Core/SmartAI: Remove PauseMovement on AttackStart

Closes #21144

(cherry picked from commit e27a745c582f1c45a5d8a1b72c1d61fe3cecf2f1)
This commit is contained in:
Killyana
2021-09-25 20:43:39 +02:00
committed by Shauren
parent 666e84607c
commit e7f93ca96d
@@ -594,7 +594,6 @@ void SmartAI::AttackStart(Unit* who)
if (who && me->Attack(who, mCanAutoAttack))
{
me->GetMotionMaster()->Clear(MOTION_SLOT_ACTIVE);
me->PauseMovement();
if (mCanCombatMove)
{