Core/Misc: Include cleanup - remove MapUtils.h from Containers.h

This commit is contained in:
Shauren
2024-12-31 18:12:36 +01:00
parent 380dac62fd
commit d778d5ec7c
46 changed files with 85 additions and 103 deletions
-1
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@@ -20,7 +20,6 @@
#include "Concepts.h"
#include "Define.h"
#include "MapUtils.h"
#include "Random.h"
#include <algorithm>
#include <iterator>
+1 -1
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@@ -17,7 +17,6 @@
#include "CreatureAI.h"
#include "AreaBoundary.h"
#include "Containers.h"
#include "Creature.h"
#include "CreatureAIImpl.h"
#include "CreatureTextMgr.h"
@@ -27,6 +26,7 @@
#include "Log.h"
#include "Map.h"
#include "MapReference.h"
#include "MapUtils.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
@@ -17,11 +17,10 @@
#include "AchievementMgr.h"
#include "AchievementPackets.h"
#include "DB2HotfixGenerator.h"
#include "DB2Stores.h"
#include "CellImpl.h"
#include "ChatTextBuilder.h"
#include "Containers.h"
#include "DB2HotfixGenerator.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "GameTime.h"
#include "GridNotifiersImpl.h"
@@ -32,10 +31,11 @@
#include "Language.h"
#include "Log.h"
#include "Mail.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include "RBAC.h"
#include "StringConvert.h"
#include "ScriptMgr.h"
#include "StringConvert.h"
#include "World.h"
#include "WorldSession.h"
#include <sstream>
@@ -18,13 +18,12 @@
#include "CriteriaHandler.h"
#include "ArenaTeamMgr.h"
#include "AzeriteItem.h"
#include "Battleground.h"
#include "BattlePetMgr.h"
#include "Battleground.h"
#include "CollectionMgr.h"
#include "Containers.h"
#include "Creature.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "DisableMgr.h"
#include "GameEventMgr.h"
#include "GameTime.h"
@@ -37,6 +36,7 @@
#include "Log.h"
#include "Map.h"
#include "MapManager.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include "PhasingHandler.h"
#include "Player.h"
@@ -15,22 +15,22 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AuctionHouseBot.h"
#include "AuctionHouseMgr.h"
#include "AuctionHousePackets.h"
#include "AccountMgr.h"
#include "AuctionHouseBot.h"
#include "AuctionHousePackets.h"
#include "Bag.h"
#include "BattlePetMgr.h"
#include "DB2Stores.h"
#include "CharacterCache.h"
#include "CollectionMgr.h"
#include "Common.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "GameTime.h"
#include "Language.h"
#include "Log.h"
#include "Mail.h"
#include "MapUtils.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
@@ -39,8 +39,8 @@
#include "WorldSession.h"
#include "WowTime.h"
#include <boost/dynamic_bitset.hpp>
#include <fmt/ranges.h>
#include <numeric>
#include <sstream>
#include <vector>
enum eAuctionHouse
@@ -464,25 +464,8 @@ std::string AuctionHouseMgr::BuildCommodityAuctionMailSubject(AuctionMailType ty
std::string AuctionHouseMgr::BuildAuctionMailSubject(uint32 itemId, AuctionMailType type, uint32 auctionId, uint32 itemCount, uint32 battlePetSpeciesId,
ItemContext context, std::vector<int32> const& bonusListIds)
{
std::ostringstream strm;
strm
<< itemId << ':'
<< "0:" // OLD: itemRandomPropertiesId
<< AsUnderlyingType(type) << ':'
<< auctionId << ':'
<< itemCount << ':'
<< battlePetSpeciesId << ':'
<< "0:"
<< "0:"
<< "0:"
<< "0:"
<< uint32(context) << ':'
<< bonusListIds.size();
for (int32 bonusListId : bonusListIds)
strm << ':' << bonusListId;
return strm.str();
return Trinity::StringFormat("{}:0:{}:{}:{}:{}:0:0:0:0:{}:{}:{}",
itemId, AsUnderlyingType(type), auctionId, itemCount, battlePetSpeciesId, context, bonusListIds.size(), fmt::join(bonusListIds, ":"));
}
std::string AuctionHouseMgr::BuildAuctionWonMailBody(ObjectGuid guid, uint64 bid, uint64 buyout)
+2 -1
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@@ -16,14 +16,15 @@
*/
#include "BattlePetMgr.h"
#include "DB2Stores.h"
