diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 70c23dafce..1a37d5a71a 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -808,7 +808,10 @@ bool Creature::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST); } else if(isSpiritGuide()) + { + m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE); m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE); + } if (Entry == VISUAL_WAYPOINT) SetVisibility(VISIBILITY_OFF);