Typo, sorry.
--HG-- branch : trunk
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@@ -65,7 +65,7 @@ struct TRINITY_DLL_DECL boss_razuviousAI : public BossAI
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void DamageTaken(Unit* pDone_by, uint32& uiDamage)
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{
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// Damage done by the controlled Death Knight understudies should also count toward damage done by players
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if(pDone_by->GetTypeId() == TYPEID_UNIT && (pDone_by->GetEntry() == 16803 || pDone_by->GetEntry() == 29941)
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if(pDone_by->GetTypeId() == TYPEID_UNIT && (pDone_by->GetEntry() == 16803 || pDone_by->GetEntry() == 29941))
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{
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me->LowerPlayerDamageReq(uiDamage);
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}
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