Core/Creatures: Fix visibility of spirit guides
Closes issue 4781 --HG-- branch : trunk
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@@ -808,7 +808,10 @@ bool Creature::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry,
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m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
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}
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else if(isSpiritGuide())
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{
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m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE);
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m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE);
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}
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if (Entry == VISUAL_WAYPOINT)
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SetVisibility(VISIBILITY_OFF);
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