#include "Containers.h"
#include "Creature.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "GameTables.h"
#include "GameTime.h"
#include "Item.h"
#include "Log.h"
#include "MapUtils.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
@@ -16,10 +16,10 @@
*/
#include "BattlefieldMgr.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "Map.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
@@ -19,13 +19,14 @@
#include "Arena.h"
#include "BattlegroundPackets.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "DisableMgr.h"
#include "GameEventMgr.h"
#include "Language.h"
#include "Log.h"
#include "MapManager.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "SharedDefines.h"
+1 -3
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@@ -16,14 +16,12 @@
*/
#include "LanguageMgr.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "Log.h"
#include "SpellInfo.h"
#include "MapUtils.h"
#include "SpellMgr.h"
#include "Timer.h"
#include "Util.h"
#include <sstream>
LanguageMgr::LanguageMgr() : _langsMap(), _wordsMap() { }
+1 -1
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@@ -16,9 +16,9 @@
*/
#include "CombatManager.h"
#include "Containers.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "MapUtils.h"
#include "Player.h"
/*static*/ bool CombatManager::CanBeginCombat(Unit const* a, Unit const* b)
+1 -1
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@@ -23,6 +23,7 @@
#include "ItemTemplate.h"
#include "IteratorPair.h"
#include "Log.h"
#include "MapUtils.h"
#include "Random.h"
#include "Regex.h"
#include "Timer.h"
@@ -33,7 +34,6 @@
#include <array>
#include <bitset>
#include <numeric>
#include <sstream>
#include <cctype>
#include <cmath>
+2 -2
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@@ -16,14 +16,14 @@
*/
#include "M2Stores.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "Log.h"
#include "M2Structure.h"
#include "MapUtils.h"
#include "Timer.h"
#include <G3D/Vector4.h>
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/path.hpp>
#include <G3D/Vector4.h>
#include <fstream>
typedef std::vector<FlyByCamera> FlyByCameraCollection;
@@ -27,6 +27,7 @@
#include "GridNotifiersImpl.h"
#include "Language.h"
#include "Log.h"
#include "MapUtils.h"
#include "Object.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
@@ -17,7 +17,6 @@
#include "Conversation.h"
#include "ConditionMgr.h"
#include "Containers.h"
#include "ConversationAI.h"
#include "ConversationDataStore.h"
#include "Creature.h"
@@ -26,10 +25,10 @@
#include "IteratorPair.h"
#include "Log.h"
#include "Map.h"
#include "MapUtils.h"
#include "ObjectAccessor.h"
#include "PhasingHandler.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "UpdateData.h"
#include "WorldSession.h"
@@ -24,8 +24,8 @@
#include "CreatureAI.h"
#include "CreatureAISelector.h"
#include "CreatureGroups.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "Formulas.h"
#include "GameEventMgr.h"
#include "GameTime.h"
@@ -36,6 +36,7 @@
#include "Loot.h"
#include "LootMgr.h"
#include "MapManager.h"
#include "MapUtils.h"
#include "MiscPackets.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
@@ -16,12 +16,12 @@
*/
#include "CreatureGroups.h"
#include "Containers.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "Map.h"
#include "MapUtils.h"
#include "MotionMaster.h"
#include "MovementGenerator.h"
#include "ObjectMgr.h"
@@ -24,8 +24,8 @@
#include "CellImpl.h"
#include "Containers.h"
#include "CreatureAISelector.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "G3DPosition.hpp"
#include "GameEventSender.h"
#include "GameObjectAI.h"
@@ -42,6 +42,7 @@
#include "LootMgr.h"
#include "Map.h"
#include "MapManager.h"
#include "MapUtils.h"
#include "MiscPackets.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
@@ -49,10 +50,10 @@
#include "PhasingHandler.h"
#include "PoolMgr.h"
#include "QueryPackets.h"
#include "Util.h"
