Core/SAI: Fixed silence logic in 1e8227eda7f9c6a989fe6c928c857d76491e008c
(cherry picked from commit 668df7fd01a2b3bdac1ea4600ed17df03e51bd60)
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@@ -595,7 +595,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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me->GetDistance(target) < spellInfo->GetMinRange(true) ||
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!me->IsWithinLOSInMap(target) ||
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!hasPower ||
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!me->HasUnitFlag(UNIT_FLAG_SILENCED))
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me->HasUnitFlag(UNIT_FLAG_SILENCED))
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allowMove = true;
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ENSURE_AI(SmartAI, me->AI())->SetCombatMove(allowMove);
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