Core/Spells: Remove TRIGGERED_IGNORE_CASTER_AURASTATE from default triggered spell flags

Closes #28820
This commit is contained in:
Shauren
2023-02-18 18:43:27 +01:00
parent c75642a513
commit e6b43c0d5c
+2 -1
View File
@@ -250,7 +250,7 @@ enum TriggerCastFlags : uint32
TRIGGERED_IGNORE_AURA_INTERRUPT_FLAGS = 0x00000100, //! Will ignore interruptible aura's at cast
TRIGGERED_IGNORE_SET_FACING = 0x00000200, //! Will not adjust facing to target (if any)
TRIGGERED_IGNORE_SHAPESHIFT = 0x00000400, //! Will ignore shapeshift checks
TRIGGERED_IGNORE_CASTER_AURASTATE = 0x00000800, //! Will ignore caster aura states including combat requirements and death state
// reuse
TRIGGERED_DISALLOW_PROC_EVENTS = 0x00001000, //! Disallows proc events from triggered spell (default)
TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE = 0x00002000, //! Will ignore mounted/on vehicle restrictions
// reuse = 0x00004000,
@@ -263,6 +263,7 @@ enum TriggerCastFlags : uint32
// debug flags (used with .cast triggered commands)
TRIGGERED_IGNORE_EQUIPPED_ITEM_REQUIREMENT = 0x00080000, //! Will ignore equipped item requirements
TRIGGERED_IGNORE_TARGET_CHECK = 0x00100000, //! Will ignore most target checks (mostly DBC target checks)
TRIGGERED_IGNORE_CASTER_AURASTATE = 0x00200000, //! Will ignore caster aura states including combat requirements and death state
TRIGGERED_FULL_DEBUG_MASK = 0xFFFFFFFF
};