#include "SpellAuras.h"
#include "SpellMgr.h"
#include "Transport.h"
#include "Util.h"
#include "Vignette.h"
#include "World.h"
#include <G3D/Box.h>
+2 -2
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@@ -23,9 +23,8 @@
#include "CollectionMgr.h"
#include "Common.h"
#include "ConditionMgr.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "GameTables.h"
#include "GameTime.h"
#include "ItemBonusMgr.h"
@@ -36,6 +35,7 @@
#include "LootItemStorage.h"
#include "LootMgr.h"
#include "Map.h"
#include "MapUtils.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
@@ -16,7 +16,7 @@
*/
#include "SmoothPhasing.h"
#include "Containers.h"
#include "MapUtils.h"
void SmoothPhasing::SetViewerDependentInfo(ObjectGuid seer, SmoothPhasingInfo const& info)
{
@@ -87,6 +87,7 @@
#include "Mail.h"
#include "MailPackets.h"
#include "MapManager.h"
#include "MapUtils.h"
#include "MiscPackets.h"
#include "MotionMaster.h"
#include "MovementPackets.h"
@@ -16,13 +16,12 @@
*/
#include "AreaTriggerDataStore.h"
#include "AreaTrigger.h"
#include "AreaTriggerTemplate.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "MapManager.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include "SpellMgr.h"
#include "Timer.h"
@@ -16,10 +16,10 @@
*/
#include "ConversationDataStore.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include "Timer.h"
+7 -6
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@@ -16,35 +16,36 @@
*/
#include "ObjectMgr.h"
#include "ArenaTeamMgr.h"
#include "AreaTriggerDataStore.h"
#include "AreaTriggerTemplate.h"
#include "ArenaTeamMgr.h"
#include "AzeriteEmpoweredItem.h"
#include "AzeriteItem.h"
#include "Chat.h"
#include "Containers.h"
#include "CreatureAIFactory.h"
#include "CriteriaHandler.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "DisableMgr.h"
#include "GameObject.h"
#include "GameObjectAIFactory.h"
#include "GameTables.h"
#include "GameTime.h"
#include "GridDefines.h"
#include "GossipDef.h"
#include "GridDefines.h"
#include "GroupMgr.h"
#include "GuildMgr.h"
#include "InstanceScript.h"
#include "Item.h"
#include "ItemBonusMgr.h"
#include "Language.h"
#include "LFGMgr.h"
#include "Language.h"
#include "Log.h"
#include "LootMgr.h"
#include "Mail.h"
#include "MapManager.h"
#include "MapUtils.h"
#include "MotionMaster.h"
#include "MovementTypedefs.h"
#include "ObjectAccessor.h"
@@ -67,13 +68,13 @@
#include "ThreadPool.h"
#include "Timer.h"
#include "TransportMgr.h"
#include "Vehicle.h"
#include "VMapFactory.h"
#include "VMapManager2.h"
#include "Vehicle.h"
#include "World.h"
#include <G3D/g3dmath.h>
#include <numeric>
#include <limits>
#include <numeric>
ScriptMapMap sSpellScripts;
ScriptMapMap sEventScripts;
@@ -22,17 +22,16 @@
#include "ArtifactPackets.h"
#include "AuctionHousePackets.h"
#include "AuthenticationPackets.h"
#include "BattlePetMgr.h"
#include "Battleground.h"
#include "BattlegroundPackets.h"
#include "BattlePetMgr.h"
#include "CalendarMgr.h"
#include "CharacterCache.h"
#include "CharacterPackets.h"
#include "Chat.h"
#include "Common.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "EquipmentSetPackets.h"
#include "GameObject.h"
#include "GameTime.h"
@@ -45,6 +44,7 @@
#include "Language.h"
#include "Log.h"
#include "Map.h"
#include "MapUtils.h"
#include "Metric.h"
#include "MiscPackets.h"
#include "MotionMaster.h"
+1 -3
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@@ -16,12 +16,10 @@
*/
#include "WorldSession.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "GameTime.h"
#include "HotfixPackets.h"
#include "Log.h"
#include "Realm.h"
#include "MapUtils.h"
#include "World.h"
void WorldSession::HandleDBQueryBulk(WorldPackets::Hotfix::DBQueryBulk& dbQuery)
+1 -1
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@@ -18,7 +18,6 @@
#include "WorldSession.h"
#include "CellImpl.h"
#include "Common.h"
#include "Containers.h"
