Core/World: Changed corpse clean timer to 20 minutes (down from 3 hours)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-10-23 11:25:51 +02:00
parent f16c94701d
commit e484a63622
+1 -1
View File
@@ -1663,7 +1663,7 @@ void World::SetInitialWorldSettings()
m_timers[WUPDATE_AUCTIONS].SetInterval(MINUTE*IN_MILLISECONDS); m_timers[WUPDATE_AUCTIONS].SetInterval(MINUTE*IN_MILLISECONDS);
m_timers[WUPDATE_UPTIME].SetInterval(m_int_configs[CONFIG_UPTIME_UPDATE]*MINUTE*IN_MILLISECONDS); m_timers[WUPDATE_UPTIME].SetInterval(m_int_configs[CONFIG_UPTIME_UPDATE]*MINUTE*IN_MILLISECONDS);
//Update "uptime" table based on configuration entry in minutes. //Update "uptime" table based on configuration entry in minutes.
m_timers[WUPDATE_CORPSES].SetInterval(3 * HOUR * IN_MILLISECONDS); m_timers[WUPDATE_CORPSES].SetInterval(20 * MINUTE * IN_MILLISECONDS);
//erase corpses every 20 minutes //erase corpses every 20 minutes
m_timers[WUPDATE_CLEANDB].SetInterval(m_int_configs[CONFIG_LOGDB_CLEARINTERVAL]*MINUTE*IN_MILLISECONDS); m_timers[WUPDATE_CLEANDB].SetInterval(m_int_configs[CONFIG_LOGDB_CLEARINTERVAL]*MINUTE*IN_MILLISECONDS);
// clean logs table every 14 days by default // clean logs table every 14 days by default