Core/Creatures: Fix visibility of spirit guides

Closes issue 4781

--HG--
branch : trunk
This commit is contained in:
linencloth
2010-11-14 22:24:00 +01:00
parent 0e5bb0d172
commit e72106c5e9
@@ -808,7 +808,10 @@ bool Creature::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry,
m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST); m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
} }
else if(isSpiritGuide()) else if(isSpiritGuide())
{
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE);
m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE); m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE);
}
if (Entry == VISUAL_WAYPOINT) if (Entry == VISUAL_WAYPOINT)
SetVisibility(VISIBILITY_OFF); SetVisibility(VISIBILITY_OFF);