#include "Corpse.h"
#include "Creature.h"
#include "DB2Stores.h"
@@ -31,6 +30,7 @@
#include "Loot.h"
#include "LootItemStorage.h"
#include "LootPackets.h"
#include "MapUtils.h"
#include "Object.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
+1 -1
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@@ -16,7 +16,6 @@
*/
#include "Loot.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "GameTime.h"
@@ -28,6 +27,7 @@
#include "LootMgr.h"
#include "LootPackets.h"
#include "Map.h"
#include "MapUtils.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
+1
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@@ -23,6 +23,7 @@
#include "ItemTemplate.h"
#include "Log.h"
#include "Loot.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Random.h"
+1 -1
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@@ -21,7 +21,6 @@
#include "BattlegroundScript.h"
#include "CellImpl.h"
#include "CharacterPackets.h"
#include "Containers.h"
#include "Conversation.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
@@ -38,6 +37,7 @@
#include "InstanceScript.h"
#include "Log.h"
#include "MapManager.h"
#include "MapUtils.h"
#include "Metric.h"
#include "MiscPackets.h"
#include "MotionMaster.h"
+2 -2
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@@ -16,12 +16,12 @@
*/
#include "TransportMgr.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "InstanceScript.h"
#include "Log.h"
#include "Map.h"
#include "MapUtils.h"
#include "MoveSplineInitArgs.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
+3 -9
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@@ -16,24 +16,19 @@
*/
#include "MotionMaster.h"
#include "AbstractFollower.h"
#include "Creature.h"
#include "CreatureAISelector.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "Errors.h"
#include "G3DPosition.hpp"
#include "Log.h"
#include "Map.h"
#include "MapUtils.h"
#include "Memory.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "ObjectAccessor.h"
#include "PathGenerator.h"
#include "PetDefines.h"
#include "Player.h"
#include "ScriptSystem.h"
#include "Unit.h"
#include "WaypointDefines.h"
#include <algorithm>
#include <iterator>
@@ -46,7 +41,6 @@
#include "GenericMovementGenerator.h"
#include "HomeMovementGenerator.h"
#include "IdleMovementGenerator.h"
#include "Memory.h"
#include "PointMovementGenerator.h"
#include "RandomMovementGenerator.h"
#include "SplineChainMovementGenerator.h"
@@ -1036,7 +1030,7 @@ void MotionMaster::MoveFall(uint32 id /*= 0*/,
if (tz <= INVALID_HEIGHT)
{
TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveFall: '{}', unable to retrieve a proper height at map Id: {} (X: {}, Y: {}, Z: {})",
_owner->GetGUID(), _owner->GetMap()->GetId(), _owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ());
_owner->GetGUID(), _owner->GetMapId(), _owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ());
return;
}
@@ -16,9 +16,9 @@
*/
#include "PersonalPhaseTracker.h"
#include "Containers.h"
#include "Log.h"
#include "Map.h"
#include "MapUtils.h"
#include "Object.h"
#include "ObjectGridLoader.h"
#include "ObjectMgr.h"
+4 -8
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@@ -22,8 +22,9 @@
#include "GameObject.h"
#include "Log.h"
#include "Map.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include <sstream>
#include <fmt/ranges.h>
PoolObject::PoolObject(uint64 _guid, float _chance) : guid(_guid), chance(std::fabs(_chance))
{
@@ -693,13 +694,8 @@ void PoolMgr::LoadFromDB()
checkedPools.insert(poolItr->first);
if (checkedPools.find(poolItr->second) != checkedPools.end())
{
std::ostringstream ss;
ss << "The pool(s) ";
for (std::set<uint32>::const_iterator itr = checkedPools.begin(); itr != checkedPools.end(); ++itr)
ss << *itr << ' ';
ss << "create(s) a circular reference, which can cause the server to freeze.\nRemoving the last link between mother pool "
<< poolItr->first << " and child pool " << poolItr->second;
