* Remove more not needed relative paths in include files

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-08 16:13:55 -06:00
parent 9b6669e5f3
commit dee7fd1382
34 changed files with 53 additions and 53 deletions
+1 -1
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@@ -28,7 +28,7 @@
#include "InstanceData.h"
#include "Map.h"
#include "GridNotifiersImpl.h"
#include "Configuration/ConfigEnv.h"
#include "ConfigEnv.h"
#include "Transport.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
+1 -1
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@@ -22,7 +22,7 @@
#define TRINITY_MAP_H
#include "Define.h"
#include "Policies/ThreadingModel.h"
#include "ThreadingModel.h"
#include "ace/RW_Thread_Mutex.h"
#include "ace/Thread_Mutex.h"
+3 -3
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@@ -20,8 +20,8 @@
#include "MapManager.h"
#include "InstanceSaveMgr.h"
#include "Policies/SingletonImp.h"
#include "Database/DatabaseEnv.h"
#include "SingletonImp.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Transport.h"
@@ -29,7 +29,7 @@
#include "MapInstanced.h"
#include "InstanceData.h"
#include "DestinationHolderImp.h"
#include "Configuration/ConfigEnv.h"
#include "ConfigEnv.h"
#include "World.h"
#include "CellImpl.h"
#include "Corpse.h"
+1 -1
View File
@@ -22,7 +22,7 @@
#define TRINITY_MAPMANAGER_H
#include "Define.h"
#include "Policies/Singleton.h"
#include "Singleton.h"
#include "ace/Thread_Mutex.h"
#include "Common.h"
#include "Map.h"
+1 -1
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@@ -19,7 +19,7 @@
#ifndef _MAPREFMANAGER
#define _MAPREFMANAGER
#include "Dynamic/LinkedReference/RefManager.h"
#include "RefManager.h"
class MapReference;
+1 -1
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@@ -19,7 +19,7 @@
#ifndef _MAPREFERENCE_H
#define _MAPREFERENCE_H
#include "Dynamic/LinkedReference/Reference.h"
#include "Reference.h"
#include "Map.h"
class MapReference : public Reference<Map, Player>
+1 -1
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@@ -1,7 +1,7 @@
#include "MapUpdater.h"
#include "DelayExecutor.h"
#include "Map.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include <ace/Guard_T.h>
#include <ace/Method_Request.h>
+1 -1
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@@ -4,7 +4,7 @@
#include <ace/Thread_Mutex.h>
#include <ace/Condition_Thread_Mutex.h>
#include "Threading/DelayExecutor.h"
#include "DelayExecutor.h"
class Map;