03 01:01:29 +02:00
parent 2a44fc704d
commit eb8c4e9a3a
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -4200,7 +4200,7 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell
// check primary prof. limit
// first rank of primary profession spell when there are no proffesions avalible is disabled
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
for (uint8 i = 0; i < MAX_TRAINERSPELL_ABILITY_REQS; ++i)
{
if (!trainer_spell->ReqAbility[i])
continue;
+2 -2
View File
@@ -130,7 +130,7 @@ void WorldSession::SendTrainerList(ObjectGuid guid, const std::string& strTitle)
bool valid = true;
bool primary_prof_first_rank = false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
for (uint8 i = 0; i < MAX_TRAINERSPELL_ABILITY_REQS; ++i)
{
if (!tSpell->ReqAbility[i])
continue;
@@ -173,7 +173,7 @@ void WorldSession::SendTrainerList(ObjectGuid guid, const std::string& strTitle)
break;
SpellsRequiringSpellMapBounds spellsRequired = sSpellMgr->GetSpellsRequiredForSpellBounds(tSpell->ReqAbility[i]);
for (SpellsRequiringSpellMap::const_iterator itr2 = spellsRequired.first; itr2 != spellsRequired.second && maxReq < 3; ++itr2)
for (SpellsRequiringSpellMap::const_iterator itr2 = spellsRequired.first; itr2 != spellsRequired.second && maxReq < MAX_TRAINERSPELL_ABILITY_REQS; ++itr2)
{
spell.ReqAbility[maxReq] = itr2->second;
++maxReq;
+1 -1
View File
@@ -1693,7 +1693,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_UPDATED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, CONNECTION_TYPE_REALM);