TC_LOG_ERROR("sql.sql", "{}", ss.str());
TC_LOG_ERROR("sql.sql", "The pool(s) {} create(s) a circular reference, which can cause the server to freeze.\nRemoving the last link between mother pool {} and child pool {}",
fmt::join(checkedPools, " "), poolItr->first, poolItr->second);
mPoolPoolGroups[poolItr->second].RemoveOneRelation(poolItr->first);
mPoolSearchMap.erase(poolItr);
--count;
@@ -16,11 +16,11 @@
*/
#include "InstanceScenario.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "GameTime.h"
#include "InstanceScript.h"
#include "Map.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScenarioMgr.h"
+2 -2
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@@ -16,12 +16,12 @@
*/
#include "ScenarioMgr.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "InstanceScenario.h"
#include "Log.h"
#include "Map.h"
#include "MapUtils.h"
#include "ScenarioPackets.h"
ScenarioMgr* ScenarioMgr::Instance()
+3 -1
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@@ -15,14 +15,16 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Common.h"
#include "SpellAuras.h"
#include "CellImpl.h"
#include "Common.h"
#include "Containers.h"
#include "DynamicObject.h"
#include "GridNotifiersImpl.h"
#include "Item.h"
#include "ListUtils.h"
#include "Log.h"
#include "MapUtils.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "PhasingHandler.h"
+3 -3
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@@ -16,15 +16,15 @@
*/
#include "SpellMgr.h"
#include "BattlePetMgr.h"
#include "BattlefieldMgr.h"
#include "BattlegroundMgr.h"
#include "BattlePetMgr.h"
#include "Chat.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "LanguageMgr.h"
#include "Log.h"
#include "MapUtils.h"
#include "MotionMaster.h"
#include "ObjectMgr.h"
#include "Player.h"
@@ -34,10 +34,10 @@
#include "SpellInfo.h"
#include "StringConvert.h"
#include <G3D/g3dmath.h>
#include <boost/multi_index_container.hpp>
#include <boost/multi_index/composite_key.hpp>
#include <boost/multi_index/hashed_index.hpp>
#include <boost/multi_index/member.hpp>
#include <boost/multi_index_container.hpp>
namespace
{
+1 -1
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@@ -20,9 +20,9 @@
*/
#include "WeatherMgr.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include "Timer.h"
#include "Weather.h"
+1
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@@ -72,6 +72,7 @@
#include "MMapFactory.h"
#include "Map.h"
#include "MapManager.h"
#include "MapUtils.h"
#include "Metric.h"
#include "MiscPackets.h"
#include "ObjectAccessor.h"
@@ -16,11 +16,11 @@
*/
#include "WorldStateMgr.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "Map.h"
#include "MapUtils.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "StringConvert.h"
@@ -24,6 +24,7 @@
#include "CreatureAIImpl.h"
#include "EventProcessor.h"
#include "GridNotifiersImpl.h"
#include "MapUtils.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "PassiveAI.h"
@@ -22,6 +22,7 @@
#include "GameObject.h"
#include "GameObjectAI.h"
#include "GameTime.h"
#include "MapUtils.h"
#include "Util.h"
enum FireworksShowTypeObjects
@@ -24,6 +24,7 @@
#include "Conversation.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "MapUtils.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "PassiveAI.h"
@@ -28,6 +28,7 @@
#include "GridNotifiers.h"
#include "InstanceScript.h"
#include "Map.h"
#include "MapUtils.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "PathGenerator.h"
@@ -34,6 +34,7 @@
#include "GridNotifiersImpl.h"
#include "Item.h"
#include "Log.h"
#include "MapUtils.h"
#include "MotionMaster.h"
#include "NPCPackets.h"
#include "ObjectMgr.h"
+1 -1
View File
@@ -16,9 +16,9 @@
*/
#include "MapBuilder.h"
#include "Containers.h"
#include "IntermediateValues.h"
#include "MapTree.h"
#include "MapUtils.h"
#include "Memory.h"
#include "MMapDefines.h"
#include "ModelInstance.h"