Core/SAI: Fixed silence logic in 1e8227eda7f9c6a989fe6c928c857d76491e008c

(cherry picked from commit 668df7fd01a2b3bdac1ea4600ed17df03e51bd60)
This commit is contained in:
Shauren
2021-09-25 20:46:13 +02:00
parent c0cb8fc1fe
commit e598cfe28d
@@ -595,7 +595,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
me->GetDistance(target) < spellInfo->GetMinRange(true) ||
!me->IsWithinLOSInMap(target) ||
!hasPower ||
!me->HasUnitFlag(UNIT_FLAG_SILENCED))
me->HasUnitFlag(UNIT_FLAG_SILENCED))
allowMove = true;
ENSURE_AI(SmartAI, me->AI())->SetCombatMove(allowMove);